Game Development
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Results: What's Next - Focus on Cash Flow
The analysis outlines a strategic pivot toward cash‑flow optimization for the company, driven by recent shifts in the VR market and a need to secure additional financing. Revenue growth in 2024 reached PLN 190.4 million, largely supported by the launches of Project Maverick and Project Echo, as well as the January 2024 release of Bulletstorm VR. However, profitability suffered due to write‑offs of the Red and Bifrost projects and a decline in 2Q revenues linked to Gemini negotiations, resulting in an EBITDA of PLN 12.9 million and a net loss of PLN 175.3 million.
Operationally, the organization is trimming non‑essential spend and restructuring office space and team composition to reduce overhead. The workforce, which expanded from 612 employees in 2020 to 756 by the end of 2024, is being realigned with a focus on critical projects. The company has ceased further investment in VR development following the 2024 platform subsidy withdrawal, redirecting resources toward AAA and compact‑AAA titles.
Future initiatives include two new work‑from‑home projects with Sony Interactive Entertainment, the self‑publishing of Project Bison (the final VR title from PCF Group) slated for Q4 2025, and an early‑access release of Lost Rift in 2025. Krafton’s waiver of ROFO/ROFR rights for Bifrost and Victoria frees the company to seek external publishers. Scenario analysis is underway to identify additional funding sources, ensuring liquidity while maintaining a lean operational model across global studios in Warsaw, Montreal, Newcastle, Dublin, Katowice, and Rzeszów.
- The company reported 2024 revenue of PLN 190.4 million, but incurred a net loss of PLN 175.3 million and an EBITDA of PLN 12.9 million due to project write-offs and revenue declines.
- Management is pivoting away from VR development following the withdrawal of platform subsidies, shifting focus toward AAA and compact-AAA titles.
- The organization is implementing a cost-reduction strategy that includes restructuring office space and realigning the workforce, which had grown to 756 employees by the end of 2024.
- Krafton has waived its ROFO/ROFR rights for the Bifrost and Victoria projects, allowing the company to pursue external publishing partners for these titles.
- Future production includes two new projects with Sony Interactive Entertainment, the self-publishing of the final VR title Project Bison in Q4 2025, and an early-access release of Lost Rift in 2025.
Independent Auditor's Report on the Consolidated Financial Statements: 2020
The audit opinion confirms that the 2020 consolidated financial statements of PCF Group Spółka Akcyjna and its subsidiaries present a true and fair view of the group’s financial position, performance, and cash flows in accordance with International Financial Reporting Standards (IFRS) and related EU regulations. The audit was conducted under Polish statutory requirements, International Standard on Auditing (ISA) 200 and related national standards, with the auditor maintaining independence in line with IESBA ethics. The audit scope covered all financial statements, including the statement of changes in equity, cash‑flow statement, and additional disclosures, but did not extend to future profitability or management effectiveness. Key audit areas included revenue recognition under IFRS 15, valuation of customer‑contract assets, and assessment of significant estimates such as variable consideration, warranties, and performance obligations. The auditor obtained sufficient appropriate evidence to support the opinion and identified no material misstatements or significant uncertainties affecting the group’s ability to continue as a going concern. The report also addresses other statutory disclosures, including the annual activity report and corporate governance statement, affirming compliance with Polish accounting law and regulatory requirements. The audit engagement was continuous for two fiscal years (2019–2020), with the 2020 statements being the first after the group’s shares were listed on the Warsaw Stock Exchange. The auditor’s responsibilities, management’s duties, and audit procedures are detailed, underscoring the rigorous nature of the examination and the auditor’s professional skepticism throughout the engagement.
- The 2020 consolidated financial statements for PCF Group S.A. received an unqualified audit opinion, confirming they present a true and fair view of the group's financial position in accordance with IFRS and EU regulations.
- The audit identified no material misstatements or significant uncertainties regarding the group’s ability to continue as a going concern.
- Key audit focus areas included revenue recognition under IFRS 15, the valuation of customer-contract assets, and the assessment of significant estimates such as warranties and performance obligations.
- The 2020 fiscal year represents the first financial reporting period for PCF Group S.A. following its listing on the Warsaw Stock Exchange.
- The audit was conducted in compliance with Polish statutory requirements and International Standards on Auditing (ISA), covering a continuous two-year engagement period from 2019 to 2020.
