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Cover of The Belgian Games Industry: Facts and Figures 2020
Report12 pages

The Belgian Games Industry: Facts and Figures 2020

The Belgian games industry demonstrated notable resilience and growth during 2020, characterized by an overall turnover of €82 million, representing a 17% increase compared to the previous year.

  • The Belgian games industry generated €82 million in turnover in 2020, marking a 17% year-over-year increase.
  • The sector is composed of 84 registered companies, with 67 operating as developer studios and a majority classified as micro-entities or solo developers.
  • Industry growth remains strong, with 60% of firms projecting continued revenue increases and 47% planning to expand their full-time headcount.
European Games Developer FederationDec 2021
Cover of Being Black in Game Audio
63 min
Game Developers Conference63 min

Being Black in Game Audio

Black professionals in the game audio industry face systemic underrepresentation and persistent racial stereotyping, often being pigeonholed into specific genres like hip-hop or urban music.

  • Black professionals in game audio frequently face the burden of 'proving' their professional legitimacy, often requiring significant high-profile credits before feeling comfortable in industry spaces without fear of being stereotyped or dismissed.
  • Stereotyping remains a pervasive issue, with industry peers often making biased assumptions that Black audio professionals are only qualified for or interested in specific genres, such as hip-hop.
  • While the social climate of 2020 created a temporary groundswell of support and awareness for diversity, the momentum has since waned, leading to a more relaxed commitment to systemic change in 2021.
Game Developers ConferenceDec 2021
Cover of How To Become A Great Tech Lead or CTO ft. Niklas Herriger, Tommy Krul, and Avinash Pandey
78 min
GameMakers78 min

How To Become A Great Tech Lead or CTO ft. Niklas Herriger, Tommy Krul, and Avinash Pandey

Technical leadership in the gaming industry requires a dynamic evolution of roles, shifting from hands-on technical contribution to high-level strategic management as companies scale.

  • Technical leadership requires a transition from hands-on coding to strategic management, where the leader's primary goal is to foster team output that exceeds the sum of individual contributions.
  • Effective leaders must maintain a flexible workload balance, typically allocating between 30% and 70% of their time to hands-on technical tasks depending on the project phase and organizational needs.
  • As companies scale, leaders must shift their focus from technical optimization to managing human dynamics, which requires active listening, empathy, and providing honest, timely feedback.
GameMakersDec 2021
Cover of The Future of Work: Remote vs. Office | The Debate! (Philosophy Friday #6)
73 min
GameMakers73 min

The Future of Work: Remote vs. Office | The Debate! (Philosophy Friday #6)

The transition from traditional office environments to remote work models represents a fundamental shift in management philosophy, moving away from monitoring physical presence toward evaluating specific, measurable outcomes.

  • Management philosophy must shift from monitoring physical presence to evaluating specific, measurable deliverables to ensure accountability.
  • Scaling a game studio requires transitioning from a reliance on individual talent to implementing repeatable, systemized processes that ensure operational predictability.
  • While physical proximity may benefit the 'zero-to-one' phase of creative ideation, remote work expands the global talent pool and encourages more thoughtful, documented contributions.
GameMakersNov 2021
Cover of How to Brand a New Game Studio with Joe Nickolls, President of Timbre Games
88 min
Deconstructor of Fun88 min

How to Brand a New Game Studio with Joe Nickolls, President of Timbre Games

Establishing a new game studio in the competitive Vancouver market requires a strategic shift toward human-centric employer branding.

  • Prioritizing a values-driven, human-centric culture over traditional corporate prestige allows new studios to differentiate themselves and attract high-quality talent in competitive markets like Vancouver.
  • Timbre Games achieved a workforce composition that is 67% women by removing exclusionary, jargon-heavy language from recruitment processes and prioritizing transparent communication.
  • Operational success is driven by the philosophy that internal culture directly dictates creative output, ensuring team cohesion translates into high-quality player-facing game design.
Deconstructor of FunNov 2021
Cover of Employee Feedback and Performance Review Best Practice (Philosophy Friday #5)
66 min
GameMakers66 min

Employee Feedback and Performance Review Best Practice (Philosophy Friday #5)

Effective performance management relies on shifting away from high-stakes, infrequent reviews toward a model of continuous, immediate feedback.

  • Replace infrequent, high-stakes performance reviews with a model of continuous, immediate feedback to facilitate real-time course corrections and reduce organizational attrition.
  • Managers should focus feedback strictly on observable work product rather than personality traits, utilizing structured frameworks like skills matrices or start-stop-continue models.
  • Limit employee development goals to one or two key areas per quarter to prevent staff from feeling overwhelmed and to ensure actionable progress.
GameMakersNov 2021
Cover of Getting the Most Out of an Entry-Level Games Job
53 min
Game Developers Conference53 min

Getting the Most Out of an Entry-Level Games Job

Success in entry-level game industry roles depends on a combination of proactive communication, strategic relationship building, and a deep commitment to understanding studio operations.

