French game publisher and accessory maker. Test Drive, RoboCop: Rogue City, WRC. Also Bigben gaming controllers.
Nacon’s 2025-2026 annual results reflect a period of severe financial distress, characterized by the company’s placement under judicial reorganisation by the Lille Métropole Commercial Court in March 2026. The primary thesis of the report centers on a comprehensive restructuring effort aimed at stabilizing operations, reducing costs, and realigning the business model toward lower-risk, high-predictability projects. This transition follows a fiscal year marked by a significant impairment of fixed assets and goodwill totaling €342.9 million, which drove the company to a net loss of €366.1 million for the period ending March 31, 2026.
Financial performance for the 2025-2026 fiscal year showed a contraction in sales to €160.8 million, down from €167.9 million in the previous year. The company’s balance sheet reflects the impact of the ongoing legal proceedings, with net debt reaching €104.2 million and all medium-term debt reclassified as short-term liabilities. Despite these challenges, the first quarter of the 2026-2027 fiscal year demonstrated early signs of operational resilience, with sales increasing by 4.1% to €32.6 million. This growth was largely supported by a 32% surge in back-catalogue game sales and a 13.8% increase in overall games activity, which helped offset a 15.4% decline in the accessories segment.
The company’s strategic recovery plan focuses on four key pillars: prioritizing investments in titles with predictable profitability, streamlining studio operations, centralizing governance, and securing revenue through established intellectual properties. As of March 31, 2026, Nacon maintained a portfolio of 31 games in development. Moving forward, the company intends to leverage a sustained release schedule and a more favorable US market environment for its accessories division to return to sustainable growth while navigating the requirements of its court-mandated recovery plan.
Nacon reported consolidated sales of €160.8 million for the 2025‑2026 fiscal year, a decline of 4.3 % from €167.9 million in the prior year. Quarterly performance showed a modest 2.9 % drop in Q1, a 4.5 % rise in Q2, a sharp 12.8 % fall in Q3, and a 3.8 % decline in Q4 to €36.6 million. The games segment contributed €107.5 million, up 10.7 % year‑over‑year; new catalogue sales surged 43.7 % to €55.3 million, driven by releases such as Styx: Blades of Greed and Dragonkin: The Banished. Back‑catalogue sales fell 10.9 % to €52.2 million, while accessories revenue dropped 26.9 % to €47.7 million, largely due to increased U.S. tariffs.
The company is undergoing judicial reorganisation (“Redressement judiciaire”) following a March 2026 hearing. Two French subsidiaries—SPIDERS and NACON TECH—were liquidated, while CYANIDE and KYLOTONN studios remain in restructuring. A draft recovery plan aims to restructure debt, with significant provisions expected for goodwill and certain game assets, potentially impacting 2025‑26 results.
For 2026‑27, Nacon anticipates a robust games pipeline across sports, racing, adventure, and simulation genres, with back‑catalogue sales projected to rebound. Accessories are expected to return to growth in the U.S., supported by new RIG headsets and racing wheel offerings. The company will present its 2026‑27 strategy following the release of Q1 2026/27 revenue on 20 July 2026. The organization, headquartered in Lesquin and listed on Euronext Paris, employs over 1,000 staff across 23 subsidiaries worldwide.
The monthly declaration for Nacon, filed with the AMF on March 2023, documents the company’s share‑buyback activity for the month of March. The report confirms that Nacon’s self‑held equity, both direct and indirect, stood at 69 558 shares (0.08 % of issued capital) as of the declaration date, slightly below the 70 852 shares reported at the end of February. During March, the issuer purchased 56 177 shares and sold 57 471 shares, resulting in a net sale of 1 294 shares. No transfers or cancellations occurred during the month, and no buybacks were executed from shareholders holding more than 10 % of capital or from directors.
The declaration follows the AMF instruction 2005‑06 and is filed under form type 2017, which requires monthly reporting of all transactions involving the issuer’s own shares. The data are presented in a table that lists cumulative information, including the number of shares bought and sold within the month, as well as any transfers or cancellations. The report covers only the period of March 2023 and pertains exclusively to Nacon’s equity securities. No additional methodology or external data sources are disclosed, as the declaration relies on internal transaction records maintained by the issuer.
Nacon reported a robust 2019/20 fiscal year, with sales rising to €129.4 million—an increase of 14.4% from the prior year—and a gross margin expanding to 61.1 % of sales, up 26.7 percentage points largely due to a surge in digital game revenue (48.9 million €). EBITDA climbed 45.0% to €48.4 million, representing 37.4 % of sales, while current operating income surged 80.3% to €22.6 million (17.5 % of sales). After accounting for non‑recurring bonus share expenses and a modest financial loss, net profit reached €15.3 million, up 41.8% and translating to €0.18 per share.
