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Blood

Game

Documents about Blood

Cover of Annual Sales for FY 2022-23
Financial report2 pages

Annual Sales for FY 2022-23

Nacon reported consolidated sales of 156.4 million euros for the 2022-2023 financial year, representing a marginal increase of 0.3% compared to the previous period.

  • Nacon reported total consolidated sales of 156.4 million euros for the 2022-2023 fiscal year, a marginal year-over-year increase of 0.3%.
  • The video games division grew by 67.0% to 90.9 million euros, fueled by new releases like Blood Bowl 3 and a 44.9% increase in back catalogue performance.
  • The accessories division declined by 36.6% to 61.2 million euros, primarily due to global hardware shortages affecting new-generation console availability.
NaconApr 2023
Cover of First Half 2022/23 Sales
Financial report2 pages

First Half 2022/23 Sales

NACON reported consolidated sales of 77.5 million euros for the first half of the 2022-2023 fiscal year, representing a 6.2% increase compared to the previous year.

  • NACON has lowered its full-year financial targets, abandoning previous goals of 250 million euros in sales and 50 million euros in operating income due to title delays and supply chain issues.
  • Consolidated sales for the first half of the 2022-2023 fiscal year reached 77.5 million euros, a 6.2% year-over-year increase.
  • The video game publishing segment grew by 72.3% to 47.0 million euros, driven by a 130% surge in new catalogue titles like Steelrising and Session Skate Sim.
NaconOct 2022
Cover of HY 2021/22 Audited Consolidated Results
Financial report3 pages

HY 2021/22 Audited Consolidated Results

Nacon’s financial results for the first half of the 2021/22 fiscal year, covering April 1 to September 30, 2021, reflect a significant downturn compared to the previous year’s exceptional performance.

  • Nacon reported a significant downturn for H1 2021/22, with sales falling 15.7% to 73.0 million euros and current operating income dropping 46.3% to 8.4 million euros compared to the previous year.
  • The company lowered its full-year 2021/22 guidance to 150–180 million euros in sales and approximately 20 million euros in operating income following the postponement of major titles like Vampire: The Masquerade – Swansong and Blood Bowl 3.
  • Nacon projects a strong recovery for 2022/23, targeting sales between 250 and 300 million euros and an operating margin exceeding 20%, supported by a pipeline of over 15 game releases.
NaconNov 2021
Cover of First Half Year 2021/22 Sales
Financial report2 pages

First Half Year 2021/22 Sales

Nacon reported consolidated sales of 72.8 million euros for the first half of the 2021/22 fiscal year, representing a 15.9% decline compared to the same period in the previous year.

  • Nacon reported 72.8 million euros in consolidated sales for the first half of fiscal year 2021/22, a 15.9% year-over-year decline attributed to pandemic-related high comparisons and logistical disruptions.
  • The company reaffirmed its full-year targets of 180 to 200 million euros in sales with a 20% current operating margin, expecting growth to accelerate in the second half.
  • The accessories division, which accounts for the majority of revenue, fell 15.1% to 43.7 million euros due to global supply chain issues that delayed shipments between Asia and North America.
NaconOct 2021
Cover of Strong Increase in FY 2020/21 Annual Results
Financial report2 pages

Strong Increase in FY 2020/21 Annual Results

Nacon reports a significant increase in financial performance for the fiscal year 2020/21, ending March 31, 2021. Sales reached 177.8 million euros, representing a 37.4% increase over the previous year.

  • Nacon achieved 177.8 million euros in sales for FY 2020/21, a 37.4% increase driven by U.S. market expansion, premium accessory demand, and a tripling of back-catalogue software sales.
  • Current operating income grew 43.8% to 32.5 million euros, resulting in an 18.3% operating margin, while net profit rose 19.6% to 18.2 million euros.
  • Management raised the FY 2021/22 sales target to 180–200 million euros with a 20% operating margin, and increased the FY 2022/23 guidance to 230–260 million euros.
NaconMay 2021
Cover of Raport Bieżący nr 88/2017
Regulatory notice2 pages

Raport Bieżący nr 88/2017

PlayWay S.A. formalized a strategic expansion of its development portfolio through the execution of an investment agreement and the subsequent establishment of Duality S.A. on December 11, 2017.

  • PlayWay S.A. established a new PC game development studio, Duality S.A., on December 11, 2017, with an initial share capital of 320,000 PLN.
  • PlayWay S.A. holds a 50% controlling stake in Duality S.A. after contributing 992,000 PLN for 1.6 million shares.
  • The remaining 50% equity in Duality S.A. is held by Tomasz Strzałkowski (17.5%), Piotr Strzałkowski (7.5%), and a group of six individual investors (25%).
PlayWayDec 2017
Cover of CD Projekt Group Results in 3Q 2016
Financial report14 pages

CD Projekt Group Results in 3Q 2016

The CD Projekt Group’s financial results for the third quarter of 2016 reflect a period of strategic transition and continued investment following the successful release of The Witcher 3.

