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Star Wars: Galaxy of Heroes

GameBy Capital Games · Released Sep 1, 2015

Documents about Star Wars: Galaxy of Heroes

Cover of EA Mobile: Can the Giant Climb to the Top?
Article

EA Mobile: Can the Giant Climb to the Top?

EA Mobile has grown into a slowly expanding billion-dollar business since 2015, yet it has not broken into the top 10 mobile publishers and underperforms its potential.

  • EA Mobile has failed to break into the top 10 global mobile publishers, despite its significant resources and IP portfolio, because it relies on a console-style release model rather than the mobile-first strategy of continuous live operations.
  • EA's mobile download growth has stagnated, with 2017 projected to be the first year of year-on-year decline due to a lack of new free-to-play releases in the first half of the year compared to six launches in the same period of 2016.
  • While 2016 revenue grew by over 33% driven by 'Star Wars: Galaxy of Heroes' and 'Madden Mobile', growth slowed in early 2017 as major titles like 'Plants vs. Zombies Heroes' and 'FIFA Mobile' failed to meet performance expectations.
Deconstructor of FunAug 2017
Cover of Feature Spotlight: Special Playing Modes
Article

Feature Spotlight: Special Playing Modes

Special playing modes, defined as non-PvP game modes with unique mechanics or rules that sit apart from a game's main campaign, are presented as an effective way for mobile games to add horizontal content, diversity, and longevity.

  • 55% of games in the US iOS Top Grossing 100 utilize special single-player modes, compared to 42% of games outside the top 100, indicating a strong correlation between these features and commercial success.
  • Special playing modes are defined as non-PvP content with unique mechanics or rules that exist outside the primary campaign or storyline to provide horizontal content.
  • These modes serve as critical tools for increasing game lifespan and retention by offering players alternatives to the main campaign, such as the Cairos Dungeon in Summoners War.
GameRefineryMar 2017
Cover of Cultures Combined: Japanese Gachas Are Sweeping F2P Mobile Games in the West
Article

Cultures Combined: Japanese Gachas Are Sweeping F2P Mobile Games in the West

Gacha mechanics, long the dominant monetization feature in Japanese free-to-play mobile games, are spreading rapidly into Western markets, according to this November 2016 analysis by GameRefinery's Japan analyst Taija Kanerva.

  • Gacha mechanics are increasingly prevalent in Western mobile gaming, with 58% of the top 100 grossing iOS games in the U.S. now utilizing the feature.
  • The adoption of gacha mechanics in the U.S. market is accelerating, with the percentage of top 100 grossing games using five or more separate gachas rising from 12% in April 2016 to 17% by November 2016.
  • Gachas are highly effective for monetization, as they are estimated to generate over half of the revenue in top-grossing Japanese mobile games and serve as a primary tool for targeting high-spending 'whale' players.
GameRefineryNov 2016
Cover of Feature Spotlight: Progression Elements in Daily Rewards
Article

Feature Spotlight: Progression Elements in Daily Rewards

Progressive daily rewards are presented as a rising feature among top-grossing mobile games, with GameRefinery's VP of Games arguing that tying reward size to player effort strengthens stickiness, loyalty, and retention.

  • Nearly 50% of the top 100 grossing iOS games in the US have adopted daily reward systems that incorporate progression elements.
  • Games outside the top 100 grossing list are significantly less likely to use these mechanics, with less than one-third of them implementing progressive daily rewards.
  • Progression-based daily rewards improve retention by scaling the value of free items based on player effort or consecutive login streaks.
GameRefineryOct 2016
Cover of Why Star Wars: Galaxy of Heroes' small changes add up to something big
13 min
PocketGamer.biz13 min

Why Star Wars: Galaxy of Heroes' small changes add up to something big

Star Wars: Galaxy of Heroes, a long-running mobile RPG, demonstrates how incremental quality-of-life updates can significantly enhance player retention and engagement.

  • Implementing multi-sim functionality reduces friction in daily gameplay loops by allowing veteran players to bypass repetitive manual battles and instantly claim rewards.
  • Developer responsiveness to community feedback through quality-of-life updates is a primary strategy for increasing long-term player retention in mobile RPGs.
  • The game balances accessibility for newcomers with strategic depth for veterans by layering complex systems like character mods, gear tiers, and guild activities over core progression.
PocketGamer.bizJul 2016
Cover of My failure to run a guild in Star Wars: Galaxy of Heroes
7 min
PocketGamer.biz7 min

My failure to run a guild in Star Wars: Galaxy of Heroes

The introduction of guild systems in Star Wars: Galaxy of Heroes serves as a critical mechanism for long-term player retention and monetization within the free-to-play mobile gaming landscape.