Półroczne sprawozdanie zarządu z działalności Grupy Kapitałowej: H1 2021
WARSZAWA, 29 WRZ ŚNIA 2021 ROKU sp ółka akcyjna ~~2 1~~ Za okres 1.01.2021 – 30.06.2021 r. 29 WRZE ŚNIA PCF Półroczne sprawozdanie z działalności Grupy Kapitałowej PCF Group Spółka Akcyjna 2 0 oraz spółki PCF Group Spółka Akcyjna za okres 1.01.2021 – 30.06.2021 r. GROUP (dane w tys. zł, chyba że zaznaczono inaczej) ~~2 1~~ Niniejsze Półroczne sprawozdanie Zarządu z działalności Grupy Kapitałowej PCF Group S.A.
- PCF Group S.A. acquired 100% of Game On Creative Inc. for PLN 29,369,385.59 on April 27, 2021, and indirectly acquired the Phosphor Games, LLC development team (now People Can Fly Chicago, LLC) on April 23, 2021, which began operations on May 1, 2021.
- The company increased its share capital by PLN 7,754.28 to PLN 599,004.52 through the issuance of 387,714 Series D ordinary bearer shares at an issue price of PLN 75.75 per share, with the subscription agreement signed on May 31, 2021.
- PCF Group S.A. began developing a new self-published game using new intellectual property in May 2021, following the strengthening of its development team and acquisition of production and publishing competencies in April 2021.
- The game 'Outriders', released on April 1, 2021, did not generate royalty payments for PCF Group S.A. from Square Enix Limited for the period of April 1 to June 30, 2021, indicating that net sales did not cover the publisher's costs, and the game did not achieve a Metacritic score high enough for increased royalty percentages.
- Tangible fixed assets increased by PLN 5.8 million to PLN 9.1 million by June 30, 2021, and right-of-use assets increased by PLN 13.9 million to PLN 25.5 million, primarily due to the acquisition of Game On Creative Inc. and the recognition of a new office lease in Montreal.
Śródroczne skonsolidowane sprawozdanie: Q3 2021
WARSZAWA, 29 LISTOPADA 2021 ROKU Ś RÓDROCZNE SKONSOLIDOWANE SPRAWOZDANIE ZA OKRES 3 I 9 MIESIĘ CY ZAKOŃCZONY 30 WRZEŚ NIA 2021 ROKU 29 LISTOPADA 2021 PCF GRUPA KAPITAŁOWA PCF GROUP SPÓŁKA AKCYJNA 2 0 Śródroczne skonsolidowane sprawozdanie za okres 9 miesięcy zakończony 30.09.2021 r. GROUP (dane w tys.
- PCF Group S.A.'s total assets significantly increased from 95,697 thousand PLN at the end of 2020 to 292,787 thousand PLN by September 30, 2021, driven by a substantial rise in equity from 76,519 thousand PLN to 241,589 thousand PLN.
- The company's net profit for the 9 months ending September 30, 2021, was 46,410 thousand PLN, a significant increase from 21,828 thousand PLN for the same period in 2020. Basic and diluted earnings per share also rose from 0.79 PLN to 1.57 PLN.
- Total revenue from sales grew from 79,319 thousand PLN for the 9 months ending September 30, 2020, to 131,797 thousand PLN for the same period in 2021, with most revenue (130,215 thousand PLN) coming from game production services.
- PCF Group expanded its capital group structure in 2021 by establishing People Can Fly Chicago, LLC (April 6) and acquiring Game On Creative, Inc. (April 27), further strengthening its international presence.
- The company issued new shares (Series B and D) in 2021, raising net proceeds of 100,286,845.80 PLN from Series B shares, contributing to the increase in equity.
Management Board Report on the Activities of PCF Group: 2021
AL. SOLIDARNOCI 171 TEL +48 22 887 34 30 SPÓLKA 2 0 AKCYJNA 2 1 SPRAWOZDANIE ZARZADU Z DZIALALNOSCI (dane w tys. zł, chyba że zaznaczono inaczej) PEOPLE PCF GAN FLY GROUP Niniejsze Sprawozdanie z działalności Grupy S.A. Kapitałowej PCF Group S.A. i spółki PCF Group S.A. w 2021 r. zostało sporządzone na podstawie § 70 ust. 1 pkt 4, 6, 7 oraz § 71 ust.