  • CD Projekt Group reported 100.9 million PLN in sales revenue for 3Q 2016, an 11% decrease year-over-year, and a 9% decline in net profit to 36.6 million PLN.
  • The company maintained a strong financial position with 552.2 million PLN in cash and cash equivalents and a total equity base of 691.8 million PLN.
  • Development expenditures reached 46.5 million PLN in fixed assets as the company prioritized long-term investment in Cyberpunk 2077 and the Gwent card game.
CD ProjektNov 2016
Cover of CD PROJEKT Group Financial Results: Q3 2016
Financial report1 page

CD PROJEKT Group Financial Results: Q3 2016

CD PROJEKT Group maintained strong financial momentum during the third quarter of 2016, driven primarily by the sustained commercial success of The Witcher 3: Wild Hunt and its associated expansion packs, Hearts of Stone and Blood and Wine.

  • CD PROJEKT Group generated 419.8 million PLN in sales revenue and 171.2 million PLN in net profit during the first nine months of 2016.
  • Q3 2016 financial performance included 100.9 million PLN in sales revenue and 36.6 million PLN in net profit, driven by the continued commercial success of The Witcher 3: Wild Hunt and its expansions.
  • The company maintained strong liquidity with 158 million PLN in positive cash flows generated during the first nine months of 2016.
CD ProjektNov 2016
Cover of CD PROJEKT Capital Group Financial Results: H1 2016
Financial report24 pages

CD PROJEKT Capital Group Financial Results: H1 2016

The CD PROJEKT Capital Group’s financial results for the first half of 2016 demonstrate a period of sustained profitability and strategic expansion following the success of The Witcher franchise.

  • CD PROJEKT reported a net profit of 134.68 million PLN for H1 2016, maintaining a strong net profitability margin of 42%.
  • The company held 504.32 million PLN in cash and cash equivalents as of mid-2016, providing a stable foundation for the development of Cyberpunk 2077 and Gwent.
  • GOG.com generated 69.26 million PLN in sales revenue during the first half of 2016, supported by the integration of additional international currencies.
CD ProjektAug 2016
Cover of CD PROJEKT H1 2016 Financial Results
Financial report1 page

CD PROJEKT H1 2016 Financial Results

The CD PROJEKT Group demonstrated strong financial performance during the first half of 2016, driven primarily by the sustained commercial success of The Witcher 3: Wild Hunt and the global launch of its second expansion, Blood and Wine.

  • CD PROJEKT Group generated 319 million PLN in sales revenue and 135 million PLN in net profit during the first half of 2016.
  • The Witcher 3: Wild Hunt and its Blood and Wine expansion served as the primary drivers for the company's consolidated financial growth.
  • GOG.com achieved record-breaking performance in H1 2016, contributing 69 million PLN to the group's total sales revenue.
CD ProjektAug 2016
Cover of CD PROJEKT Capital Group Activities: H1 2016
Financial report44 pages

CD PROJEKT Capital Group Activities: H1 2016

During the first half of 2016, CD PROJEKT Capital Group solidified its market position by leveraging the sustained commercial success of The Witcher 3: Wild Hunt and its final expansion, Blood and Wine.

  • CD PROJEKT recorded a consolidated net profit of 134,682 thousand PLN in H1 2016, marking the second-best performance in the company's history despite a 38% year-over-year revenue decline to 318,996 thousand PLN.
  • The company maintains a strong financial position with zero outstanding debt, 504,323 thousand PLN in cash assets, and an equity-to-liabilities ratio of 86% to 14%.
  • Strategic focus has shifted toward diversifying the portfolio beyond The Witcher franchise, highlighted by the development of Cyberpunk 2077 and the announcement of GWENT: The Witcher Card Game.
CD ProjektAug 2016
Cover of CD PROJEKT Q1 2016 Financial Results
Financial report1 page

CD PROJEKT Q1 2016 Financial Results

CD PROJEKT achieved significant financial growth during the first quarter of 2016, driven primarily by the sustained commercial success of The Witcher 3: Wild Hunt and its initial expansion, Hearts of Stone.

  • CD PROJEKT recorded 87 million PLN in sales revenue and 32.6 million PLN in net profit for Q1 2016, marking the third consecutive period of record-breaking revenue.
  • The company's Q1 2016 net profit alone exceeded the total annual net profit recorded in any year prior to the launch of The Witcher 3: Wild Hunt.
  • The CD PROJEKT RED development subsidiary generated 68.1 million PLN of the total quarterly revenue.
CD ProjektMay 2016