  • Build a professional safety net by cultivating peer relationships and mentorships, which are essential for navigating industry volatility and potential layoffs.
  • Accelerate career growth and gain visibility by volunteering for administrative tasks like documentation and meeting notes, which provide exposure to high-level project discussions.
  • Demonstrate competence and reliability by mastering the studio's project documentation, intellectual property, and internal vocabulary.
Game Developers ConferenceNov 2021
Cover of Stop Living on 1HP: Health and Wellness in Esports
34 min
Game Developers Conference34 min

Stop Living on 1HP: Health and Wellness in Esports

Esports functions as a high-stakes static endurance activity, necessitating a shift from reactive injury treatment to proactive, performance-based conditioning.

  • Esports is classified as a static endurance activity that challenges executive function, involving prolonged seated positions with repetitive micro-movements of the hands, wrists, and shoulders that increase injury risk.
  • Health and wellness initiatives should be integrated into gaming communities by linking in-game character growth with out-of-game physical development to foster player retention and community engagement.
  • Developers can implement non-disruptive health interventions through 'toast' text pop-ups or time-gated codex entries that provide specific stretching and strengthening exercises based on playtime milestones.
Game Developers ConferenceNov 2021
Cover of Choosing "Work Life Integration" Over Balance (Philosophy Friday #4)
75 min
GameMakers75 min

Choosing "Work Life Integration" Over Balance (Philosophy Friday #4)

Work-life integration serves as a superior alternative to the traditional concept of work-life balance, particularly for individuals pursuing ambitious, high-growth objectives.

  • Work-life integration is a superior framework for high-growth objectives because it treats professional goals as a core component of a broader life mission rather than a separate, compartmentalized activity.
  • Transitioning away from fixed salary models toward performance-based bonuses and equity aligns employee incentives with company success and reduces the resentment caused by valuing hours over output.
  • High-impact individuals must adopt a zero-budget approach to scheduling, which involves rigorously distinguishing between shallow administrative tasks and high-value problem solving.
GameMakersOct 2021
Cover of Swedish Games Industry 2021
Report52 pages

Swedish Games Industry 2021

The Swedish games industry experienced a transformative period of growth in 2020, reaching a record revenue of EUR 3.3 billion.

  • The Swedish games industry reached a record revenue of EUR 3.3 billion in 2020, marking a 43% growth rate and the sector's twelfth consecutive year of profitability.
  • Sweden has shifted from an acquisition target to a global investor, with 19 listed entities commanding a combined market capitalization of EUR 10.7 billion and Swedish-owned firms operating 126 international studios.
  • A severe talent shortage and restrictive work permit processes are critical bottlenecks, despite domestic employment rising to over 6,500 positions.
DataspelsbranschenOct 2021
Cover of "You Want to Do What?" Non-Traditional Pathways to Game Development
60 min
Game Developers Conference60 min

"You Want to Do What?" Non-Traditional Pathways to Game Development

Entering the professional game development landscape requires a strategic shift in perspective, moving away from the expectation of linear career paths toward an emphasis on transferable skills and personal resilience.

  • Success in game development relies on reframing transferable skills from non-traditional backgrounds—such as logistics or freelance work—into evidence of project management, iterative problem-solving, and emotional intelligence.
  • Networking is most effective when focused on building genuine relationships with peers and recent industry entrants rather than pursuing transactional exchanges with senior executives.
  • While technical proficiency is a baseline requirement, long-term career sustainability is primarily driven by soft skills including clear communication, adaptability, and a growth mindset.
Game Developers ConferenceOct 2021
Cover of Beating the Burnout: Finding Success Under Stress
60 min
Game Developers Conference60 min

Beating the Burnout: Finding Success Under Stress

Burnout represents a critical, systemic challenge within the global game development industry, characterized by chronic exhaustion, cynicism, and diminished professional efficacy.

  • Two-thirds of game developers exit the industry within their first decade, largely due to the systemic impact of chronic exhaustion and diminished professional efficacy.
  • Burnout is driven by a combination of unsustainable crunch periods, high-stakes project failures, and a pervasive lack of employee agency within organizational structures.
  • Studios incur significant financial and operational costs through lost productivity and the constant need to replace experienced talent lost to high attrition rates.
Game Developers ConferenceOct 2021

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