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Cover of Creative Trends: June 2025
Article

Creative Trends: June 2025

The mobile gaming industry is experiencing a significant shift in creative advertising strategies as of June 2025, characterized by a move toward longer video formats, AI-driven production, and the iterative refinement of proven concepts.

  • Video advertisements ranging from 50 seconds to five minutes are currently outperforming shorter clips on platforms including Facebook, Applovin, and YouTube.
  • AI tools have reduced the production timeline for high-quality, scroll-stopping advertisements from one week to 24 hours.
  • Long-form video content and ASMR-inspired loops are being used as primary tactics to pre-qualify high-intent users before they install a game.
Brutally HonestJul 2025
Cover of Introducing the UK Video Games Council: July 2025
Article

Introducing the UK Video Games Council: July 2025

The UK Video Games Council, unveiled in July 2025, serves as a new 14-person advisory body designed to facilitate direct communication between the UK government and the domestic games industry.

  • The UK Video Games Council was established in July 2025 as a 14-person advisory body to provide the games industry with a formal, direct channel for influencing government economic policy.
  • The council includes leadership from Larian, Miniclip, ustwo games, and 4J Studios, alongside the CEOs of trade associations Ukie and TIGA, marking a rare collaborative effort between the two historically competitive organizations.
  • To ensure regular turnover of industry perspectives, members are restricted to a maximum of two three-year terms.
Video Games Industry MemoJul 2025
Cover of Theta Labs Team With Gen.G for AI Chatbot
Article

Theta Labs Team With Gen.G for AI Chatbot

Global esports organization Gen.G has entered into a partnership with Theta Labs to launch a bilingual conversational AI mascot, Genrang.bot.

  • Gen.G has partnered with Theta Labs to launch a bilingual AI mascot chatbot named Genrang.bot, designed to provide fans with team data, match information, and trivia.
  • The AI chatbot is currently live and accessible to the public via Gen.G’s official website and its Discord server.
  • Genrang.bot is powered by Theta EdgeCloud, a decentralized infrastructure that utilizes over 30,000 distributed edge nodes to provide 80 PetaFLOPS of GPU compute power.
The Esports AdvocateJun 2025
Cover of 7 Ad Creative Tips in eCommerce Advertising
Article

7 Ad Creative Tips in eCommerce Advertising

Effective eCommerce advertising requires a strategic approach to creative execution that aligns with specific product categories to capture consumer attention.

  • Visual storytelling is critical for capturing consumer attention, which lasts only about eight seconds, and can improve content recall by 55%.
  • Effective eCommerce advertising requires tailoring creative strategies to specific product categories: home furnishing (quality), holiday (festive atmosphere), food (creativity), jewelry (quality), electronics (brand), clothing (product characteristics), and maternal/infant (functionality).
  • Humor and playfulness can differentiate brands in competitive markets, such as Checkers SA's holiday ads or Samsung's electronics campaigns, which stand out against traditional emotional or spec-heavy advertising.
SocialPetaJun 2025
Cover of 11 Tips for Killer UA Operations: Q2 2025
Article

11 Tips for Killer UA Operations: Q2 2025

Modern user acquisition strategy in 2025 centers on the integration of analytical rigor with creative agility to achieve sustainable, long-term growth.

  • Maintain a high creative refresh frequency by updating assets 2–3 times per week on platforms like Facebook and TikTok to extend ad group lifespans.
  • Optimize campaign performance by deploying 5–8 distinct creative assets per ad group to facilitate effective system learning and experimentation.
  • Prioritize creative diversity by utilizing at least 5 video creatives, pre-tested on secondary channels, before launching on major networks like AppLovin.
Brutally HonestMay 2025
Cover of Cloud9, Theta Network Partner to Launch Nimbus
Article

Cloud9, Theta Network Partner to Launch Nimbus

North American esports organization Cloud9 has partnered with Theta Network to launch Nimbus, a branded conversational AI chatbot designed to enhance fan engagement.

