- 1.0 Release
- The transition of a game from Early Access to a full, feature-complete commercial launch version.
- 10-K
- A comprehensive annual report filed by publicly traded companies with the SEC summarizing financial performance.
- 10-K
- A comprehensive annual report required by the SEC that provides a summary of a company's financial performance and business operations.
- 10-Q
- A comprehensive report of financial performance that must be submitted quarterly by all public companies to the SEC.
- 10-Q
- A comprehensive report of financial performance that must be submitted quarterly by all public companies to the SEC.
- 10-Q
- A comprehensive report on financial performance that all public companies are required to submit to the SEC quarterly.
- 10b5-1 Trading Arrangement
- A plan that allows company insiders to set up a predetermined schedule for selling stocks to avoid insider trading allegations.
- 2Q
- The second three-month period of a company's fiscal year.
- 3M24
- The first three months of the fiscal year 2024.
- 3M25
- Refers to the first three months of the year 2025, typically used in quarterly financial reporting.
- 3Q
- Third quarter of the fiscal year, a three-month period used for financial reporting.
- 4Q
- Fourth quarter of a fiscal year, representing the final three-month financial reporting period.
- a16z
- A common abbreviation for the venture capital firm Andreessen Horowitz.
- AAAA
- A marketing term used to describe games with even higher production values and budgets than standard AAA projects.
- ABK
- Acronym for Activision Blizzard King, often used in context of acquisition and adjustment costs.
- ACCA
- Association of Chartered Certified Accountants — a global professional body issuing qualifications for accountants.
- Accelerated Filer
- A publicly traded company with a worldwide market capitalization between $75 million and $700 million.
- Accompanied Support
- A hands-on mentorship model where experts provide continuous guidance alongside developers throughout the production cycle.
- Accounting Auditor
- An independent external auditor responsible for examining a company's financial statements to ensure accuracy and compliance.
- Accounts Receivable-Trade
- Money owed to a company by its customers for goods or services delivered or used but not yet paid for.
- Accrued Expenses
- Expenses incurred but not yet paid, recorded as liabilities.
- Accrued Liabilities
- Expenses that have been incurred but not yet paid, representing an obligation to pay for goods or services received.
- Accrued Liabilities
- Expenses that have been incurred but not yet paid, recorded on the balance sheet.
- Accrued Liabilities (Current)
- Current liabilities accrued under US GAAP.
- Acquired Company
- The entity being absorbed in a merger, whose assets and legal existence are transferred to a successor.
- Acquired Intangible Amortization
- The expensing of the cost of acquired intangible assets like patents or brands over their useful life.
- Acquisition
- The process of one company purchasing most or all of another company's shares to gain control of it.
- Activision Acquisition
- The proposed multi-billion dollar merger between Microsoft and Activision Blizzard, subject to global regulatory scrutiny.
- Ad Spy Industry
- The sector focused on tracking, analyzing, and benchmarking competitive advertising creatives across digital platforms.
- Ad-Product Divide
- The historical separation between advertising infrastructure and core product experience, which is increasingly blurring due to integration.
- Add-on Content
- Additional content or downloadable material that extends the core gameplay experience.
- Additional Paid-In Capital
- Capital contributed by shareholders above the par value of issued shares.
- Additional Paid-In Capital
- The amount over the par value of stock that shareholders have paid during the company's initial stock offering.
- Address for Service
- An official address designated for receiving legal notices and formal communications.
- Adj. EBITDA
- Earnings before interest, taxes, depreciation, and amortization adjusted for one-time items to reflect core operational profitability.
- Adjusted EBITDA
- A metric that removes one-time, irregular, or non-recurring items from EBITDA.
- Adjusted EBITDA Margin
- Profitability metric measuring Adjusted EBITDA as a percentage of total revenue.
- Admission Document
- A document required for a company applying to have its shares traded on the AIM market.
- Admission to Trading
- The process by which financial instruments are authorized to be traded on a regulated market or a multilateral trading facility.
- ADS
- American Depositary Share — a U.S. dollar-denominated equity share of a foreign-based company available for purchase on an American stock exchange.
- ADS
- American Depositary Share; a US dollar-denominated equity share of a foreign-based company available for purchase on a US exchange.
- Advance Pension Costs
- Assets recognized when the fair value of plan assets exceeds the retirement benefit obligation.
- AER
- Actual Exchange Rate; a method of reporting financial results using the exchange rates prevailing at the time of the transaction.
- Affiliated Company
- A company that is effectively controlled by or under common control with another entity through ownership or management.
- AGM
- Annual General Meeting — a mandatory yearly gathering of a company's interested shareholders.
- AI Content Pipeline
- The automated workflow process utilizing AI tools for generating, curating, and distributing media content.
- AI Investment Cycle
- The recurring period of capital allocation by major technology firms toward artificial intelligence infrastructure and development.
- AI ROI
- The financial return on investment generated specifically from the implementation of artificial intelligence technologies.
- AI-First
- An organizational approach where artificial intelligence is integrated into the core strategy and workflows of every department.
- AIM
- A sub-market of the London Stock Exchange, formerly the Alternative Investment Market.
- AIM Rule 26
- A regulatory requirement under the London Stock Exchange's AIM market for companies to maintain a website with specific investor information.
- Akcje
- Equity shares representing partial ownership in a company.
- Akcjonariusz
- A shareholder or entity holding equity in a joint-stock company.
- Akcjonariusze
- Shareholders or entities holding shares in a joint-stock company.
- Akt Notarialny
- A legal act performed by a notary confirming a formal agreement or transaction.
- Aktywa
- The total assets of a company, representing everything it owns that has value.
- Allowance for Doubtful Accounts
- A contra asset account that reduces the total amount of receivables to reflect only the amounts expected to be collected.
- ALPS
- AppLovin Platform Services — the suite of software solutions used by developers to monetize and market their apps.
- ALSP
- AppLovin Software Platform, providing tools for developers to market and monetize their applications.
- Alternative Performance Measures
- Financial measures presented periodically that are not defined by IFRS to provide a clearer view of underlying business performance.
- AMF
- Autorité des Marchés Financiers — the stock market regulator in France responsible for safeguarding investments and maintaining orderly markets.
- Amicus Brief
- A legal document filed by non-litigants with a strong interest in the subject matter to advise the court.
- Amortisation
- The systematic reduction of the book value of an intangible asset over its useful life.
- Amortization
- The systematic allocation of the cost of an intangible asset over its useful life.
- Amusement Business
- A business segment typically referring to arcade games, prize machines, and physical entertainment facilities.
- Amusement Equipments
- Business segment focused on the manufacturing and sale of arcade game machines and pachislot hardware.
- Amusement Facility Equipment
- Fixed assets referring to arcade machines and specialized hardware used in physical entertainment centers.
- Angel Investor
- An individual providing capital for a business startup, usually in exchange for convertible debt or ownership equity.
- Anime Business
- A segment dedicated to the production, investment, and adaptation of animated content into other media like games.
- Announced Transaction
- A deal that has been made public but has not yet reached completion or a closed status.
- Annual accounts
- A set of financial statements comprising a summary of a company's financial records and performance over a fiscal year.
- Annual Accounts
- Financial reports summarizing a company's yearly business activity used for industry economic analysis.
- Annual Financial Report
- A comprehensive document detailing a company's financial activities and performance over the preceding fiscal year.
- Annual Financial Statement
- A formal record of the financial activities and position of a company over the course of a fiscal year.
- Annual General Meeting
- A mandatory yearly gathering of a company's interested shareholders to vote on corporate issues and reports.
- Annual Incentive Program
- A periodic reward structure designed to incentivize participating organizations to meet performance or engagement benchmarks.
- Annual Releases
- A publishing model where new installments of a franchise are released on a yearly schedule to maintain revenue and engagement.
- Annual Report
- A comprehensive report on a company's activities throughout the preceding year, intended for shareholders and other interested people.
- Annual Securities Report
- A mandatory disclosure document for listed companies in Japan detailing business and financial performance.
- Anti-trust
- Regulations and monitors intended to promote competition and prevent monopolies within an industry.
- Antitrust Regulator
- A government agency that monitors and restricts anti-competitive business practices and mergers.
- Antitrust Regulators
- Government officials or bodies that ensure companies do not engage in anti-competitive behavior or monopolies.
- App Development Costs
- Capital expenditures focused on labor and outsourcing for expanding application functionality.
- App Publisher
- A company or entity responsible for the distribution, marketing, and monetization of mobile applications.
- App Store rules
- The set of guidelines and policies governing developer behavior, store presence, and payment processing on mobile app distribution platforms.
- AppLovin bomb
- A slang term used to describe a sudden, massive impact or disruption caused by AppLovin's activities in the ad-tech and mobile games market.
- Apps Business
- The segment of a gaming company focused on the development and publishing of owned mobile games.
- Arbitrage
- The simultaneous purchase and sale of an asset to profit from an imbalance in price across different markets.
- Arcade Operations
- Business segment involving the management and operation of amusement facilities and game centers.
- Articles of Association
- A document that specifies the regulations for a company's operations and defines the company's purpose.
- Articles of Incorporation
- The set of documents filed with a government body to legally document the creation of a corporation.
- Asset Impairment
- An accounting adjustment that reduces the carrying value of an asset when its market value falls below its book value.
- Asset Pledged as Collateral
- An asset transferred to a lender to secure the performance of an obligation or loan.
- Associated Company
- A business entity in which another company holds a significant but non-controlling equity stake.
- ATVI/MSFT
- Common industry shorthand for the acquisition of Activision Blizzard by Microsoft.
- Audit
- An official inspection of an organization's accounts, typically by an independent body.
- Audit & Supervisory Board
- A corporate governance body in Japanese companies that supervises the execution of duties by directors.
- Audit and Supervisory Committee
- A board-level committee responsible for auditing the execution of duties by directors.
- Audit Committee
- A subcommittee of the board of directors responsible for oversight of financial reporting and disclosure.
- Audited Consolidated Results
- Financial reports of a parent company and its subsidiaries verified by an independent auditor.
- Audited Financial Statements
- Financial records examined by independent auditors to ensure accuracy and compliance with accounting standards.
- Audited Results
- Financial statements that have been verified by an independent accounting firm.
- AUM
- Assets Under Management; the total market value of the investments managed by a gaming venture capital firm.
- Authoral IP
- Original intellectual property created and owned by the developer rather than licensed or work-for-hire.
- Authorised Share Capital
- The maximum amount of share capital that a company is authorised by its constitutional documents to issue.
- Authorized Capital
- The maximum amount of share capital that a company is authorized by its constitutional documents to issue.
- Average Budget per Game
- The mean total expenditure required to develop and launch a single title within a company's portfolio.
- Awarding Committee
- A board of industry experts tasked with evaluating project applications and selecting recipients for grants or funding.
- B2B
- Business-to-Business — products or services sold to other businesses rather than consumers.
- B2B Business Matching
- Facilitated networking sessions designed to connect game studios with potential investors, publishers, or partners.
- B2B Services
- Business-to-business offerings such as middleware, engines, and outsourcing tools for game development.
- B2C
- Business-to-Consumer — products or services sold directly to end consumers.
- Backend-weighted
- Refers to a business performance or release schedule where the majority of value or results are delivered late in the period.
- Backers
- Individuals who support a project financially during a crowdfunding campaign.
- Balance Sheet
- A financial statement that summarizes a company's assets, liabilities, and shareholders' equity at a specific point in time.
- BALO
- Bulletin des Annonces Légales Obligatoires: an official French publication for mandatory legal announcements by corporations.
- Bank Holiday
- A public holiday in the UK and some other countries when banks and most businesses are closed.
- Banking Pool
- A group of banks that participate in a single loan or credit facility for a specific borrower.
- Barriers to Entry
- Economic or technical obstacles that prevent new competitors from easily entering a specific market.
- Bearer Share
- An equity security that belongs to the person who holds the physical certificate.
- Bearer Shares
- Equity securities that are owned by whoever holds the physical or digital certificate, rather than a registered person.
- Bearer Shares
- Equity securities that are owned by the person who holds the physical certificate, not registered to a specific name.
- Benchmarking
- Comparing a game's KPIs against genre and market averages to identify performance gaps and opportunities.
- Best Debut
- An industry award category recognizing the first released game from a new development studio.
- Best Practice
- A set of corporate governance rules for companies listed on the GPW.
- Best Practice for GPW Listed Companies
- A set of corporate governance rules for companies listed on the Warsaw Stock Exchange.
- Best Practices
- A set of corporate governance rules and standards for companies listed on the Warsaw Stock Exchange.
- BHAG
- Big Hairy Audacious Goal — a strategic business statement intended to focus an organization on a single medium-to-long-term organization-wide goal.
- Bid Pricing
- The process of determining the cost estimate and profit margin for a competitive contract proposal.
- Big Bet
- A high-stakes investment strategy involving a large amount of capital on a single unproven venture.
- Binding Agreement
- A legally enforceable contract between parties outlining the terms of a transaction or investment.
- Biz Dev
- Business Development — activities focused on securing partnerships, distribution deals, and strategic growth.
- Biz Model
- Short for business model; the strategic plan for generating revenue and operating a development studio.
- Black Box
- A system or process where the internal workings, such as specific development costs, are not transparent to the public.
- Blacklisting
- The act of a government body prohibiting trade or interaction with a specific entity based on security or legal concerns.
- Block Trade
- A large-scale transaction of securities negotiated privately and executed outside of the open market.
- Blockbuster
- A high-budget game from a major publisher expected to achieve significant commercial success.
- Blockchain Investments
- Capital allocated to companies building games or platforms on decentralized ledger technology.
- Board Governance
- The framework of rules, practices, and processes by which a company's board of directors ensures accountability and transparency.
- Board of Directors
- A group of individuals elected to represent shareholders and oversee the management of a corporation.
- Book Value
- The value of an asset according to its balance sheet account balance.
- Book-building
- The process by which an underwriter attempts to determine the price at which an initial public offering (IPO) will be offered.
- Bookbuilding
- The process by which an underwriter attempts to determine the price at which an initial public offering (IPO) will be offered.
- Bootstrapped Business
- A gaming company developed and grown using only personal finances or operating revenue without external venture capital.
- BPO
- Business Process Outsourcing; the contracting of specific business tasks or game services to third-party providers.
- Brand Integration
- The practice of weaving real-world brands or celebrities into the narrative or aesthetic fabric of a video game.
- Brand Owners
- Entities or corporations that hold the legal rights to an intellectual property and license it to developers.
- Brand Partnerships
- Collaborative marketing efforts between a brand and a platform to reach specific audiences through integrated content.
- Breakout Hit
- A game that achieves unexpected and massive commercial or critical success.
- Bricks-and-Clicks
- A business model that integrates both offline (physical) and online (digital) retail presences.
- Bridge Round
- Short-term financing intended to carry a company until its next major clinical or commercial milestone.
- Brokerage House
- A financial institution that facilitates the buying and selling of financial securities between a buyer and a seller.
- Burned his boats
- A business strategy of removing all alternative options to force total commitment to a single path.
- Bus Factor
- A measurement of the risk resulting from information and capabilities not being shared among team members or channels.
- Business Area
- A designated section of a trade show focused on B2B networking and professional meetings.
- Business Combination
- A corporate transaction, such as an acquisition or merger, where two independent business entities combine into one.
- Business Continuity Plan
- A strategic system of procedures to prevent and recover from potential threats to a company's operations.
- Business Development
- The process of identifying and securing strategic partnerships, game publishing deals, and outsourcing contracts.
- Business Development
- Activities and strategies aimed at growing a company through new partnerships and market opportunities.
- Business incubation
- A support process that accelerates the successful development of startup companies by providing resources and services.
- Business Location
- A geographical area's attractiveness for industry investment based on infrastructure, talent pool, and political stability.
- Business Model
- The plan or strategy implemented by a company to generate revenue and sustain operations.
- Business Model Innovation
- The formulation of novel strategies to create and capture value within the industry.
- Business Segment
- A distinct part of a company's operations that provides products or services subject to different market risks and returns.
- Business Segments
- Distinct portions of a business that produce specific products or services with different risks and returns.
- Business Support Provider
- An intermediary entity or organization that offers guidance, resources, and infrastructure to help startups succeed in the gaming sector.
- Business Transformation
- The use of game technology and mechanics to modernize traditional industrial workflows and training.
- Bylaws
- The governing rules of a corporation established by its board of directors to manage internal operations.
- C-Level
- Executive-level managers (e.g., CEO, CTO, Creative Director) responsible for high-level studio strategy.
- C-suite
- Top-ranking executive titles in a game company, such as CEO, CTO, or Creative Director.
- Call an Audible
- To make a last-minute change in strategy or direction based on new information.
- Call for Evidence
- A formal process by which regulatory bodies solicit input from industry stakeholders to inform policy-making.
- Call Option Agreement
- A contract granting the right to purchase equity or assets at a specific price within a specific timeframe.
- Cancellation of Shares
- The process of permanently retiring treasury shares to reduce the total number of shares outstanding.
- Candy Toys
- Small toys or collectibles sold bundled with confectionery, a significant segment of the Japanese retail toy market.
- Cap Table
- A spreadsheet or table showing the equity ownership capitalization of a gaming startup, including founders and investors.
- Cap Table
- A ledger documenting the equity capitalization of a company, showing ownership stakes and dilution levels.
- Capital and Business Alliance
- A formal partnership between companies involving both equity investment and collaborative operational or business activities.
- Capital Deployed
- The total amount of investment funds actually transferred and put to work within a specific industry or timeframe.
- Capital Efficiency
- A ratio comparing how much a company spends to how much it grows in revenue.
- Capital Expenditure
- Funds used by a company to acquire, upgrade, and maintain physical assets such as buildings or equipment.
- Capital Group
- A corporate structure consisting of a parent company and its various subsidiaries.
- Capital Group
- A parent company and its subsidiaries functioning as a single economic entity.
- Capital Increase
- A corporate action in which a company raises additional funds by issuing new shares to investors.
- Capital Market
- A financial market in which long-term debt or equity-backed securities are bought and sold.
- Capital Markets Day
- An event organized by a company for investors and analysts to provide insight into company strategy and financial outlook.
- Capital Provising
- The mechanisms and accessibility of funding sources for growing companies within the creative economy.
- Capital Social
- The equity or social capital invested by partners to fund the initial constitution and operations of a studio.
- Capital Stock
- The total amount of shares that a company has issued to its shareholders.
- Capitalised development
- Costs related to game development projects that are recorded as assets rather than immediate expenses.
- Carrying value
- The official value of an asset on a company's balance sheet.
- Carve-out
- The partial divestiture of a business unit or subsidiary to create a new, standalone entity.
- Cash Contribution
- A form of capital contribution made in the form of liquid funds rather than assets.
- Cash Cow
- A product or service that generates consistent, reliable revenue and profit for a company.
- Cash earnout
- A contractual provision where the seller of a business receives additional compensation based on the future performance of the business.
- Cash Equivalents
- Short-term, highly liquid investments that are readily convertible to known amounts of cash.
- Cash Flow from Operating Activities
- An accounting item that indicates the amount of money a company brings in from its regular business activities.
- Cash Flow Statement
- A financial statement that summarizes the amount of cash and cash equivalents entering and leaving a company.
- Cash Investment
- A direct injection of liquid capital into a company in exchange for equity or strategic interests.
- Cash War Chest
- The liquid capital or cash reserves held by a company specifically for acquisitions or aggressive expansion.
- Cash War Chest
- The reserve of liquid capital held by a company to fund potential acquisitions or strategic moves.
- Cash-Flow Dynamics
- The movement of money in and out of a business, reflecting operational efficiency and liquidity.
- Cash-Settled Forward Transaction
- A derivative contract where the difference between the contract price and market price is settled in cash rather than physical share delivery.
- Catalog
- The back-catalog of previously released video games that continue to generate sales over time.
- Catalog Games
- Older game titles that continue to generate sales and engagement long after their initial launch window.
- Category Diversification
- The expansion of a market or portfolio into new game genres or app classifications to drive growth.
- CBDO
- Chief Business Development Officer - a high-level executive responsible for identifying and developing new business opportunities.
- CCO
- Chief Communications Officer — an executive responsible for managing a company's internal and external communications and brand strategy.
- Cena emisyjna
- The price at which new shares are offered to investors during a capital increase.
- CER
- Constant Exchange Rate; a reporting method that removes the impact of currency fluctuations to show underlying business performance.
- Certificate of Amendment
- A formal legal document filed with a state to modify an existing certificate of incorporation.
- Certificate of Incorporation
- A legal document filed with a state government to admit the formation of a corporation.
- CFA
- Chartered Financial Analyst — a professional designation for investment and financial professionals.
- CFD
- Contract for Difference; a financial derivative that allows traders to speculate on price movements of assets.
- CFO
- Chief Financial Officer — the senior executive responsible for managing the financial actions of a company.
- CGMA
- Chartered Global Management Accountant, a worldwide standard for management accountants.
- CGU
- Cash-Generating Unit - the smallest identifiable group of assets that generates cash inflows.
- Chain of Value
- The full range of activities including editors, developers, and marketers involved in bringing a video game to market.
- Change of the Guard
- A major transition in leadership or executive management within a corporation.
- Character Merchandising
- A business model utilizing intellectual property characters across diverse media, products, and services to drive commercial value.
- Churn Rate
- Percentage of customers lost over a period.
- Circular
- A formal document distributed to shareholders regarding corporate actions or resolutions requiring a vote.
- City Code on Takeovers and Mergers
- The regulatory framework governing the conduct of takeovers and mergers of companies in the United Kingdom.
- Cliff
- A specific timeframe during which an employee must remain with the company before becoming entitled to any portion of their stock awards.
- Closed Deal
- A transaction that has completed all legal and financial requirements and is finalized.
- Closed Deals
- Transactions that have been finalized and legally completed.
- Closed Transactions
- Business deals that have been fully finalized and legally completed.
- Closing
- The final stage of a transaction where all legal documents are signed and funds are transferred to finalize a deal.
- Cloud Rationing
- The strategic limiting of access or resources to a cloud gaming service to manage server load or operational costs.
- Club Portfolio
- The collection of sponsorships and commercial partnerships held by an esports organization.
- CMA
- Competition and Markets Authority — the United Kingdom's primary competition regulator.
- CMO
- Chief Marketing Officer — the executive responsible for overseeing the planning, development, and execution of marketing initiatives.
- Co-branded Games
- Games developed through partnerships between a platform holder and an external intellectual property owner.
- Co-option
- The process of appointing a new member to a board by the existing members rather than by election.
- Co-production
- A joint venture between two or more game studios to share development costs, resources, and intellectual property rights.
- Code of Conduct
- A set of rules outlining the social norms, religious rules and responsibilities of, or proper practices for, an individual or organization.
- Cohort User Acquisition Financing
- A financing model where capital is provided to game developers specifically to fund user acquisition campaigns based on cohort performance data.
- Collaboration Business
- Business model involving partnerships between game developers and external IPs or other studios.
