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Zenless Zone Zero

Game23 documents

23 documents in the library are about Zenless Zone Zero, from writers such as Game World Observer, PocketGamer.biz and GameDiscoverCo, the newest from 2026. Each has a summary and key insights with the page they come from.

Zenless Zone Zero cover

Zenless Zone Zero is an all-new 3D action game from HoYoverse, here to provide a thrilling combat experience. Build a squad of up to three and begin your assault with Basic and Special Attacks. Dodge and Parry to neutralize your opponents' counterattacks, and when they're Stunned, unleash a powerful combo of Chain Attacks to finish them off! Remember, different opponents have different traits, and it would be prudent to use their weaknesses to your advantage.

Released
Jun 20, 2024
Developer
miHoYo
Publishers
HoYoverse, Cognosphere
Genres
Role-playing (RPG), Hack and slash/Beat 'em up, Adventure
Platforms
Xbox Series X|S, Android, PC (Microsoft Windows), iOS, PlayStation 5

Game data from IGDB.com

Key figures

Documents about Zenless Zone Zero

Cover of Zenless Zone Zero Player Count & Revenue Stats [2026]
Article

Zenless Zone Zero Player Count & Revenue Stats [2026]

Zenless Zone Zero, an urban fantasy action RPG developed by HoYoverse, has transitioned from a high-profile 2024 launch into a phase of stable, mature growth as of September 2026.

  • Zenless Zone Zero has generated $422 million in lifetime mobile revenue since its July 2024 launch, with annual revenue reaching $182 million in 2025.
  • The game has transitioned from a high-volume launch phase to a stable mature state, with monthly active users (MAU) settling at approximately 2.8 million as of mid-2026.
  • Monthly revenue has declined from a peak of $65 million at launch to roughly $7 million, while monthly downloads have dropped 97% from their initial 11.3 million peak.
UdonisSep 2026
Cover of Savvy's EA-Scopely Supergroup, iPhone Duo Games, Lego's Offroad Swerve, and More
Article

Savvy's EA-Scopely Supergroup, iPhone Duo Games, Lego's Offroad Swerve, and More

This industry update provides a comprehensive overview of significant developments within the global mobile gaming sector as of September 2026.

  • Saudi-backed Savvy Games Group is reportedly considering a merger with Electronic Arts, a move that would consolidate major titles like EA FC, Madden, and Apex Legends with Savvy’s existing portfolio, pending the completion of its $6 billion acquisition of Moonton.
  • Apple has partnered with Hoyoverse and startup Azra to demo games including Zenless Zone Zero and UnGodly on its new foldable device, the iPhone Duo.
  • Lego Digital Play has acquired Offroad Games, the London-based developer behind Chrome Valley Customs, marking a significant expansion for the studio led by Aaron Loeb.
Mobilegamer.bizSep 2026
Cover of Week in Mobile Games podcast E60 - Investment tips, Clash Royale's evolution, and China's rise
32 min
PocketGamer.biz32 min

Week in Mobile Games podcast E60 - Investment tips, Clash Royale's evolution, and China's rise

The current mobile gaming landscape is defined by a shift toward rigorous operational discipline and the successful revitalization of established intellectual property.

  • The Chinese gaming market remains a global leader with annual revenues estimated between $44.8 billion and $48.7 billion, now characterized by a shift toward AAA, cross-platform development and a more accessible licensing environment for foreign-funded projects.
  • Investors are moving away from reputation-based funding, now requiring developers to provide tangible prototypes, deep market research, and realistic budget projections to secure capital.
  • Clash Royale achieved its highest daily gross revenue since late 2021, hitting $3.8 million on July 8th following a design overhaul that introduced new gameplay modes and streamlined rewards.
PocketGamer.bizJul 2025
Article

Top 10 Worldwide Mobile Games By Revenue and Downloads: June 2025

The mobile gaming industry experienced a slight contraction in June 2025, with global consumer spending reaching $6.7 billion, a 3% decline year-over-year, and total downloads hitting 4.3 billion, a 2% decrease.

  • Global mobile game consumer spending reached approximately $6.7 billion in June 2025, a 3% year-over-year decline, with the United States accounting for 32% of that total revenue.
  • MONOPOLY GO! was the top-grossing mobile game worldwide in June 2025, driven by competitive events like the Star Wars-themed 'Rebel Racers' tournament.
  • Global mobile game downloads totaled nearly 4.3 billion in June 2025, a 2% decrease from the previous year, with India leading the market at 18% of total downloads.
Sensor TowerJul 2025
Cover of Week in Mobile Games E41 - How Scopely made $10bn, and 2025's big stories to watch
50 min
PocketGamer.biz50 min

Week in Mobile Games E41 - How Scopely made $10bn, and 2025's big stories to watch

The mobile gaming industry is currently defined by a tension between established giants achieving record-breaking scale and a volatile market environment that demands constant innovation.

  • Scopely reached $10 billion in lifetime revenue, a milestone driven by the seven-year development cycle and strategic refinement of Monopoly Go.
  • Established intellectual property remains a primary monetization driver, evidenced by Pokémon Trading Card Game Pocket generating $400 million in its first ten weeks.
  • Major gameplay overhauls can drive significant revenue spikes, as seen with Zenless Zone Zero reaching $8.6 million in daily revenue following content updates.
PocketGamer.bizJan 2025
Article

Top 10 Worldwide Mobile Games By Revenue and Downloads: December 2024

The mobile gaming industry experienced a robust performance in December 2024, characterized by a 5.1% month-over-month increase in global consumer spending, which reached an estimated $6.98 billion.