- PCF Group's total sales revenue in 2021 reached PLN 180.3 million, marking a 74% increase compared to 2020.
- The 'production of games on commission' segment generated 99% of the Group's total sales revenue in 2021, amounting to PLN 178.4 million.
- The game 'Outriders' premiered on April 1, 2021, and was a key product in the 'production of games on commission' segment.
- PCF Group expanded its operations in 2021 by establishing People Can Fly Chicago, LLC on April 6, acquiring an eighteen-person development team from Phosphor Games, LLC on April 23, and acquiring 100% of Game On Creative Inc. for PLN 29.37 million on April 27.
- PCF Group S.A. provided a USD 5 million loan to its subsidiary People Can Fly U.S., LLC on March 31, 2021, for strategic activities including the establishment of People Can Fly U.S., LLC and the acquisition of the Chicago development team.
Śródroczne skonsolidowane sprawozdanie finansowe: Q1 2022
(dane w tys. zł, chyba że zaznaczone inaczej) AL. SOLIDARNOCI 171 TEL +48 22 887 34 30 (dane w tys. zł, chyba że zaznaczone inaczej) Grupa Kapitałowa PCF Group Spółka Akcyjna – wybrane dane w przeliczeniu na EUR PLN EUR od 01.01 do od 01.01 do od 01.01 do od 01.01 do 31.03.2022 r. 31.03.2021 r. 31.03.2022 r. 31.03.2021 r.
- PCF Group's net profit for Q1 2022 was 13,931 thousand PLN, a significant increase from 7,818 thousand PLN in Q1 2021.
- Total revenues for Q1 2022 reached 50,354 thousand PLN, up from 30,871 thousand PLN in Q1 2021, primarily driven by 'Produkcja na zlecenie' (production for hire) segment.
- The company's equity increased to 275,995 thousand PLN as of March 31, 2022, from 259,542 thousand PLN on December 31, 2021.
- Basic and diluted earnings per share (EPS) rose to 0.47 PLN in Q1 2022, compared to 0.27 PLN in Q1 2021.
- PCF Group's core business is video game production, and its operations do not exhibit seasonality or cyclicality in the interim period.
Semi-Annual Report of the Management Board of PCF Group S.A. 2022
AL. SOLIDARNOSCI 171 TEL +48 22 887 34 30 SPÓLKA 2 0 AKCYJNA 2 PÓEROCZNE SPRAWOZDANIE ZARZADU Z DZIAEALNOCI za okres 1.01.2022 – 30.06.2022 r. (dane w tys. zł, chyba że zaznaczono inaczej) Niniejsze półroczne sprawozdanie z działalności Grupy Kapitałowej PCF Group S.A. i spółki PCF Group S.A. za okres 1.01.2022 –30.06.2022 r. zostało sporządzone na podstawie § 68ust. 1 pkt 3 oraz § 69 ust.
- PCF Group's total assets increased by 18% (55.5 million PLN) to 372.2 million PLN as of June 30, 2022, compared to 316.7 million PLN on December 31, 2021.
- The Group ceased generating revenue from Project Dagger production in H1 2022 due to the publisher (Take-Two Interactive Software, Inc.) not entering a new executive agreement; PCF Group is now continuing Project Dagger as a self-published title, classifying its costs as development expenses.
- PCF Group launched the Outriders: Worldslayer DLC on June 28, 2022, under a production-publishing agreement with Square Enix Limited.
- The company increased the share capital of People Can Fly Chicago, LLC by 500,000 USD on June 16, 2022, funded by People Can Fly U.S., LLC, to finance the former's working capital.
- PCF Group is developing a new self-published game, Project Bifrost, using its own intellectual property and funds.
Półroczne sprawozdanie Zarządu z działalności Grupy Kapitałowej PCF Group S.A.: 1 stycznia 2024 – 30 czerwca 2024
WARSZAWA | 30 WRZENIA 2024 ROKU PEOPLE PÓEROCZNE SPRAWOZDANIE ZARZADU Z DZIAEALNOSCI GRUPY KAPITALOWEJ PCF GROUP S.A. ORAZ SPÓEKI PCF GROUP S.A. ZA 0KRES 01.01.2024 - 30.06.2024 za okres 01.01.2024 – 30.06.2024 r. (dane w tys. zł, chyba że zaznaczono inaczej) Niniejsze półroczne sprawozdanie z działalności Grupy Kapitałowej PCF Group S.A. i spółki PCF Group S.A. za okres 01.01.2024 – 30.06.2024 r. zostało sporządzone na podstawie § 70 ust. 1 pkt 4, 6, 7 oraz § 71 ust.