- Colleague Responsibility
- Internal corporate initiatives focused on employee welfare, professional development, and workplace diversity.
- Collectibles
- A retail category involving high-margin physical merchandise related to gaming franchises.
- Collective Moral Damages
- Legal compensation awarded for damage caused to the rights or interests of a group or the public at large.
- Collective Vision
- A shared strategic goal developed through collaborative processes to align organizational efforts.
- Collector's Box
- A premium physical bundle sold to fans that often includes merchandise or physical collectibles without containing the base game software.
- Commerce Business
- A business segment focused on the buying and selling of goods or services, often via digital platforms.
- Commercial Longevity
- The ability of a game to generate revenue and maintain a player base over an extended period.
- Commercial model
- The framework governing how a game is funded, published, and monetized to generate revenue.
- Commercial Synergies
- The added value and efficiency gained when different parts of a gaming group share resources and tools.
- Commissioning
- The process of ordering and financing original content, often contrasted with hosting user-generated content.
- Commitment Line Agreement
- A credit facility where a lender agrees to provide funds upon request up to a specified limit.
- Common Class A
- A class of common stock typically granting specific voting rights to shareholders.
- Common Class A
- A class of common stock typically granting holders specific voting rights defined in corporate filings.
- Common Class A Member
- Shareholder class A member of Roblox.
- Common Class B
- A class of common stock often carrying superior voting power compared to Class A shares.
- Common Stock
- A security that represents ownership in a corporation, often used as currency in acquisitions.
- Common Stock
- Equity security representing ownership in a company.
- Common Stock Member
- Shares representing ownership in a company, recorded as equity.
- Comms
- Short for communications; the management of public image and messaging for companies or individuals.
- Community Management
- The practice of building and maintaining healthy social interactions among players within a game's ecosystem.
- Company Count
- Number of active companies in the sector.
- Company Shutdown
- A period during which an entire organization suspends operations, typically for seasonal rest.
- Company Subscription
- An enterprise-level service model providing multiple seats or access points for a professional organization.
- Company Vision
- A long-term strategic statement outlining a gaming studio's purpose and future aspirations.
- Company-wide Restructuring
- A major internal reorganization of a business designed to increase efficiency and adapt to financial distress.
- Comped
- Refers to a complimentary subscription or access provided at no cost.
- Compensation Committee
- A board committee that assists in overseeing executive compensation and benefit plans.
- Competition Law
- Regulations designed to promote or maintain market competition by regulating anti-competitive conduct.
- Competitive Moat
- A distinct advantage that protects a company from competitors, ensuring long-term market position.
- Competitive Moat
- A sustainable business advantage that allows a company to protect its market share from competitors.
- Compliance
- The process of ensuring that a company and its employees follow all relevant laws, regulations, and internal ethical codes.
- Comprehensive Income Statement
- A report showing all changes in equity during a period except those resulting from investments by owners.
- Comprehensive Share Exchange
- A corporate restructuring method where a company acquires all outstanding shares of another company in exchange for its own stock.
- Condensed Consolidated Balance Sheet
- A summary statement showing the assets, liabilities, and equity of a group at a specific point in time.
- Condensed Consolidated Income Statement
- A summary financial statement showing a company's revenues and expenses aggregated across all entities.
- Condensed Consolidated Interim Results
- A summary of financial statements combining parent and subsidiary performance for an interim period.
- Condensed Consolidated Statement
- A summary financial report showing the combined assets, liabilities, and equity of a parent company and its subsidiaries.
- Condensed Interim Financial Statement
- A summary financial report covering a period shorter than a full fiscal year, typically provided for shareholder review.
- Condition Precedent
- A legal condition that must be fulfilled before a contract or a specific part of it becomes effective.
- Conditions Precedent
- Legal conditions that must be fulfilled or waived before a transaction or contract becomes merger-effective.
- Conference call
- A formal meeting held by a publicly traded company to discuss quarterly financial results with investors and analysts.
- Conflict Framework
- A structured methodology used by teams to diagnose, communicate through, and resolve interpersonal or workflow disagreements.
- Conflict of Interest
- A situation where an individual's private interests interfere with the interests of the company.
- Console Strategy
- Approaches adopted by console manufacturers to drive sales, ecosystem growth, and market share.
- Consolidated
- Financial results combining the data of a parent company and all its subsidiaries.
- Consolidated Accounts
- The combined financial statements of a parent company and its subsidiaries.
- Consolidated Annual Report
- Financial statements that combine the assets, liabilities, and results of a parent company and its subsidiaries.
- Consolidated Annual Report
- Yearly financial statements combining the results of a parent company and its subsidiaries.
- Consolidated Balance Sheet
- A financial statement showing the combined assets, liabilities, and equity of a parent company and its subsidiaries.
- Consolidated Balance Sheets
- Financial statements that show the combined assets, liabilities, and equity of a parent company and its subsidiaries.
- Consolidated Data
- Financial results reflecting the collective performance of a parent company and its subsidiaries.
- Consolidated Earnings
- The combined financial results of a parent company and its subsidiaries.
- Consolidated earnings forecasts
- Projections of financial performance for a parent company and its subsidiaries combined into a single fiscal report.
- Consolidated Employees
- The total number of employees across a parent company and all its subsidiaries.
- Consolidated Financial Report
- A financial statement that combines the assets, liabilities, and results of a parent company and its subsidiaries.
- Consolidated Financial Report
- A financial report that includes the financial records of a parent company and all its subsidiaries as a single economic entity.
- Consolidated Financial Results
- The combined financial health and performance of a parent company and all its subsidiaries.
- Consolidated Financial Results
- The combined financial statements of a parent company and its subsidiaries.
- Consolidated Financial Statement
- A financial report that combines the assets, liabilities, and operating results of a parent company and its subsidiaries.
- Consolidated Financial Statement
- Financial reports of a group of companies presented as those of a single economic entity.
- Consolidated Financial Statements
- Financial statements of an entity with multiple divisions or subsidiaries.
- Consolidated Financial Statements
- Financial reports of a parent company and its controlled subsidiaries presented as a single entity.
- Consolidated Financial Summary
- A summary of financial statements that combines the financial results of a parent company and its subsidiaries.
- Consolidated Half-Yearly Report
- A financial report presenting the combined financial position of a parent company and its subsidiaries for the first six months.
- Consolidated Income Statement
- A financial report showing the combined revenues and expenses of a parent company and its subsidiaries.
- Consolidated Performance
- The combined financial results of a parent company and all its subsidiaries.
- Consolidated Performance Forecast
- A company's official projection of its total financial results across all subsidiaries and business units.
- Consolidated performance forecasts
- Projections of financial results for a group of companies managed as a single entity.
- Consolidated Quarter
- Financial reporting covering the combined performance of a parent company and its subsidiaries for a three-month period.
- Consolidated Quarterly Report
- A financial statement combining the performance of a parent company and all its subsidiaries for a three-month period.
- Consolidated Report
- A financial report presenting the combined financial results of a parent company and its subsidiaries as a single entity.
- Consolidated Report
- A financial statement that aggregates the financial results of a parent company and its subsidiaries.
- Consolidated Statement
- Financial statements of an entity and its subsidiaries presented as those of a single economic unit.
- Consolidated Statement of Cash Flows
- A report showing the net amount of cash and cash-equivalents moving into and out of a business.
- Consolidated Statement of Financial Position
- A statement showing the financial status of a parent company and its subsidiaries as a single entity.
- Consolidated Statement of Profit or Loss
- A financial statement summarizing revenues, costs, and expenses incurred during a specific period.
- Consolidated Statements
- Financial statements that aggregate the financial results of a parent company and its subsidiaries.
- Consolidated Statements of Income
- A financial report that combines the revenue, expenses, and net income of a parent company and its subsidiaries.
- Consolidated Subsidiaries
- Companies controlled by a parent entity whose financial results are combined into a single report.
- Consolidated Subsidiary
- A company under the parent's control whose financial results are included in the parent's financial statements.
- Consolidation
- The trend of larger companies acquiring smaller ones to increase market share and capabilities within the industry.
- Consolidators
- Companies that aggressively acquire smaller studios to grow market share and operational scale.
- Consumer Advantage
- The strategic leverage a firm gains in the consumer market through superior product access, pricing, or proprietary user ecosystems.
- Consumer Journey
- The series of interactions a user experiences with a brand from initial awareness to conversion and retention.
- Consumer Segment
- A business division focusing on video game software and hardware for home consoles and PCs.
- Content Fund
- Funding dedicated to the core development and content creation phases of a game project.
- Content Licensing
- The practice of granting rights to distribute, broadcast, or use media content to third-party platforms.
- Content Rider
- An annex or supplementary agreement to a main production contract specifying additional work or deliverables.
- Content Segment
- The specific sector of the gaming ecosystem focused on the development and publishing of the titles themselves.
- Content Strategy
- A plan focusing on the development, acquisition, and management of game software for a specific ecosystem.
- Content-dump
- A distribution strategy of releasing an entire series or collection of content simultaneously.
- Controlling Shareholder
- A shareholder who owns enough voting stock to have significant influence over or control of a company's corporate decisions.
- Controlling Shareholders
- Shareholders who own a sufficient percentage of voting rights to influence or control the management and policies of a company.
- Convert
- The act of a user transitioning from an intent to purchase (e.g., wishlisting) into a completed transaction.
- Convertible Bonds
- Debt instruments that can be converted into a predetermined amount of the company's equity or cash.
- Convertible Loan Issuance
- A debt instrument that can be converted into equity or shares at a later date, often used in early-stage gaming startups.
- Convertible Preferred Stock
- A type of preferred stock that can be converted into common shares under specified conditions.
- Convertible Preferred Stock
- Equity shares that include an option for the holder to convert them into a specific number of common shares under certain conditions.
- Convocation
- The formal act of calling together or assembling a meeting, such as an annual shareholders' meeting.
- COO
- Chief Operating Officer — a senior executive responsible for managing the day-to-day operations of a company.
- Copyright Agent
- A representative authorized by a company to issue takedown notices for intellectual property infringement.
- Copyright Tax Regime
- A fiscal framework providing a reduced tax rate on income derived from the transfer or licensing of intellectual property.
- Core Game Development
- Primary expenditures and activities directly related to the creation and programming of video game software.
- Core titles
- Established, high-revenue game products that serve as the foundation of a publisher's portfolio.
- Corpo
- An industry slang term for high-level corporate management or executives.
- Corporate Deal
- Strategic investments or acquisitions made by established gaming companies rather than venture capital firms.
- Corporate Giving
- The act of a corporation or business promoting the welfare of others, usually through charitable donations of funds or resources.
- Corporate Governance
- The system of rules, practices, and processes by which a firm is directed and controlled.
- Corporate Governance Code
- A set of recommendations on the governance and management of public limited liability companies.
- Corporate Governance Committee
- A board committee responsible for overseeing the company's corporate governance policies and director nominations.
- Corporate Income Tax
- A levy placed by the government on the profits of a company.
- Corporate Parent
- The top-level entity that owns the rights to an intellectual property or its operating subsidiary.
- Corporate Philosophy
- The core mission and beliefs that guide a company's business operations and objectives.
- Corporate Responsibility
- A business model where companies integrate social and environmental concerns in their operations and stakeholder interactions.
- Corporate Strategy
- The overarching framework and long-term plan used by a firm to guide decision-making and resource allocation across business units.
- Corporate Tax Rate
- The percentage of a company's profit that must be paid to the government, often reduced for tech sectors in specific regions.
- Correction Report
- An official filing made to amend previously disclosed financial statements or annual securities reports.
- Cost Discipline
- The formal management practice of controlling expenditures and optimizing operational efficiency.
- Cost Intelligence
- Data-driven insights regarding advertising costs across specific markets or channels to optimize campaign budgets.
- Cost of Sales
- Direct costs attributable to the production of the goods or services sold by a business.
- CR
- Corporate Responsibility — a business model where companies integrate social and environmental concerns in their operations.
- Create
- The segment of Unity's business focused on professional software and tools for game and content creation.
- Creative Houses
- Specialized internal organizational units at Ubisoft designed to support specific strategic pillars and game development.
- Creative Service Supplier
- A third-party partner or vendor contracted to provide artistic, design, or specialized creative contributions to game projects.
- Creator Economy
- The ecosystem of independent creators making revenue from software, content, or community around games.
- Creator Network
- An organization or talent agency that manages and represents multiple content creators and streamers.
- Credit Facility
- A pre-approved loan or revolving line of credit that a studio or publisher can draw upon for operations.
- Criminal Breach of Trust
- A legal offense where an individual in a position of trust misappropriates assets entrusted to them for their own gain.
- Croisette
- The famous boulevard in Cannes, often used to refer to the central hub of festival-related events.
- Cross-border Hit
- A game title that achieves significant commercial success in international markets outside its territory of origin.
- Cross-Border Transactions
- M&A or investment activity occurring between gaming entities located in different countries.
- Cross-Border Transactions
- Business operations or financial exchanges involving entities located in different countries.
- Cross-entertainment
- The integration of various media forms like games, film, and social features into a unified brand ecosystem.
- Cross-media
- Strategy of developing intellectual property across multiple media formats such as games, anime, and manga.
- Cross-media Strategy
- A business approach of leveraging intellectual property across different media formats like games, film, and TV.
- Cross-over Products
- Goods or media resulting from collaborations between gaming IPs and other industries like fashion or cinema.
- Crowdfunding
- The practice of funding a project by raising small amounts of money from a large number of people, typically via the internet.
- Crunch Time
- Extended periods of intensified work before a project deadline.
- CSR
- Corporate Social Responsibility — a business model that helps a company be socially accountable to itself and its stakeholders.
- CSR Report
- Corporate Social Responsibility report outlining a company's environmental, social, and governance impact.
- Cultural Aid
- Government subsidies or grants specifically intended for the production of video games with artistic or cultural merit.
- Cultural Capital
- The perceived value and intellectual influence a specific culture's media and identity hold in the global market.
- Cultural Export
- Creative products, such as games, that are sold to international markets and represent a nation's cultural output.
- Current Assets
- Assets held by a company that are expected to be sold, consumed, or exhausted through the normal operations of a business within one year.
- Current Operating Income
- A measure of a company's profit from its core operations, excluding taxes and interest expenses.
- Current Operating Margin
- A profitability ratio measuring the percentage of profit a company earns from its core business operations.
- Current Operating Profit
- A measure of a company's profitability from its core business operations, excluding non-recurring income and expenses.
- Current Report
- A regulatory filing required by listed companies to disclose significant information to the market.
- Current Report
- A regulatory filing required by listed companies to disclose significant events to investors and the market.
- Current Report
- A regulatory filing used by publicly traded companies to disclose material events to investors.
- Current Report
- An ad hoc regulatory disclosure provided by public companies to inform investors of significant immediate events.
- Current Report
- A regulatory filing required by listed companies to disclose specific events to the public and regulators.
- CVC
- Corporate Venture Capital — investment of corporate funds into external startups, common by large publishers and tech firms.
- D&I
- Diversity and Inclusion — organizational or product strategies intended to welcome and represent different groups of people.
- Darkpool
- A private forum for the trading of data or advertising inventory outside of public markets.
- Data Breach
- A security incident in which sensitive or protected data is copied, transmitted, or viewed by an unauthorized individual.
- Data Controller
- An entity that determines the purposes and means of the processing of personal data.
- Data Fellow
- A specialized research role focused on analyzing industry datasets to uncover market trends.
- Data Leak
- The unauthorized transmission of confidential information from within an organization to an external recipient.
- Data Protection Officer
- An enterprise security leadership role required by the GDPR responsible for overseeing a company's data protection strategy.
- Data Protection Officer
- An officer responsible for overseeing data protection strategy and implementation to ensure compliance with GDPR.
- Date of Record
- The cut-off date established by a company to determine which shareholders are eligible to receive a dividend.
- Day 1 Release
- The practice of launching a game on a subscription service simultaneously with its retail or digital storefront debut.
- Day Zero Investor
- An early-stage venture capital firm that provides funding and support at the idea or pre-product phase.
- Day-One
- Refers to the availability of a game on a subscription service on the day of its commercial release.
- DDM
- Digital Development Management, an agency providing representation, consulting, and data research for the video game industry.
- DDM Representation
- A service model where an agency manages business development and talent representation for video game developers.
- DDM Representation Clients
- Companies or individuals who have secured deals through advisory and agency services provided by DDM.
- De Minimis Aid
- Small-scale state subsidies that do not require formal European Commission notification due to their minimal market impact.
- De-risking
- Strategic efforts to minimize financial exposure, often through downsizing, canceled projects, or focusing on established IP.
- Deal Activity
- The frequency and volume of transactions including mergers, acquisitions, and private investments within the game industry.
- Deal Activity
- A metric indicating the frequency and volume of financial transactions, such as funding rounds or acquisitions.
- Deal Count
- The total number of investment or acquisition transactions closed within a specific timeframe.
- Deal Team
- A group of financial and legal professionals responsible for executing a transaction.
- Deal Volume
- The total number of individual transactions or deals recorded within a specific timeframe.
- Deal-making
- The process of negotiating and executing business transactions such as investments, acquisitions, or public offerings.
- Deals Secured
- The total monetary value or number of contract agreements facilitated by a representative firm for their clients.
- Debt Covenant
- A condition in a commercial loan agreement that requires the borrower to fulfill certain conditions or forbids them from taking certain actions.
- Debt Refinancing
- The replacement of an existing debt obligation with another debt obligation under different terms.
- Debt Wall
- A large volume of corporate bonds or loans reaching their maturity dates simultaneously.
- Decentralized Gaming Transactions
- Transactions involving gaming assets or companies utilizing blockchain or web3 technologies.
- Decision-making Measures
- Strategic policy interventions used by public actors to support and catalyze growth within specific creative sectors.
- Declining Balance Method
- An accelerated depreciation method that applies a constant rate to the asset's diminishing book value each year.
- Deep cuts
- Significant, broad-reaching workforce reductions or budget slashes within an organization.
- Deferred tax
- Tax liability or asset that is expected to be paid or recovered in future reporting periods.
- Deferred Tax Assets
- An asset on a company's balance sheet that results from overpayment or advance payment of taxes.
- DEI
- Diversity, Equity, and Inclusion — organizational practices ensuring fair representation and opportunities for all people.
- Delisting
- The removal of a listed security from a stock exchange so that it can no longer be traded there.
- Delivery basis
- A method of recording securities transactions based on the actual settlement date rather than the trade date.
- Demand Revolving Facility
- A flexible line of credit that can be borrowed and repaid repeatedly until the lender demands repayment.
- Dematerialisation
- The transition of the game economy from physical products to digital, intangible assets and services.
- Dematerialization
- The process of converting physical share certificates into electronic form.
- Demo Day
- An event where startups present their products and progress to potential investors and stakeholders.
- Depreciation and Amortisation
- The systematic reduction in the recorded cost of an intangible or physical asset over its useful life.
- Depreciation Expenses
- The allocation of the cost of a tangible asset over its useful life, reflecting how much of the asset has been used.
- Design Patent
- A form of legal protection for the unique visual ornamental characteristics of a functional item.
- Developer Exchange
- A program that allows developers and creators to swap earned Robux for real-world currency.
- Developer Exchange Fees
- Amounts paid to creators to exchange Robux earned on the platform into fiat currency.
- Development Agreement
- A legal contract outlining the terms, responsibilities, and financing for the production of a video game.
- Development and Publishing Agreement
- A contract outlining the terms for the creation and commercial distribution of a video game between a studio and a publisher.
- Development Costs
- The total expenditures associated with the creation and production of a video game title.
- Development Segment
- The sector of the gaming ecosystem focused on the technology, tools, and platforms used to create games.
- DIA
- Diversity, Inclusion, and Accessibility — a corporate functional area focused on equitable workplace and product practices.
- Digital Business
- The segment of a game company focused on digital distribution and software sales, including home video games and apps.
- Digital Contents
- A business segment focused on developing games for mobile, PC, and console platforms.
- Digital Distribution
- The delivery of video game content without physical media, typically via online storefronts.
- Digital Economy
- Economic activity resulting from online connections among people, businesses, devices, and data.
- Digital Economy
- The network of economic activity resulting from online connections among people, businesses, and devices.
- Digital Entertainment
- A business segment focused on the development and operation of digital games across various platforms.
- Digital Entertainment (DE) Segment
- A business division focused on the development and sale of digital game content.
- Digital Nature
- The ability of game companies to operate and distribute products via digital-only channels without physical presence.
- Digital Ownership
- The legal right and consumer claim to permanent access of a purchased digital product.
- Digital Transformation
- The industry shift toward digital revenue, remote workflows, and software-based distribution models.
- Digital Ventures
- A business segment typically focused on high-growth online sectors like esports, gaming, and ad-tech.
- Digital Verticals
- Specific industry segments or niches within the digital entertainment and media landscape.
- Digital-First
- Companies or services that prioritize online platforms and mobile apps over traditional physical infrastructure.
- Digitalization
- The transition of the games market from physical retail to digital distribution and platform-controlled ecosystems.
- Diluted EPS
- A performance metric that calculates earnings per share including all convertible securities that could dilute the stock.
- Direct Listing
- A public offering method where a company sells shares directly to the public without traditional underwriters.
- Direct-to-Consumer
- A strategy where developers sell content or services directly to players, bypassing intermediate platform holders or retailers.
- Director's Fee
- Remuneration paid to members of a board of directors for their services to a company.
- Directors' Report
- A document produced by the board of directors detailing the state of the company and compliance with sets of regulations.
- Disc fade-out
- The industry trend of transitioning away from physical media toward digital-only distribution.
- Disclosed Capital
- The total amount of funding or investment that a company has made public through official reports or media.
- Disclosed Funding
- Capital investment in an organization that has been publicly reported or confirmed.
- Disclosed Value
- The publicly reported monetary amount involved in a merger, acquisition, or investment deal.
- Discontinued Operations
- Business units or assets that a company has disposed of or classified as held for sale, separated from continuing operations in financial reports.
- Discovery Phase
- The formal process in a lawsuit where parties exchange information and gather evidence.
- Disposal of Treasury Shares
- The act of a company selling or redistributing its own shares that it had previously repurchased from the market.
- Distributable Amount
- The maximum amount of corporate funds legally available for distribution to shareholders as dividends.
- Distributor
- An entity responsible for the marketing, sales, and logistical delivery of games to retail or digital platforms.
- Diversified Companies
- Established gaming entities that operate across multiple platforms, such as moving from PC/Console into mobile.
- Divestiture
- The process of selling off subsidiary business interests or investments to reorganize or raise capital.
- Divestment
- The process of selling off subsidiary business interests, assets, or investments to refocus on core operations.
- Dividend
- A distribution of a portion of a company's earnings, decided by the board of directors, to its shareholders.
- Dividend Day
- The date on which a shareholder must officially own shares to be entitled to receive a dividend payment.
- Dividend Forecast
- An estimated amount of dividends a company expects to pay to shareholders for a specific fiscal period.
