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Genshin Impact

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Article

Top Mobile Games by Worldwide Revenue: September 2020

The mobile gaming industry experienced significant revenue growth in September 2020, characterized by strong performances from established titles and successful new market entries.

  • Tencent’s Honor of Kings was the top-grossing mobile game worldwide in September 2020, generating approximately $240 million in revenue, an 87% increase year-over-year.
  • PUBG Mobile ranked second globally with over $198 million in revenue, representing 13.3% year-over-year growth, with 56.5% of its earnings coming from China.
  • Coin Master achieved its best month ever in September 2020, earning nearly $113 million, a 121% increase year-over-year.
Sensor TowerOct 2020
Article

Genshin Impact Generates $60 Million in First Week as it Becomes World’s No. 2 Grossing Mobile Game

The mobile role-playing game Genshin Impact, developed by miHoYo, achieved significant commercial success during its launch week, generating approximately $60 million in global player spending between September 28 and October 4, 2020.

  • Genshin Impact generated approximately $60 million in global player spending across the App Store and Google Play during its first week following its September 28, 2020, launch.
  • The title debuted as the world's No. 2 grossing mobile game, trailing only Tencent's Honor of Kings and surpassing PUBG Mobile.
  • International markets accounted for 58% of the game's total revenue, with $35 million earned outside of China compared to $25 million within the country.
Sensor TowerOct 2020
Cover of The Past, Present and Future of Games
Report33 pages

The Past, Present and Future of Games

The analysis outlines the evolution of gaming from its early stages to contemporary and projected future states, emphasizing demographic shifts, monetization models, and technological convergence.

  • The gaming industry is experiencing significant growth, evidenced by a 29% increase in PC game revenue and a 19.6% rise in mobile downloads in 2020, with total consumer spend projected to grow by 21% in 2023.
  • Gaming is increasingly defined by social integration, with 45% of U.S. gamers aged 10–30 utilizing social features during gameplay.
  • Streaming viewership has surged, as evidenced by a fivefold increase in hours watched on Twitch and YouTube between 2018 and 2019, led by dominant titles like Fortnite, League of Legends, and Genshin Impact.
NewzooJan 2020

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