  • Guild systems are essential for long-term player retention and monetization in free-to-play mobile games by incentivizing daily engagement through collective goals.
  • Social structures like guilds allow developers to gate exclusive content, such as unique character shards for units like Han Solo, behind collaborative raid events.
  • The transition to guild-based play was a strategic evolution for Star Wars: Galaxy of Heroes, which had already achieved top-ten grossing status in the U.S. prior to their implementation.
PocketGamer.bizApr 2016
Cover of Unlocking Admiral Ackbar in SW: Galaxy of Heroes
14 min
PocketGamer.biz14 min

Unlocking Admiral Ackbar in SW: Galaxy of Heroes

Star Wars: Galaxy of Heroes serves as a case study in the mechanics of character progression and player retention within the mobile RPG genre.

  • Star Wars: Galaxy of Heroes utilizes a hybrid model of card collection and tactical combat, requiring players to manage teams of five characters through missions.
  • Progression is gated by three core systems: collecting character shards for rank-ups, using training droids for leveling, and equipping gear to boost combat attributes.
  • The game’s economy forces players to balance limited resources, specifically soft currency (credits) and energy, which creates significant friction in late-stage progression.
PocketGamer.bizApr 2016
Cover of Marvel: Avengers Alliance 2 vs Star Wars: Galaxy of Heroes
17 min
PocketGamer.biz17 min

Marvel: Avengers Alliance 2 vs Star Wars: Galaxy of Heroes

Marvel: Avengers Alliance 2 and Star Wars: Galaxy of Heroes represent two distinct approaches to the mobile turn-based squad RPG genre, both leveraging major Disney-owned intellectual properties.

  • Marvel: Avengers Alliance 2 and Star Wars: Galaxy of Heroes both utilize a three-wave combat structure and character-based progression, yet they target different segments of the mobile RPG market.
  • Marvel: Avengers Alliance 2 focuses on tactical depth by requiring manual input for complex class-based mechanics, buffs, and debuffs without an automated combat option.
  • Star Wars: Galaxy of Heroes prioritizes accessibility and time-efficiency through a streamlined combat system with fewer ability choices per character.
PocketGamer.bizApr 2016
Cover of FTUE: Marvel Avengers Alliance 2
11 min
PocketGamer.biz11 min

FTUE: Marvel Avengers Alliance 2

Marvel Avengers Alliance 2 represents Disney’s transition of its successful social media franchise into the mobile squad-based role-playing game market.

  • Marvel Avengers Alliance 2 marks Disney's strategic pivot from social media to the mobile squad-based RPG market.
  • The game utilizes a three-by-three grid combat system, mirroring the design architecture found in competitors like Star Wars: Galaxy of Heroes.
  • The first-time user experience prioritizes narrative immersion and a hands-off tutorial structure that emphasizes early strategic decision-making and turn-order management.
PocketGamer.bizApr 2016
Cover of Why you should choose the hardest opponent in SW: Galaxy of Heroes' Squad Arena
9 min
PocketGamer.biz9 min

Why you should choose the hardest opponent in SW: Galaxy of Heroes' Squad Arena

In Star Wars: Galaxy of Heroes, players are encouraged to intentionally challenge the most powerful opponents in the Squad Arena mode, even when defeat is likely.

  • Intentionally challenging the strongest Squad Arena opponents allows players to send ally requests to high-level users, facilitating access to powerful borrowed characters.
  • Borrowing high-power units from an curated ally list significantly increases combat effectiveness and success rates in difficult PvE mission content.
  • Targeting superior opponents in the Arena serves as a long-term progression strategy to bypass power gaps in mission-based modes rather than focusing solely on immediate leaderboard rank.
PocketGamer.bizMar 2016
Cover of Unlocking Stormtrooper Han in Star Wars: Galaxy of Heroes
10 min
PocketGamer.biz10 min

Unlocking Stormtrooper Han in Star Wars: Galaxy of Heroes

Star Wars: Galaxy of Heroes, a mobile role-playing game developed by EA, utilizes a character-collection framework to engage players through strategic squad building and turn-based combat.

  • Star Wars: Galaxy of Heroes, developed by EA, operates as a hero-collector RPG centered on strategic squad building and turn-based combat within the Star Wars universe.
  • The core progression loop requires players to manage resources to unlock characters via shards, increase levels using training droids, and enhance stats through gear tiers.
  • Combat efficiency is driven by the simulation (Sim) system, which allows players to bypass previously completed battles to farm resources using energy.
PocketGamer.bizMar 2016
Cover of How Madden NFL Mobile drove EA Mobile's FY16 Q3 financials
7 min
PocketGamer.biz7 min

How Madden NFL Mobile drove EA Mobile's FY16 Q3 financials

EA Mobile’s financial performance for the third quarter of fiscal year 2016, covering October through December 2015, demonstrates a significant disparity between GAAP and non-GAAP accounting metrics.

  • EA Mobile reported non-GAAP revenue of $162 million for FY16 Q3, marking a 43% quarterly increase driven by deferred revenue recognition in its free-to-play model.
  • GAAP revenue for the same period was $126 million, reflecting a more modest 3% quarter-over-quarter and 5% year-over-year growth compared to non-GAAP figures.
  • Madden NFL Mobile served as the primary growth engine for the quarter, leveraging a mid-August update to align with the NFL season and improve engagement levels.
PocketGamer.bizFeb 2016