4011 documents in the collection
Financial Results for the Fourth Quarter of the Fiscal Year Ended June 30, 2012 This document contains a partial revision to the FY2012 4Q Presentation Materials announced on August “Business Strategy: Japan,” p.20 Numerous in-house and co-branded games planned based on major IP Numerous projects based on major IP planned, including in-house and co-branded games Sample lineup of games planned through co-production in partnership with Namco Bandai Games Inc.
FY2026 Second Quarter Financial Results Executive Summary<sub>(FY26 </sub>2Q) Overview ◼ Strong performance in all segments with profit surpassing expectations on ⁃ Net sales ¥12.1 billion (QoQ +¥0.2 billion), operating profit ¥0.6 billion<sub>(QoQ-¥0.5 billion)</sub> ◼ Profit from existing titles surpassed expectations and we also made progress on development of new Game titles ⁃ Net sales ¥7.1 billion<sub>(QoQ-¥0.4 billion)</sub>, operat...
The briefing clarifies GREE’s financial outlook and strategic positioning for FY2023, focusing on the third quarter results. It reports that overseas releases of “Heaven Burns Red” have begun to generate sales consistent with market size, though a precise forecast remains unavailable due to the short time frame. In the Internet and Entertainment segment, operating income for Q4 is projected at approximately ¥1.5 billion, reflecting a decline from the Japanese version’s anniversary event contributions but offset by overseas expansion. The company highlights its metaverse platform, REALITY, as a key growth driver. REALITY boasts over 10 million global users, with daily engagement rates that surpass many competitors, and has achieved steady monetization through avatar sales and livestreaming. GREE plans to enhance the platform with generative AI, enabling user‑generated 3D content such as avatars and world elements, mirroring approaches seen in other metaverse services. For the Investment and Incubation Business, Q4 operating income is expected to reach roughly ¥0.5 billion, largely supported by dividend receipts from corporate venture capital funds. Overall, the briefing underscores GREE’s focus on expanding overseas markets, monetizing its metaverse ecosystem, and leveraging AI to sustain growth across its entertainment and investment portfolios.