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Player Behavior reports and market data

649 documents·113 writers·7,946 charts and tables

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Cover of Skill Progression, Visual Attention, and Efficiently Getting Good at Esports
31 min
Game Developers Conference31 min

Skill Progression, Visual Attention, and Efficiently Getting Good at Esports

The mastery of competitive esports relies on the psychological concept of affordances, which are the perceived possibilities for action within a digital environment.

  • Player skill progression in competitive games follows a trajectory where mechanical skills, such as camera control and ability usage, show a steep initial learning curve before plateauing, while strategic meta-level skills continue to develop as players gain experience.
  • The theory of 'affordances' explains that expert players perceive the game environment differently than novices, identifying specific opportunities for action—such as tactical positioning or resource management—that remain invisible to less experienced players.
  • Visual attention in esports is divided into exploratory actions, which gather information about the environment, and performatory actions, which execute specific game-winning maneuvers based on that gathered data.
Game Developers ConferenceMay 2020
Cover of Gamification Sucks... - How to Improve Gamification - Extra Credits
7 min
Extra Credits7 min

Gamification Sucks... - How to Improve Gamification - Extra Credits

Gamification is often criticized for being ineffective or unengaging because many implementations rely exclusively on extrinsic rewards, such as badges, experience points, and leaderboards.

  • Successful gamification requires balancing extrinsic rewards like badges and points with intrinsic motivators such as mastery, accomplishment, and social contribution.
  • Reliance on extrinsic rewards alone leads to a loss of engagement once the initial novelty of the system wears off.
  • Effective gamification should adopt structural game design elements, such as framing tasks as interconnected quests that provide context rather than simple checklists.
Extra CreditsApr 2020
Cover of Empathizing with Steam: How People Shop for Your Game
58 min
Game Developers Conference58 min

Empathizing with Steam: How People Shop for Your Game

Steam shoppers navigate the platform through a highly disciplined, eight-step discovery process that prioritizes rapid genre identification over narrative immersion.

  • Steam shoppers prioritize gameplay over cinematics; they quickly skip trailers with slow intros or non-gameplay footage to identify the game's core verbs and mechanics.
  • Users perform a 'hover' action on capsule images to cycle through four images, tags, and review counts to decide whether to click, making the capsule image the most critical element for initial discovery.
  • Shoppers treat wishlists as transient lists they often forget, so developers should refresh their store page with new announcements, patches, or seasonal themes before a sale to signal that the game is active and supported.
Game Developers ConferenceApr 2020
Cover of Review Bombing - Making Your Voice Heard - Extra Credits
7 min
Extra Credits7 min

Review Bombing - Making Your Voice Heard - Extra Credits

Review bombing serves as a modern digital mechanism for consumer protest, allowing players to express collective dissatisfaction with video game developers and publishers.

  • Review bombing has shifted the power dynamic between consumers and developers by allowing players to bypass corporate-controlled forums and force visibility on issues via platforms like Steam and Metacritic.
  • Platforms such as Steam now utilize automated and human-led moderation to identify and exclude review spikes, effectively neutralizing the impact of coordinated negative or positive campaigns.
  • The effectiveness of consumer feedback is tied to the quality and detail of the critique rather than the volume of ratings, as companies are increasingly incentivized to dismiss low-effort, hostile spam.
Extra CreditsMar 2020
Cover of Leveling up to Remission - A Clinical Study of Playing Toward Your Strength
19 min
PocketGamer.biz19 min

Leveling up to Remission - A Clinical Study of Playing Toward Your Strength

The digital gaming industry is increasingly exploring the intersection of game mechanics and psychological health, specifically targeting the needs of young people facing chronic illnesses.

  • Approximately 40% of individuals under age 24 face chronic conditions, with 60% of that demographic experiencing secondary psychological issues.
  • The game Shadow’s Edge was developed by analyzing 14.2 million social media conversations to identify common emotional struggles like anxiety and isolation among teens.
  • Preliminary studies, including a 55-participant trial and an ongoing 196-patient clinical trial at Lurie Children’s Hospital, indicate that gameplay improves user optimism and self-confidence.
PocketGamer.bizMar 2020
Cover of Superstar Session: How Enthusiast Gaming is Building Winning Esports Communities
19 min
PocketGamer.biz19 min

Superstar Session: How Enthusiast Gaming is Building Winning Esports Communities

Enthusiast Gaming operates as a diversified media and events company with a primary mission to build the world’s largest communities of gamers and esports fans.