- Dividend of Surplus
- A distribution of a company's accumulated earnings to its shareholders.
- Dividends of Surplus
- A distribution of a company's earnings or retained profits to its shareholders.
- DMCA Takedown
- A legal process for requesting the removal of infringing content from a website or platform under U.S. copyright law.
- Dogfooding
- The practice of a company using its own products to test and experience them as a consumer would.
- Dokument Strategii
- A strategic document outlining corporate data and future development plans for a company.
- Domestic Titles
- Video game software developed and released primarily for the publisher's home country market.
- Double listing
- The practice of a company listing its shares on two or more different stock exchanges to increase liquidity and reach.
- Down Payment
- An initial upfront payment or signing bonus paid to a professional player upon joining a team or organization.
- Down Round
- A funding round where a studio or company is valued at a lower price per share than in previous rounds.
- Downsizing
- The reduction in workforce or studio capacity, often characterized by widespread layoffs following industry over-expansion.
- DPIA
- Data Protection Impact Assessment; a process to identify and minimize data protection risks of a project.
- DPSN
- Best Practice for GPW Listed Companies 2021 — a set of corporate governance rules for the Warsaw Stock Exchange.
- Draft Resolutions
- Proposed decisions or actions submitted for voting by shareholders during a general meeting.
- Drawdown
- The act of withdrawing funds from a pre-arranged credit facility or loan, often subject to banking conditions.
- Drawdown Notice
- A formal notice sent by a borrower to a lender to access funds under a pre-arranged loan facility.
- Dry Powder
- Marketable securities or cash reserves held by private equity firms earmarked for future investment or acquisitions.
- Dry Powder
- Marketable securities and cash reserves available for investment or acquisitions.
- DTC
- Direct-to-Consumer, a business model where companies sell products or services directly to customers without intermediaries.
- Due Diligence
- The comprehensive appraisal of a business undertaken by a prospective buyer or investor to establish its assets and liabilities.
- Due Diligence
- The comprehensive appraisal of a business undertaken by a prospective buyer to establish its assets and liabilities.
- Duty of Accountability
- The obligation of a company's leadership to explain their actions and decisions to shareholders and stakeholders.
- DX
- Digital Transformation — the integration of digital technology into all areas of a business, fundamentally changing how it operates.
- DX Business
- Digital Transformation business segment focusing on digitizing traditional corporate processes and services.
- E-commerce
- The buying and selling of goods or services using the internet and the transfer of money and data to execute these transactions.
- Early Access
- A funding model in the video game industry by which consumers can purchase and play a game in the various intermediate development stages.
- Early Access Graduate
- A game that has completed its Early Access development phase and transitioned to a version 1.0 full release.
- Early Access Transition
- The phase where a game moves from a public development state to a full 1.0 release.
- Early Redemption Option
- A provision allowing bondholders to request repayment of the principal amount before the maturity date.
- Early-stage
- Initial investment rounds for startups, typically including Pre-seed, Seed, and Series A, aimed at product development.
- Early-Stage Capital Distribution
- The allocation of venture funding specifically among seed and series A gaming startups.
- Early-Stage Funding
- The initial rounds of venture capital provided to startups to support product development and initial marketing.
- Early-Stage Market
- Segment of the industry where startups are developing initial products.
- Early-stage VC
- Initial funding rounds including Pre-Seed, Seed, and Series A led by venture capital funds.
- Earn-out
- A contractual provision whereby the seller of a business is to obtain additional future compensation based on performance.
- Earnings Briefing
- A meeting or call where company management discusses financial results with analysts and investors.
- Earnings Call
- A conference call or webcast during which a public company discusses its financial results for a specific period.
- Earnings Cycle
- The recurring period during which publicly traded companies release their quarterly financial results.
- Earnings Estimates
- A forecast of a company's expected quarterly or annual earnings per share by financial analysts.
- Earnings Forecasts
- Projections made by a company regarding its expected future financial performance and profitability.
- Earnings Release
- A public statement providing financial and operational results for a specific fiscal period.
- Earnings Release
- A public disclosure of a company's financial performance over a specific period.
- Earnings Report
- A public document issued by a company to disclose its financial performance for a specific period.
- Earnout
- A contractual provision where the seller of a business obtains additional future compensation based on performance.
- Eating Your Own Dog Food
- The practice of an organization using its own product to test and experience it as a user would.
- EBI
- Electronic Information Base — a reporting system used by companies listed on the Warsaw Stock Exchange.
- Economic Headwinds
- External macroeconomic factors that may slow down growth or decrease spending within the gaming market.
- Economic Headwinds
- Macroeconomic factors that slow down growth or create difficult operating conditions for businesses.
- Economic Rights
- The investor's entitlement to a share of the financial proceeds or dividends generated by the game.
- Ecosystem Ramifications
- The multi-faceted impacts on market dynamics, service integration, and platform competition following a corporate acquisition.
- EDPB
- European Data Protection Board; an independent European body which contributes to the consistent application of data protection rules.
- EEO-1
- Employer Information Report detailing workforce demographic data by job category, race, and gender as required by the EEOC.
- EGM
- Extraordinary General Meeting — a meeting of shareholders to discuss urgent company business occurring outside the scheduled annual meeting.
- Electronic Provision
- A system for providing shareholder meeting materials via the internet instead of paper.
- Electronic Provision Measures
- Digital accessibility standards for shareholders to view meeting materials online.
- Elektronikskatt
- En specifik punktskatt på elektronikprodukter som påverkar slutkundspris och branschens ekonomiska förutsättningar.
- Elevator Pitch
- A short, persuasive summary used to quickly define a game's unique concept and appeal.
- Embedded Derivative
- A financial feature or contract provision integrated into a non-derivative host instrument.
- Emerging Growth Company
- A category of issuer created under the JOBS Act with certain relieved reporting requirements.
- Emisja
- Proces wprowadzania nowych papierów wartościowych do obrotu giełdowego.
- Emisja akcji
- Proces wprowadzania nowych akcji spółki do obrotu w celu pozyskania kapitału.
- Employee Shareholding
- A program allowing employees to purchase or receive shares in their company as part of their compensation or benefits.
- eNPS
- Employee Net Promoter Score — a metric used to measure employee loyalty and likelihood to recommend their workplace.
- ENR
- Earnings News Release, a document summarizing the financial performance of a company for a specific period.
- Entertainment Business
- The primary corporate division responsible for game development, publishing, and service operations.
- EOL
- End of Life — the point at which a product or service is no longer supported or updated.
- Equity
- The value of the shares issued by a company, representing the interest of shareholders in the assets of the business.
- Equity
- The residual interest in the assets of the entity after deducting all its liabilities.
- Equity issuer
- A company that has issued shares of stock to the public.
- Equity Issuer
- A company that has issued equity securities, such as shares, to the public.
- Equity Offering
- The sale of ownership shares by a company to the public or private investors to raise capital.
- Equity Pledge Agreement
- A contract where shareholders pledge their equity interests as security for the performance of obligations.
- Equity Ratio
- A financial metric measuring the proportion of total assets financed by stockholders' equity.
- Equity Registration Date
- The date on which investors must be registered in the company's ledger to receive declared dividends.
- Equity Sale
- The process of selling a percentage of ownership in a company in exchange for capital.
- Equity-free
- Funding provided without the requirement of giving up ownership shares or equity in the company.
- Escape Velocity
- The point at which a game's player base becomes self-sustaining through organic growth and word-of-mouth.
- Esenzione per categoria
- Regulations allowing certain state aids for gaming companies without prior notification to the EU Commission.
- ESG
- Environmental, Social, and Governance — framework for evaluating a company's sustainability and ethical impact.
- ESG Management
- Corporate strategy focusing on Environmental, Social, and Governance criteria for ethical and sustainable operations.
- ESOP
- Employee Stock Ownership Plan — a program that provides a company's workforce with an ownership interest in the company.
- ESPI
- Electronic Information Transmission System used by public companies in Poland for regulatory filings.
- ETF
- Exchange-Traded Fund — a type of pooled investment security that operates much like a mutual fund but trades on an exchange.
- Ethical Recruitment
- Employment practices that ensure workers are recruited in a fair, transparent, and voluntary manner without debt bondage or exploitation.
- Ethical Risk
- The potential for a situation to cause a breach of conduct or honesty within a corporate structure.
- EU Funding
- Financial grants or support provided by the European Union to foster innovation and development in the digital and creative sectors.
- EULA
- End-User License Agreement — the legal contract between a software application author and the user.
- Euronext Paris
- The primary stock exchange in France where major companies list their shares for public trading.
- Europa Creativa
- An EU program providing dedicated funding and support for the cultural, creative, and audiovisual sectors.
- Evergreen Game
- A game title that maintains a steady stream of income and player interest over a long period of time.
- Evergreen Hits
- High-performing titles that maintain consistent sales and player interest over many years.
- Everything Bundle
- A collection of multiple digital courses or products sold together at a discounted price.
- Exclusive
- A game title released only on one specific hardware platform to drive hardware sales and ecosystem loyalty.
- Exclusives
- Video games developed or published for a specific console or platform, restricting access on competing hardware.
- Exit
- An event, such as an acquisition or IPO, that allows investors to liquidate their ownership in a games company.
- Exit Avenue
- The method by which an investor liquidates their stake in a company, such as through an IPO or M&A.
- Exit Predictor
- A proprietary algorithm used to estimate the probability of a startup reaching an IPO, acquisition, or merger.
- Exit Valuation
- The estimated or actual value of a company at the time it is acquired or goes public.
- Exit Window
- A period of favorable market conditions during which companies can successfully undergo an IPO or be acquired.
- Exits
- Events like M&As or IPOs where early investors and founders liquidate their ownership in a gaming company.
- Expiring Licenses
- The termination of legal rights to use third-party assets (music, brands) leading to a game's removal from sale.
- Exploitation
- The phase of commercializing a video game after the development process is complete.
- Export Commodity
- A game product or service produced in one country and sold to customers in another market.
- Export Controls
- Regulations that govern the export of sensitive technologies, software, and information for national security purposes.
- Expressions of Interest
- A formal submission process used by applicants to demonstrate their initial interest and eligibility for grant funding programs.
- Expulsion of competence
- The loss of skilled labor due to regulatory issues, visa hurdles, or migration policies affecting foreign talent.
- Extension Round
- An added segment of a current funding round, often used to increase capital without starting a new series.
- External Content Creation
- The practice of outsourcing game assets, art, or programming to third-party service providers.
- External Funding
- Capital acquired from outside sources like publishers, venture capital, or government grants to finance game development.
- Extraordinary General Meeting
- A shareholder meeting called outside of the scheduled annual meeting to deal with urgent matters.
- Extraordinary General Meeting
- A shareholder meeting called outside the scheduled annual general meeting to address urgent corporate matters.
- Extraordinary General Meeting
- A corporate meeting of shareholders called to address urgent or specific matters outside of the annual scheduled meeting.
- Extraordinary General Shareholders Meeting
- A meeting of a company's shareholders called outside the scheduled annual meeting to discuss urgent matters.
- Extraordinary Loss
- An unusual, one-time loss recorded on a financial statement that is not part of regular business operations.
- FASB
- Financial Accounting Standards Board; a private organization that establishes accounting and financial reporting standards.
- FASF
- Financial Accounting Standards Foundation, a Japanese organization ensuring the quality of financial reporting.
- Fast Money Arbitrage
- The practice of profiting from short-term market inefficiencies, often seen in aggressive user acquisition scaling.
- FCF
- Free Cash Flow; the cash a company generates after accounting for cash outflows to support operations and maintain capital assets.
- FCMA
- Fellow of the Chartered Institute of Management Accountants, a senior professional designation in management accounting.
- FDEV
- The official stock ticker symbol for Frontier Developments plc on the AIM market.
- FDI
- Foreign Direct Investment — capital investment made by a foreign entity into a domestic economy’s digital infrastructure or businesses.
- Federal Funding
- Government-provided financial support allocated to assist specific industries, such as video game development studios.
- Finance Lease
- A contract that allows a company to use an asset for the majority of its useful life, treated as a purchase for accounting purposes.
- Financial Covenants
- Clauses in a loan agreement requiring the borrower to meet specific financial ratios or thresholds.
- Financial Instruments
- Assets that can be traded, such as shares, bonds, or derivatives of a company.
- Financial Internet
- The convergence of traditional web infrastructure with decentralized finance and blockchain-based transaction layers.
- Financial Investor
- An entity, such as private equity, that acquires a company primarily for financial return rather than operational synergy.
- Financial Promotion
- A communication intended to induce someone to engage in investment activity.
- Financial Reporting
- The process of disclosing a company's financial results and activities to stakeholders over a specific period.
- Financial Restructuring
- A process of reorganizing a company's assets and liabilities to improve its financial position.
- Financial Results
- A formal report detailing a company's financial performance over a specific period.
- Financial Results Briefing
- A presentation provided by a company to investors and analysts detailing financial performance over a specific period.
- Financial Results Presentation
- A formal document used by public companies to communicate quarterly or annual earnings performance to investors.
- Financial Statement
- A formal record of the financial activities and position of a business entity.
- Financial Statements
- Formal records of the financial activities and position of a business entity.
- Financial Supervision Authority
- The national regulatory body responsible for overseeing the financial markets and capital compliance.
- Financial Transactions
- The exchange of capital, including investments and acquisitions, within the game development ecosystem.
- Financing Event
- A transaction in which a company receives new capital, such as venture capital or private equity funding.
- FIO
- Fundusz Inwestycyjny Otwarty, a type of open-end investment fund in the Polish market.
- First Amendment Rights
- Constitutional protections in the U.S. that safeguard freedom of speech, applied to video games as a form of protected expression.
- First Mover
- A service or company that gains a competitive advantage by being the first to enter a specific market segment.
- First Mover Advantage
- The competitive edge gained by being the first significant stakeholder to occupy a specific market segment or niche.
- First-party Game
- A video game developed by a studio owned by the platform holder that manufactures the console it is released on.
- First-Party Games
- Video games developed by the same company that manufactures the console or platform they are played on.
- First-party IP
- Intellectual property owned and developed internally by the company.
- First-Party Publishing
- A model where the platform owner also acts as the publisher for games on their own hardware or storefront.
- First-Party Title
- A game developed and published by the entity that manufactures the console hardware.
- First-Time Exit
- The initial occurrence of a private gaming startup being acquired or going public.
- Fiscal
- Relating to government revenue, especially taxes, and the management of public funds.
- Fiscal Incentives
- Financial advantages granted by the government to encourage specific economic behavior in the industry.
- Fiscal Quarter
- A three-month period within a company's financial year used for financial reporting and dividend payments.
- Fiscal Quarter Launch
- The strategic timing of a game release to align with the end or beginning of financial reporting periods.
- Fiscal Term
- The specific twelve-month period a company uses for accounting and financial reporting purposes.
- Fiscal Year
- The one-year period used for financial reporting, in this case ending March 31.
- Fiscal Year
- A one-year period used for financial reporting and preparation of financial statements.
- Fiscal Year Outlook
- A company's forward-looking financial guidance regarding its expected performance for the fiscal year.
- Fiscal Year-End
- The end date of the 12-month accounting period used by a business for financial reporting.
- Fixed Costs
- Business expenses that do not change in proportion to the level of goods or services produced.
- Fixed Fee Model
- A compensation structure where developers receive a set payment regardless of the game's individual sales performance.
- Fixed Income
- Debt-related instruments with a fixed schedule for interest payments and principal repayment.
- Fixed-income Transactions
- Deals involving debt instruments like senior notes or bonds used to fund gaming company operations.
- Flat-rate Agency
- A specific legal business entity type common in some regions for independent contractors and small studios.
- Flexible Publishing
- A distribution and operational model allowing studios to adapt publishing strategies based on changing market conditions.
- Follow-on Financing
- Additional investment made by existing investors into a company that has already reached the next stage of funding.
- Follow-on Fund
- A subsequent investment vehicle raised by a firm to continue investing in existing or new opportunities within a sector.
- Follow-on Round
- An additional investment made by an existing investor into a company they have previously funded.
- Foreign Currency Exchange Profit
- Gain resulting from the change in exchange rates between the local currency and a foreign currency.
- Foreign Exchange Gain
- An increase in profit caused by a change in the exchange rate of currencies.
- Foreign Private Issuer
- A type of listing status for non-U.S. companies that allows them to follow certain home-country corporate governance practices.
- Foreign Private Issuer
- A non-U.S. company that meets specific criteria and must file annual reports with the U.S. SEC.
- Foreign-owned Company
- A domestic game studio that is owned or controlled by a parent corporation headquartered in another country.
- Forensic Accounting
- The use of accounting skills to investigate fraud or evaluate financial damages in game industry contractual disputes.
- Forever Franchise
- A game title designed to provide engagement and revenue over a decade or more through live operations.
- Form 10-Q
- The standard legal filing used by the United States SEC for quarterly financial reports.
- Form 20-F
- An annual report filed by foreign private issuers with the SEC in the United States.
- Form 20-F
- An SEC filing required for foreign private issuers to report annual financial and operational performance to U.S. investors.
- Form 20-F
- An annual report form filed with the SEC by non-U.S. companies that have listed equity shares on U.S. exchanges.
- Form 20-F
- An annual report form filed by foreign private issuers with the SEC to provide comprehensive financial and business updates.
- Form 20-F
- An SEC filing required for foreign private issuers that have securities listed on US exchanges.
- Form 8-K
- A report of unscheduled material events or corporate changes that could be important to shareholders or the SEC.
- Format Export
- The sale of intellectual property rights and production bibles to overseas territories for local recreation.
- Forward-looking statements
- Projections regarding future performance or plans based on current management judgment.
- Forward-looking Statements
- Projections or characterizations of future events or circumstances based on current expectations.
- Forward-Looking Statements
- Predictions or projections about future business and financial performance based on management's current beliefs.
- Founder's Founder
- An experienced entrepreneur whose insights and methodologies serve as a benchmark for other startup founders.
- Fractional Leadership
- An arrangement where an experienced executive provides strategic oversight to a company on a part-time or project basis.
- Franchise Flywheel
- A business strategy where different media formats (movies, games) reinforce and accelerate each other's growth.
- Freemium SaaS
- A business model where a basic version of software is free, while advanced features require a subscription.
- Friendly Fraud
- Fraud where consumers falsely claim a refund or dispute while having legitimately made a purchase.
- FSMA
- The Financial Services and Markets Act 2000, which regulates financial services in the United Kingdom.
- FTC
- Federal Trade Commission — the U.S. government agency focused on consumer protection and antitrust enforcement.
- Full Game Deal
- A publishing or development contract covering the entirety of a game's production and distribution.
- Full Game Downloads
- The purchase and digital distribution of a complete game title as opposed to physical media or DLC.
- Full Year
- Refers to the complete 12-month fiscal period for a company's financial reporting.
- Full-Year Results
- The financial performance data of a company compiled over a complete twelve-month fiscal period.
- Fund Commitment
- A pledge by an investor to provide a certain amount of capital to a private equity or venture capital fund.
- Funding
- The provision of financial resources to support the development and operation of a creative project.
- Funding Program
- A formal financial support scheme provided by public or private entities to assist game studios in development or business growth.
- Fundraising Pitch
- A presentation or narrative used by founders to persuade investors to provide capital to their business.
- Furlough
- A temporary leave of absence or suspension of employment, often without pay, due to company restructuring or financial constraints.
- FY24
- Fiscal Year 2024, the financial year ending in 2024.
- FY25
- Fiscal Year 2025, the accounting period for the organization's financial reporting.
- FY3/26
- Fiscal year ending March 2026.
- FYE
- Fiscal Year Ending — the completion of a one-year period used for financial reporting and budgeting.
- G&NS
- Sony's Game & Network Services segment, which encompasses the PlayStation business.
- G&NS
- Gaming & Network Services — Sony's specific business segment encompassing PlayStation hardware, software, and services.
- G11n
- Globalization; the process of adapting a game for functional and cultural use across different international markets.
- Game acquisition
- The process of bringing external game titles under new operational management or ownership.
- Game Acquisitions
- The process of a company purchasing the rights to an existing game title from another developer or publisher.
- Game Business
- A specific reporting segment encompassing video game development and publishing activities.
- Game Content Deals
- Venture capital transactions specifically targeting game development studios and software production.
- Game Exclusivity
- The status of a game being available only on a specific platform or ecosystem.
- Game Funding
- Capital raised to cover development costs, ranging from self-funding and grants to venture capital and publishing deals.
- Game House
- A common industry term used to refer to a video game development studio or publishing company.
- Game Incubation
- A support process providing resources, funding, and mentorship to early-stage game development companies to accelerate their business growth.
- Game IP
- Intellectual property associated with a game, including characters, lore, and branding, often leveraged across multiple media formats.
- Game Operation
- The ongoing management, live services, and maintenance of a game after its initial launch.
- Game Operation Business
- The division of a company focused on the long-term management, updates, and maintenance of live titles.
- Game Pass-ization
- The industry trend of premium single-player titles shifting toward subscription-based distribution models.
- Game Pitch
- A concise presentation used by developers to secure funding, publishing deals, or partnerships for a game project.
- Game Pitching
- The process of presenting a game concept to publishers or investors to secure funding or development support.
- Game Publisher IP
- Intellectual property consisting of video game titles and franchises owned by a publishing entity.
- Game Subscription
- A service model where users pay a recurring fee to access a library of video game titles.
- Game Taxonomy
- Hierarchical classification system (Category, Genre, Sub-genre) used by analytics firms to categorize games for analysis.
- Game Tech & Platform Deals
- Investments focused on the underlying infrastructure, engines, and distribution tools of gaming.
- Gamedev Freelancer
- An independent contractor or self-employed professional providing development services to the gaming industry.
- Games Fund
- A dedicated venture capital vehicle specifically focused on investing in gaming companies and interactive content.
- GAMES FUND ONE
- A specific inaugural $600 million venture fund dedicated to the gaming industry by Andreessen Horowitz.
- Games Funding
- State-level financial subsidies or grants provided to developers to support the production and commercialization of software.
- Games IP
- Intellectual property associated with a video game franchise, including characters, worlds, and mechanics.
- Games Media
- The sector of journalism and content creation focused on covering the video games industry.
- Games Start-up Scholarship
- A grant or financial aid program specifically designed to support the formation and growth of new game development studios.
- Gaming Bankers
- Financial professionals specializing in gaming sector transactions.
- Gaming Deals
- M&A, venture capital funding, and IPO activities within the video game industry.
- Gaming Division
- A specialized unit within a larger corporation focused strictly on video game publishing, development, or services.
- Gaming Economy
- The financial ecosystem of the video game industry, including consumer spending, developer revenue, and market trends.
- Gaming ETF
- Exchange-traded funds that track a basket of publicly traded companies within the video game industry.
- Gaming ETFs
- Exchange-traded funds that track a basket of stocks related to the video game and interactive entertainment industry.
- Gaming IP
- Intellectual property originating from video games being adapted for other media formats.
