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Call of Duty

GameBy Infinity Ward · Released Oct 29, 2003

Documents about Call of Duty

Cover of Activision Blizzard Q4 Financial Results
Article

Activision Blizzard Q4 Financial Results

Activision Blizzard’s financial results for the fourth quarter of 2022 demonstrate a period of significant growth in bookings and revenue, driven by the strong performance of its core franchises.

  • Activision Blizzard achieved record-breaking net bookings of $3.57 billion in Q4 2022, a 43% year-over-year increase, despite a 28.5% decline in net income to $403 million.
  • Mobile platforms are the company's primary revenue driver, accounting for 41% of consolidated net revenues, followed by PC at 25% and console at 24%.
  • The Activision segment generated $1.85 billion in revenue, largely driven by the record-setting launch of Call of Duty: Modern Warfare II.
Game World ObserverFeb 2023
Cover of What Really Happened with Apex Legends Mobile
Article

What Really Happened with Apex Legends Mobile

The cancellation of Apex Legends Mobile and Battlefield Mobile represents a significant strategic pivot for Electronic Arts, signaling the end of its recent mobile shooter ambitions.

  • Electronic Arts cancelled Apex Legends Mobile despite the title achieving a $100 million annual run rate and winning critical industry awards.
  • The decision to shutter the game was driven by a failure to meet internal financial expectations and a strategic pivot away from mobile shooter ambitions.
  • Apex Legends Mobile struggled to gain traction due to market saturation from entrenched competitors like PUBG Mobile, Garena Free Fire, and Call of Duty Mobile.
Deconstructor of FunFeb 2023
Cover of Market Wire: February 2, 2023
Article

Market Wire: February 2, 2023

The February 2, 2023, market analysis examines the strategic failures leading to the cancellation of Electronic Arts’ mobile titles, specifically Apex Legends Mobile and Battlefield Mobile, alongside the closure of the Industrial Toys studio.

  • Electronic Arts has canceled both Apex Legends Mobile and Battlefield Mobile, resulting in the closure of the Industrial Toys studio.
  • Apex Legends Mobile, despite winning Apple’s and Google Play’s Game of the Year awards for 2022, failed to sustain revenue growth and will shut down within 90 days of the February 2023 announcement.
  • Data indicates that Apex Legends Mobile suffered from poor monetization, with revenue per download significantly trailing top-grossing titles like Call of Duty Mobile.
GameMakersFeb 2023
Cover of European Union Will Deliver a Statement of Objections to Microsoft
Article

European Union Will Deliver a Statement of Objections to Microsoft

The European Commission is preparing to issue a formal statement of objections to Microsoft regarding its proposed $69 billion acquisition of Activision Blizzard.

  • The European Commission is preparing a formal 'statement of objections' regarding Microsoft's proposed $69 billion acquisition of Activision Blizzard.
  • EU regulators will not consider any remedies from Microsoft until the formal statement of objections has been officially delivered.
  • Microsoft aims to finalize the acquisition by July 18, 2023, to avoid either renegotiating the deal or paying a $3 billion separation fee to Activision Blizzard.
The Esports AdvocateFeb 2023
Cover of European Video Game Sales: January 2023
Article

European Video Game Sales: January 2023

European video game sales experienced a notable decline in January 2023, with 12.1 million units sold across the continent, representing a 19% decrease compared to the same period in 2022.

  • European game sales dropped 19% in January 2023 compared to the previous year, with 12.1 million games sold, largely due to the absence of a major release comparable to 2022's Pokémon Legends: Arceus.
  • PS5 console sales in Europe surged by 202% in January 2023, making it the top-selling console of the month, ahead of Nintendo Switch (down 11%) and Xbox Series X/S (down 32%).
  • Overall console sales in tracked European markets increased by 15.5% in January 2023, reaching 493,000 units, primarily driven by the improved PS5 stock.
GamesIndustry.bizFeb 2023
Cover of Halina Malik Promoted to Head of Marketing at eFuse
Article

Halina Malik Promoted to Head of Marketing at eFuse

The Ohio-based social gaming and competition platform eFuse has promoted Halina Malik to the position of head of marketing.

