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Genshin Impact

GameBy HoYoverse · Released Sep 28, 2020

Documents about Genshin Impact

Cover of TWIG 122: PUBG New State, Genshin Impact Dev Costs, Google Stadia Problem, Spotify Remote Work
56 min
GameMakers56 min

TWIG 122: PUBG New State, Genshin Impact Dev Costs, Google Stadia Problem, Spotify Remote Work

The gaming industry is currently undergoing a significant strategic recalibration, characterized by a retreat from forced live-service models toward more sustainable, premium-focused development.

  • Modern AAA gaming dominance requires massive capital, exemplified by Genshin Impact’s $100 million initial development cost and $200 million in annual maintenance.
  • Major publishers are shifting away from forced live-service models toward sustainable, premium-focused development to mitigate the financial risks of project failures.
  • The gaming market is experiencing extreme saturation, creating high barriers to entry that favor established studios with significant capital reserves over mid-sized competitors.
GameMakersMar 2021
Article

Mobile Game Taxonomy Report 2021: Hypercasual Accounts for Nearly One-Third of Downloads

The 2021 Mobile Game Taxonomy Report provides a comprehensive analysis of global mobile gaming trends during the 2020 calendar year, a period significantly influenced by the COVID-19 pandemic.

  • Hypercasual games accounted for 31% of all mobile game installs in 2020, up from 17% in 2017.
  • RPG and Strategy titles combined for 50% of total mobile game revenue among the top 1,000 earning titles in 2020.
  • The 'Fashion' theme was the fastest-growing trend in 2020, with downloads for the top 100 titles using the theme increasing by 109% to 991 million.
Sensor TowerMar 2021
Cover of 2021 Mobile GameDev Awards Winners
Article

2021 Mobile GameDev Awards Winners

The 2021 Mobile GameDev Awards recognize excellence in mobile game design, innovation, and user experience.

  • Genshin Impact (miHoYo) was the standout title of 2020, winning awards for Innovation & Excellence in Core Gameplay, Best Newcomer in the US and Japan, and Best Event in the US for its 'Unreconciled Stars' campaign.
  • The 2021 Mobile GameDev Awards recognized excellence across six categories: Innovation & Excellence in Core Gameplay, Most Promising Soft Launch Game, Biggest Evolver, Best Newcomer, Best Feature Innovation, and Best Event.
  • Farlight 84 (Lilith Games) was identified as the 2020 soft launch game with the highest potential for breakout success based on its gameplay design.
GameRefineryFeb 2021
Article

Top Grossing Mobile Games Worldwide: January 2021

The mobile gaming industry experienced significant revenue growth in January 2021, with major titles demonstrating strong year-over-year performance.

  • Tencent’s Honor of Kings was the top-grossing mobile game worldwide in January 2021, generating $267.3 million in player spending, a 22% increase year-over-year.
  • PUBG Mobile, also from Tencent, ranked second with over $259 million in gross revenue, marking 26% year-over-year growth.
  • Genshin Impact generated $153.4 million in January 2021, with 74.2% of its total revenue originating from Asian markets, led by Japan at 33%.
Sensor TowerFeb 2021
Cover of What Genres Were Booming in 2020
Article

What Genres Were Booming in 2020

This analysis examines the mobile gaming market landscape in 2020, focusing on revenue and download trends across Tier-1 Western and Eastern markets.

  • The mobile gaming market in 2020 remained highly sensitive to blockbuster releases, exemplified by Genshin Impact generating $520 million in its first four months and PUBG Mobile reaching $3 billion in lifetime revenue.
  • Among Us experienced viral growth in 2020, recording a 735% surge in monthly downloads by September.
  • Tier-1 Eastern markets saw sharp revenue spikes in the Battler subgenre, while Third-Person Shooters maintained dominance through established titles like PUBG Mobile.
AppMagicFeb 2021
Cover of Analyst Bulletin: Mobile Game Market Review December 2020
Article

Analyst Bulletin: Mobile Game Market Review December 2020

The mobile game market in December 2020 was characterized by a widespread adoption of Battle Pass monetization models and a high volume of seasonal holiday events across major global regions.