- Gaming Litigation
- Legal disputes and lawsuits specifically involving gaming companies, platforms, or regulatory compliance.
- Gaming M&A
- Mergers and acquisitions specifically involving companies within the interactive entertainment and gaming sector.
- Gaming Startup
- A newly established company focused on developing or publishing video games.
- Gaming VC
- Venture capital investment specifically allocated to the video game development and publishing industry.
- Gaming VC Ecosystem
- The network of venture capital investors, startups, and stakeholders focused on the gaming sector.
- Gaming-as-a-Platform
- A business model treating game software as a hub for social interaction and third-party content hosting.
- Garena
- The digital entertainment arm of Sea Limited focused on game development and publishing in Southeast Asia.
- Gatekeeper
- A major platform operator that controls access to a market and dictates terms for developers.
- Gatekeepers
- Large digital platforms providing a core service that acts as a significant bottleneck between businesses and consumers.
- GBS
- Global Business Services — centralized service delivery models providing integrated operations like IT and HR for multinational firms.
- Gearing Ratio
- A financial metric comparing a company's total liabilities to its total equity to assess leverage and financial stability.
- GEM
- Growth Enterprise Market, a board of the Stock Exchange for emerging companies with higher investment risk.
- Gemeinschaftsstand
- A joint booth or pavilion shared by multiple companies to showcase products at a trade fair.
- General Meeting
- A formal meeting of a company's shareholders to vote on corporate resolutions and appointments.
- General Meeting of Shareholders
- A formal meeting of a company's shareholders to vote on corporate matters and elect directors.
- Genre Shift
- The strategic decision by a development studio to move from one game genre to another for a new project.
- Gifts and Gratuities
- Items of value provided to individuals, often restricted in government contracting to prevent bribery or influence.
- Global Co-production
- A collaborative production model where domestic companies and international entities share resources and IP reinterpretation work.
- Global Distribution
- The process of releasing and marketing games across multiple international regions simultaneously.
- Global Launch
- Worldwide release of a mobile game following successful soft launch KPIs, with significant marketing spend.
- Global Launch
- The official worldwide release of a game on all intended platforms and territories.
- Global Package Shipments
- The total number of physical software units distributed to retailers worldwide.
- Global Release Date
- The specific day a video game becomes available for purchase or download across all worldwide markets.
- Go-to-Market
- A tactical plan that outlines how a company will launch a game to reach customers and achieve competitive advantage.
- Going Global
- The strategic process of a game developer or publisher expanding a title from its domestic market to international territories.
- Good Practices of GPW Listed Companies
- A set of corporate governance rules for companies listed on the Warsaw Stock Exchange.
- Goodwill
- An intangible asset that arises when one company purchases another for a premium value over its net assets.
- Goodwill Impairment
- An earnings charge recorded when the market value of an acquired asset drops below its book value.
- Governance Framework
- The system of rules, practices, and processes by which a company is directed and controlled.
- Governance Token
- A token that grants holders the right to vote on project development and ecosystem changes.
- GPW
- Giełda Papierów Wartościowych — the Warsaw Stock Exchange where PCF Group is listed.
- Graduate
- In the context of Steam, a game that has transitioned from the Early Access program to a full commercial release.
- Graduation Pitch
- A final presentation given by startup teams at the conclusion of an incubator cycle to showcase project progress.
- Graduation Rate
- The percentage of startups that successfully transition from one funding round (e.g., Seed) to the next (e.g., Series A).
- Greenfield Investment
- A form of foreign investment where a company starts a new venture or builds new facilities from the ground up.
- Grey Market
- The trade of a commodity through distribution channels that are legal but unintended by the original manufacturer.
- GRI Index
- A framework used to list and track corporate sustainability and responsibility reporting metrics.
- Gross Transaction Value
- The total monetary value of all completed merger and acquisition deals within a specific period.
- Group Financial Statements
- Consolidated financial reports representing the combined results of a parent company and its subsidiaries.
- Grow Solutions
- Business tools focused on helping customers engage their user base and monetize their content via advertising.
- Growth engines
- Products or business segments identified by a company as primary drivers for future revenue expansion.
- Growth Financing
- Capital raised by established gaming companies to fund expansion, user acquisition, or new title development.
- Growth Financing
- Capital provided to mature companies to expand operations, enter new markets, or finance acquisitions.
- Growth Funding
- A stage of venture capital investment intended to help established companies scale operations or expand into new markets.
- Growth Stock
- A company stock that is anticipated to grow at a rate significantly above the average for the market.
- Growth Stock Bubble
- A market phenomenon where the valuations of high-growth companies expand rapidly beyond their intrinsic value.
- Growth-at-all-costs
- A business strategy prioritizing rapid expansion and market share over immediate profitability.
- Growth-stage
- A phase of a company’s lifecycle characterized by established product-market fit and a focus on scaling operations through larger funding rounds.
- Growth-Stage
- The phase of a startup that has moved past initial development and is scaling its operations and user base.
- GST
- Goods and Services Tax — a value-added tax levied on the supply of gaming goods and services.
- GST Regime
- The Goods and Services Tax framework that impacts revenue margins and financial operations for gaming companies.
- GTM
- Go-to-Market — strategy defining how a company will reach and sell to its target customers.
- GTM Strategy
- Go-To-Market strategy; the comprehensive plan for launching a new game and reaching the target audience.
- Guidance
- A company's official public estimate of its future earnings and financial performance.
- Guilds
- Organizations in blockchain gaming that pool resources or assets to provide players with the means to participate in play-to-earn games.
- Gunpowder
- Dry powder or cash reserves held by a gaming company for future acquisitions and inorganic growth.
- H1
- The first half of a company's fiscal year.
- Half-Year Report
- A financial report issued by a company covering its financial performance for the first six months of a fiscal year.
- Hard Launch
- Full worldwide release of a game with marketing support and broad distribution.
- Hardware Exclusives
- Software titles developed specifically for a single console platform to drive hardware sales.
- Harvesting Strategy
- A business approach focusing on maximizing short-term profits and cash flow from mature products rather than aggressive growth.
- Headcount Growth
- The net increase in the number of employees within a game studio or industry sector over a specific period.
- Headwinds
- External factors or market conditions that hinder or slow down business growth and profitability.
- Hindenburg-ed
- A colloquial term referencing a short-seller report intended to trigger a significant drop in a company's stock price.
- Historical Cost Basis
- A measure of value used in accounting in which the price of an asset on the balance sheet is based on its nominal or original cost.
- Hit Wonder
- A developer or title that achieves significant success with a single product but fails to replicate that success with subsequent releases.
- Hit-driven
- An industry model where financial success and growth are primarily dependent on a small number of highly successful breakout products.
- Hit-driven Market
- A market environment where a small number of top-performing titles generate the vast majority of total sales and player engagement.
- Hit-driven Revenue
- A financial model where profits are primarily generated by high-performing, successful individual titles.
- Hit-Experience Strategy
- A business approach focusing on the development and operation of high-profile, long-term successful gaming franchises.
- Hit-making Capability
- The structural ability of a publisher to guarantee commercial success through funding, marketing, and distribution networks.
- HKD Counter
- A trading counter for shares denominated and traded in Hong Kong Dollars.
- Hometown tax
- A Japanese tax donation system allowing individuals to contribute to municipal governments in exchange for local goods or tax deductions.
- Hong Kong Depositary Receipts
- Certificates representing shares of a foreign company traded on the Hong Kong Stock Exchange.
- Honorary Chairman
- A symbolic title often given to a former chairman or founder as a mark of respect for their contributions to the company.
- Hostile Bid
- A specific type of takeover bid where an acquiring company attempts to take over a target company against its management's wishes.
- HR Tech
- Human Resources Technology — software and hardware used to manage employee-related functions and recruiting.
- Human Infrastructure
- The organizational systems and social frameworks used to manage the creative environment and interpersonal dynamics within a game studio.
- Hybrid Financing
- Financial models that combine elements of both debt and equity, often used to bridge the gap between bank loans and venture capital.
- Hyper-inflation Pricing
- Valve's automated system for adjusting game prices in regions with volatile currencies like Argentina and Turkey.
- IAE
- Impuesto sobre Actividades Económicas — a Spanish tax levied on the exercise of business or professional activities.
- ID@Xbox
- Microsoft's program that enables independent developers to self-publish games on Xbox and Windows platforms.
- Idea Validation
- The process of verifying that a product concept meets market needs before full-scale development or launch.
- Idiot Index
- A heuristic used to measure software development efficiency, comparing the cost of labor to the complexity/value of the code produced.
- IEEPA
- International Emergency Economic Powers Act; authorizes the President to regulate commerce after declaring a national emergency.
- IFRS
- International Financial Reporting Standards, a common global language for business affairs and financial reporting.
- Impairment Charges
- A reduction in the recoverable amount of an asset below its carrying amount on the balance sheet.
- Impairment Loss
- A non-cash reduction in the carrying amount of an asset when it exceeds its recoverable amount.
- Impairment Loss
- A write‑down of an asset’s value when its recoverable amount falls below book value.
- Impairment of Assets
- A reduction in the recoverable amount of a fixed asset below its book value.
- Impairment of Goodwill
- An accounting charge when the value of an acquired asset drops below its purchase price.
- Impairment Write-off
- A reduction in the carrying amount of an asset when its market value is less than its book value.
- Import Tariffs
- Taxes imposed by a government on imported goods, impacting the cost of hardware and physical game distribution.
- Impossible Dream
- Industry shorthand for the challenging goal of achieving sustainable, mass-market subscription growth in gaming.
- Impuesto de Sociedades
- A corporate tax on profits that, when subject to specific deductions, acts as a primary fiscal lever for game industry investment.
- In-House Production
- The development of assets or content using a company's internal staff and resources rather than outsourcing.
- Inbound Interest
- Passive reception of inquiries from external buyers or partners regarding content licensing.
- Incentive Program Reserve
- Funds set aside to cover liabilities related to employee stock options or performance-based bonuses.
- Incentive Scheme
- A corporate program, often stock or bonus-based, designed to motivate and retain employees based on performance targets.
- Incorporation
- The legal process of forming a corporate entity that is recognized as a separate legal personality from its owners.
- Incubation
- The process of supporting early-stage game studios or projects through mentorship, resources, and development space.
- Incubation Pilot
- A preliminary, experimental version of a startup support program used to test new methodologies.
- Indenture
- A legal contract between a bond issuer and the holders that specifies the terms of the debt, including payment restrictions.
- Independent Assurance
- A process where an external party verifies the accuracy and reliability of sustainability or ESG report data.
- Independent Auditor
- An external professional who examines financial records to provide an objective opinion on their accuracy.
- Independent Auditor
- An external professional who examines financial records to provide an objective opinion on their accuracy.
- Independent Consulting
- A professional practice where industry experts provide specialized advisory services to game companies on a contractual basis.
- Independent Developer
- A game development studio that operates without the financial backing or ownership of a major platform holder or external publisher.
- Indie Debut
- The initial commercial release of a game from an independent development studio on a digital storefront.
- Indie Developer
- An independent game developer or small studio that creates games without the financial support of a large publisher.
- Indie funding
- Financial assistance initiatives specifically designed to support independent game developers.
- Indie Games Label
- A publishing model focused on partnering with and supporting independent developers.
- Indie Publisher
- A company that provides funding, marketing, and distribution support to independent game developers.
- Indie Studio
- An independent game development company typically operating without a large corporate parent.
- Indie Upstart
- A newly established independent game developer or studio.
- Individual Investor
- A non-professional investor who buys and sells securities for their personal account.
- Individual Talent
- Independent contractors or freelance professionals engaged by a studio to provide specialized creative or technical labor.
- Industrialization
- The transition of community-driven creation into a structured, scalable, and professionalized commercial ecosystem.
- Industry Association
- An organization founded and funded by businesses that operate in a specific industry to manage shared interests.
- Industry Consolidation
- The trend of larger companies acquiring smaller ones to increase market share and resources.
- Industry Frictions
- Structural or communicative barriers that impede the smooth transition of graduates into professional game roles.
- Industry Gatekeeper
- Entities such as publishers or platform holders that traditionally control access to distribution and marketing.
- Industry Hobnobbery
- Networking and social interaction among professionals at industry events.
- Industry Investor
- A funding source originating from within the gaming sector, such as established studios or gaming-focused VCs.
- Industry Layoffs
- The temporary or permanent termination of employment by an organization, often for strategic or financial reasons.
- Industry Organization
- A trade body representing the collective interests of developers, publishers, and stakeholders within the game ecosystem.
- Industry Vet
- A professional with extensive long-term experience in the video game industry.
- Info Leak
- The unauthorized disclosure of private or internal strategic data from a company.
- Information Policy
- A set of guidelines governing how a company communicates data to investors and the public.
- Infringement
- The unauthorized use, manufacture, or sale of a patented invention or design.
- Initial Listing
- The process or valuation of a gaming company when its shares are first made available on a public stock exchange.
- Inorganic Growth
- Business expansion achieved through mergers, acquisitions, or takeovers rather than internal operations.
- Inorganic Growth
- Expansion of a company's operations, player base, or revenue through mergers, acquisitions, or takeovers.
- Inside Information
- Non-public information of a precise nature that could significantly affect the price of a company's financial instruments.
- Inside Information
- Non-public knowledge regarding a company that, if disclosed, would likely have a significant impact on its share price.
- Inside Information
- Precise information which has not been made public, relating to one or more issuers or financial instruments.
- Inside Information
- Precise information of a non-public nature which, if made public, would likely have a significant effect on the price of financial instruments.
- Inside Information Provisions
- Regulatory requirements governing the disclosure of material, non-public information by listed companies.
- Insider Information
- Non-public facts about a company that could influence its stock price if disclosed.
- Insider Track
- A specific feature or section providing exclusive business insights and commercial benefits to industry subscribers.
- Insider Trading
- The illegal practice of trading on the stock exchange to one's own advantage through having access to confidential information.
- Insider Trading Notification
- A formal notice regarding transactions on a company's shares by its management or supervisory board members.
- Insider Trading Notifications
- Public disclosures regarding transactions performed by persons discharging managerial responsibilities within a listed company.
- Insolvency
- The state of being unable to pay the debts, by one's available assets, as they fall due.
- Institutional Investor
- A large organization, such as a mutual fund or insurance company, that invests capital on behalf of others.
- Institutional Investor
- An organization that pools money to purchase securities or other investment assets.
- Institutional Investors
- Large organizations, such as banks or pension funds, that invest money on behalf of others.
- Institutional Investors
- Large organizations, such as pension funds or insurance companies, that invest significant capital into gaming ventures.
- Instrument Finansowy
- A tradable asset of any kind, such as shares, bonds, or derivatives.
- Insurable Interest
- The legal and financial stake a developer or publisher has in the success and safety of a project.
- Insurance Clauses
- Specific provisions in event contracts that dictate coverage and liability in the event of cancellation or disruption.
- Intangible Asset
- A non-physical asset, such as a game's intellectual property or software code, that has long-term financial value.
- Intangible Assets
- Assets that lack physical substance, such as patents, copyrights, and intellectual property.
- Integrated Report
- A document providing a comprehensive understanding of a company's financial and non-financial value creation and management strategy.
- Intellectual Property
- The legal rights to creative assets like game worlds, characters, and stories used for market deployment.
- Intelligence Management
- The processes and practices involved in gathering, processing, and leveraging information to maintain a competitive advantage.
- Interest-bearing debt
- Any debt that requires the payment of interest, such as loans or bonds found on a company balance sheet.
- Interim CFO
- A temporary financial officer appointed to bridge a leadership gap or lead a company through a transition.
- Interim Condensed Consolidated Financial Statements
- A set of financial statements covering a period shorter than a full fiscal year.
- Interim Condensed Financial Statements
- Financial reports covering a period of less than one year, containing less detail than annual statements.
- Interim Condensed Financial Statements
- Financial reports covering a period shorter than a full financial year.
- Interim Condensed Statement
- A shortened version of financial statements covering a period of less than one full fiscal year.
- Interim Financial Information
- Financial statements covering a period shorter than a full financial year, typically quarterly or semi-annually.
- Interim Financial Report
- A financial report covering a period of less than one full financial year.
- Interim Financial Report
- A financial report covering a period shorter than a full financial year.
- Interim Financial Results
- Financial statements covering a period of less than a full fiscal year, typically provided half-yearly.
- Interim Financial Statement
- A financial report covering a period shorter than a full fiscal year, often provided quarterly or semi-annually.
- Interim Financial Statements
- Financial reports covering a period of less than one full financial year.
- Interim Management
- The temporary provision of management resources and skills, often used during periods of transition or crisis.
- Interim Report
- A financial report covering a period of less than one year, typically the first six months of a fiscal year.
- Interim Reporting
- Financial reporting for periods shorter than a full fiscal year, typically on a quarterly or semi-annual basis.
- Interim Results
- Financial reports covering a period of less than one full fiscal year, typically six months.
- Internal Control
- Processes designed to provide reasonable assurance regarding achievement of objectives in operational effectiveness and reliability of financial reporting.
- Internal Funds
- Development capital sourced directly from a studio's own cash reserves or previous profits, rather than external investors.
- International Competitors
- Foreign entities or markets vying for global market share, talent, and investment within the gaming industry.
- International Hiring
- The practice of employing talent across national borders, requiring compliance with local labor and tax laws.
- Internationalisation
- The process of adapting products or operations to reach markets outside of the domestic territory.
- Invest in Games
- A recurring industry event focused on presenting financial statistics and trends to prospective game investors.
- Investee Exit
- The act of selling or liquidating an investment in another company to realize capital gains.
- Investment Advice
- Professional guidance provided regarding the purchase or sale of financial instruments.
- Investment Agreement
- A flexible financial structure used by publishers and developers to secure project-specific funding from third parties.
- Investment Agreement
- A contract governing the terms of an investment between a company, its founders, and an investor.
- Investment Agreement
- A contract that defines the terms of an investment, including rights and obligations of the parties involved.
- Investment and Development Business
- A corporate segment dedicated to funding external startups and real estate or internal R&D projects.
- Investment Business
- A business segment focused on venture capital and market investments, separate from core operations.
- Investment Securities
- Financial assets such as stocks or bonds held for the purpose of profit or strategic growth.
- Investment Session
- A dedicated event where game developers pitch projects to venture capitalists and private equity firms for funding.
- Investment Terrain
- The specific landscape of domestic and foreign funding options unique to developing games markets.
- Investment Volume
- The total monetary value of funding and capital injected into the gaming sector during a specific period.
- Investor Relations
- A department managing communication between a company's corporate management and its investors.
- Involution
- A state of intense competition where companies exhaust resources for diminishing returns within a saturated market.
- IP Audit
- A systematic review of a studio's intellectual property assets to determine ownership and potential legal risks.
- IP Axis Strategy
- A business model focused on maximizing the value of intellectual property across multiple media and product formats.
- IP Business
- A business unit focused on the management and licensing of Intellectual Property, such as anime and manga titles.
- IP Development
- The process of managing and expanding intellectual property across different media or sequels.
- IP Expansion
- The strategic process of leveraging existing game titles into broader entertainment formats to increase market reach.
- IP Extension
- The expansion of an intellectual property into new games, genres, or media formats.
- IP Franchise
- A series of related media or products based on a specific Intellectual Property.
- IP Growth Initiative
- A corporate strategy focused on expanding the reach and revenue of existing intellectual property portfolios.
- IP Holder
- A company or entity that owns the intellectual property rights for a specific brand, character, or media franchise.
- IP Licensing
- The business practice of leasing the rights to a specific intellectual property to a third party.
- IP Licensing-out
- The business practice of granting a third party the rights to develop and publish games using an owned intellectual property.
- IP Operator
- The specific entity or subsidiary responsible for managing and running an intellectual property.
- IP Ownership
- The legal right to the intellectual property of a game, determining who controls sequels, ports, and licensing rights.
- IP Portfolio Management
- The strategic development, maintenance, and exploitation of various intellectual property assets.
- IP Production
- Business unit focused on the creation and management of intellectual property across visual software and music.
- IP Solutions
- A business segment focused on the secondary monetization and management of intellectual property.
- IP-Based Fashion
- Clothing and accessories derived from intellectual properties like video games or digital characters.
- IPO Roadshow
- A series of presentations to potential investors held by a company's management prior to an initial public offering.
- IR
- Investor Relations — a department managing communication between a company's corporate management and its investors.
- IR Channel
- A dedicated platform or portal for Investor Relations to communicate financial performance to stakeholders.
- IR Communications
- Investor Relations communications used to share financial performance and strategy with shareholders.
- IR Library
- A digital repository of a company's investor relations documents including financial statements and securities reports.
- IR/SR
- Investor Relations and Shareholder Relations functions managing communication between a corporation and its investors.
- IRNR
- Non-Resident Income Tax — tax levied on income earned in Spain by companies or individuals not resident in the country.
- IRO
- Investor Relations Officer; a person responsible for managing communication between a company and its investors.
- IRPF
- Personal Income Tax — tax applied to the salaries of developers and income of self-employed professionals in Spain.
- Irregular Distribution of Hours
- A flexible work arrangement allowing studios to adjust working hours based on project cycle demands.
- ISIN
- International Securities Identification Number — a code that uniquely identifies a specific securities issue.
- ISIN Code
- International Securities Identification Number, a unique code used to identify a specific securities issue.
- ISIN Code
- International Securities Identification Number uniquely identifying a specific securities issue.
- Issue Price
- The price at which new shares are offered to investors during a capital increase.
- Issuer
- A legal entity that develops, registers and sells securities to finance its operations.
- Issuer
- A legal entity that develops, registers and sells securities to finance its operations.
- Item Authorization
- The legal right to publish or operate specific digital content or games within a regulated territory.
- IVA
- Impuesto sobre el Valor Añadido — value-added tax applied to the sale of video games and digital gaming services.
- Japan GAAP
- Generally Accepted Accounting Principles in Japan, a set of accounting standards used by Japanese companies.
- Japanese GAAP
- The set of accounting standards generally accepted in Japan for financial reporting.
- Japanese GAAP
- The Generally Accepted Accounting Principles used by companies in Japan.
- Japanese GAAP
- The generally accepted accounting principles used by companies in Japan for financial reporting.
- Jednostkowe dane finansowe
- Financial data relating to a single legal entity rather than an entire corporate group.
- Jednostkowe sprawozdanie finansowe
- The standalone financial statement of an individual legal entity, excluding subsidiaries.
- Jednostkowe sprawozdanie finansowe
- A financial report presenting the economic performance of a single company without consolidating its subsidiaries.
- JGAAP
- Japanese Generally Accepted Accounting Principles used for financial reporting by companies in Japan.
- Joint Bookrunner
- The primary underwriter or lead manager in the issuance of new equity or debt.
- Joint Development
- A collaborative production model where two or more companies share the costs and tasks of creating a game.
- Joint Global Coordinator
- A lead financial institution that manages and coordinates a large-scale securities offering.
