SnowRunner
GameBy Saber Interactive
Documents about SnowRunner
PulluP Entertainment Posts 13x Growth in New Game Revenue
PulluP Entertainment, the parent organization of Focus Entertainment Publishing, experienced significant financial growth during the second quarter of the fiscal year ending September 30, 2024.
- PulluP Entertainment reported record Q2 revenue of €200.1 million, a 331% year-over-year increase, driven primarily by the successful launch of Warhammer 40k: Space Marine 2.
- Revenue from new game releases surged 13x year-over-year in Q2, rising from €12.6 million to €164 million.
- Warhammer 40k: Space Marine 2 surpassed 4.5 million unique players in its first month, serving as the primary catalyst for the company's financial performance.
PULLUP Entertainment 2024/25 First-Quarter Revenue
PULLUP Entertainment reported total revenue of €34.2 million for the first quarter of the 2024/25 financial year, representing an 11% decrease compared to the same period in the previous year.
- PULLUP Entertainment reported Q1 2024/25 revenue of €34.2 million, an 11% year-over-year decrease attributed to a lack of major new game releases.
- The company expects a return to revenue growth for the remainder of the fiscal year, driven by the September 2024 launch of Warhammer 40,000: Space Marine 2.
- Back-catalogue titles demonstrated resilience with 17% organic growth, supported by consistent content updates for franchises like SnowRunner and Insurgency: Sandstorm.
Focus Entertainment Half Year 2023/2024 Results
Focus Entertainment’s half-year results for 2023/2024 outline the company’s ongoing strategic transition toward a model centered on co-owned intellectual property, recurring revenue, and long-term franchise development.
- Focus Entertainment reported 85 million euros in revenue for the first half of fiscal year 2023/2024, a 30% year-over-year increase.
- The company recorded a net loss of 11.5 million euros and an EBITA of -1.5 million euros, driven by higher production costs, increased amortization, and the underperformance of Atlas Fallen.
- Back-catalogue titles were the primary revenue driver, accounting for 69% of total earnings, bolstered by live content for SnowRunner and Insurgency: Sandstorm.
Rapport Financier Semestriel 2021-22
Focus Home Interactive experienced a transformative first half of the 2021-22 fiscal year, characterized by a strategic shift toward internalizing development capabilities and strengthening its financial foundation.
- Focus Home Interactive underwent a significant structural pivot, raising €70.35 million in capital and securing a €140 million financing package to fund an aggressive acquisition strategy.
- The company acquired Streum On Studio, Douze-Dixièmes, and a 77.5% stake in Dotemu for €53.5 million, effectively increasing headcount and expanding its internal development capabilities.
- H1 2021-22 revenue declined 18% year-over-year to €85.1 million with net income falling to €5.5 million, largely due to pandemic-related delays and the underperformance of Hood: Outlaws & Legends.
Plus 'sample': Biomutant Attacks, Elite's Odyssey Perplexes
The newsletter focuses on identifying which premium PC and console titles are positioned for success or already performing well, using a mix of automated data scrapes and manual chart reviews.
- Biomutant is the leading Steam hype title with 182,000 followers, ranking second overall in unreleased game wishlists.
- Top-performing titles on Steam currently include Biomutant, Days Gone, Mass Effect Remaster, Resident Evil Village, and Subnautica: Below Zero.
- Elite Dangerous: Odyssey is generating high revenue on Steam despite facing significant technical issues and mixed user reviews.
Plus: Biomutant Attacks, Elite's Odyssey Perplexes
This analysis examines the performance and market expectations for premium PC and console games during the third week of May 2021.
- THQ Nordic’s Biomutant generated significant AAA-level anticipation, securing approximately 182,000 Steam followers and two million wishlists despite being developed by a team of only twenty people.
- The launch of Elite Dangerous: Odyssey underperformed on Steam, debuting with a 36% positive review rating due to widespread technical bugs and performance issues.
- Sony’s PC port of Days Gone demonstrated strong market momentum, accumulating over 3,000 positive reviews on Steam within its first four days of release.