  • Halina Malik has been promoted to Head of Marketing at the Ohio-based social gaming platform eFuse.
  • Malik replaces Marcus D. Sallis, who departed eFuse to join sports apparel company Fanatics as senior director and head of product marketing.
  • Prior to her promotion, Malik served as eFuse's head of content, a position that is currently vacant.
The Esports AdvocateJan 2023
Cover of These Are the Most Successful New Games in Germany in 2022
Article

These Are the Most Successful New Games in Germany in 2022

The primary purpose of this analysis is to identify the top-performing video game releases in the German market for the 2022 calendar year.

  • EA SPORTS FIFA 23 was the best-selling new PC and console game in Germany in 2022.
  • The top five best-selling new releases in Germany for 2022 were EA SPORTS FIFA 23, Pokémon Legends: Arceus, ELDEN RING, Call of Duty: Modern Warfare II, and LEGO Star Wars: The Skywalker Saga.
  • Call of Duty: Modern Warfare II achieved fourth place in the annual rankings despite being released only two months prior to the end of 2022.
game – Verband der deutschen Games-Branche e. V.Jan 2023
Cover of US Gaming Market Analysis: 2022
Article

US Gaming Market Analysis: 2022

The United States gaming market experienced a contraction in 2022, with total consumer spending falling 5% to $57 billion compared to the $60 billion recorded in 2021.

  • US game spending in 2022 decreased by 5% to $57 billion compared to $60 billion in 2021, according to NPD's report.
  • Software sales, including digital games, DLC, and subscriptions across various platforms, accounted for $47.5 billion (84%) of the total revenue, experiencing a 7% decline from 2021.
  • Hardware sales, however, saw an 8% increase, reaching $6.57 billion in 2022, with the Nintendo Switch leading in units sold and the PlayStation 5 leading in hardware dollar sales.
GamesIndustry.bizJan 2023
Cover of Team Vitality Partners With Streamcoi
Article

Team Vitality Partners With Streamcoi

Paris-based esports organization Team Vitality has entered into a partnership with Streamcoi to optimize the streaming operations of its professional players and content creators.

  • Team Vitality has partnered with Streamcoi to automate the management and monetization of streaming activities for its players and network of nearly 60 content creators.
  • The partnership aims to improve the visibility of Team Vitality’s commercial partners across streaming platforms, specifically Twitch and YouTube.
  • Financial terms of the agreement between the Paris-based esports organization and the streaming platform were not disclosed.
The Esports AdvocateJan 2023
Cover of European PC and Console Gaming Market 2022
Article

European PC and Console Gaming Market 2022

The European console and PC gaming market experienced a contraction in 2022, with total unit sales falling 7.1% to 159 million games.

  • European console and PC game sales dropped by 7.1% in 2022 compared to the previous year, with 159 million units sold across tracked markets.
  • Despite the overall decline, sales of new games released in 2022 increased by 16% compared to new games released in 2021.
  • The UK surpassed Germany to become Europe's largest games market in 2022.
GamesIndustry.bizJan 2023
Cover of U.S. Consumer Video Game Spending Totaled $56.6 Billion in 2022
Article

U.S. Consumer Video Game Spending Totaled $56.6 Billion in 2022

The United States video game industry experienced a period of market stabilization in 2022, with total consumer spending reaching $56.6 billion.

  • U.S. consumer spending on video games totaled $56.6 billion in 2022, representing a 5% decrease compared to the record-setting years of 2020 and 2021.
  • Console hardware sales were a bright spot in 2022, growing 8% year-over-year to reach $6.57 billion despite ongoing supply constraints.
  • Content spending, which includes full-game, post-launch, and subscription revenue, totaled $47.5 billion, a 7% decline from 2021.
Entertainment Software AssociationJan 2023
Cover of Team Vitality Inks Three-Year Apparel Deal With Hummel
Article

Team Vitality Inks Three-Year Apparel Deal With Hummel

Paris-based esports organization Team Vitality has entered into a three-year partnership with the French division of the Danish sportswear brand hummel.

  • Team Vitality has signed a three-year partnership with the French division of Danish sportswear brand Hummel, naming them the organization's official apparel partner.
  • As part of the agreement, all Team Vitality players will wear new Hummel-designed jerseys featuring the organization's traditional black and yellow colors and the brand's signature chevrons.
  • The partnership includes a joint marketing campaign titled 'Let’s play together!' that will feature across social media and digital activations throughout 2023.
The Esports AdvocateJan 2023