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PCF Group S.A. has officially scheduled the early access release of its upcoming title, Lost Rift, for September 25, 2025. This announcement confirms the transition of the project, previously identified by the codename Victoria, into the commercialization phase on the Steam platform. The decision follows previous corporate disclosures regarding the development progress of the title, marking a significant milestone in the company’s current production pipeline.
The release strategy focuses on the early access model, a common industry practice that allows developers to gather player feedback and refine gameplay mechanics while the title remains in active development. By leveraging the Steam ecosystem, the company aims to establish an initial user base and facilitate iterative improvements ahead of a potential full-scale launch. This move aligns with the company’s broader operational objectives for the 2025 fiscal year, reflecting a strategic shift from internal development to public market engagement.
The scope of this release is global, as the Steam platform provides immediate international distribution for the title. The announcement serves as a formal regulatory update, ensuring transparency for stakeholders regarding the company’s product roadmap and revenue generation timelines. By setting a definitive date for the early access launch, the management team provides clarity on the project’s status and its readiness for public consumption within the competitive PC gaming market.
PCF Group S.A. has formally concluded the private subscription of 6,670,000 new series H ordinary bearer shares. The primary purpose of this announcement is to confirm the successful completion of the issuance process, which was conducted as a private subscription under the Polish Commercial Companies Code. The total value of the offering reached 20,010,000 PLN, with each share issued at a price of 3.00 PLN.
The subscription process involved a book-building phase held between August 6 and August 11, 2025, with all subscription agreements finalized by August 14, 2025. The shares were fully covered by cash contributions from 16 investors. Because the issuance was fully subscribed through these agreements, no formal allocation process or reduction in the number of shares was necessary. The company has noted that final costs associated with the offering are currently being reconciled and will be disclosed in a subsequent report once verified by the involved parties.
This transaction was restricted to qualified investors and was not subject to a public prospectus requirement under European Union regulations. The offering was limited to specific jurisdictions, explicitly excluding the United States, Australia, Canada, Japan, and South Africa, in compliance with international securities laws. The company maintains that this disclosure is for informational purposes only and does not constitute a recommendation or a public offer of securities in any jurisdiction where such action would be unlawful.
PCF Group S.A. has formally announced a revision to its financial reporting schedule regarding the consolidated semi-annual report for the first half of 2025. The company, which operates within the capital markets sector, has rescheduled the publication date of its financial results from the previously communicated date of September 24, 2025, to September 30, 2025.
This adjustment is executed in accordance with the regulatory requirements set forth by the Minister of Finance regarding the disclosure of current and periodic information by securities issuers. The shift in the reporting timeline serves to finalize the consolidated financial statements for both the PCF Group S.A. Capital Group and the parent entity.
The decision to delay the release by six days follows the initial disclosure of the reporting calendar provided by the company’s management board in January 2025. By aligning with these updated administrative protocols, the organization ensures compliance with legal obligations governing transparency and the dissemination of financial data to shareholders and the broader investment community.
The Zarząd PCF Group S.A. has announced the formal admission and introduction of its series H ordinary bearer shares to trading on the main market of the Warsaw Stock Exchange (GPW). This regulatory disclosure confirms that the management board of the GPW passed a resolution on September 23, 2025, authorizing the listing of 6,670,000 new issue shares, each with a nominal value of 0.02 PLN. The introduction of these shares to the exchange is scheduled for September 25, 2025, contingent upon their registration by the Central Securities Depository of Poland (KDPW) and the assignment of the ISIN code PLPCFGR00010.
This action follows previous corporate communications issued by the company on August 6 and September 15, 2025. The disclosure serves strictly as an informational update regarding the status of the new share issuance and does not constitute an offer, solicitation, or advertisement for the purchase of securities in any jurisdiction. The company emphasizes that the issuance is not subject to a public offering prospectus, as it qualifies for exemptions under the EU Prospectus Regulation.
The scope of this announcement is limited to the Polish market, and the company explicitly prohibits the distribution of this information in the United States, Australia, Canada, Japan, South Africa, or any other jurisdiction where such publication would be unlawful. The shares have not been registered under the U.S. Securities Act of 1933 and are intended solely for qualified investors as defined by applicable financial regulations. The company disclaims any responsibility for the accuracy of these details by third-party managers and notes that all investment decisions should be based on independent analysis of publicly available information.