Embracer Group Q4 FY20/21 Interim Report
Embracer Group achieved substantial financial expansion during the fourth quarter of the 2020/2021 fiscal year, characterized by an 80 percent year-over-year increase in net sales to SEK 2,404 million and a 216 percent surge in operational EBIT to SEK 903 million.
- Embracer Group reported significant Q4 FY20/21 growth with net sales rising 80% year-over-year to SEK 2,404 million and operational EBIT surging 216% to SEK 903 million.
- The company maintains a strong liquidity position of over SEK 17 billion, supported by a successful SEK 7.6 billion share issue to fund its pipeline of more than 160 active projects.
- Financial performance was driven by the commercial success of Valheim and the continued resilience of back-catalogue titles like the Metro and SnowRunner franchises.
Annual Financial and Corporate Social Responsibility Report: 2020/21
Focus Home Interactive’s 2020/21 fiscal year was defined by robust financial growth and a comprehensive structural transformation.
- Focus Home Interactive's revenue increased significantly from €137.8M in 2020 to €166.5M in 2021, with net income totaling €14.7M for the year ended March 31, 2021.
- The company's balance sheet assets grew from €90.9M in March 2020 to €122M in March 2021, and equity increased from €57.7M to €72.4M during the same period.
- Focus Home Interactive bought back 127,753 shares in 2020/21, down from 151,759 shares the previous year, and sold 36,015 shares, with 27,099 used to acquire Deck 13 Interactive.
Embracer Group Q1 FY20/21 Interim Report
Embracer Group’s Q1 FY20/21 interim report details a period of record-breaking financial performance, characterized by an 81% year-over-year increase in net sales to SEK 2,069 million.
- Embracer Group reported record Q1 FY20/21 performance with net sales rising 81% year-over-year to SEK 2,069 million and operational EBIT surging 249% to SEK 712 million.
- The company’s growth was fueled by the acquisition of Saber Interactive, strong back catalog performance, and increased consumer demand during pandemic lockdowns.
- Management is aggressively scaling development, with projected costs for released games expected to double to between SEK 1.2 billion and 1.4 billion for FY20/21.
Focus Home Interactive FY 2019-20 Results
Focus Home Interactive achieved record financial performance during the 2019-20 fiscal year, signaling a successful transition toward a more integrated and digital-first business model.
- Focus Home Interactive achieved record FY 2019-20 financial results with €142.8 million in turnover, a 13% year-over-year increase, and a 64% surge in net income to €13 million.
- The company successfully pivoted to a digital-first model, with digital distribution now accounting for 82% of total sales.
- Management projects continued revenue growth to between €150 million and €200 million by March 2022.
Half-Year Financial Report 2020‑21
Focus Home Interactive demonstrated significant financial and operational growth during the first half of the 2020-21 fiscal year, ending September 30, 2020.
- Focus Home Interactive reported a 30% year-over-year revenue increase to €103.6 million and a 38% rise in EBITDA to €35.5 million for the first half of the 2020-21 fiscal year.
- Digital distribution accounted for 91% of total revenue, supported by an 81% surge in back-catalogue sales and the commercial performance of SnowRunner.
- Net income fell to €8.89 million, primarily due to a €3.1 million provision for a European Commission antitrust fine and increased currency losses.
Pullup Entertainment 2026/27 First-Quarter Revenue
Pullup Entertainment recorded €44.4 million in revenue for the first quarter of the 2026/27 fiscal year, representing a 44.0% decrease compared to the same period in the previous year.
- Pullup Entertainment reported €44.4 million in revenue for Q1 2026/27, a 44.0% decrease compared to the same period last year.
- The revenue decline was driven primarily by a sharp drop in new release performance, which fell from €18.6 million in Q1 2025/26 to €1.9 million.
- The company’s back catalogue remained resilient, generating €39.3 million in revenue, nearly matching the €39.4 million recorded in the prior year's first quarter.
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