Employment reports and market data
Documents
Video Games in the 21st Century: The 2026 Economic Impact Report
The United States video game industry serves as a robust engine for national economic growth, generating a total economic impact of $95.8 billion and contributing $65.5 billion to the national GDP as of 2025.
- The U.S. video game industry generated a total economic impact of $95.8 billion and contributed $65.5 billion to the national GDP in 2025.
- The sector supports over 250,000 jobs nationwide, with each direct position sustaining approximately two additional roles in the broader economy.
- The industry contributes over $12 billion in combined federal, state, and local tax revenues annually.
The Video Game Industry: A Resource for Organizers
The global video game industry has evolved into a massive economic powerhouse, with market valuations projected to reach $435 billion by 2028.
- The global video game industry is projected to reach a market valuation of $435 billion by 2028, supported by a workforce of over 330,000 employees.
- Nearly 80 percent of surveyed industry employees support unionization as a response to systemic labor instability and workplace grievances.
- Market consolidation, driven by aggressive mergers and acquisitions by major corporations like Tencent, has reduced worker bargaining power and increased employment precariousness.
New York City Digital Games Industry: 2021 Economic Impact Study
New York City’s digital games industry has emerged as a significant economic engine, generating $2 billion in total output and supporting 7,600 jobs as of 2020.
- New York City’s digital games industry generated $2 billion in total economic output and supported 7,600 direct jobs as of 2020.
- The sector has tripled in size since 2008 and is supported by an ecosystem of over 200 development and publishing studios.
- Venture capital investment in the industry reached $774 million in 2020, representing a 105% year-over-year increase.
Annual Review 2022: Ukie
The UK games industry demonstrated significant economic resilience throughout 2022, achieving a record market valuation of £7.16 billion and contributing £5.26 billion in gross value added to the national economy.
- The UK games industry reached a record market valuation of £7.16 billion in 2022, contributing £5.26 billion in gross value added to the national economy.
- The #RaiseTheGame diversity and inclusion pledge now covers 50% of the industry’s total headcount.
- The Digital Schoolhouse network expanded by 47% in 2022, providing educational support to over 3,350 students to address talent pipeline challenges.
Report of the German Games Industry: 2026
The German video games market solidified its status as Europe’s largest in 2025, achieving a total revenue of 9.4 billion euros.
- The German video games market reached 9.4 billion euros in 2025, a four percent increase driven by a 12 percent surge in hardware sales and over one billion euros in online gaming service revenue.
- Domestic production remains low, with local companies capturing only 5.50 euros of every 100 euros spent in the German market.
- Federal funding for the industry is set to reach 125 million euros annually by 2026, supplemented by proposed tax incentives and infrastructure projects like the House of Games Berlin to boost competitiveness.
Information on Processing of Personal Data: Shareholders of PCF Group S.A.
The notice explains that PCF Group S.A., headquartered in Warsaw, is the data controller for personal information of its shareholders, their agents and representatives.
- PCF Group S.A. acts as the data controller for the personal information of its shareholders, agents, and representatives, primarily sourced from the National Securities Depository.
- Data processing is strictly limited to fulfilling legal obligations under Polish corporate law, public offering statutes, and EU GDPR, including the management of general meetings and shareholder records.
- Personal data is retained for the duration of the shareholder's status, with potential extensions for legal claims or mandatory accounting requirements.
Current Report No. 2/2021: Appointment of Supervisory Board Members
The report announces the appointment of supervisory board members for PCF Group S.A. on 14 January 2021, following a declaration by the group of entitled shareholders.
- On 14 January 2021, PCF Group S.A. appointed Mikołaj Wojciechowski, Krzysztof Dolias, and Bartosz Biełuszko to its supervisory board.
- Mikołaj Wojciechowski has been designated as the chairman of the newly appointed supervisory board.
- The board members were elected based on the personal rights of entitled shareholders in accordance with Polish corporate statutes.
Current Report No. 3/2022: Resignation of a Supervisory Board Member of PCF Group S.A.
The report announces the resignation of Dr. Aleksander Ferenc from the Supervisory Board of PCF Group S.A., effective March 3, 2022.
- Dr. Aleksander Ferenc resigned from the Supervisory Board of PCF Group S.A., effective March 3, 2022.
- Following his resignation from the board, Dr. Ferenc transitioned to an advisory role supporting the parent company, People Can Fly, specifically focusing on mergers, acquisitions, and integration activities.
- The resignation was formally processed and accepted on March 3, 2022, in accordance with Polish financial regulatory requirements.