- Joint-stock Company
- A type of business entity (S.A.) where shares can be traded publicly, common for larger game developers.
- Judicial Reorganisation
- A legal process (redressement judiciaire) aimed at allowing a company to continue its activity, maintain employment, and clear its debts.
- K-IFRS
- Korea International Financial Reporting Standards, the mandated accounting standard for publicly traded companies in South Korea.
- Kancelaria Notarialna
- A notary office responsible for the authentication and formalization of legal documents.
- KDPW
- The National Depository for Securities — the central institution responsible for the management of the depository of securities.
- KDR
- Korea Depositary Receipts — certificates issued in Korea representing ownership of foreign shares.
- Kessan Tanshin
- A summary of financial results required by Japanese stock exchanges.
- Kessan Tanshin
- A standard summary report of financial results required by the Tokyo Stock Exchange for listed companies.
- Key Hijacking
- The act of fraudulent parties posing as content creators to solicit free Steam game keys for unauthorized resale or distribution.
- Kickstarter
- A crowdfunding platform used by game developers to raise capital directly from players before a game's release.
- Kill Decision
- A formal managerial choice to cease the development of a game project before it reaches market.
- KMU
- Kleine bis mittlere Unternehmen; small and medium-sized enterprises eligible for specific funding.
- Know-how
- Practical knowledge, experience, and expertise used to execute production or business tasks.
- Knowledge Worker
- A professional whose main capital is knowledge, such as an analyst, academic, or industry essayist.
- Komitet Audytu
- A sub-committee of the supervisory board focused on financial oversight and internal controls.
- Kooptacja
- The process of appointing a new member to a board by the existing members.
- KOSDAQ
- A trading board of the Korea Exchange in South Korea established as a Korean counterpart to NASDAQ.
- KPI
- Key Performance Indicator — measurable value demonstrating how effectively objectives are being achieved.
- KPO
- Knowledge Process Outsourcing — the outsourcing of information-intensive business tasks that require specialized technical or analytical expertise.
- KRS
- The National Court Register in Poland where corporate entities and legal changes must be officially recorded.
- KSD
- Korea Securities Depository — the central securities depository for the South Korean financial market.
- KSH
- The Commercial Companies Code (Kodeks spółek handlowych), the legal framework governing Polish companies.
- Land Grab
- A competitive strategy aimed at rapidly acquiring market share in a new or emerging sector.
- Large Shareholding Report
- A mandatory regulatory filing submitted when a party's shareholding in a public company exceeds a specific threshold.
- Last Moat
- A sustainable competitive advantage that remains defensible as traditional barriers like technology or distribution become commoditized.
- Late-stage
- Financing rounds for established companies with proven revenue, often used for scaling before an exit.
- Late-stage Activity
- Investment rounds for established startups that have demonstrated significant growth and are nearing an exit or IPO.
- Late-stage Round
- Investment rounds for mature companies looking to scale significantly or prepare for an exit.
- Late-stage VC
- Financing rounds (Series B, C, or later) for established companies with proven growth and revenue.
- Late-Stage VC
- Investments made in companies that have moved beyond early funding rounds, often with established revenue streams.
- Later Stage
- Mature phases of venture funding, generally consisting of Series C rounds and beyond.
- Launch Window
- The specific timeframe surrounding a game's release used to evaluate initial commercial performance.
- LBO
- Leveraged Buyout — an acquisition of another company using a significant amount of borrowed money to meet the acquisition cost.
- Lead Deal
- An investment where a specific fund takes the primary role in negotiating terms and providing the largest portion of capital.
- Leadership Alpha
- A competitive advantage or superior outcome derived from specific organizational leadership strategies and team culture.
- Legacy Platform Makers
- Established hardware manufacturers such as Sony, Microsoft, and Nintendo with long-standing histories in the console market.
- Legacy Publishers
- Established game publishing companies transitioned from traditional retail models to modern digital ecosystems.
- LEI
- Legal Entity Identifier - a unique 20-character code used to identify legally distinct entities that engage in financial transactions.
- LEI Code
- Legal Entity Identifier — a unique 20-character code used to identify legal entities in financial transactions.
- Letter of Intent
- A document outlining the preliminary agreement between two parties intending to enter into a formal merger or acquisition.
- Letter of Intent
- A document outlining the preliminary commitment of one party to do business with another.
- Letter of Intent
- A preliminary agreement outlining the terms and scope of a proposed business transaction or investment.
- Leveraged Buyout
- The acquisition of another company using a significant amount of borrowed money to meet the cost of acquisition.
- License Agreement
- A legal contract where a property owner allows another party to use their intellectual property under specific conditions.
- Licensed IP
- Third-party intellectual property used in a game under a legal agreement between the IP owner and the developer or publisher.
- Licensee
- The party that receives a license to use another party's intellectual property.
- Licensing
- The legal process of granting permission to use a game's intellectual property in other media, merchandise, or services.
- Licensing Agreement
- A legal contract where a specialized rights holder grants permission to another entity to use their intellectual property.
- Licensing Fee
- A payment made by a developer or publisher to use intellectual property, such as a sports league brand, in a game.
- Licensing Fees
- Payments made to content owners for the right to use intellectual property like trademarks and copyrights in game development.
- Licensing Framework
- The legal and operational structure governing the use, review, and merchandising rights of character intellectual property.
- Licensing Powerhouse
- A well-known intellectual property or brand that strongly drives consumer interest and sales volume upon release.
- Licensing-out
- The business practice of granting another company the right to use intellectual property (IP) in exchange for royalties.
- Licensor
- The party that grants a license to another party to use their intellectual property.
- Lien
- A legal right or claim against an asset to secure payment of a debt or performance of an obligation.
- Lifecycle Speedrun
- A slang term for a game that reaches its end-of-service or closure very quickly after its initial launch.
- Lifecycle Support
- The practice of providing ongoing updates, patches, and content expansions to maintain a game's player base after its initial release.
- Lifetime Guarantee
- A quality assurance promise indicating that a product will be replaced or repaired for the duration of its usable life.
- Limited Review
- An audit procedure performed by independent auditors that provides less assurance than a full audit regarding financial statements.
- Line of Credit
- A flexible loan from a bank or financial institution that a business can draw upon as needed.
- Line-up
- The schedule or collection of game titles slated for release by a publisher or for a specific platform over a given period.
- Liquidity Crunch
- A period of restricted capital availability making it difficult for studios to secure new funding or exit.
- Liquidity Position
- The amount of cash and other liquid assets available to a company to meet its short-term obligations.
- Liquidity Pressures
- Financial conditions where a company faces difficulty meeting short-term obligations due to insufficient cash flow or assets.
- Listed Company
- A company whose shares are traded on a stock exchange.
- Listed Issuer
- A company that has issued securities that are listed and traded on a stock exchange.
- Listing
- The process of admitting a company's shares for trading on a stock exchange.
- Listing Regulations
- SEBI (Listing Obligations and Disclosure Requirements) Regulations, 2015 for publicly traded companies in India.
- Listing Rules
- Regulations governing the behavior and disclosure requirements of companies listed on a stock exchange.
- Live Entertainment
- A business segment typically focused on VTubers, live streaming platforms, and virtual events.
- Live Experiences
- Games or platforms designed for continuous operation with recurring updates and long-term player engagement.
- Live Ops
- Updates and events within a game to keep the experience fresh and improve retention.
- Live Service Game
- A game designed to provide ongoing content updates and long-term player engagement over several years.
- Live Service Games
- Games designed to be supported and montezied over a long period through regular content updates and in-game purchases.
- Live titles
- Games currently in operation that are actively supported with updates and maintenance.
- LIVE-MIXED ENTERTAINMENT
- A corporate vision focused on integrating live performance and diverse entertainment media to create unique audience experiences.
- Lock-in
- A strategy that makes a customer dependent on a vendor's products or services to avoid high switching costs.
- Lock-up Agreement
- A legally binding contract between the underwriters and insiders of a company that prohibits them from selling any shares for a specified period.
- Long-term Liabilities
- Financial obligations of a company that are due to be paid after one year or longer.
- Loss of Principal
- The risk that an investment will decrease in value below its original purchase price.
- Low Barriers to Entry
- Minimal financial, technical, and logistical requirements needed to develop a game.
- LP
- Limited Partners; investors who provide capital to gaming-focused venture funds but have limited liability and no management role.
- LSE
- London Stock Exchange, a stock exchange in London, United Kingdom, where company securities are listed.
- LTIP
- Long Term Incentive Plan; a compensation structure designed to reward employees for achieving long-term company performance targets.
- Luxury Gaming
- A market segment focused on high-net-worth players and premium digital asset ownership.
- M&A
- Mergers and Acquisitions — the process of combining or purchasing companies.
- M&A
- Mergers and Acquisitions: The consolidation of companies or assets through various types of financial transactions.
- M&A
- Mergers and acquisitions, involving the consolidation of companies or assets.
- M&A Activity
- The volume and value of mergers and acquisitions occurring within a specific market sector.
- M&A Broker
- An intermediary that identifies acquisition targets or buyers and facilitates the sale of gaming studios or tech companies.
- M&A Capacity
- The financial ability of a firm to execute mergers and acquisitions based on its balance sheet and liquidity.
- M&A Capacity
- The financial capability of a firm to execute mergers and acquisitions based on cash reserves and leverage levels.
- M&A Pipeline
- A staged list of potential target companies currently being evaluated for acquisition or merger.
- Macroeconomic Headwinds
- External economic factors like inflation or high interest rates that slow growth and investment within the games industry.
- Magnificent Companies
- A reference to high-performing, large-cap technology companies often used as a benchmark for valuation and growth.
- Main Board
- The primary listing segment of the Stock Exchange for larger, established companies.
- Mainstay Titles
- Core, high-performing games that provide a stable and significant portion of a company's revenue.
- Major Holding Notification
- A regulatory requirement for shareholders to disclose when their ownership exceeds or falls below specific thresholds.
- Major Shareholder
- A shareholder owning a significant percentage of a company's outstanding shares, typically requiring regulatory disclosure.
- Management Board
- The executive body responsible for managing the day-to-day operations of a joint-stock company.
- Management Board Report
- An official report detailing the operational and financial activities of a company during a specific period.
- Management Buyout
- A transaction where a company's management team purchases the assets and operations of the business they manage.
- Management Guidelines
- The foundation of principles that support a company's corporate philosophy and operational decision-making.
- Management Integration
- The structural combination of two or more corporate entities into a single unified business group.
- Management Report
- A formal document prepared by a company's board describing its operations and financial standing.
- MAR
- Market Abuse Regulation - a European Union regulation establishing a common regulatory framework on insider dealing and market manipulation.
- MAR Regulation
- Market Abuse Regulation (EU) No 596/2014, governing the disclosure of inside information by public companies.
- Margin Exploitation
- A business strategy focused on capturing additional profit margins within a value chain.
- Market Cap
- The total value of a company's shares of stock, often used as a metric for company size and stability.
- Market Entry
- The strategy and operations involved in introducing a company or product into a new geographic territory.
- Market Share
- The portion of a market controlled by a particular company or product.
- Market-Tested Game
- A title with a proven track record of commercial success and fan engagement used to minimize financial risk for future projects.
- Marketable Securities
- Liquid financial instruments that can be quickly converted into cash at a reasonable price.
- Master Services Agreement (MSA)
- A contract reaching an agreement on terms that will govern future transactions or agreements between parties.
- Material Accounting Policy
- Specific principles and methods applied by an entity in preparing and presenting financial statements.
- Mature Market
- A stage of industry evolution where growth slows as maximum penetration is reached.
- MBA
- Master of Business Administration - a postgraduate degree focused on business leadership and management.
- MDM Pro
- A premium subscription service for Mobile Dev Memo that provides access to paid content and the QuantMar community.
- Mea Culpa Campaign
- A public relations strategy focused on admitting mistakes and attempting to repair brand reputation.
- Media & IP Business
- A business segment focused on media platforms and intellectual property monetization.
- Media Business
- Business segment focusing on linear and streaming media platforms and content distribution.
- Media Value Chain
- The progression of content from creation and production to distribution and consumer engagement.
- Medium-Term Business Plan
- A strategic roadmap outlining a company's financial and operational goals over a multi-year period.
- Medium-term Management Plan
- A strategic business roadmap outlining a company's objectives and operational goals over a multi-year period.
- Medium-Term Plan
- A corporate strategic roadmap outlining multi-year business goals and investment strategies.
- Meet to Match
- A standardized specialized networking and matchmaking platform used for B2B meetings at game industry events.
- Mega Acquisition
- A large-scale corporate takeover typically valued in the billions of dollars.
- Mega-cap
- Refers to companies with an extremely large market capitalization, typically $200 billion or more.
- Megawin
- A colloquial industry term for an exceptionally high-performing commercial launch or sales result.
- Member of the Board
- An individual serving on a company's board of directors, responsible for governance and strategic oversight.
- Meme Stock
- A stock that gains popularity among retail investors through social media, often leading to high volatility.
- Mental Model
- The cognitive framework through which users interact with and perceive a specific interface or technology.
- Mercenaries
- Founders or employees focused primarily on short-term financial incentives and external market metrics.
- Merger Offer
- A proposal by one company to combine its assets and operations with another company.
- MergerCo
- A temporary corporate entity created specifically to facilitate the acquisition and merger of one company into another.
- Metaverse Business
- Corporate segment focusing on virtual spaces, social interaction, and digital avatars.
- Micro Studio
- A video game company classification typically used for entities with very small staff counts, often fewer than five employees.
- Micro-enterprise
- A studio typically employing a very small number of people, common in emerging game ecosystems.
- Micro-indie
- A very small independent game development team, often consisting of only a handful of individuals.
- Microfund
- A pool of capital specifically allocated to provide small-scale, early-stage financial support to startups or developers.
- Mid-market
- Companies with an annual revenue typically between $10 million and $1 billion, often the focus of boutique investment banks.
- Mid-stage Round
- Venture capital funding typically associated with Series B or C levels of company growth.
- Mid-term Management Plan
- A multi-year strategic roadmap outlining a company's business goals and resource allocation.
- Mid-term Management Plan
- A corporate strategy document outlining targets and financial goals over a multi-year period.
- Mid-term Plan
- A multi-year strategic business roadmap detailing corporate goals and operational evolution.
- Milestone Payment
- Funds paid by a publisher to a developer upon the successful completion of specific development phases.
- Milestone Payments
- Partial disbursements of total project funding triggered by the successful completion of specific development stages.
- Milestone Pitch
- A formal presentation event where developers demonstrate significant progress on their game project to mentors or investors.
- Milestones
- Specific project achievements used to trigger partial investment payments during the development cycle.
- Minimum Guarantee
- An upfront advance payment paid by a distributor to a developer to secure rights, often recoupable against future sales.
- Minimum Guarantee
- A non-recoupable or recoupable advance payment paid to a developer in exchange for platform exclusivity.
- Minority Interests
- The portion of a subsidiary corporation's stock that is not owned by the parent company.
- Minority Investment
- An investment where the purchaser acquires less than 50% of a company, lacking full voting control.
- Missionaries
- Founders or employees driven by a core vision and belief in their product rather than purely financial gain.
- Mixer
- An organized networking event for game industry professionals to connect and share ideas.
- Moat
- A sustainable competitive advantage that protects a company's market share from competitors.
- Mobile App Value Chain
- The end-to-end process of developing, marketing, distributing, and monetizing mobile applications.
- Mobile Industrial Complex
- The ecosystem of platform holders and intermediaries that control distribution and monetization in the mobile market.
- Mobile Transformation
- The process of industries shifting their primary business operations and consumer interactions to mobile platforms.
- Modern Slavery
- The exploitation of people through forced labor, debt bondage, or human trafficking within the supply chain.
- Modern Slavery Act
- UK legislation requiring businesses to disclose efforts to eliminate human trafficking and slavery from supply chains.
- Monetary Policy
- Actions taken by a central bank to manage money supply and interest rates to influence the economy.
- Moonshot
- An ambitious, exploratory, and ground-breaking project undertaken without any expectation of near-term profitability.
- MoR
- Merchant of Record — a legal entity held responsible for processing payments and managing tax compliance for game studios.
- More Personal Computing
- A Microsoft business segment covering devices, gaming, search, and Windows operating systems.
- Motion to Dismiss
- A formal request for a court to throw out a case before it proceeds to trial.
- MRP
- Mid-Range Plan — a strategic business framework outlining objectives and financial targets for a specific multi-year period.
- MSEK
- Million Swedish Krona, a common currency unit used in Swedish financial reporting.
- MSME
- Micro, Small, and Medium Enterprises, often referring to smaller-scale businesses in emerging markets.
- MSP
- Managed Service Provider — a company that remotely manages a customer's IT infrastructure and end-user systems.
- MSSF
- International Financial Reporting Standards (IFRS) - international accounting standards for financial statements.
- MTG
- Modern Times Group — an international entertainment group with operations in gaming and esports.
- MTGx
- The digital accelerator arm of a media group focusing on esports, social gaming, and video networks.
- MTMP
- Medium-Term Management Plan; a strategic document outlining a company's financial goals and business initiatives over a multi-year period.
- Multi-platform Strategy
- Expanding mobile-first applications to operate across multiple devices or platforms.
- Nasdaq First North
- A division of Nasdaq Nordic representing an alternative stock exchange for smaller companies in Europe.
- Nasdaq Stockholm
- The primary stock exchange for companies based in Sweden and Northern Europe.
- Native Shift
- The strategic transition of game development from mobile web-based platforms to native applications.
- NDA
- Non-Disclosure Agreement — a legal contract between parties to maintain confidentiality of shared information.
- Net Cash Position
- The difference between a company's total cash and cash equivalents versus its interest-bearing debt.
- Net Churn
- Revenue lost from churned customers minus revenue gained from upsells.
- Net Income
- A company's total earnings or profit after all expenses, including taxes, have been deducted.
- Net Profit Distribution
- The allocation of a company's after-tax earnings between dividends and retained earnings.
- Network Effect
- A phenomenon where a product or service gains additional value as more people use it.
- Network Entertainment
- Business unit focusing on digital content, including mobile game apps and console software.
- New Title Release
- The official launch and commercial availability of a newly developed game on the market.
- NewConnect
- A financing and trading platform organized by the Warsaw Stock Exchange for smaller companies.
- NIP
- Numer Identyfikacji Podatkowej — the tax identification number used for corporate entities.
- NLRB
- National Labor Relations Board — a US government agency that protects the rights of employees to bargain collectively.
- No-turning-back
- A decision-making approach where exit strategies are eliminated to maximize operational focus.
- Nominal Value
- The face value of a share as established by the company's charter.
- Nominal Value
- The face value of a share as specified in the company’s articles of association.
- Nominee-Registered
- A holding where shares are registered in the name of a bank or nominee rather than the beneficial owner.
- Non-cash provision
- An accounting expense that reduces reported earnings but does not involve an actual cash outflow.
- Non-cash Provisions
- Expenses recognized in the financial statements that do not involve an immediate cash outflow.
- Non-consolidated Financial Statements
- Financial reports that represent only the parent company's individual financial performance.
- Non-core Assets
- Resources or business units that are not essential to the primary operations of a company.
- Non-current assets
- Long-term investments for which the full value will not be realized within the accounting year.
- Non-current Assets
- Long-term investments or assets that a company expects to hold for more than one fiscal year.
- Non-dilutive capital
- Funding that allows companies to raise capital without sacrificing ownership or equity stakes.
- Non-endemic
- Companies or brands that do not originally belong to the gaming industry but are entering the space.
- Non-endemic Categories
- Advertising segments that are outside of a platform's core product offerings, such as automotive or pharma on an e-commerce site.
- Non-endemic Investor
- An investor or firm whose primary focus and expertise lie outside of the gaming and interactive media ecosystem.
- Non-endemic Investor
- An investor whose primary expertise or portfolio lies outside the core gaming or interactive media sector.
- Non-executive Director
- A member of a company's board of directors who is not part of the executive management team.
- Non-Financial Capital
- Assets such as human resources, intellectual property, and brand value not reflected on a balance sheet.
- Non-Financial Performance Statement
- A report detailing a company's social, environmental, and societal information and its corporate social responsibility (CSR) strategy.
- Non-GAAP
- Financial measures that do not follow Generally Accepted Accounting Principles used to provide supplemental analysis.
- Non-gaming tech
- Technology companies whose primary business is outside of the games industry, such as Netflix or Apple.
- Non-operating Expense
- An expense incurred by activities outside of the daily core operations of a business.
- Non-Operating Income
- Portion of a corporation's income which is derived from activities not related to its core business operations.
- Non-Plus Subscribers
- Users of a tiered newsletter service who access the free version rather than the paid 'Plus' tier.
- Non-recoupable
- Funds provided to a developer that do not need to be paid back from future game earnings.
- Non-repayable Grant
- Financial assistance provided by an organization that does not require repayment by the recipient.
- Noncontrolling Interest Member
- The portion of equity in a subsidiary not attributable, directly or indirectly, to the parent company.
- Noncurrent Assets
- Long-term investments or assets that a company expects to hold for more than one fiscal year.
- Nonprofit Corporation
- An organization formed for purposes other than generating profit for owners, typically operating for public or social benefit.
- Notification of Shareholding
- A formal legal declaration required when an investor's ownership stake in a public company crosses a specific percentage threshold.
- Notifying Party
- An entity required by law to disclose changes in their ownership or voting rights in a public company.
- NWZ
- Nadzwyczajne Walne Zgromadzenie — an Extraordinary General Meeting of shareholders in Polish corporate law.
- OBBBA
- Organization Beneficiary and Business Benefits Act, a legislative framework providing corporate incentives.
- Observation period
- A phase in judicial reorganization where courts monitor a company's financial health to assess recovery potential.
- OCEANE
- Obligations convertibles en actions nouvelles ou existantes; a French acronym for convertible bonds.
- OFE
- Otwarty Fundusz Emerytalny — an open pension fund, a type of institutional investor in the Polish capital market.
- Oferta publiczna
- Proces udostępnienia papierów wartościowych spółki szerszemu gronu inwestorów w celu pozyskania kapitału.
- Offer of Financing
- A formal loan agreement or credit facility document provided by a financial institution.
- Office Hour
- A dedicated window of time where industry experts or investors provide mentorship and advice to startups.
- Officially Licensed
- Products that have been formally authorized by a rights holder, such as a platform manufacturer or game developer.
- OKR
- Objectives and Key Results — goal-setting framework used to define and track measurable outcomes.
- Omnichannel Model
- A retail or distribution strategy providing a seamless user experience across digital and physical sales channels.
- On-demand Production
- A manufacturing model where products are made only after an order is received to reduce waste and inventory.
- One Hit Wonder
- A game developer that achieves massive success with a single title but fails to replicate it with subsequent releases.
- One-time Write-off
- A singular accounting action where the value of an asset is removed or reduced from the balance sheet due to loss of future value.
- Online Sector
- The segment of a gaming company focused on internet-connected games and services.