- PCF Group S.A. reported a 29% increase in sales revenue, reaching PLN 70.1 million in H1 2024, up from PLN 54.3 million in H1 2023, driven by the release of Bulletstorm VR and revenue from Project Maverick, despite a decrease in revenue from Project Gemini.
- The cost of services sold increased by 134% to PLN 84.4 million in H1 2024 (from PLN 36.0 million in H1 2023), primarily due to increased costs associated with Project Maverick and Bulletstorm VR production.
- PCF Group S.A. terminated two revolving credit agreements with Bank Pekao S.A. totaling PLN 30 million and EUR 4.426 million, effective September 2024, without having utilized any of the credit.
- The company signed a short-term executive agreement on January 30, 2024, with Square Enix Limited to continue development on Project Gemini, following the expiration of the previous agreement, to finalize strategic discussions.
- PCF Group S.A. faces significant revenue concentration risk, with ongoing production and publishing agreements for Project Gemini (Square Enix Limited), Project Maverick (Microsoft Corporation), and Project Echo (Krafton Inc.).
Annual Financial Report: PCF Group 2024
ZA ROK OBROTOWY ZAKONCZONY 31 GRUDNIA 2024 ROKU wybrane dane w przeliczeniu na EUR PLN EUR 31.12.2024 r. 31.12.2023 r. 31.12.2024 r. 31.12.2023 r. Sprawozdanie z sytuacji finansowej Aktywa 315 161 502 508 73 756 115 572 Zobowiązania długoterminowe 7 303 12 382 1 709 2 848 Zobowiązania krótkoterminowe ...
- PCF Group experienced a significant net loss of EUR 53,106 in 2024, worsening from a loss of EUR 14,277 in 2023.
- The company's operating loss also substantially increased to EUR 55,351 in 2024 from EUR 18,395 in 2023.
- Despite the losses, sales revenue grew from EUR 26,585 in 2023 to EUR 38,673 in 2024.
- Net cash flow from operating activities increased significantly to EUR 12,146 in 2024 from EUR 4,873 in 2023.
- PCF Group is exposed to currency risk as most costs are in PLN while most revenues are in EUR and USD, though a contract with Square Enix Limited for "Project Gemini" includes provisions against EUR/PLN exchange rate changes.
Półroczne sprawozdanie Zarządu z działalności Grupy Kapitałowej PCF Group S.A.
WarSzawa | 30 WRZESNIA 2025 ROKU PEOPLE PÓŁROCZNE SPRAWOZDANIE ZARZĄDU Z DZIAŁALNOŚCI GRUPY KAPITAŁOWEJ PCF GROUP S.A. ORAZ SPÓŁKI PCF GROUP S.A. KAPITALOWEJ PCFGROUP S.A. ORAZSPÓEKI PCF GROUP S.A. ZA OKRES 01.01.2025- 30.06.2025 ZA 0KRES 01.01.2025 - 30.06.2025 za okres 01.01.2025–30.06.202 5r.(dane w tys. zł, chyba że zaznaczono inaczej) Niniejsze półroczne sprawozdanie z działalności Grupy Kapitałowej PCF Group S.A. i spółki PCF Group S.A. za okres 01.01.2025 – 30.06.2025 r.
- PCF Group S.A. experienced a significant reduction in its development teams, laying off over 60 people from the Gemini project due to the expiration of an agreement with Square Enix Limited, and over 50 people from the Bifrost project due to a lack of funding for its self-publishing model, both occurring around June 1, 2025.
- The company's cash and cash equivalents decreased by 87% from 83,426 thousand PLN on June 30, 2024, to 11,190 thousand PLN on June 30, 2025, with net cash flows for the period being negative 46,370 thousand PLN.
- PCF Group's equity decreased by 12% (29.5 million PLN) as of June 30, 2025, compared to December 31, 2024, primarily due to losses incurred during the reporting period.