  • Global mobile game consumer spending reached $6.98 billion in December 2024, a 5.1% increase over the previous month, with the U.S. accounting for 31.8% of total revenue.
  • Last War: Survival became the top-grossing mobile game globally in December 2024, driven by a Christmas event and aggressive user acquisition spending on Facebook, Instagram, and TikTok.
  • Pokémon TCG Pocket secured the #2 spot in global revenue following its late November 2024 launch, generating over $390 million in total gross revenue to-date.
Sensor TowerJan 2025
Cover of Zenless Zone Zero Hits Record Daily Mobile Revenue
Article

Zenless Zone Zero Hits Record Daily Mobile Revenue

The release of the "A Storm of Falling Stars" update for miHoYo’s Zenless Zone Zero on December 18, 2024, triggered a significant surge in mobile player spending, resulting in a record-breaking daily net in-app purchase revenue of over $6 million.

  • On December 18, 2024, the launch of patch 1.4 for Zenless Zone Zero drove a record daily mobile net revenue of over $6 million, representing a 2,098% increase from December 16.
  • The $6 million daily revenue figure surpasses the game's previous record of $5.7 million set during its global launch on July 5, 2024.
  • Between December 18 and 22, the game generated nearly $22 million in total mobile in-app purchase revenue.
Game World ObserverDec 2024
Cover of Genshin Impact Tops $5 Billion in Revenue: China Market Analysis
Article

Genshin Impact Tops $5 Billion in Revenue: China Market Analysis

Genshin Impact has achieved a significant financial milestone, surpassing $5 billion in lifetime gross mobile revenue within the Chinese market.

  • Genshin Impact has surpassed $5 billion in lifetime gross mobile revenue in China, a figure that accounts for over 55% of the game's total global mobile earnings.
  • The title is projected to reach $10 billion in total global player spending by 2025.
  • Despite its long-term success, the game has experienced declining revenue over the past 12 months compared to its first three years on the market.
Game World ObserverOct 2024
Cover of Week in Mobile Games E31 - The Top 50 Mobile Game Makers 2024 revealed!
48 min
PocketGamer.biz48 min

Week in Mobile Games E31 - The Top 50 Mobile Game Makers 2024 revealed!

The global mobile gaming industry is currently navigating a complex landscape defined by economic volatility, shifting regulatory environments, and a strategic pivot toward sustainable growth.

  • Scopely is the top mobile developer of 2024, driven by Monopoly GO! generating $3 billion in revenue within its first 15 months.
  • Epic Games is aggressively competing for developer loyalty by reducing Unreal Engine royalty fees to 3.5% and offering 100% net revenue for new titles launched exclusively on its store.
  • The mobile market is shifting from hyper-casual to hybrid-casual business models to prioritize long-term profitability and improved player retention.
PocketGamer.bizOct 2024
Cover of Week in Mobile Games E30 - Ubisoft's woes and Genshin Impact hits $6bn in four years(!)
36 min
PocketGamer.biz36 min

Week in Mobile Games E30 - Ubisoft's woes and Genshin Impact hits $6bn in four years(!)

Ubisoft currently faces a period of profound instability characterized by a 20 percent decline in share price, driven by the strategic delay of Assassin’s Creed Shadows and the underwhelming commercial performance of Star Wars Outlaws.

  • Genshin Impact has generated $6.3 billion in lifetime revenue over four years, demonstrating the long-term viability of mobile live-service titles despite a recent dip in annual earnings due to market saturation.
  • Ubisoft is facing significant financial instability, marked by a 20 percent share price decline following the delay of Assassin’s Creed Shadows and the poor commercial performance of Star Wars Outlaws.
  • Dungeon & Fighter Mobile has emerged as a major revenue driver, securing over $800 million in gross revenue within its first four months in the Chinese market.
PocketGamer.bizSep 2024
Cover of The Rise of Chinese Gaming in 2024
Article

The Rise of Chinese Gaming in 2024

The gaming industry in 2024 has witnessed a significant surge in the global influence of Chinese titles, extending well beyond the high-profile success of Black Myth: Wukong.

  • Dungeon & Fighter: Origin has emerged as a top-tier revenue generator, frequently competing with Honor of Kings for the number one spot in worldwide mobile game revenue.
  • Black Myth: Wukong maintains a dominant position as the top-earning game on the Steam platform.
  • Tencent expanded the global reach of Honor of Kings in 2024, a title that has historically generated over $12 billion in net revenue and surpassed 350 million downloads.
AppMagicSep 2024
Cover of Black Myth: Wukong Heralds the Age of Prestige Chinese Games on Live Streaming
Article

Black Myth: Wukong Heralds the Age of Prestige Chinese Games on Live Streaming

The launch of Black Myth: Wukong marks a significant milestone in the rise of prestige Chinese gaming, demonstrating that high-quality, AAA titles from the region can achieve massive global engagement on live-streaming platforms.

  • Black Myth: Wukong generated 32.3 million hours watched in its debut week, with its launch day viewership of 8.4 million hours ranking as the second-highest for any game in the past five years.
  • The game achieved significant global reach on live-streaming platforms, with 8 different nationalities represented in its top 10 most-watched streamers and Canadian streamer Shroud securing the top spot with 818,000 hours watched.
  • While Chinese-developed games currently account for only 7.8% of total live-streaming viewership over the last 12 months, the industry is shifting toward high-quality AAA titles beyond the traditional mobile/gacha market.
Stream HatchetAug 2024

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