Skip to main content

Game Development reports and market data

5,001 documents·206 writers·1,639 charts and tables

Documents

Cover of Developer Satisfaction Survey 2015: Industry Trends and Future Outlook Report
Report34 pages

Developer Satisfaction Survey 2015: Industry Trends and Future Outlook Report

The 2015 game industry landscape reflects a complex dichotomy between individual professional fulfillment and systemic cultural anxiety.

  • Over 50% of the nearly 3,000 surveyed professionals believe the public views the game industry negatively due to high-profile controversies regarding sexism, racism, and toxic workplace conditions.
  • Female and transgender developers report a significantly higher awareness of and exposure to discriminatory practices within both the workforce and game content.
  • Despite cultural concerns, the industry maintains a stable growth trajectory with developers expressing optimism for technological innovation and career prospects.
International Game Developers’ AssociationJan 2016
Cover of How Vancouver is building the next generation of game developers
5 min
PocketGamer.biz5 min

How Vancouver is building the next generation of game developers

Vancouver has established itself as a global hub for digital entertainment by leveraging a thirty-year history of cross-pollination between the film, visual effects, animation, and gaming industries.

  • Vancouver’s digital entertainment ecosystem has evolved from a service-based model to an agile, independent development environment, largely driven by the rise of mobile gaming since the 2008 financial crisis.
  • The region is leveraging a 30-year history of cross-pollination between the film, visual effects, animation, and gaming sectors to maintain its status as a global digital hub.
  • To address talent shortages, the Vancouver Economic Commission is bridging the gap between industry and education through teacher studio tours and student roadshows that highlight non-artistic career paths in operations, finance, and technical roles.
PocketGamer.bizJan 2016
Cover of Zemeho's Kimmo Kuusipalo explains music streaming plug-in Valinta
3 min
PocketGamer.biz3 min

Zemeho's Kimmo Kuusipalo explains music streaming plug-in Valinta

Valinta functions as a specialized Unity plug-in designed to integrate customizable music streaming directly into mobile game environments.

  • Valinta is a free Unity plug-in that enables developers to integrate interactive, user-driven music streaming from a library of indie artists into mobile games.
  • The tool allows players to select specific genres and tracks, shifting game audio from static soundtracks to personalized, interactive experiences.
  • The mobile game Pale Harder, available on the Google Play store, serves as the primary live proof of concept for the plug-in's functionality.
PocketGamer.bizJan 2016
Cover of Why is Finland so successful when it comes to mobile games?
4 min
PocketGamer.biz4 min

Why is Finland so successful when it comes to mobile games?

Finland maintains a position as the most successful region globally for mobile game production on a per capita basis.

  • Finland leads the world in mobile game production on a per capita basis due to a unique convergence of historical industrial influence and a robust educational system.
  • The decline of Nokia acted as a primary catalyst for the industry, releasing a large pool of skilled technical talent and established business networks into the mobile gaming sector.
  • Finland’s mobile gaming expertise is rooted in a long-standing technological foundation that dates back to the 1980s, including early mobile innovations like Snake.
PocketGamer.bizJan 2016
Cover of Still Skeptical of V.R. - Five Challenges for Virtual Reality - Extra Credits
8 min
Extra Credits8 min

Still Skeptical of V.R. - Five Challenges for Virtual Reality - Extra Credits

The primary thesis regarding the viability of virtual reality (VR) in the gaming industry is that significant structural and economic challenges threaten its path to mass-market adoption.

  • VR faces a 'death spiral' of market fragmentation because it remains an optional peripheral rather than a standard hardware requirement, forcing developers to split resources between niche VR users and the established console/PC base.
  • The lack of hardware standardization across competing manufacturers creates a development environment similar to the fragmented Android ecosystem, complicating production and distribution.
  • High costs of entry act as a significant barrier to global market penetration, limiting the potential user base needed to justify large-scale development investments.
Extra CreditsJan 2016
Cover of NetEase explains the Chinese mobile games market
14 min
PocketGamer.biz14 min

NetEase explains the Chinese mobile games market

The Chinese mobile gaming market has undergone a significant transformation between 2010 and 2015, evolving from a nascent sector into a multi-billion dollar industry.

  • The Chinese mobile games market is highly concentrated, with the top 10 companies capturing approximately 50% of the total revenue.
  • Market trends show a significant shift toward MMO-style games, which grew from a 14% market share in 2014 to one-third of the market by Q4 2015.
  • Android distribution in China is extremely fragmented, with no Google Play presence and a reliance on various third-party stores that often charge 50% to 60% of revenue, though direct downloads via QR codes can bypass these fees.
PocketGamer.bizJan 2016
Cover of How and why Samsung is working with mobile game developers
14 min
PocketGamer.biz14 min

How and why Samsung is working with mobile game developers

Samsung’s strategy for mobile game developers centers on leveraging the Galaxy App Store as a premium distribution channel within the broader Android ecosystem.