- PCF Group decided to gradually withdraw from VR game publishing activities, though it agreed with Incuvo S.A. on March 6, 2025, to complete the Bison project, with a planned release in Q4 2025, and Incuvo S.A. contributing to some production costs in exchange for a share of future revenues.
- The company has high revenue concentration risk, relying on agreements with publishers like Square Enix Limited (for Outriders and Project Gemini), Microsoft Corporation (Project Maverick), Krafton Inc. (Project Echo and Project Zulu), and Sony Interactive Entertainment LLC (Project Delta).
Letter to Shareholders: 2024
The letter explains that 2024 was a challenging year for the video‑game industry and for PCF Group S.A., prompting decisive actions to protect financial stability. In April, the company discontinued the Dagger project after a partner withdrawal and recorded a 100 % write‑off of its costs, followed by the cancellation of Red in September. These decisions reduced consolidated earnings for the first half of 2024 and lowered fixed‑asset values by PLN 7.7 million. The board also halted work on Victoria and Bifrost in December, laying off over 120 employees; a PLN 154.964 million impairment was booked for Bifrost, while Victoria’s costs were retained due to an upcoming early‑access release.
To counter market headwinds, the board launched a strategic options review in August aimed at securing external investment or restructuring. The effort failed, leaving the group to reassess short‑ and long‑term plans. Concurrently, the company tightened its self‑publishing pipeline, focusing on work‑for‑hire (WFH) contracts. In early 2024, a short‑term agreement with Square Enix for Gemini led to a workforce reduction of 30 staff, yet the project’s revenue only covered direct costs. New WFH deals were secured with Krafton (Echo), Sony Interactive Entertainment (Delta), and Microsoft (Project Maverick), bolstering revenue streams.
The VR segment was largely exited, with Incuvo’s Bison slated as the final title. Game On, another subsidiary, saw limited improvement in 2024‑25. Overall, the letter acknowledges losses and staff cuts but stresses a commitment to rebuilding through strategic partnerships, focused development on AAA action titles, and continued investment in high‑quality games for a global audience.
- PCF Group S.A. underwent a massive restructuring in 2024, cancelling four major projects (Dagger, Red, Victoria, and Bifrost) and recording a PLN 154.964 million impairment for Bifrost alone.
- The company significantly reduced its workforce, laying off over 120 employees in December following the cancellation of Victoria and Bifrost, in addition to 30 staff cuts earlier in the year related to the Gemini project.
- Financial stability was severely impacted by project cancellations, including a 100% write-off of Dagger costs and a PLN 7.7 million reduction in fixed-asset values during the first half of 2024.
- The company has pivoted its business model toward work-for-hire (WFH) contracts, securing new partnerships with Krafton (Echo), Sony Interactive Entertainment (Delta), and Microsoft (Project Maverick) to stabilize revenue.
- A strategic review initiated in August to seek external investment or restructuring failed, forcing the company to abandon its VR segment and narrow its focus to AAA action titles.
Raport Bieżący Nr 1/2021: Przesunięcie Daty Premiery Gry Outriders
The report informs stakeholders that Square Enix Limited has postponed the release of its title “Outriders.” The publisher announced that a free demo will be available on 25 February 2021, and the official launch date has been moved from 2 February to 1 April 2021. The demo is intended to provide players with several hours of gameplay, covering both cooperative and single‑player modes across all four character classes, to aid in purchase decisions. The information was received by the board of PCF Group S.A. on 6 January 2021, and the notice is issued under Article 17(1) of the MAR regulation. The scope covers the Polish market and pertains exclusively to the “Outriders” title, with no broader industry implications noted. No survey or statistical methodology is described; the update relies solely on publisher communication. The key outcome is a two‑month delay in launch, accompanied by an early demo release aimed at maintaining consumer interest and supporting sales conversion.
- Square Enix Limited has postponed the official release date of the game 'Outriders' from 2 February 2021 to 1 April 2021.
- A free demo for 'Outriders' will be released on 25 February 2021 to assist consumer purchase decisions.
- The demo will feature several hours of gameplay, supporting both single-player and cooperative modes across all four character classes.
- The board of PCF Group S.A. received official notification of the delay on 6 January 2021.
- This disclosure was issued in compliance with Article 17(1) of the MAR regulation.