  • Enthusiast Gaming operates a diversified ecosystem of over 100 websites and 900 YouTube channels, reaching a monthly audience of more than 150 million users.
  • The company’s business model relies on corporate sponsorship as its primary revenue driver, necessitated by the current absence of stable, recurring broadcast rights in the esports industry.
  • Luminosity Gaming functions as a 'content factory' by managing 50 influencers and five competitive teams to generate consistent engagement across both franchised and grassroots gaming scenes.
PocketGamer.bizMar 2020
Cover of Beyond Game Economy Design - Increasing Profit Through Intelligent Revenue Optimisation
21 min
PocketGamer.biz21 min

Beyond Game Economy Design - Increasing Profit Through Intelligent Revenue Optimisation

Revenue optimization in mobile gaming extends beyond core gameplay design, requiring sophisticated, data-driven strategies to maximize player retention and monetization.

  • Implementing automated loyalty programs can significantly boost key performance metrics, with one case study showing a 21% increase in day-one retention, a 24% increase in time spent in-app, and a 75% increase in average revenue per user (ARPU).
  • For games heavily reliant on ad revenue, loyalty programs can act as a gamification layer that drives engagement, resulting in observed increases of 56% in day-one retention and 93% in total ad revenue.
  • Effective revenue optimization requires moving beyond core gameplay loops to analyze thousands of player data signals, allowing developers to predict behavior and deliver personalized 'next best actions' for individual users.
PocketGamer.bizMar 2020
Cover of Panel: Keeping Your Community Happy
33 min
PocketGamer.biz33 min

Panel: Keeping Your Community Happy

Maintaining a healthy gaming community requires a commitment to transparent, two-way communication that prioritizes long-term trust over short-term appeasement.

  • Prioritize long-term trust over short-term appeasement by maintaining transparent, consistent, and two-way communication with the player base.
  • Mitigate toxic behavior and cheating by sequestering disruptive players into isolated shards, which protects the general user experience while allowing developers to study exploits.
  • Balance player feedback with the studio’s core creative vision by discerning between constructive, representative input and the noise of vocal minorities.
PocketGamer.bizFeb 2020
Cover of Level Design Workshop: The Illusion of Choice
28 min
Game Developers Conference28 min

Level Design Workshop: The Illusion of Choice

This presentation explores the psychological and biological mechanisms behind player choice, arguing that effective level design relies on creating an "illusion of choice" rather than providing unlimited options.

  • The Paradox of Choice demonstrates that while autonomy is essential, excessive options overwhelm the player's brain, making them happier and more focused when choices are constrained.
  • The availability heuristic dictates that players prefer familiar elements, meaning designers can influence player behavior by using recognizable patterns, colors, or architectural cues to guide navigation.
  • The sunk cost fallacy causes players to remain committed to a chosen path or strategy even when a better alternative exists, as the brain becomes psychologically invested in the initial decision.
Game Developers ConferenceFeb 2020
Cover of Panel: The Toxic Content Dilemma – Is In-game Game Chat a Lost Case or Can it be Saved?
29 min
PocketGamer.biz29 min

Panel: The Toxic Content Dilemma – Is In-game Game Chat a Lost Case or Can it be Saved?

The integration of in-game chat serves as a critical component for fostering community, increasing player retention, and gathering valuable user feedback.

  • In-game chat is a critical tool for community building and player retention, as it allows developers to capture valuable, free feedback on features and user sentiment.
  • Relying solely on human moderation is insufficient for modern platforms, particularly when managing high volumes of content across multiple languages, time zones, and 24/7 operations.
  • AI-driven moderation tools provide essential scalability by offering instant feedback to users, which serves as a learning mechanism to discourage bullying and toxic behavior before it is published.
PocketGamer.bizFeb 2020
Cover of Roblox on Kids Safety (Laura Higgens Head of Digital Civility)
26 min
GameMakers26 min

Roblox on Kids Safety (Laura Higgens Head of Digital Civility)

The primary objective of digital safety in gaming is to foster a secure, inclusive environment for younger users while balancing corporate growth with ethical responsibility.

  • Safety must be integrated into the initial design phase of game development rather than retrofitted to ensure long-term platform success and parental trust.
  • While 89% of parents fear online gaming risks, 88% acknowledge the platform's value in providing technical skills and career preparation for minors.
  • Platforms mitigate risks through a multi-layered approach involving strict text filtering, human moderation, and parental control tools for curated experiences.
GameMakersFeb 2020
Cover of French Market Report: 2019
Report29 pages

French Market Report: 2019

The French video game market achieved a total turnover of 4.8 billion euros in 2019, reflecting a mature and deeply integrated entertainment sector.

  • The French video game market reached a total turnover of 4.8 billion euros in 2019, driven by strong software performance despite a contraction in hardware sales.
  • Gaming is a mainstream activity in France, with 71 percent of the population participating and an average player age of 40.
  • Mobile gaming is a primary engine for industry growth and engagement, led by titles such as Mario Kart Tour and Clash of Clans.
SELL – Syndicat des Éditeurs de Logiciels de LoisirsFeb 2020

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