PCF Group S.A. has finalized the accounting for costs associated with the issuance of 6,670,000 series H ordinary bearer shares. The primary objective of this disclosure is to provide transparency regarding the financial expenditures incurred during the subscription process, ensuring compliance with regulatory requirements for public companies listed on the Warsaw Stock Exchange.
The total cost of the series H share issuance amounted to 265,800.00 PLN. These expenses were exclusively related to the preparation and execution of the offer, as the company did not utilize sub-underwriters, nor was a prospectus required for this specific offering. The breakdown of these costs includes 135,390.00 PLN for legal services, 115,410.00 PLN for transactional advisory services, and 15,000.00 PLN for registration and admission fees with the Central Securities Depository of Poland and the Warsaw Stock Exchange.
The average cost per unit for the subscription of series H shares is approximately 0.04 PLN. In terms of financial reporting, the company has accounted for these issuance costs by reducing the reserve capital derived from the surplus of the issue price over the nominal value of the shares. This summary reflects the final financial impact of the capital increase as of October 2025, confirming that no promotional or additional sub-underwriting costs were incurred during the transaction.
PCF Group S.A. has officially scheduled the global release of the title Tracked: Shoot to Survive for November 13, 2025. This announcement confirms the commercial launch timeline for the project, which was previously developed under the internal codename Bison. The game is specifically optimized for the Meta Quest 3 and Meta Quest 3S virtual reality hardware platforms.
The decision to finalize the release date follows a multi-year development cycle, with initial project disclosures dating back to late 2023 and further updates provided in early 2025. By targeting the Meta Quest ecosystem, the company is positioning this release within the growing sector of standalone virtual reality gaming. This strategic move reflects the studio's ongoing efforts to expand its portfolio within the immersive technology market.
The announcement serves as a formal regulatory disclosure, ensuring transparency regarding the company’s production pipeline and commercial milestones. As the launch date approaches, the focus shifts toward the final deployment of the software to the specified VR platforms. This release represents a significant step in the company's current development roadmap, marking the transition of the project from the production phase to active market availability.
The updated strategy for People Can Fly (PCF Group) marks a transition toward a self-publishing model while maintaining its core expertise in developing high-end shooter games. Having successfully completed its post-IPO objectives, including the expansion of production capacity and the establishment of multiple creative studios across Europe and North America, the company now aims to scale its operations to support the simultaneous development of several ambitious projects. The primary thesis centers on leveraging internal intellectual property and proprietary technology, specifically the PCF Framework and Unreal Engine 5, to deliver high-quality gaming experiences while capturing a larger share of revenue through self-publishing.
Key operational findings highlight a shift from a single-project focus to a multi-project production model supported by over 600 employees. The company has implemented agile methodologies and Centers of Excellence to improve efficiency and risk management. Financial targets are aggressive, with a goal of reaching 3.0 billion PLN in total revenue between 2023 and 2027. To achieve this, PCF plans to release six games over the next four years, focusing on the Games-as-a-Service (GaaS) model to ensure long-term player engagement and recurring revenue. Projects currently in development include Gemini, Dagger, Bifrost, Victoria, and Thunder, with a mix of work-for-hire and self-published titles.
The scope of this strategy covers global operations across seven studios, including locations in Warsaw, Rzeszów, Kraków, Katowice, Newcastle, Montreal, and New York. To fund this expansion, the company intends to raise between 205 million and 295 million PLN through a new share issuance. This capital will be directed toward scaling development teams and supporting the production of its self-published portfolio, with no dividend payments expected before 2025.
PCF Group S.A. has formally announced a revision to its financial reporting schedule for the third quarter of 2025. The primary purpose of this communication is to notify stakeholders and regulatory bodies of a delay in the release of the company’s consolidated quarterly report, which was originally scheduled for publication on November 26, 2025.