  • Tencent successfully launched Call of Duty: Mobile in China in December 2020, where it immediately secured a top-10 grossing position following over 70 million pre-registrations.
  • The Chinese mobile market saw a rare concentration of three shooter games—Game for Peace, Call of Duty: Mobile, and Crossfire—simultaneously occupying the top 10 grossing charts, all of which are published by Tencent.
  • Apple removed approximately 39,000 game applications from its China store in December 2020 due to the lack of required government-issued licenses.
GameRefineryJan 2021
Article

Top Grossing Mobile Games Worldwide: December 2020

The mobile gaming industry experienced significant revenue growth in December 2020, as evidenced by the performance of top-tier titles across global markets.

  • Tencent’s Honor of Kings was the top-grossing mobile game worldwide in December 2020, generating $258 million in player spending, a 58% increase year-over-year.
  • PUBG Mobile ranked second globally with over $177 million in revenue, marking a 7.5% year-over-year growth.
  • Genshin Impact generated $163.5 million in December 2020, with Japan overtaking China as its most lucrative market by contributing 30.3% of total revenue.
Sensor TowerJan 2021
Cover of Gaming Spotlight: 2021 Review
Report26 pages

Gaming Spotlight: 2021 Review

The 2021 Gaming Spotlight provides a comprehensive analysis of the global digital gaming landscape, emphasizing the dominance of mobile gaming and the increasing integration of cross-platform experiences.

  • Mobile gaming is the primary industry growth driver, with its global lead over home consoles projected to reach 3.1x by the end of 2021.
  • Mobile game downloads and consumer spending in Q1 2021 rose by 30% and 40% respectively compared to pre-pandemic levels in late 2019.
  • Cross-platform integration is essential for scale and engagement, as evidenced by the success of titles like Roblox and Genshin Impact across mobile, PC, and console.
data.aiJan 2021
Cover of In-Game Events Snapshot
Report24 pages

In-Game Events Snapshot

The snapshot presents a comprehensive overview of in-game event strategies across the global mobile gaming market, focusing on seasonal and promotional collaboration events.

  • Seasonal events are a standard industry practice, utilized by 90% of the top-grossing 100 mobile games to drive player re-engagement and revenue spikes.
  • Brand collaborations are a significant growth lever, appearing in 62% of top-100 games in Japan, 51% in China, and 42% in the US.
  • High-profile collaborations, such as Sky: Children of the Light’s Kizuna AI partnership and Genshin Impact’s Lantern Rite, have demonstrated the ability to generate multi-million dollar daily revenue surges.
GameRefineryJan 2021
Cover of Store Intelligence Data Digest: Q4 2020
Report77 pages

Store Intelligence Data Digest: Q4 2020

The global mobile app ecosystem experienced unprecedented expansion in 2020, culminating in a fourth quarter that saw 35.2 billion downloads and a year-end total of 143 billion.

  • The global mobile app ecosystem reached 143 billion total downloads in 2020, a 23.8% year-over-year increase driven largely by pandemic-related shifts in consumer behavior.
  • Business app downloads surged by 134% in 2020, highlighted by Zoom and Google Meet reaching 681 million and 331 million annual downloads respectively.
  • Mobile gaming revenue exceeded $21 billion in Q4 2020, with social-oriented titles like Among Us driving engagement via 166 million quarterly downloads.
Sensor TowerJan 2021
Cover of Gaming Spotlight 2021 Review
Report26 pages

Gaming Spotlight 2021 Review

Mobile gaming has solidified its position as the primary driver of global digital games consumption, with spending projected to extend its lead to 3.1 times that of home consoles in 2021.

  • Mobile gaming is the dominant market force, with 2021 spending projected to be 3.1 times higher than that of home consoles.
  • Global game downloads reached over 1 billion per week in Q1 2021, a 30% increase over pre-pandemic levels, while weekly spending grew 40% to $1.7 billion.
  • Cross-platform functionality is a critical success factor, as evidenced by the performance of titles like Roblox and Genshin Impact that prioritize cross-play and cross-save features.
data.aiJan 2021
Cover of The State of Mobile Gaming 2021
Report78 pages

The State of Mobile Gaming 2021

The global mobile gaming industry experienced unprecedented expansion through early 2021, catalyzed by a pandemic-induced surge that drove quarterly revenue to a record $22.2 billion.

  • The mobile gaming industry reached a record $22.2 billion in quarterly revenue in early 2021, marking a 33% year-over-year increase.
  • The industry is projected to reach $117 billion in annual revenue by 2023, maintaining a compound annual growth rate of 13.5%.
  • The freemium model now dominates the market, accounting for 99% of App Store revenue through in-app purchases, subscriptions, and advertising.
Sensor TowerJan 2021