- Online Store Shutdown
- The official termination of digital storefront services, rendering digital purchases or online features inaccessible.
- Online/Mobile Games
- Digital games operated via the internet or mobile devices, often involving live services.
- Opcje strategiczne
- A formal business review process to evaluate potential paths for company growth, restructuring, or divestment.
- OPEC
- Organization of the Petroleum Exporting Countries — used here metaphorically regarding market supply control.
- Operate Solutions
- Unity's set of services designed to help customers run and monetize their content, including data analytics and server hosting.
- Operating Activities
- The principal revenue-producing activities of an entity and other activities that are not investing or financing.
- Operating Costs
- Expenses associated with the maintenance and administration of a business on a day-to-day basis.
- Operating Expenses
- The costs incurred by a business during its normal day-to-day operations.
- Operating Leverage
- A company's ability to increase operating income by growing revenue while keeping costs low.
- Operating Leverage
- A measure of how revenue growth translates into operating income growth based on the proportion of fixed costs.
- Operating Model
- The organizational structure and internal processes a game company uses to deliver value and manage growth.
- Operating Model
- The functional framework of an organization that defines how it delivers value and executes strategy.
- Operating Profit
- A measure of profit that accounts for operating expenses but excludes interest and taxes.
- Operating Results
- A summary of a company's financial performance, including revenue and expenses, over a specific fiscal period.
- Operating Results Briefing
- A meeting held by a public company to discuss financial performance and strategy with investors and analysts.
- Operating Results Forecast
- An estimate of a company's future financial performance and profitability provided to investors.
- Operational capabilities
- The internal systems and processes used to manage, update, and maintain live games.
- Operational discipline
- The focused management of resources and processes to maintain efficiency and cost-effectiveness within an organization.
- Operational Expenditure
- The ongoing costs for running a product, business, or system.
- Operational transformation
- A strategic shift in a company's internal processes to improve efficiency, performance, and long-term sustainability.
- Opportunity Zones
- Economically distressed communities where new investments, under certain conditions, may be eligible for preferential tax treatment.
- Orders
- The total value of new contracts or customer requests received by a business during a specific period.
- Ordinary General Meeting
- An annual mandatory meeting of shareholders to approve financial statements and elect board members.
- Ordinary General Meeting
- An annual mandatory gathering of a company's shareholders to vote on corporate matters.
- Ordinary Profit
- A Japanese accounting term representing recurring profit, calculated by adding non-operating income to operating profit minus non-operating expenses.
- Ordinary Share
- An equity component that represents ownership in a company and entitles the holder to a share of profits.
- Ordinary Shares
- Equity shares that represent ownership in a corporation and carry voting rights.
- Ordinary Shares
- Equity securities that represent ownership in a corporation and a claim on part of the corporation's assets and earnings.
- Organizational Governance
- The system of rules, practices, and processes by which a company is directed and controlled.
- Original IP
- Intellectual property created and owned by a studio as a unique franchise, rather than working on licensed properties.
- Original Music
- Bespoke audio compositions created specifically for a project to ensure unique intellectual property rights.
- Outbound Export
- Proactive selling of domestic intellectual property to international markets rather than waiting for inbound interest.
- Outcome-based structure
- An organizational team design where units are aligned by specific results or objectives rather than traditional functional hierarchies.
- Outside Officer
- A board member or auditor who is not an employee or executive of the company, providing independent oversight.
- Outsourced Production
- The practice of hiring external companies to handle specific game development tasks or assets.
- Outsourcing Business
- A model where a company contracts third-party services to manage specific operational tasks.
- Over-allotment Option
- A clause in an underwriting agreement that allows the underwriter to sell more shares than originally planned.
- Overseas Distribution
- The process of publishing and managing game content in markets outside of the company's home country.
- Oversubscribed
- An investment round that receives more demand than available equity.
- Own Game Development
- A business model focused on creating and owning original intellectual property rather than work-for-hire.
- Own Shares
- Shares of a company's stock repurchased by the company itself, often held in treasury.
- P&L
- Profit and Loss statement, a financial report summarizing revenues, costs, and expenses incurred during a specific period.
- P&L
- Profit and Loss statement, a financial record summarizing revenues, costs, and expenses incurred during a specific period.
- Packaged
- Physical copies of video games sold in retail stores.
- Packaged Game Sector
- The business division focused on physical software sales for consoles and PC.
- Packaged Games
- Physical retail software sales for consoles and other platforms.
- Paid Subs
- Short for paid subscribers, referring to users who pay a recurring fee for exclusive industry data and analysis.
- Pakiet akcji
- Znacząca liczba akcji spółki posiadana przez inwestora, której nabycie lub zbycie podlega obowiązkowi raportowania.
- Pan-entertainment
- A business strategy where intellectual property is adapted across multiple mediums like games, TV, and film.
- Parallel Market
- A regulated trading market for companies that do not meet the requirements for the main list.
- Parent Company
- The legal entity that owns a controlling interest in one or more subsidiary companies.
- Parent company financial statement
- Financial reports specifically detailing the individual performance of the legal parent company separate from its subsidiaries.
- Parent Company Financial Statements
- Financial reports focusing exclusively on the legal entity of the parent company separate from its subsidiaries.
- Parent entity
- An entity that controls one or more other entities in a group structure.
- Pari Passu
- A Latin term meaning 'equal footing', where multiple assets or obligations are treated with the same rank or priority.
- Parliamentary Day
- An advocacy event where industry representatives meet with government officials to discuss policy and regulation.
- Partner Apps
- Third-party applications developed by external companies to run on a specific platform.
- Partner-Led Investment Banking
- An investment banking model where partners have ownership stakes and drive strategic decisions.
- Patent Infringement
- The unauthorized use, sale, or manufacture of a patented invention.
- Pay As You Grow
- Pricing model where users start free and pay as usage increases.
- PAYE
- Pay As You Earn — a system for collecting UK income tax and national insurance from employees' salaries.
- Paying-user Lifetime
- The estimated period over which a user is expected to remain active and make purchases on the platform.
- Payout Ratio
- The proportion of earnings paid out as dividends to shareholders.
- Payroll
- The process of paying a company's employees, including salary distribution and tax withholdings.
- PCF Group S.A.
- The parent company and capital group governing the People Can Fly development studios.
- PCFG
- PCF Group S.A., the capital group representing the People Can Fly organization.
- PDMR
- Person Discharging Managerial Responsibilities - an individual within an issuer who has regular access to inside information.
- PDMR
- Persons Discharging Managerial Responsibilities; individuals in a firm with regular access to inside information.
- PE
- Private Equity — an alternative investment class consisting of capital that is not listed on a public exchange.
- PE Buyouts
- Private equity acquisitions where a firm purchases controlling stakes in companies.
- Pecuniary Damage
- Quantifiable financial loss resulting from delays, virus transmission, or data breaches.
- Performance Strategy
- A methodology focusing on measurable outcomes and ROI-driven marketing tactics for user acquisition.
- Performance-linked Stock Remuneration
- A compensation system where company shares are granted to executives based on the achievement of specific performance targets.
- Periodic Information
- Regularly scheduled financial or operational disclosures required by regulatory authorities.
- Periodic Report
- Financial disclosures required at set intervals such as quarterly, semi-annually, or annually.
- Periodic Reports
- Financial and operational documents (annual, semi-annual, or quarterly) required from publicly traded companies.
- Permanent Staff
- Full-time employees within a corporate structure, excluding contract or temporary workers.
- Physical Distribution
- The sale and logistics of video games in tangible formats, such as boxed discs or cartridges.
- Physical Split
- The proportion of total game sales attributed to physical disc media versus digital downloads.
- PIF
- Public Investment Fund — the sovereign wealth fund of Saudi Arabia used for strategic global investments.
- PIPE
- Private Investment in Public Equity, where institutional investors purchase shares in a public company at a discount.
- Pipeline
- The series of titles currently under development or scheduled for release.
- Pitch
- A presentation of a game concept or project to potential investors, publishers, or funding committees.
- Pitch Deck
- A presentation used to provide a brief overview of a game project to potential investors or publishers.
- Pitch Deck
- A presentation used by game developers to pitch their project to investors or publishers.
- Pitch Event
- A professional game industry gathering where developers present projects to potential investors, publishers, or mentors.
- Pivot
- A fundamental strategic shift in a company's business model or direction to adapt to market conditions and performance.
- Pivoting
- A fundamental change in a company's business strategy or product direction to reach a different market or improve performance.
- PKD
- Polish Classification of Activities, a standard used to classify economic activities in business registries.
- Placing
- The marketing of shares to selected investors, typically as part of an initial public offering process.
- Platform Business
- A business unit focused on providing the underlying infrastructure or app environment for users and creators.
- Platform Business Group
- The division within Sony Interactive Entertainment responsible for hardware, technology, and system engineering.
- Platform Economics
- The study of business models that create value by facilitating exchanges between two or more interdependent groups.
- Platform Exclusive
- A video game that is released on only one specific console or platform.
- Platform Holder
- Entity that owns or operates a digital distribution platform, such as Meta Quest for VR games.
- Platform Intermediation
- The role of a middleman digital storefront in facilitating and controlling transactions between developers and users.
- Platform Parity
- Policies requiring that a game's price or features remain consistent across multiple digital storefronts.
- Platform Power
- The dominant influence held by hardware or storefront owners over content distribution and revenue sharing.
- playAWARDS
- A loyalty platform architecture that bridges virtual game rewards with real-world experiences.
- Playbook
- A collection of proven strategies and tactical guidelines for executing specific business goals.
- Player-to-player trading
- The exchange of in-game items or currency directly between users.
- Plus Deal
- A subscription or premium tier offering providing discounted access to industry data and insights.
- Plus Paid Sub
- A premium subscription tier offering exclusive data and insights to members.
- Plus Subs
- Paid subscribers to a premium tier of a research or analysis service provider.
- Plus Subscriber
- A person who pays for premium access to market analysis and exclusive data charts.
- Plus Subscribers
- Users who pay for a premium tier of a research or analysis service to access exclusive industry data.
- PMO
- Project Management Office — a group or department that defines and maintains standards for project management within an organization.
- POE
- Path of Exile — used in this context to refer to specific PC game title revenue performance.
- Poison Pill
- A shareholder rights plan designed to prevent a hostile takeover by allowing existing shareholders to buy additional stock at a discount.
- Political Rights
- Rights reserved by investors to participate in decision-making, such as voting at meetings or board representation.
- Poll
- A formal method of voting by shareholders on resolutions presented at a general meeting, often weighted by share ownership.
- Portfolio Companies
- Companies in which a venture capital fund has invested and holds an equity stake.
- Portfolio Company
- A company that has received investment from a venture capital firm or holding company.
- Portfolio Reset
- A strategic recalculation or cancellation of upcoming game projects to align with new business goals.
- Post-1.0
- The phase of a game's lifecycle occurring after its full official release version.
- Post-Balance Sheet Events
- Significant occurrences that happen after the reporting period ends but before financial statements are authorized.
- Post-IPO
- Equity financing or market activity occurring after a company has transitioned to public ownership.
- Post-launch
- The period following a video game's official release date during which support, updates, and marketing continue.
- Post-Money Valuation
- The estimated value of a company after outside financing and injections of capital are added to its balance sheet.
- Post-Transaction M&A Disputes
- Legal conflicts arising after the completion of a merger or acquisition, often regarding purchase price adjustments or indemnification.
- Power of Proxy
- A legal instrument that allows a shareholder to appoint another person to vote on their behalf at a meeting.
- Powers of Proxy
- A legal document allowing a shareholder to appoint another person to vote on their behalf at a meeting.
- PPA
- Purchase Price Allocation — an accounting method for assigning values to assets and liabilities from an acquisition.
- Pre-A Funding
- An early-stage investment round that occurs after seed funding but before a full-scale Series A round.
- Pre-emptive Right
- The right of existing shareholders to maintain their proportional ownership by purchasing new stock before the public.
- Pre-emptive Rights
- The right of existing shareholders to purchase new shares before they are offered to others to maintain their equity stake.
- Pre-IPO Share Option Scheme
- A program granting employees the right to purchase company shares at a set price before the initial public offering.
- Pre-kommersiell
- Entities or projects in the early development phase, typically before formal product launch or revenue generation.
- Pre-money Enterprise Value
- The total valuation of a company's operations and assets before a new investment or funding round is added.
- Pre-Money Valuation
- The valuation of a company prior to an investment or latest round of funding.
- Pre-revenue
- A stage of a company that has not yet started generating income from its products or services.
- Pre-Seed
- The earliest stage of funding for a startup, typically used to develop a product concept or prototype.
- Preferred Class A Member
- A specific class of preferred shares with defined rights and preferences.
- Preliminary Injunction
- A court order made early in a case which prohibits a party from doing a certain act while the case is pending.
- Preliminary Listing Review
- A formal vetting process conducted by an exchange to assess a company's eligibility for public trading.
- Premium Game Market
- The sector of the industry focused on games with an upfront purchase price rather than free-to-play models.
- Premium Positioning
- The strategic placement and visibility of paid games within Steam's store discovery algorithms and search results.
- Premium Subscriber
- A user who pays a recurring fee for exclusive access to advanced content or features.
- Prepared Remarks
- A formal, scripted statement delivered by company executives before the Q&A portion of an earnings call.
- Price Fixing
- An illegal anticompetitive agreement between industry competitors to maintain specific price levels for products or services.
- Price Floor
- The minimum price level an platform holder allows for a game to be sold on their store.
- Price Hike Backlash
- Negative consumer reaction to an announced increase in product or service pricing leading to a reversal of strategy.
- Price Plan
- The structural model and fee schedule used by engine providers to charge developers for software usage.
- Price Point
- The retail cost at which a game is sold to consumers.
- Price-fixing
- An anticompetitive agreement between participants on the same side in a market to buy or sell a product at a fixed price.
- Pricing Strategy
- The method used by businesses to set the price for their products or services based on market conditions.
- Prime Market
- A major stock market division for companies with high market capitalization and liquidity.
- Principal Office
- The primary location where a corporation's executive management and administrative operations are based.
- Principal Shareholder
- A person or entity that owns a substantial portion of a company's voting stock, typically 10% or more.
- Prior Art
- Evidence that an invention is already known, used to determine the novelty of a patent application.
- Private Equity
- Investment funds organized as limited partnerships that buy and restructure companies.
- Private Investment
- Capital provided to a company by private individuals or firms rather than through public markets.
- Private Investments
- Capital focused on venture capital, corporate, and other private financing rounds for game companies.
- Private Placement
- The sale of securities to a select group of investors rather than on the open market to the general public.
- Private Placement
- The sale of securities to a relatively small number of select investors as a way to raise capital.
- Private Subscription
- A method of issuing shares directed to a specific investor or a group of investors.
- Private Subscription
- A method of issuing shares by making an offer to a specific, named addressee rather than the general public.
- Private Subscription
- A method of issuing shares to selected investors rather than the public market.
- Privatization
- The process of a formerly public company being acquired and shifting to private ownership.
- Pro-competitive
- Actions or arguments that promote market competition and benefit consumers.
- Product Appendix
- An executive exhibit to a development agreement specifying the production schedule and technical requirements.
- Product Model
- A framework identifying a game's core business strategy regarding revenue generation and player retention costs.
- Product Pillars
- The core strategic foundations or categories upon which a company's game development portfolio is built.
- Product Portfolio
- The collection of all games and intellectual properties currently owned or managed by a developer or publisher.
- Product-Market Fit
- The degree to which a product satisfies a strong market demand in a specific category.
- Product-Market Fit
- The degree to which a product satisfies a strong market demand by providing a compelling solution.
- Production Business
- A business unit focused on the management and content creation of virtual talent or intellectual property.
- Production Capacity
- The maximum amount of game content or development work a studio can produce within a given timeframe.
- Production Line
- A dedicated organizational stream or team structure focused on the development of a specific game product.
- Production Pipeline
- The systematic workflow and series of processes used to move a game from concept to final release.
- Production Risk
- Variables or events during the development cycle that potentially endanger project timelines, budgets, or quality.
- Production Scale
- The ability to generate a high volume of game assets consistently while maintaining quality standards required for commercial release.
- Production-Publishing Agreement
- A formal contract between a developer and a publisher detailing the financing, creation, and distribution rights of a video game.
- Profit After Financial Items
- The profit remaining after all operating expenses and financial income/expenses have been accounted for.
- Profit Before Taxation
- A measure that looks at a company's profits before the company has to pay corporate income tax.
- Profit-sharing Bonus
- A compensation incentive where employees receive a portion of a company's profits, often based on annual performance.
- Programming Right
- The contractual entitlement to broadcast or distribute specific media content.
- Prokurent
- A commercial agent in Polish law authorized to act on behalf of a company, similar to a specially authorized commercial proxy.
- Property, Plant and Equipment
- Tangible fixed assets used in the production or supply of goods and services.
- Proprietary Games
- Games developed internally by a studio using their own intellectual property and resources.
- Proprietary Title
- A video game IP fully owned and developed internally by a company.
- Proprietary Titles
- Video game projects developed internally by a studio's own development teams.
- Prospectus
- A formal legal document providing details about an investment offering for sale to the public.
- Prototype Development Agreement
- A legal contract governing the initial creation and testing of a preliminary version of a video game.
- Prototype Fund
- A grant program specifically designed to support early-stage game development projects.
- Prototype Funding
- Financial grants provided to game studios to support the early-stage development and creation of playable game prototypes.
- Prototype Funding
- A grant program providing financial support for the initial development phase of digital games.
- Provisional Accounting
- The practice of preparing temporary financial statements to determine available funds for specific corporate actions.
- Proxy Advisory Firm
- An entity that provides research and voting recommendations to institutional shareholders on corporate governance matters.
- Proxy Statement
- A document provided to shareholders containing information required by the SEC to facilitate informed voting on corporate matters.
- PSU
- Performance Stock Unit; an equity-based award granted to employees that vests only upon the attainment of specific performance goals.
- PTO
- Paid Time Off — policy allowing employees to take time away from work while still receiving pay.
- Public Funding
- Financial support provided by state or government institutions to foster industry growth and local game development projects.
- Public Game Company
- A video game firm that is publicly traded on a stock exchange.
- Public Limited Liability Company
- A company that has offered shares to the general public and has limited liability for its shareholders.
- Public Listing
- The process of a company offering its shares for sale on a public stock exchange.
- Public Market Exit
- The process of a company transitioning from a publicly traded entity to a private one.
- Public Markets
- The sector of the financial market where shares of publicly traded companies are bought and sold on exchanges.
- Public Offering
- The act of offering stock to the public to raise capital, including IPOs and follow-on offerings for listed companies.
- Public Offering
- The sale of equity shares or other financial instruments to the public to raise capital.
- Public Offering Act
- The legal framework governing the public offering of securities and market conduct.
- Public Offerings
- The act of offering shares of a gaming company to the public to raise capital for expansion or liquidity.
- Public Offerings
- The offering of shares of a company to the public, typically through an IPO or direct listing.
- Public Stock Offering
- The sale of equity shares to the public to raise capital for the organization.
- Publication Barriers
- Financial, technical, or regulatory obstacles that prevent independent developers from releasing games on platforms.
- Publisher as a Service
- A model where publishing services are provide on a modular or service basis rather than traditional full-service partnerships.
- Publisher as a Service
- A model where publishing tasks are offered as modular services rather than for a full revenue share.
- Publisher as a Service
- A model where game publishers provide services like marketing, distribution, and support to developers on a subscription basis.
- Publisher Distribution
- An analysis of market share and presence across various companies within a specific game category.
- Publisher IP
- Intellectual property consisting of video game titles and franchises owned by a specific game publisher.
- Publishing
- The business of financing, marketing, and distributing video games to various platforms and markets.
- Publishing Agreement
- A contractual arrangement between a game developer and a publisher regarding the development, distribution, and marketing of a game.
- Publishing Business
- A segment of operations focused on releasing and marketing games developed by external third-party studios.
- Publishing Contract
- A legal agreement between a developer and a publisher covering funding, distribution, and marketing rights.
- Publishing Deal
- A contract between a developer and a publisher for the funding, distribution, and marketing of a video game.
- Publishing Division
- A business unit within a game company responsible for marketing and distributing titles developed by third-party studios.
- Publishing Label
- A specific brand or subsidiary under which a parent company releases and markets video games.
- Publishing Pipeline
- A scheduled lineup of upcoming games slated for release by a publisher.
- Publishing Segment
- A business division focused on the marketing, distribution, and commercialization of games developed by external studios.
- Publishing service
- Professional assistance provided by a company to manage the distribution, marketing, and operational support of a video game.
- Purchasing Power Parity
- An economic theory used to compare the relative value of currencies and living standards across nations.
- Pure Player
- A company that focuses exclusively on a particular product, service, or business model.
- Purpose
- A corporate statement defining the company's reason for being and its intended impact on society.
- Purpose-Built Office
- Commercial real estate specifically designed to meet the high technical and power requirements of digital and tech industries.
- Q1
- First Quarter — the first three-month period of a financial year.
- Qualified Research Expenses
- Costs incurred during R&D activities that are eligible for tax credit claims.
- Quality Development
- A strategy focusing on high-production value games to drive organic growth and bypass traditional distribution gatekeepers.
- QuantMar
- A knowledge-sharing community platform accessible to MDM Pro subscribers.
- Quarterly
- Performance metrics or reporting covering a three-month period of the fiscal year.
- Quarterly Earnings
- A company's quarterly filing of its financial performance, including revenue and net income.
- Quarterly Report
- A formal financial document issued by a public company every three months to disclose its financial performance.
- Quarterly Results
- A report detailing a company's financial performance over a three-month period.
- Quarterly Securities Report
- A mandatory financial filing for publicly traded companies in Japan detailing quarterly performance.
- Quintuple-A
- A humorous or hyperbolic term for high-budget games exceeding the scale and cost of traditional AAA titles.
- Quorum
- The minimum number of members or shares that must be present at a meeting to make the proceedings valid.
- R&D
- Research and Development — activities dedicated to innovation and improving products or processes.
- R&D Tax Credit
- A government incentive that provides tax offsets for companies conducting research and development.
- R&D Tax Credits
- Government incentives providing tax relief for companies investing in research and development activities.
- Rada Nadzorcza
- The Supervisory Board responsible for overseeing the activities of a joint-stock company.
- Radical Pragmatism
- A business philosophy prioritizing practical, results-oriented decision-making to solve complex problems effectively.
- Rapport de Gestion
- A management report detailing the company's business activities, financial situation, and key highlights during the reporting period.
- Rapport Financier Semestriel
- A formal financial document reporting a company's performance, balance sheet, and management analysis for a six-month fiscal period.
- Rationalisation
- The reorganization of a company to increase efficiency, often involving cost reduction and investment prioritization.
- RB
- Raport Bieżący (Current Report) - a mandatory regulatory filing for companies listed on the stock exchange.
- Reader-Supported Publication
- A content model where creators are funded directly by audience subscriptions rather than traditional advertising.