  • Cloud9 has partnered with Theta Network to launch Nimbus, a branded conversational AI chatbot designed to enhance fan engagement and the Club9 loyalty program.
  • The Nimbus chatbot is built on the Theta Edge Network, which utilizes distributed computing power from everyday devices to handle application tasks.
  • Nimbus provides fans with real-time updates, personalized insights, and team statistics across Cloud9's various rosters.
The Esports AdvocateMay 2025
Cover of AppLovin Q1 2025 Earnings: 71% Advertising Revenue Growth, Generative AI for Ad Creative
Article

AppLovin Q1 2025 Earnings: 71% Advertising Revenue Growth, Generative AI for Ad Creative

AppLovin’s Q1 2025 earnings report highlights a period of significant financial expansion, characterized by a 71% year-over-year growth in advertising revenue.

  • AppLovin reported 71% year-over-year growth in advertising revenue for Q1 2025.
  • The company exceeded analyst expectations for both revenue and earnings in the first quarter of 2025.
  • Following the earnings release, AppLovin's stock price increased by as much as 15% in after-hours trading.
Mobile Dev MemoMay 2025
Cover of Supercell Investments: A Creative Community or a Missed Opportunity?
Article

Supercell Investments: A Creative Community or a Missed Opportunity?

Supercell’s recent rebranding of its investment arm, now known as Supercell Investments, serves as the focal point for an analysis of the company’s decade-long venture capital strategy.

  • Supercell’s investment arm has failed to act as a strategic growth driver, missing significant opportunities during the 2016–2022 mobile gaming bull market.
  • The company has executed only one acquisition, Space Ape, while passing on major industry players such as Peak, Small Giant, and Playrix.
  • Supercell’s portfolio of approximately 20 investments is heavily skewed toward early-stage studios, with only three investments directed toward tech infrastructure.
Deconstructor of FunApr 2025
Cover of inZOI and Life Sims on Live Streaming
Article

inZOI and Life Sims on Live Streaming

The release of inZOI, a life simulation title from publisher Krafton, serves as a case study for how established gaming companies utilize live-streaming platforms to generate hype for new intellectual property.

  • inZOI generated 5 million hours watched during its first week of early access (March 28–April 3, 2025), peaking at 211,000 concurrent viewers.
  • Viewership for inZOI experienced a sharp decline following its launch, dropping from over 1 million hours watched on its first day to under 100,000 daily hours one week later, and halving again the following week.
  • The game's initial hype was heavily driven by top Western influencers, with streamers MissMikkaa and zackrawrr accounting for 186,000 and 120,000 hours watched respectively, significantly outperforming the official playinzoi Twitch channel.
Stream HatchetApr 2025
Article

Piecing it Together: Creative Trends Shaping Puzzle Games in 2025

The puzzle game sector continues to demonstrate significant financial resilience despite a broader contraction in user acquisition volume.

  • The puzzle game genre experienced a 14% year-over-year revenue increase in 2024, despite a 3% decline in total downloads.
  • Established titles maintain high engagement, with Candy Crush Saga users averaging 34 minutes of daily play time more than a decade after the game's release.
  • Growth in the puzzle sector is increasingly driven by specific creative advertising strategies, including advancements in sound design and the use of emotional hooks.
Sensor TowerFeb 2025
Cover of Mobile App White Paper: Creative Strategies and Short-Drama Trends
Article

Mobile App White Paper: Creative Strategies and Short-Drama Trends

The white paper presents a data-driven assessment of the 2024 global mobile app advertising landscape, emphasizing creative volume growth and the dominance of short-drama content.

  • Q3 2024 saw a two-year high of 31.9 million new mobile app creatives, with the average monthly creative count per advertiser rising 28.7% to 159.
  • While creative output surged, the total number of advertisers declined by 8.9%, signaling a shift toward higher-intensity competition among fewer, more active players.
  • Short-drama content has become a dominant advertising force, generating over 2 billion impressions and utilizing more than 40,000 distinct creatives.
SocialPetaFeb 2025
Cover of A Year in Review: 2024
Article

A Year in Review: 2024

The 2024 annual review for the UK Games Fund highlights a year of significant growth and operational success within the UK’s early-stage games development ecosystem.

  • The UK Games Fund operates a tiered grant structure, including a Content Fund offering up to £150,000 to support growth-oriented studios and a Prototype Fund for early-stage projects.
  • The 2024 Tranzfuser programme saw a record-breaking number of applications, resulting in the selection of 19 graduate-led teams for the summer-long initiative.
  • From the 2024 Tranzfuser cohort, four teams received direct funding for commercial game development, while three teams were selected for the 2025 DunDev residential programme.
UK Games FundDec 2024