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Create free accounthello and welcome to hockey game dog busies youtube channel I'm John Jordan and this is our first time user experience playlist and the can hear the stirring music in the background over me yapping away and you can see from the splash screen we are playing marvel avengers Alliance 2 so this is the latest game from Disney developed in-house so we believe you can tell from it sir the two in the title that there was a marvel avengers Alliance one not it wasn't called one called marvel avengers Alliance and that was a start up on Facebook as a facebook game did come to mobile as games that start on facebook and go to mobile tend to be wasn't Lesley successful although Disney do say it was their most successful social game today so so pretty good and they've obviously been looking at what's been going on in terms of color three-by-three kind of squad-based
character games as will discuss more but let some tap to continue wouldn't even continue what we haven't seen any gameplay yet but anyway so obviously now first time user experience this is basically paying for the tutorial and we're going to get bit obviously narrative one thing marvel's all about is setting the scene and characters and this whole Hawkeye he's probably gonna fire something of his boat so there we go see the bottom the screen here there's some options tap the shore shop ability to have Hawkeye ready and attack now tap the target to launch the attack okay let me come see this RPG turn-based element more of them okay they're probably gonna let it go lay down their fire oh lucky lucky me I've got them so so this is a three by three so there's our three by three white versus a three by three black widows gonna help out an iron man is gonna fast me to be myself
so there we go see his iron man we're not using his basic attacks were using oh so check out the specs so I area tech and we can already see the zipper we need enemies application chance hit debuff so can already see there's the basic attack and then there's this kind of buff d buffing which we have seen before in RPGs over the years but most recently in EAS excellent Star Wars gouts of Heroes which is kind of really popularized this kind of game play I think but obviously this game was in development before Star Wars or long before Star Wars came out at least this game of bingo improv are so obviously developers are thinking in the same way so there we go going to use this area attack there then all gone boom boom boom wounded but still alive they're going to put another suppressing fire okay let me see i meant attack keeps
them burning for a while so it's at an error attack enna prolonged attack at a time so i guess now we just have the options here so he's got asadero so we can look at here to see it's a targeted 11 do so this one is a careful aim because his next attacks debuted by forty percent we know these are very powerful but it's a wave to do so let's maybe do that woman till we do that okay and I guess we can see the top of screen as well whose go is next ah i see so that was didn't do the attack i just did that was like an attribute for the next time around his one was doing better so what's black we're going to do see if we're going to kick someone okay it's going ever gonna kick this check
over here kick kick kick just taking him out so now Hawkeye because we use that kind of them attribute last time all that kind of like buff he's gonna we'll just use the base of the Technic expose take him out boom and then I man well let's just do the poster blast okay so that was um didn't there's many two trials they kind of tell you where to tap this obviously wasn't normal they tell you at the tap a bit bit more difficult book bit less hand hug really you would perhaps expect so Mikey wasn't come up it is it so under my name my name my persona what time to do it they're really in the middle of the battle so if you're pretty
tall by osu who doesn't see nothing like it all Kyle talk about let's kind of the battle so oh it's a taken strike team so my leader now is Captain America and my team up is Thor the leaders ability or support have any leaders they will add some sort of attributes so get temps an invasion and health okay and we can use an energy so we've already see 42 energy we've got quite a lot to start look at the top of the screen but penny like how many you're going to use / a tech so obviously this is a free play mobile game so we're kind of seeing that the kind of kind of gating and meta game elements to bein it is in a currency and in an energy so he'll go naughty naughty
hyper people and I guess it's kind of interesting they've got this idea that kind of the top of screen gun food goes next like oh I guess did agree shows you who you should be targeting those uttam singh no this is technology today we use this one on a she's been the first one to attack let's see so stunned her and so that she's gone back yeah so she's not gonna do attack now and what's this one for Thor okay so maybe he's going to go next sea so it's fun take them out okay 20 before targeted okay so we can see there we took we took be out before they could see up or they could do their attack now we've got our tanks and
losses from google oh I see yeah that's something to live up near that one and this one is going to be change much I've something could be just go with these who's Nick be okay everyone so that's looks like it's going to be timed out so it's just a normal attack dog cuz he's just done a thumb tack he's just going to leveled up his next attack leave any chance to do it well tells you the red bars our health bars she's done but she still dutch me taken up so compare this to stalls doubts of heroes knows that that's a five by five or six by six so this is a bit kind of cleaner in terms
of how many people on screen so it has it's got a nice camera angle thing going on so who's going to fire first so you can see that kind of camera because it makes it much eat more easy to select kind of things are going to attack the kimchi done attribute energies done with her attack who's next then be so metric doing the rest for skater i'm doing any line here like that we just do the basic attacks because it's a tutorial so we assume it won't be too difficult no he's not gonna attack he's got to go to guard stance which is very op-ed life isn't 20 Constance to my system if they don't
know anything shells wrong yes we should mention the graphics kind of an interesting kind of grapple thing is got too cartoony with being marble but it kind of has like another slight cell shading kind the black outline it was quite nice quite distinctive I think from what else is out there at the moment okay so so there's our team up we've got team up so waiting for something to happen looking like my wife is not it not working well yeah I can't do anything I ok well we might have to
just stop this for a while right try make out what's going on here give me a second
Marvel Avengers Alliance 2 represents Disney’s transition of its successful social media franchise into the mobile squad-based role-playing game market. The game utilizes a three-by-three grid combat system, a design choice that aligns with contemporary trends in mobile RPGs, such as Star Wars: Galaxy of Heroes. The core gameplay loop emphasizes turn-based tactical combat, where players manage teams of iconic Marvel characters, utilizing specific abilities, buffs, and debuffs to overcome waves of enemies.
The first-time user experience focuses on narrative immersion and guided tutorials that introduce players to combat mechanics, such as targeting, area-of-effect attacks, and character-specific attribute management. The tutorial structure is relatively hands-off, allowing players to engage with the turn-order interface and strategic decision-making early on. Beyond combat, the game incorporates standard free-to-play mobile mechanics, including energy gating, currency management, and meta-game progression systems.
Visually, the game employs a distinct aesthetic characterized by cell-shaded graphics and bold black outlines, providing a stylized look that differentiates it from other titles in the genre. The interface is designed for clarity, utilizing camera angles that simplify target selection and character management during the three-by-three encounters. By balancing familiar RPG tropes with the Marvel intellectual property, the game aims to capture both existing fans of the original Facebook title and new mobile players interested in squad-based tactical combat.
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