- Real Entertainment
- Division covering physical amusement facilities and arcade game machines.
- Recessionary Headwinds
- Economic factors like inflation or reduced spending that slow growth within the mobile industry.
- Record Date
- The date set by a company to determine which shareholders are eligible to receive a dividend or notice of a corporate action.
- Recoup
- The process by which a publisher recovers their initial investment from game sales before sharing profits with the developer.
- Recruiting Framework
- A structured organizational model designed to standardize and optimize the hiring process for gaming talent.
- Recurring Operating Income
- A measure of profit that excludes non-recurring items and expenses related to share-based payments.
- Redeemable Non-Controlling Equity
- Equity interests in a subsidiary held by third parties that can be redeemed for cash or other assets under specific conditions.
- Redeemable Non-Controlling Equity
- Equity interest in a subsidiary held by a third party that the company may be required to repurchase.
- Redeemable Noncontrolling Interest
- Equity interest in a subsidiary held by third parties that can be redeemed outside the control of the issuer.
- Redressement judiciaire
- A French judicial reorganization proceeding aimed at businesses in financial difficulty to facilitate recovery.
- Refund Policy
- The terms and conditions under which a storefront allows consumers to return digital purchases for a full refund.
- Refund Window
- The specific duration of time and playtime usage allowed by a platform for a consumer to request a product return.
- Regional Exchange
- A stock exchange that operates outside a country's primary financial hub, often hosting smaller or mid-cap companies.
- Regional Expansion
- The process of launching existing game titles in new geographic markets or territories.
- Registered Agent
- A designated person or entity authorized to receive legal documents and official correspondence on behalf of a corporation.
- Registered Agent
- An individual or entity authorized to receive legal documents on behalf of an organization.
- Registered Office
- The official address of a corporation registered with the government for the purpose of receiving legal documents.
- Registrant
- A company or entity that has registered securities with the SEC.
- Registration Statement
- SEC document registering securities.
- Registration Statement
- Document filed with the SEC to register securities for public offering.
- Registro de jornada
- The mandatory legal requirement to track and log the daily working hours of game studio employees.
- Regulated Market
- A multilateral system which brings together or facilitates the bringing together of multiple third-party buying and selling interests in financial instruments.
- Regulatory Compliance
- The process of adhering to laws, regulations, and guidelines relevant to a company's business activities.
- Release Slate
- The schedule of upcoming game launches within a specific timeframe.
- Remuneration
- The payment or compensation received by creators for their content and efforts on a platform.
- Remuneration Policy
- A formal document defining the principles and components of compensation for company board members.
- Remuneration Report
- A document providing a comprehensive overview of the compensation, including all benefits, granted to members of the management and board.
- Repeat Founder
- An entrepreneur who has previously started and potentially exited one or more companies.
- Repertorium A
- A formal designation for a notary register used in legal documentation for corporate actions and bylaws.
- Report Boundaries
- The scope of entities, operations, and geography covered in a corporate disclosure report.
- Report on Corporate Governance
- A document describing the structures, rules, and processes by which a company is directed and controlled.
- Reportable Segment
- A component of a business for which separate financial information is available and evaluated regularly by management.
- Reported Scoops
- Original, exclusive news stories uncovered through investigative journalism and primary sources.
- Representation Client
- A developer or entity represented by an agency to secure publishing or investment deals.
- Representative Director
- A director appointed to represent the company and execute its business operations.
- Reputation Management
- The practice of monitoring and influencing how a game or developer is perceived by players in public forums and reviews.
- Reshoring
- The act of bringing manufacturing and production facilities back to the country of origin.
- Resolution
- A formal expression of opinion or intention agreed on by a legislative body or a public meeting.
- Resource Management
- The practice of planning and scheduling human and technical assets to optimize development efficiency.
- Responsibility Statement
- A formal declaration by company officers confirming the accuracy and compliance of the presented financial reports.
- Responsible Procurement
- Sourcing practices that integrate social, ethical, and environmental considerations into the supply chain.
- Restated Certificate
- A consolidated version of a company's articles of incorporation including all previous amendments.
- Restructuring
- A corporate action to significantly modify a company's business model, management, or financial structure, often involving layoffs.
- Restructuring Charges
- Costs incurred from restructuring operations, such as layoffs or facility closures.
- Results Briefing
- An event where a company presents its financial performance and strategic updates to investors and analysts.
- Results Briefing Materials
- Presentation documents provided by public companies to outline financial performance and strategic progress.
- Retail Decimation
- The rapid decline of brick-and-mortar store viability due to digital shifts and macroeconomic factors.
- Retail Investors
- Individual, non-professional investors who buy and sell securities through brokerage firms.
- Retained Earnings Member
- The portion of net income not paid out as dividends but kept by the company for reinvestment.
- Retaliatory Tariffs
- Taxes imposed by a country in response to tariffs placed on its own goods by another country.
- Revenue Recognition
- An accounting principle that identifies the specific conditions in which revenue is recognized by a company.
- Revenue-per-employee
- A financial efficiency metric calculating the total revenue generated divided by the number of full-time employees.
- Reverse Acquisition
- A corporate merger where the acquired company effectively gains control over the acquirer's management or operations.
- Revolving Credit
- A credit facility that allows the borrower to withdraw, repay, and redraw funds up to a set limit.
- Revolving Credit Facility
- A flexible financing tool that allows a company to borrow, repay, and re-borrow funds as needed up to a certain limit.
- Right of Withdrawal
- The legal right for a consumer to cancel a purchase contract and receive a refund within a specified period.
- Right-of-Use Asset
- A lessee's right to use an underlying asset for the lease term.
- Rights to Shares
- Securities that represent the right to receive shares in a new issue, traded on the exchange before the actual shares are registered.
- Risk Mitigation Models
- Strategies used by media industries, like using celebrity talent, to reduce financial uncertainty.
- Risk Profile
- An assessment of the potential risks and appetite for loss associated with a specific investment or project.
- RMB
- Renminbi, the official currency of China.
- RMB Counter
- A trading counter for shares denominated and traded in Renminbi.
- RODO
- The Polish acronym for GDPR, the European Union's regulation on data protection and privacy.
- ROE
- Return on Equity — a measure of financial performance calculated by dividing net income by shareholders' equity.
- ROFO
- Right of First Offer — a contractual right to be the first party allowed to negotiate for an asset.
- ROFR
- Right of First Refusal — a contractual right giving a strategic investor the option to match any third-party offer for a studio.
- Rok Obrotowy
- The fiscal year or financial year used by a company for accounting purposes.
- Roll-up
- A business strategy of acquiring multiple smaller companies in the same industry to create a larger, more efficient entity.
- Royalty Agreement
- A legal contract where a licensee pays a fee to the owner of intellectual property for the right to use it.
- RS
- Revenue Share — the distribution of profits between a platform, publisher, and developer.
- Rule 9
- A provision of the City Code on Takeovers and Mergers requiring a mandatory offer for all shares if a stake reaches a specific threshold.
- Rundown Inventory
- Remaining stock of a product as it nears the end of its primary lifecycle or replacement by a newer version.
- Runway
- The amount of time a company has before it runs out of cash, expressed in months.
- Runway Period
- The amount of time a company has before it runs out of cash, based on its current burn rate.
- S-1
- The initial registration form required by the SEC for public companies based in the US before an IPO.
- S.A.
- Spółka Akcyjna — a joint-stock company format used by publicly traded companies in Poland.
- SaaS
- Software as a Service — cloud-based software delivered via subscription rather than one-time purchase.
- Salary Bracket
- The specific range of annual compensation used to categorize pay scales across different game industry roles.
- Sales Aggregation
- The process of pulling sensitive revenue and unit data from multiple storefronts into a single unified dashboard.
- Sales Mix
- The relative proportion of different products or services that make up a company's total sales.
- Sales' Multiples
- Valuation metric used to estimate a company's worth based on its annual revenue relative to historical industry transactions.
- SBU
- Strategic Business Unit — a specific business division within a larger corporate group focused on a particular product or market.
- Scalability
- The ability of a game or business model to handle a growing number of users and increasing workloads efficiently.
- Scale-up Model
- A business strategy focused on rapidly increasing a game's user base and revenue through aggressive UA investment.
- Scaling
- The process of increasing marketing spend to grow a game's user base while maintaining profitability.
- Scope of Consolidation
- The group of companies included in a parent company's consolidated financial statements.
- Scrutineer
- An independent person appointed to observe and certify the results of a vote or poll at a shareholder meeting.
- Scrutiny Committee
- A body responsible for supervising the voting process and determining the results during a general meeting.
- Scrutiny Committee
- A body appointed during a general meeting to supervise the voting process and verify results.
- SDGs
- Sustainable Development Goals — a collection of 17 interlinked global goals designed to be a blueprint for a better and more sustainable future.
- SEC
- The U.S. Securities and Exchange Commission, an independent agency of the United States federal government.
- SEC 10-K
- A comprehensive summary of a company's financial performance required annually by the SEC.
- SEC Filings
- Mandatory financial statements and reports submitted to the U.S. Securities and Exchange Commission.
- Second-tier Subsidiary
- A company that is a subsidiary of a subsidiary, ultimately controlled by the parent corporation.
- Secondary Equity Offering
- The sale of new or existing shares by a public gaming company following its IPO.
- Secondary Offering
- The sale of new or closely held shares by a company or its existing shareholders to the public.
- Securities
- Tradable financial assets such as stocks or bonds that represent an ownership interest or creditor relationship.
- Securities
- Tradable financial assets such as stocks or bonds issued by a company.
- Securities Act
- US federal legislation governing the offer and sale of securities to ensure transparency and compliance.
- Securities Code
- A unique identification number assigned to publicly traded companies on the Japanese stock exchange.
- Securities Note
- A document describing the specific characteristics of the securities being offered to the public.
- Securities Report
- A mandatory disclosure document filed by public companies in Japan detailing financial health.
- Securities Report
- A mandatory periodic filing for publicly traded companies in Japan detailing financial and business performance.
- Seed Funding
- The initial stage of venture capital financing for a startup to prove its concept and begin operations.
- Seed Round
- The first official equity funding stage of a startup to support initial growth and product development.
- Self-distribution
- The process where a game developer publishes and distributes its own title directly to consumers.
- Self-financing
- A funding model where a studio uses its own internal resources or revenue to fund new projects without external debt.
- Self-funding
- A financing model where a studio uses its own internal capital or revenue to develop new projects.
- Self-published
- A business model where a game developer handles all aspects of publishing a title without a third-party publisher.
- Self-publishing
- The process where a game developer brings their title to market without the financial or marketing support of an external publisher.
- Self-serve
- An automated advertising platform allowing advertisers to manage, bid, and deploy campaigns without direct sales team assistance.
- Sell-In
- The quantity of units shipped from a manufacturer to retailers or distributors.
- Sell-Through
- The quantity of units actually purchased by end consumers rather than the amount shipped to retailers.
- Semi-annual Report
- A financial report covering the performance of a company over a six-month period.
- Semi-annual Securities Report
- A legally mandated financial disclosure document providing an overview of a company's performance for the first six months of the fiscal year.
- Semiannual Report
- A corporate financial document reporting on the performance of a company during the first six months of the fiscal year.
- Senior Notes
- A type of bond or debt security that takes priority over other unsecured debt for a gaming corporation.
- Senior Notes
- Debt instruments that take priority over other unsecured debt in the event of bankruptcy.
- Serbian Ownership
- Companies where the majority stake is held by Serbian entities or individuals.
- Series A
- Early-stage funding round following seed, used to scale operations.
- Series A Round
- The first significant round of venture capital financing for a studio following successful seed or pre-seed stages.
- Series B
- The second major round of venture capital funding for a startup that has reached certain milestones past the initial startup stage.
- Series B Shares
- A specific class of stock issued during a company's second round of financing or a specific stage of its public offering.
- Series C
- Late-stage venture funding used to scale a gaming company's operations, enter new markets, or acquire other startups.
- Series E Shares
- A specific class of common bearer shares issued during a subsequent round of financing.
- Series F Shares
- A specific class of equity issuance, in this case 3,343,037 ordinary bearer shares of PCF Group S.A.
- Series G Shares
- A specific class of new equity issuance used by a company to raise capital from investors.
- Series H Shares
- A specific class of company stock issued during a particular funding round or capital increase.
- Series Shares
- Classes of stock issued by a company, often designated by letters (e.g., Series D) to indicate different rounds of financing or rights.
- Series Titles
- Sequels or installments within a recognized intellectual property aimed at establishing a stable earnings base.
- Server Cost
- The technical expenses associated with maintaining the infrastructure required to host mobile users.
- Service Agreement
- A framework contract governing the terms under which one company provides professional services to another.
- Service Export
- The export of intangible digital services, a key metric for measuring the international economic impact of game developers.
- Service Order
- A document specifying the particular services to be provided under the terms of a Master Service Agreement.
- Service Providers
- External companies offering specialized support such as QA, localization, or marketing to game developers.
- Services Engine
- A business model focused on generating recurring revenue through digital services rather than initial hardware or app sales.
- SG&A
- Selling, General and Administrative Expenses; the sum of all direct and indirect selling expenses and all general and administrative expenses.
- SG&A
- Selling, General and Administrative Expenses; the sum of all direct and indirect selling expenses and all general and administrative expenses.
- SG&A
- Selling, General, and Administrative expenses represent the costs of running the business.
- SG&A Expenses
- Selling, General, and Administrative expenses; costs associated with operating a business excluding cost of goods sold.
- SGD
- Singapore dollar, the lawful currency of Singapore.
- Share
- A unit of ownership in a corporation or financial asset, representing a claim on part of its assets and earnings.
- Share Acquisition Rights
- Financial instruments that grant the holder the right to acquire shares of a company under predetermined conditions.
- Share Allocation
- The distribution of shares to investors who have applied for them during an offering.
- Share Award Scheme
- A corporate incentive plan where employees are granted actual shares in the company as part of their compensation.
- Share Buy-Back
- A program where a company repurchases its own outstanding shares from the open market to reduce the number of shares available.
- Share Buyback
- The reacquisition by a company of its own shares from the marketplace to reduce the number of outstanding shares.
- Share Capital
- The total value of a company's assets that it has received from shareholders in exchange for shares.
- Share Capital
- The total value of the assets that shareholders have provided to a company as part of their investment.
- Share Capital
- The portion of a company's equity that has been obtained by the trade of shares in the open market.
- Share Capital Increase
- The process of raising a company's equity by issuing new shares to investors.
- Share Disposal
- The act of selling or transferring ownership of shares in a company to another party.
- Share Exchange
- A transaction where one company acquires all outstanding shares of another in exchange for its own stock.
- Share Issuance
- The process by which a publicly traded company creates and distributes new shares to investors or shareholders.
- Share Ownership
- The breakdown of an entity's equity among different types of investors.
- Share Repurchase
- The process of a company buying its own shares back from the marketplace to reduce the number of outstanding shares.
- Share Repurchase Program
- A corporate strategy where a company buys back its own shares from the marketplace to reduce the number of outstanding shares.
- Share Repurchase Program
- A corporate strategy where a company buys back its own shares to reduce the number of outstanding stocks.
- Share Sale
- A transaction where shareholders sell their equity in a company to another entity.
- Share Subscription
- The process by which an investor agrees to purchase a specified number of shares from a company at a set price.
- Share Transfer
- The legal process of conveying equity ownership from one entity to another.
- Share Warrant
- A security that gives the holder the right to purchase company shares at a specific price within a certain time.
- Shareholder Circular
- A document sent to shareholders providing information required to make an informed decision on a specific company resolution.
- Shareholder List
- A register identifying entities or individuals holding significant voting blocks in a corporation.
- Shareholder Proposal
- A formal suggestion submitted by a shareholder for consideration and voting at the company's annual general meeting.
- Shareholder Returns
- The distribution of corporate profits to shareholders, typically through dividends or share buybacks.
- Shareholder Voting Rights
- The right of a shareholder to vote on matters of corporate policy.
- Shareholders
- Individuals or institutions that legally own one or more shares of stock in a public or private corporation.
- Shareholders Meeting
- An annual gathering of a company's shareholders to discuss corporate governance, financial performance, and voting on key business decisions.
- Shareholders' Agreement
- An arrangement among a company's shareholders describing how the company should be operated and the shareholders' rights and obligations.
- Shareholders' Equity
- The remaining interest in the assets of a company after deducting all its liabilities.
- Shares Issued
- The total number of a company's shares that have been distributed to shareholders.
- Shares Outstanding
- The total number of shares of a company that are held by all its shareholders.
- Short-selling
- An investment strategy where a bet is made that a stock price will decline, often involving public research reports pointing out company flaws.
- Short-term Liabilities
- Company financial obligations that are expected to be paid within one fiscal year.
- Short-term Loans Receivable from Subsidiaries
- Current assets representing capital lent to related companies within a corporate group to be repaid within one year.
- Shorted
- The investment practice of selling a security that is not owned by the seller, aiming for a profit from a decline in the price.
- Significant Shareholding
- A substantial block of shares in a public company, typically triggering reporting requirements when crossing specific thresholds.
- Simul-shipping
- The practice of releasing a video game on multiple platforms or in multiple regions on the same date.
- SIREN
- A unique nine-digit identification number assigned to French businesses and organizations.
- Skills Gap
- The disparity between the technical or creative skills required by the industry and those currently held by the workforce.
- Skonsolidowane wyniki
- Consolidated financial results combining the financial statements of a parent company and its subsidiaries.
- Skonsolidowany raport kwartalny
- Kwartalne sprawozdanie finansowe grupy kapitałowej, łączące wyniki finansowe jednostki dominującej oraz jej spółek zależnych.
- SKU
- Stock Keeping Unit — a unique identifier for a specific product or version of a game.
- SKU split
- The practice of releasing different versions of a game across various hardware platforms or editions.
- Slush
- A major global technology and startup event frequently attended by game industry professionals.
- Small-cap
- Public gaming companies with a relatively low total market capitalization, often under $1 billion.
- SMB
- Small and medium-sized business; enterprises with a limited number of employees and annual revenue.
- SME
- Small and medium-sized enterprise; businesses whose personnel numbers fall below certain limits.
- SME Growth Market
- A multilateral trading facility that focuses on small and medium-sized enterprises to facilitate their access to capital.
- Sniping
- A publishing strategy involving the identification and acquisition of high-potential games or studios from competitors.
- Social Commerce
- The use of networking websites or social media platforms to facilitate the buying and selling of products.
- Soft Launch
- Limited regional release of a game to test performance, retention, and monetization before global launch.
- Soft Launch
- Releasing a game to a limited audience or specific territory to test performance before a global release.
- Soft Power
- The use of cultural, political, or economic influence to attain international goals without the use of coercion.
- Soft Skills
- Personal attributes that enable someone to interact effectively and harmoniously with other people.
- Softlaunch
- Releasing a game in specific territories to test performance and retention before a global release.
- SoftwareBoost
- A specific program or incentive initiative provided by Deutsche Telekom to support software developers.
- SOI
- Segment Operating Income; a measure of profitability for specific business units.
- Solo Founding
- The act of starting a company as a single founder without initial co-founders.
- Solopreneur
- An entrepreneur who runs their business alone, without employees, often leveraging automation and consultancy.
- Sophisticated Investor
- An investor with sufficient knowledge and experience to assess the merits and risks of an investment.
- Sp. z o.o.
- Spółka z ograniczoną odpowiedzialnością — a limited liability company structure.
- Special Dividend
- A one-time non-recurring distribution of company assets or earnings to shareholders.
- Special Early Retirement Program
- An incentive-based plan offered by a company to encourage employees to resign voluntarily before their normal retirement age.
- Special Resolution
- A resolution passed by a company's shareholders that typically requires a higher majority vote than an ordinary resolution.
- Specialist publisher
- A publishing entity that focuses on specific niches, genres, or developer communities rather than mass-market releases.
- Specialty Retailer
- A business focusing on specific product categories, such as physical video game hardware and software.
- Specified Subsidiaries
- Subsidiary companies that meet specific size or financial thresholds requiring additional regulatory disclosure.
- SPECP
- Software Platform Enterprise Clients - Customers from whom AppLovin has collected greater than $125,000 of revenue in the trailing 12 months.
- Speculative Positioning
- Financial strategy involving the holding of assets or stock in anticipation of price changes.
- Spin-off
- The creation of an independent company through the sale or distribution of new shares of an existing business or division.
- Sponsor Program
- Structured participation tiers for companies to gain visibility and provide technical sessions at industry events.
- Sportswashing
- The practice of using sports or gaming investments to improve a tarnished reputation or distract from controversies.
- Sprawozdanie Finansowe
- A formal record of the financial activities and position of a business.
- SR
- Shareholder Relations — the practice of maintaining and developing relationships with a company's shareholders.
- SR007
- A specific application track or cohort identifier for speedrun-focused investment opportunities at a16z Games.
- Stabilization Operations
- Market transactions intended to support the market price of a security for a limited period.
- Stake
- The percentage of stock or equity ownership held by an entity within a company.
- Stakeholder
- Individuals or groups with an interest in or affected by the development and success of a game project or company.
- Stakeholder Dialogue
- Active communication between a corporation and parties such as investors, employees, and customers to enhance corporate value.
- Stakeholder Management
- The systematic identification and engagement of individuals or groups impacted by corporate activities.
- Stakeholders
- Individuals or groups who have an interest in the operations and performance of a company.
- Starter Fund
- Small-scale financial support aimed at helping developers move from conceptualization to initial production.
- Startup Unicorns
- Privately held startup companies valued at over US $1 billion.
- Statement of Cash Flows
- A financial report showing how changes in balance sheet accounts and income affect cash and cash equivalents.
- Statement of Financial Position
- A snapshot of a company's assets, liabilities, and equity at a specific point in time, also known as a balance sheet.
- Statement of Financial Position
- A financial report detailing a company's assets, liabilities, and equity at a specific point in time.
- Statement of Financial Position
- A report summarizing a company's assets, liabilities, and shareholders' equity at a specific point in time.
- Statement of Work
- A document that defines project-specific activities, deliverables, and timelines for a vendor.
- Statement of Work
- A document specifying the phases, deliverables, and timelines of a specific project within a service agreement.
- Statut
- The founding legal document of a joint-stock company defining its structure, governance, and operating rules.
- Statute
- A formal document outlining the internal governance rules and operational framework of a joint-stock company.
- Statutes of Association
- A legal document defining the constitution and internal regulations of a joint-stock company.
- Statutory Audit
- A legally required review of the accuracy of a company's financial records.
- Statutory Auditor
- An external professional appointed to certify a company's financial records for legal compliance.
- Statutory Auditor
- An independent professional appointed to audit the financial statements of a company to ensure accuracy and compliance.
- Statutory Auditors
- Independent professionals who audit financial statements to ensure accuracy and compliance.
- Statutory Reserve Funds
- Capital set aside by a company from its profits as required by law or its articles of association.