The updated timeline establishes December 1, 2025, as the new date for the disclosure of the consolidated financial results for the Group. This adjustment serves to align the company with its ongoing reporting obligations under the relevant financial regulations governing issuers of securities. The change represents a brief postponement of five days from the previously communicated deadline.
This administrative update pertains exclusively to the corporate financial disclosure schedule of PCF Group S.A. for the specified fiscal period. No further details regarding the underlying financial performance or operational status of the company were provided in this notification, as the announcement is strictly limited to the procedural modification of the reporting calendar.
PCF Group S.A. has entered into a conditional agreement with Square Enix Limited to finalize the financial settlement of the Gemini project and formally terminate existing development and publishing partnerships. This agreement marks the conclusion of two long-standing collaborations, specifically the 2020 production-publishing contract for the Gemini project and the 2016 agreement concerning the Madness project. As part of this settlement, both parties have agreed to waive all potential claims arising from their previous professional relationship.
The effectiveness of this agreement is subject to a specific condition precedent involving the transfer of technical assets. PCF Group is required to deliver a comprehensive closing kit containing all development materials related to the Gemini project within 30 days of the agreement date. Square Enix Limited then has a subsequent 30-day window to verify and accept these materials. Should the publisher fail to respond or formally reject the contents of the closing kit, the agreement will expire, and the stipulated legal consequences, including the termination of the contracts and the waiver of claims, will not take effect.
This development represents a strategic shift in the operational relationship between the Warsaw-based developer and the London-based publisher. By resolving these outstanding project obligations, the parties aim to clear the path for future independence or alternative partnerships. The company intends to provide further updates as the verification process for the closing kit progresses and the final status of the agreement is confirmed.
PCF Group S.A. has officially entered into formal negotiations regarding a new service agreement and statement of work with a prominent, unnamed publisher. This development follows the receipt of a formal proposal on December 20, 2025, which the company analyzed before committing to the negotiation process on December 23, 2025. The potential partnership centers on the development of a new video game title, structured under a work-for-hire model where the company will act as the developer in exchange for agreed-upon compensation.
The decision to pursue this collaboration aligns with the company’s long-term strategic goals, specifically the updated corporate strategy announced in January 2023. This strategy explicitly prioritizes the pursuit of high-quality work-for-hire opportunities with reputable industry partners to diversify revenue streams and leverage internal development capabilities. The terms currently under discussion are consistent with standard service agreements typical for large-scale game development projects within the global interactive entertainment industry.
While the initiation of these talks marks a significant step toward securing a new project, the company emphasizes that the negotiations do not guarantee a final binding agreement. The outcome remains subject to the successful conclusion of discussions between the parties. Further updates regarding the status of the contract will be disclosed to the public once a definitive agreement is reached or if the negotiations are terminated.
PCF Group S.A. has initiated significant asset impairment charges following a performance review of the project Victoria, specifically the game Lost Rift, alongside the PCF Framework and associated intangible assets. This decision, finalized in November 2025, reflects a strategic reassessment of the carrying value of these assets as of September 30, 2025. The impairment was triggered by disappointing sales data following the early access launch of Lost Rift on September 25, 2025, compounded by unfavorable player reception and a downward revision of projected future cash flows.
The financial impact of these adjustments is substantial, affecting both the company’s standalone and consolidated financial statements. On a standalone basis, the company recognized an impairment of 88% of the relevant asset value, resulting in a reduction of 126,348 thousand PLN. On a consolidated level, the impairment accounts for 85% of the asset value, totaling 92,045 thousand PLN. While these figures significantly lower the value of fixed assets reported on the balance sheet for the third quarter of 2025, the charges are non-cash in nature and do not impact the company’s EBITDA.
Management maintains the possibility of reversing these impairment charges, either in whole or in part, should market conditions or the commercial performance of the affected assets improve. These figures remain estimates and are subject to final audit verification before the publication of the full 2025 financial statements. The scope of this adjustment is limited to the specific cash-generating unit associated with the Lost Rift project and its supporting technological framework within the broader PCF Group portfolio.