  • Samsung positions the Galaxy App Store as a premium alternative to saturated marketplaces by using human-led curation to solve developer discoverability issues.
  • The platform reaches a significant audience through 92 million active devices in the United States and the distribution of approximately 40 million new devices annually.
  • Samsung facilitates monetization for developers by leveraging a user base of 30 million registered accounts, many of which already have payment methods on file.
PocketGamer.bizJan 2016
Cover of Square Enix Montreal on the hard learnings going from console to mobile success
16 min
PocketGamer.biz16 min

Square Enix Montreal on the hard learnings going from console to mobile success

Square Enix Montreal’s transition from a large-scale console developer to a successful mobile publisher serves as a case study in the necessity of organizational agility and strategic focus.

  • Platform store discovery drives over 50 percent of user acquisition, significantly outperforming traditional media and social channels.
  • Securing 'Editor’s Choice' or 'Game of the Year' status on app stores can triple revenue compared to standard featuring while generating millions of additional impressions.
  • Transitioning from console to mobile requires hiring for a mobile-first mindset, as console-hardened developers often struggle with the leaner, iterative development cycles required for mobile.
PocketGamer.bizJan 2016
Cover of 20 words no one in the mobile games industry should use
8 min
PocketGamer.biz8 min

20 words no one in the mobile games industry should use

The mobile games industry relies heavily on a lexicon of jargon that often obscures business realities rather than clarifying them.

  • The mobile games industry relies on jargon to mask poor strategic thinking and a lack of genuine innovation, which distances developers from player experiences and business health.
  • Terms like 'whales' and 'users' dehumanize players by reducing individuals to mere revenue sources or abstract data points.
  • An over-reliance on metrics like 'lifetime value' and 'key performance indicators' creates a false sense of precision that often justifies business models based on luck rather than sustainable design.
PocketGamer.bizJan 2016
Cover of Oscar Clark's Rocky Horror Show Mobile Game Dev Pecha Kucha
7 min
PocketGamer.biz7 min

Oscar Clark's Rocky Horror Show Mobile Game Dev Pecha Kucha

The development of free-to-play mobile games is a complex, often unpredictable process that mirrors the chaotic creative journey depicted in The Rocky Horror Picture Show.

  • Long-term mobile game success depends on shifting focus from user acquisition to nurturing player engagement and building a loyal community.
  • Developers must balance creative passion with disciplined, data-informed decision-making to navigate the unpredictable nature of the mobile market.
  • Aggressive monetization tactics that prioritize short-term revenue over player enjoyment risk alienating the audience and cannibalizing the game's long-term experience.
PocketGamer.bizJan 2016
Cover of Roadhouse announces Iron Maiden: Legacy of the Beast
27 min
PocketGamer.biz27 min

Roadhouse announces Iron Maiden: Legacy of the Beast

Roadhouse Interactive, in collaboration with Phantom Music Management, is developing a mobile role-playing game titled Iron Maiden: Legacy of the Beast.

  • Roadhouse Interactive is developing 'Iron Maiden: Legacy of the Beast,' a mobile RPG that integrates the band's 40-year history and mascot, Eddie, into an interactive experience.
  • The project is built on a collaborative model where Phantom Music Management and Iron Maiden’s sound engineers work directly with the Vancouver-based development team to ensure brand authenticity.
  • The game is designed as a standalone, high-quality RPG that functions as a living product, with ongoing updates and events synchronized with the band’s global touring schedule.
PocketGamer.bizJan 2016
Cover of The Old Guard: British Legends panel
21 min
PocketGamer.biz21 min

The Old Guard: British Legends panel

The panel discussion featuring industry veterans Stuart Dinsey, Gareth Edmondson, Peter Hickman, and Matt Spall explores the evolution of the British games industry from the 1980s to the mid-2010s.

  • Discoverability is the primary challenge in the modern market due to an unprecedented volume of product, rendering high-quality production alone insufficient for commercial success.
  • Success in the current digital-first landscape requires integrating robust marketing, active community engagement, and data analytics alongside game development.
  • The most successful products prioritize accessibility by being easy to pick up and specifically designed for well-understood target audiences.
PocketGamer.bizJan 2016

Writers

Related topics