- Steam Key Audit
- The process of reviewing and tracking the generation and redemption of Steam product keys to prevent fraud or grey market resale.
- Stock Acquisition Right
- A legal right allowing the holder to acquire shares of a company under specified conditions and timeframes.
- Stock Acquisition Rights
- Rights issued by a company allowing holders to purchase shares at a predetermined price.
- Stock Code
- A unique series of letters or numbers assigned to a security for trading on a stock exchange.
- Stock exchange release
- An official announcement made by a publicly traded company to the market to ensure transparency and equal access to information.
- Stock Option
- A right granted to employees or directors to purchase company shares at a pre-determined price.
- Stock Options
- A benefit in the form of an option to buy stock in the company at a discount or at a fixed price.
- Stock Split
- An issue of new shares in a company to existing shareholders in proportion to their current holdings.
- Stock-based Compensation
- A form of non-cash employee compensation paid in company equity rather than cash.
- Stockholders
- Individuals or entities that legally own one or more shares of stock in a public or private corporation.
- Strategic
- A type of corporate acquirer operating in the same or a related industry, seeking synergies with its existing business.
- Strategic Acquirer
- A company that acquires another firm to achieve synergies, market expansion, or technological integration within their existing operations.
- Strategic Advisory
- Professional consulting services provided to guide business decisions and long-term planning within a specific industry sector.
- Strategic Buyer
- An entity that acquires a company for its synergy with existing operations rather than just financial return.
- Strategic Investor
- An entity that invests in a game company to gain synergistic benefits or long-term growth within the industry.
- Strategic Investor
- An entity, typically a company within the same industry, that invests in another company to support long-term business goals.
- Strategic Investors
- Corporations within the gaming or tech ecosystem that invest in companies to achieve long-term synergistic goals rather than just profit.
- Strategic Matchmaking
- A formal process of facilitating targeted business connections between developers, investors, and publishers.
- Strategic Options Review
- A formal process where a company evaluates various paths to maximize shareholder value, such as seeking investors or restructuring.
- Strategic Review
- A formal evaluation process by a company to assess options like seeking investors or structural changes.
- Strategic Roadmap
- A visual plan outlining the development goals and milestones for a gaming product or service over time.
- Strategic Shifts
- Significant changes in business models or market directions, such as transitions from hardware-focus to service-focus.
- Strategic Transformation
- The process of changing a company's fundamental business model from traditional media to digital-first operations.
- Strategics
- Established companies (like publishers) that invest in or acquire other companies for long-term synergistic goals.
- Structural Reorganization
- Major corporate changes in personnel and hierarchy often seen during industry volatility.
- Structured Contracts
- A series of agreements used to provide control over an operating entity as part of a Variable Interest Entity (VIE) structure.
- Studio Affiliate
- A formal partnership between a game development studio and a professional organization or academic institution.
- Studio Conglomeration
- The process of multiple game studios merging or being acquired under a single parent corporation.
- Studio Founding
- The process of establishing a new game development company or organization.
- Studio Profile
- A descriptive overview of a game development company's history, capabilities, and portfolio.
- Studio Subscription
- A b2b licensing model where multiple employees within a game development firm share access to research and data services.
- Sub
- Short for subscriber, referring to a person who pays for a recurring newsletter or content service.
- Subcontracting
- The practice of game studios providing specialized development services or work-for-hire to larger companies.
- Subscription
- The process by which investors apply to purchase new shares issued by a company.
- Subscription
- The offering and issuance of new shares to investors to raise capital for the company.
- Subscription Costs
- The total expenses incurred by an issuer related to the preparation and execution of a share offering.
- Subscription Right
- A financial instrument giving existing shareholders the preferential right to subscribe for new shares in a rights issue.
- Subscription Warrant
- A security that entitles the holder to buy the underlying stock of the issuing company at a fixed price until the expiry date.
- Subscription Warrant
- A financial instrument granting the holder the right to subscribe for a specific number of shares in a company at a fixed price.
- Subsidiary
- A company controlled by another company through ownership of more than half of its voting stock.
- Subskrypcja akcji
- Proces oferowania nowych akcji przez spółkę, w którym inwestorzy deklarują ich objęcie i wnoszą wkład pieniężny.
- Succour
- Industry term sometimes used to describe support or relief provided to specific niche markets or developers.
- Super Game
- A term used by Sega to describe large-scale, long-term global titles aimed at creating recurring revenue streams.
- Supervisory Board
- A body that oversees the activities of a corporation and ensures compliance with law and statute.
- Supervisory Board Report
- A corporate document reviewing the oversight activities and financial supervision of a company's board.
- Supplementary Capital
- Capital created from profit to cover potential future losses, also known as capital reserve.
- Supplementary Capital
- Capital created from profit to cover potential future losses or specific corporate purposes.
- Supplementary Material
- Additional documents provided alongside formal financial statements to clarify performance metrics and operational details.
- Supplier
- A third party, vendor, or consultant providing goods, software, or services to a company.
- Supplier Code of Conduct
- A document outlining the ethical, legal, and operational standards required of a company's third-party vendors and consultants.
- Supplier Diversity
- A proactive business program that encourages the use of minority, women, or veteran-owned businesses in the supply chain.
- Supply Chain Integrity
- The assurance that the supply chain is operating as intended, free from ethical, environmental, or operational risks.
- Supply Chain Issues
- Disruptions in the process of producing and distributing goods, often affecting hardware availability in the games industry.
- Supply Chain Responsibility
- The management of social, environmental, and economic impacts throughout the lifecycle of goods and services.
- Supply-chain Inflation
- Rising costs of logistics, materials, and manufacturing components impacting profit margins.
- Suspension of Trading
- The temporary halting of a company's stock transactions on a regulated market, often pending a major announcement or court decision.
- Sustainability
- The practice of operating a business without negatively impacting the environment, community, or society as a whole.
- Sustainability Initiatives
- Policies and programs implemented by a company to manage its environmental, social, and economic impact.
- Sustainability Strategy
- A framework for integrating environmental, social, and governance goals into corporate operations.
- Sustainability Target
- A measurable goal related to environmental, social, or governance performance within a company.
- Sustainable finance
- Investment processes that take into account environmental, social, and governance (ESG) considerations.
- SVB
- Silicon Valley Bank — a major commercial bank specializing in the tech and venture capital industries.
- Synallagmatic Contract
- A reciprocal legal agreement where developers and investors owe mutual obligations to one another.
- Syndicate
- The practice of licensing or distributing content across multiple third-party platforms or channels.
- Synergies
- The increased value or performance achieved by combining two companies compared to their individual operations.
- Table Stakes
- Minimum requirements or standard features necessary to compete in a specific market or channel.
- Tailwind
- External factors or favorable conditions that help drive business growth or improve results.
- Take-Private
- A transaction where a public company is acquired by a private equity firm and its shares are delisted from public exchanges.
- Talent Pool
- A group of managed performers, such as VTubers, represented by a company.
- Target Capital
- A form of authorized capital that allows the company's management board to increase share capital within a specified limit and timeframe.
- Target Company
- The specific entity identified as the subject of a potential or completed acquisition or investment.
- Tariff
- A tax or duty to be paid on a particular class of imports or exports.
- Tariff Refund
- A reimbursement process in which previously collected import duties or regulatory fees are returned to the payer.
- Tariffs
- Taxes on imported goods that can impact the retail price of gaming hardware and consoles.
- Tax Consolidation
- A process where a group of related gaming companies files a single tax return to optimize income and deductions.
- Tax Governance
- The framework of policies and internal controls used to manage an organization's tax obligations and compliance.
- Tax Incentives
- Government tax breaks or credits designed to encourage investment in specific industries like video game development.
- Tax Relief
- Government policy allowing businesses to reduce their tax liability by deducting specific qualifying expenditures.
- Tax Risk Management
- Processes implemented by a company to identify, assess, and mitigate risks associated with tax compliance and reporting.
- TCO
- Total Cost of Ownership — the comprehensive assessment of all costs associated with a platform or service over its lifecycle.
- TDS
- Tax Deducted at Source — a tax mechanism where a portion of winnings is withheld by the platform for the government.
- Team Motivation
- The psychological and structural processes used to drive employee engagement and productivity within a game studio.
- Tech Investment Banking
- Financial services focused on capital raising, advisory, and M&A within the technology sector.
- Tech-driven investment
- Capital allocation focused specifically on technology companies or innovation-heavy sectors.
- Tech-focused
- A sector-specific business model or investment strategy concentrated on technology firms.
- Tekst Jednolity
- A unified or consolidated text of a legal document incorporating all previous amendments.
- Teletrabajo
- Remote work practices and infrastructure specific to game development and distributed studio operations.
- Tender Offer
- A public solicitation to all shareholders to sell their shares at a specific price during a limited period.
- Tenpay
- An online payment platform developed by Tencent to facilitate digital transactions within their ecosystem.
- Term Loan Facility
- A loan from a bank with a specified repayment schedule and a fixed or floating interest rate.
- Term Sheet
- A non-binding document outlining the basic terms and conditions under which an investment or loan will be made.
- Term Sheet
- A non-binding agreement setting the basic terms and conditions under which an investment will be made.
- Terms of Service
- Legal agreements between a service provider and a person who wants to use that service.
- TFI
- Investment Fund Company — an entity managing and representing investment funds in the Polish legal framework.
- The Tail
- The period of long-term sales and engagement for a game following its initial successful launch period.
- Theoretical Voting Rights
- The gross number of voting rights, including those attached to shares deprived of voting rights.
- Third-Party Distribution
- The practice of publishing or distributing a game developed by an external studio.
- Third-party IP
- Intellectual property owned by an external entity and licensed for use in a game.
- Third-Party Publisher
- A company that publishes games for platforms they do not own or manufacture.
- Ticker Symbol
- A unique series of letters assigned to a security for trading purposes on a particular stock exchange.
- Tier 1 Release
- High-profile, triple-A game titles expected to generate the highest volume of revenue and user engagement.
- TIGA
- The trade association representing the UK video games industry.
- Time-to-Market
- The duration from the initial conception of a game until its public release.
- Token Offering
- A method of fundraising involving the sale of digital assets or cryptocurrencies for a project.
- Token Offerings
- Metnod of raising capital by issuing digital assets or cryptocurrency tokens to investors.
- Top Publishers
- The leading companies in the market based on their share of total downloads or revenue.
- Top-line Growth
- An increase in a company's gross revenue or sales figures before expenses are deducted.
- ToSTNeT-3
- A Tokyo Stock Exchange off-auction own share repurchase trading system used for acquiring treasury shares.
- Total Number of Votes
- The aggregate voting power held by all shareholders in a public company.
- Total Number of Votes
- The aggregate number of voting rights attached to all the shares in a company.
- Tourist Investor
- Non-endemic capital allocators who enter the gaming sector during hype cycles but lack long-term commitment to the industry.
- Trade Association
- An organization founded and funded by businesses in a specific industry to participate in public relations and lobbying.
- Trade Sanctions
- Laws and regulations used by governments to restrict trade with specified foreign countries, entities, or individuals.
- Trade Secret
- Confidential business information that provides an enterprise a competitive edge and is protected by law.
- Trademark
- A recognizable sign, design, or expression which identifies products or services of a particular source.
- Trading Update
- An interim announcement by a public company regarding its financial performance and outlook.
- Traditional Distribution
- The sale and logistics of physical game media through brick-and-mortar retail channels.
- Transaction Activity
- The frequency and volume of completed business deals, such as mergers and acquisitions, within a specific timeframe.
- Transformational approach
- A business strategy focused on fundamental structural changes to achieve competitive advantage.
- Transition Report
- SEC filing during a transition period.
- Transmedia Strategies
- The practice of extending a game's intellectual property into other media formats like film, television, or literature.
- Transmedia Strategy
- The practice of Expanding a game IP into other entertainment forms like film, television, or literature to build a broader brand.
- Transparent Data Sharing
- The practice of developers or publishers publicly releasing internal sales and performance metrics.
- Treasury Shares
- Shares of a company's own stock that it has bought back from the open market and held in its own treasury.
- Treasury Stock
- Shares which are kept in the company's own treasury, often resulting from a share buyback program.
- Treasury Stock Member
- Shares that were once issued by the company and subsequently reacquired by the firm.
- Triple-A
- High-budget, high-profile games typically produced and distributed by large, well-known publishers.
- TSE
- Tokyo Stock Exchange; the primary stock exchange in Japan.
- TSE Prime
- The premier market segment of the Tokyo Stock Exchange for companies with high market capitalization and liquidity.
- TSE Prime Market
- The top-tier listing division of the Tokyo Stock Exchange for companies with high market caps.
- TSE Prime Market
- The top-tier market segment of the Tokyo Stock Exchange.
- TSE1
- The First Section of the Tokyo Stock Exchange, representing large-cap companies.
- TTWO
- The NASDAQ stock ticker symbol for Take-Two Interactive Software, Inc.
- TTWO Game Member
- An XBRL element indicating a game member within Take‑Two's reporting structure.
- Turnover
- The total amount of money received by a business from its sales of goods or services before expenses are deducted.
- UA Team
- A department responsible for user acquisition strategies to increase app downloads and customer base.
- Unallocated Capital
- Available investment funds that have been raised by a firm but not yet committed to a specific deal.
- Unattributed VC
- Venture capital funding rounds where the specific stage or investor details have not been publicly disclosed.
- Unaudited
- Financial statements that have not been subjected to a full audit by an independent public accountant.
- Unaudited Consolidated Results
- Financial statements of a parent company and its subsidiaries that have not been verified by an independent auditor.
- Unaudited Financial Results
- Quarterly financial statements reviewed by auditors but not yet subject to a full statutory audit.
- Unaudited Results
- Financial statements that have not been reviewed or certified by an external auditor.
- Uncertificated Shares
- Shares held in an electronic format rather than represented by a physical paper share certificate.
- Underwriting
- The process where financial institutions evaluate the risks of insuring a client or investment.
- Underwritten
- The process where a financial institution evaluates the risk of a cohort to determine credit or financing eligibility.
- Unicorn
- A privately held startup company with a current valuation of $1 billion or more.
- Unicorn Status
- A milestone achieved when a private startup reaches a valuation of $1 billion or more.
- Union Authorization Cards
- Official documents signed by employees expressing their desire to be represented by a union for collective bargaining.
- Union Scale
- The minimum payment amount established by a labor union for a specific type of work.
- Unit Economics
- Direct revenues and costs of a particular business model, specifically per-user profitability.
- Universal Registration Document
- A corporate filing providing a comprehensive overview of a company's business, financial position, and future outlook.
- Universal Succession
- The transfer of all assets and liabilities from a target company to an acquiring entity by operation of law.
- Unjust Enrichment
- A legal principle where one party benefits at the expense of another in a way deemed unfair by a court.
- Unlimited Time Off
- A flexible leave policy where employees are not assigned a set number of vacation days per year.
- UoBR
- Act on Statutory Auditors, Audit Firms and Public Oversight (Polish: Ustawa o biegłych rewidentach).
- Up-front Investment
- Expenditures made at the beginning of a project or period to generate future cost savings or revenue.
- Upfront EV
- The Enterprise Value of a company calculated at the time of acquisition, excluding future earn-outs or performance incentives.
- Upfront Investment
- Initial capital expenditure made to develop a title or business before it generates profit.
- Upside
- The potential for a business or investment to exceed expected financial performance.
- URD
- Universal Registration Document — a legal filing providing a comprehensive overview of a company's finances and organization.
- US GAAP
- Generally Accepted Accounting Principles used in U.S. financial reporting.
- US GAAP
- U.S. Generally Accepted Accounting Principles, the standard framework of guidelines for financial accounting.
- US GAAP Advertising Member
- The accounting tag used to report advertising expenses under U.S. Generally Accepted Accounting Principles.
- US GAAP Advertising Member
- An XBRL element representing advertising expenses under US GAAP.
- Utility Patent
- A patent that protects the functional aspects of an invention, such as game mechanics or software processes.
- Valuation Haircut
- A reduction applied to the value of an asset or company's estimated worth.
- Value Capture
- The process by which companies or platforms secure economic benefit from new innovations and user activity.
- Value Chain
- The full range of activities including development, publishing, and distribution that create value for the customer.
- Value Creation
- The multi-stage process of converting labor and resources into a finished digital product with economic worth.
- Value Creation Story
- A strategic framework outlining how a company's business model and resources generate value for stakeholders.
- Value-Based Care
- A healthcare delivery model where providers are paid based on patient health outcomes rather than the volume of services provided.
- Variable Interest Entity (VIE)
- A corporate structure where a company owns a controlling interest despite not having majority voting rights.
- VC
- Venture Capital - a form of private equity financing provided by firms or funds to startups and small businesses.
- VC Activity
- The level of venture capital investment activity in a market.
- VC Investment
- Venture capital funding provided to AI-focused gaming startups.
- VC-led rounds
- Investment rounds where venture capital firms act as the lead investors.
- Vector
- A specific high-growth business unit or product line within Unity contributing to sequential revenue growth.
- Vendor
- An external party including suppliers, partners, or third parties providing goods or services to the company.
- Venture Capital
- Private equity financing provided by investors to startups and small businesses with long-term growth potential.
- Venture Capital Portfolio
- A collection of start-up companies in which an organization has made strategic investments.
- Venture Firm
- An investment organization that provides capital to startups and small businesses with high growth potential.
- Venture Fund
- A pooled investment fund that manages the money of investors who seek private equity stakes in startups and small- to medium-sized enterprises.
- Venture Funding
- Capital raised by startups through private equity deals, typically measured in total dollars and number of transactions.
- Venture Growth
- A stage of financing for established startups that have moved beyond early-stage rounds and are scaling operations.
- Venture Money
- Capital provided by investors to startups with high growth potential in exchange for equity.
- Venture-backed
- A company that has received investment from venture capital firms.
- Vertical Integration
- The combination in one company of two or more stages of production normally operated by separate companies.
- Vertical Restraint
- Business practices or agreements between companies at different levels of the supply chain that potentially limit competition.
- VGIM Insider
- A supplementary paid subscription tier for a game industry newsletter service.
- VGIM Insiders
- A subscription-based community or tier for members of the Video Games Industry Memo.
- Video Game Audit
- An examination of a game project's financial or operational records to ensure compliance with contracts or standards.
- VIE
- Variable Interest Entity - a structure often used by Chinese tech companies to list on foreign exchanges.
- Vision 2030
- A strategic framework designed to reduce Saudi Arabia's dependence on oil and diversify its economy.
- Visual and Music Content
- Media assets including animation, video productions, and music related to entertainment IP.
- Visual and Music Products
- Entertainment media encompassing anime, film, and soundtracks related to gaming IPs.
- Visual and Music Software
- Content encompassing animated films, video productions, and musical compositions published for consumer use.
- Visual Content
- Media products such as animated films, television programs, and video software.
- VLOPs
- Very Large Online Platforms, a designation under EU digital regulations for platforms with significant user reach.
- Votes Withheld
- A vote that is not a vote in law and is not counted in the calculation of the proportion of the votes for and against a resolution.
- Voting Rights
- The right of stockholders to vote on matters of corporate policy or who will become members of the board of directors.
- Voting Rights
- The legal right of a shareholder to vote on corporate actions and matters at a general meeting.
- Wall of Debt
- A large concentration of corporate debt maturities occurring within a short period that poses significant refinancing risks.
- Walne Zebranie
- The supreme governing body of an association composed of all its members.
- Walne Zgromadzenie
- The general meeting of shareholders of a joint-stock company.
- Warchest
- A reserve of funds set aside by a company to finance strategic acquisitions or investments.
- Warrant
- A derivative security that gives the holder the right to purchase the issuer's stock at a specific price.
- Warrant Member
- Refers to holders of derivative instruments granting the right to purchase company shares at a specific price.
- Webcast
- A media presentation distributed over the internet to provide corporate updates or investor information.
- Wedge
- A specific, narrow product or market entry point used to gain initial traction before expanding into broader segments.
- WFH
- Work for Hire — a contract model where a studio develops a project for a third-party client.
- White Knight Acquisition
- An acquisition of a struggling company by a friendly buyer to prevent a hostile takeover or total collapse.
- White Label PRI
- Private investment deals where specific details or the lead investor remains undisclosed to the public.
- White-Label
- Product or service rebranded and sold by another company as their own.
- Whitepaper
- An authoritative report or guide that informs readers about complex industry issues or proprietary research.
- WIG40
- An index of the 40 largest and most liquid mid-cap companies on the Warsaw Stock Exchange.
- Work Culture
- The collective values, beliefs, and behaviors that shape the social and psychological environment of a business.
- Work for Hire
- Service-based game production where a studio is contracted to develop content for a client who retains ownership.
- Work-for-Hire
- A business model where a studio is contracted to develop content for another entity rather than owning the resulting IP.
- Workers' Statute
- The primary labor law regulation governing the relationships between developers, publishers, and their employees.
- Working Student
- A student employed part-time by a company to gain professional experience while concurrently pursuing their degree.
- Write-down
- An accounting term for the reduction in the book value of an asset when its market value has fallen below the carrying amount.
- Write-off
- The reduction in the book value of an asset when its fair market value has fallen below the carrying amount.
- WW Launch
- Worldwide Launch — the global release of a game or product across all target regions simultaneously.
- Wynik Finansowy
- The financial result representing profit or loss for a defined period.
- Wynik operacyjny
- Zysk lub strata wypracowana z działalności operacyjnej spółki przed uwzględnieniem kosztów finansowych i podatków.
- Wyniki Finansowe
- Financial results typically reported by publicly traded companies on a quarterly or annual basis.
- WZ
- General Meeting of Shareholders — a supreme governing body of a public company where key strategic decisions are made.
- WZA
- General Meeting of Shareholders — a supreme governing body of a joint-stock company.
- Xbox Live Gold
- A legacy subscription service by Microsoft providing online multiplayer access and monthly free games.
- XBRL Shares Element
- An XBRL element that reports the number of shares issued or outstanding.
- XWAR
- The MIC code for the Warsaw Stock Exchange main market used in financial reporting.
- Year of Efficiency
- A corporate strategy focused on streamlining operations, reducing headcount, and increasing profit margins.
- Year-end Dividend
- A distribution of profits to shareholders paid after the close of the company's fiscal year.
- Yield play
- A business strategy focused on maximizing the financial return or 'yield' from a subscriber base rather than purely increasing new user counts.
- Yukashoken Hokokusho
- The official Annual Securities Report filed by public companies in Japan.
- Znaczny pakiet akcji
- A major stake of company shares that results in a significant change in voting power, requiring official disclosure.
- Zwyczajne Walne Zgromadzenie
- Coroczne zebranie akcjonariuszy spółki kapitałowej, zwoływane w celu zatwierdzenia sprawozdań finansowych i podziału zysku.
- ZWZ
- Common Polish acronym for an Ordinary General Meeting of shareholders in a public company.
- ZWZA
- Zwyczajne Walne Zgromadzenie Akcjonariuszy – the General Meeting of Shareholders where shareholders vote on company matters.