PCF Group S.A. has established its financial reporting schedule for the 2026 fiscal year, ensuring compliance with regulatory requirements for issuers of securities. The primary objective of this disclosure is to provide stakeholders and the investment community with a transparent timeline for the release of audited annual, semi-annual, and quarterly financial statements. This schedule facilitates market predictability and aligns with the company’s obligations under current financial regulations.
The reporting calendar begins on April 23, 2026, with the publication of both the standalone and consolidated annual reports for the 2025 fiscal year. Subsequent disclosures include the consolidated quarterly report for the first quarter of 2026 on May 28, 2026, and the consolidated semi-annual report for the first half of 2026 on September 17, 2026. The final scheduled disclosure is the consolidated quarterly report for the third quarter of 2026, set for November 26, 2026.
In accordance with specific regulatory exemptions, the company will not publish standalone quarterly or semi-annual reports. Furthermore, the company has opted to forgo the publication of quarterly reports for the fourth quarter of 2025, as well as the second and fourth quarters of 2026. By focusing exclusively on consolidated reporting, the company streamlines its financial communication strategy while maintaining adherence to the disclosure standards mandated for the 2026 reporting period.
The BANDAI NAMCO Group develops entertainment-related products and services in a wide range of fields, including toys, game software, arcade game machines, visual content, music content, and amuse- ment facilities. We aim to become a “Globally Recognized Entertainment Group” by establishing a strong operational foundation in Japan while aggressively developing operations in overseas markets to secure “Dreams, Fun and Inspiration” are the Engine of Happiness.
The BANDAI NAMCO Group develops entertainment-related products and services in a wide range of fields, including toys, arcade game machines, home video game software, visual software, network content, and amusement facilities. In April 2012, we started a Mid-term Plan that includes the vision of “Empower, Gain Momentum, Accelerate Evolution.” Aiming to be No. 1 with strong conviction, we are committed to being the “Leading Innovator in Global Entertainment” and recording strong growth.
FUN AND OUR MISSION “Dreams, Fun and Inspiration” are the Engine of Happiness. Through our entertainment products and services, BANDAI NAMCO will continue to provide “Dreams, Fun and Inspiration” to people around the world, based on our boundless creativity and enthusiasm. As an entertainment leader across the ages, exploring new areas and heights in entertainment.
“Dreams, Fun and Inspiration” are the Engine of Happiness. Through our entertainment products and services, BANDAI NAMCO will continue to provide to people around the world, based on our boundless creativity and enthusiasm. The BANDAI NAMCO Group develops entertainment-related products and services in a wide range of fields, including toys, network content, home video games, arcade games, amusement facilities, and visual and music content.
I N T E G R AT E D R E P O R T 2 0 1 8 develops entertainment-related toys, network content, home video games, amusement machines, amusement facilities, and visual and music content. Under the Mid-term Plan, which was launched in April 2018, the Group aims to achieve “CHANGE” to progress to the next stage, with a Mid-term Vision of CHANGE for the NEXT: Empower, Gain Momentum, and Accelerate Evolution. “Dreams, Fun and Inspiration”are the Engine of Happiness.
1 BANDAI NAMCO Group Outline 3 Related Market Data Group Organization Toys and Hobby 01 Overview of Group Organization 20 Toy Market Results of Operations Figure Market 02 Consolidated Business Performance Capsule Toy Market Management Indicators Card Product Market 03 Sales by Category 22 Candy Toy Market Children’s Lifestyle (Sundries) Market Products ...
I N T E G R AT E D R E P O R T 2 0 2 0 The BANDAI NAMCO Group develops entertainment-related products and services in a wide range of fields, including toys, network content, home video games, amusement machines, amusement facilities, and visual and music content. “Dreams, Fun and Inspiration” are the Engine of Happiness.
01 Consolidated Business Performance / 03 Sales by IPs / Toys and Hobby Unit 05 Network Entertainment Unit 06 Real Entertainment Unit / Visual and Music Production Unit / IP Creation Unit 08 Plastic Model Market / Figure Market / Capsule Toy Market / Card Product Market 09 Candy Toy Market / Children’s Lifestyle (Sundries) Market / Babies’ / Children’s Clothing Market Top Publishers in the Global App Market BANDAI NAMCO Group 10 Home Video Game Market 10 Amusement Machine Market /...