The balance sheet strengthened markedly: shareholders’ equity rose from €67.5 million to €187.6 million, driven by a €103 million capital increase following the March 2020 IPO. Cash stood at €110.9 million, and net debt turned negative at €42.8 million after excluding IFRS‑16 lease liabilities.
Geographically, Nacon operates in 100 countries with a workforce of over 510 employees across eight studios. The company’s outlook for FY 2020/21 projects sales between €140–150 million and a current operating margin near 18%, building on its “NACON 2023” strategy to accelerate growth in both games and accessories. Planned investments target AA‑grade titles, studio acquisitions, 5G cloud gaming, and Game‑as‑a‑Service models, while premium accessory development—highlighted by the RIG™ headset acquisition—aims to broaden market reach. The board reaffirmed financial targets for FY 2022/23, anticipating sales of €180–200 million and a current operating margin above 20%.
Société anonyme governed by a Board of Directors with share capital of €84,908,919 Registered office: 396/466, Rue de la Voyette, CRT 2, 59273 Fretin, France Registration number: 852 538 461 RCS Lille Métropole UNIVERSAL REGISTRATION DOCUMENT This universal registration document was approved on 7 July by the Autorité des Marchés Financiers (“AMF”) as the competent authority in respect of regulation (EU) 2017/1129.
Nacon reported a 14.4 % increase in annual sales, reaching €129.4 million for the 2019/20 fiscal year, in line with its IPO guidance of €127–133 million. Total revenue rose from €113.1 million in 2018/19, driven largely by a 40.6 % jump in game sales to €70.7 million, while accessory revenue fell 4.8 % to €52.6 million and other categories declined 20.1 %. Digital game sales surged, accounting for 69 % of game revenue versus 41 % the previous year, a trend amplified by lockdown‑induced consumer behaviour. The fourth quarter saw a 15.5 % drop in overall sales, largely due to a product‑base effect on accessories and temporary store closures from the COVID‑19 crisis, though game sales remained robust.
Operating performance improved, with a current operating margin target of 16 % raised above expectations thanks to higher digital margins. Cash reserves stood at €100 million following a successful IPO that raised €109 million in March 2020, ensuring liquidity for the upcoming fiscal year. Nacon maintains its “NACON 2023” plan, targeting €180–200 million in sales and a margin above 20 % for FY 2022/23. The company projects continued momentum in Q1 2020/21, with new game releases and expanded headset distribution through a partnership with Poly (Plantronics Inc.). Operations have largely shifted to telework, and procurement has returned to normal levels. The company’s 16 subsidiaries operate across 100 countries, supporting a workforce of nearly 450 employees.
Nacon reported FY 2020/21 sales of €177.9 million, a 37.5 % increase over the previous fiscal year and surpassing the revised target of €160–170 million. Gaming revenue remained flat at €69.1 million, while accessories sales surged to €103.2 million, up 96.1 %. The accessories boom was driven by premium RIG® headsets, licensed controllers, and new Xbox Series X|S accessories launched late in the year. Back‑catalogue game sales tripled to €31 million, contributing high margins and offsetting a slight decline in overall game sales. Digital game sales rose to 75 % of Q4 revenue, up from 70 % the prior year.
Quarterly performance highlighted a strong fourth quarter: €42.6 million in sales, a 68.7 % increase over Q4 2019/20, with gaming and accessories both outperforming. The company’s strategy, outlined during its March 2020 IPO, included acquisitions of Neopica, Passtech Games, and BigAnt Studios, expansion into the U.S. market with RIG® accessories, and a licensing agreement with Microsoft for Xbox Series X|S. These moves are expected to lift sales and operating margins in FY 2022/23 and 2023/24.
Nacon confirmed a 18 % operating income rate for FY 2020/21 and plans to revise its 2023 guidance upward. The company operates globally, with a distribution network in 100 countries and over 510 employees across 17 subsidiaries.
Nacon reported a robust FY 2020/21 performance, with sales rising 37.4 % to €177.8 million and current operating income increasing 43.8 % to €32.5 million, representing 18.3 % of sales. Gross margin improved to 52.6 % from 61.1 %, while EBITDA grew 24.7 % to €60.3 million (33.9 % of sales). Net profit reached €18.2 million, up 19.6 %, after accounting for a €5.1 million bonus‑share expense, a €1.5 million financial charge and €7.7 million in tax. Operating cash flow surged 146 % to €55.7 million, sufficient to cover CAPEX of €56.4 million and bank repayments, leaving cash and equivalents at €96.7 million.
The company attributes growth to premium accessories, successful U.S. expansion, and a tripling of back‑catalogue sales. Forecasts for FY 2021/22 have been raised to €180–200 million in sales with a 20 % operating margin, driven by digital catalogues and new titles such as RIMS Racing and Blood Bowl 3. For FY 2022/23, sales targets are further increased to €230–260 million, maintaining a margin above 20 %, supported by studio acquisitions and high‑profile releases like The Lord of the Rings.
Nacon, listed on Euronext Paris (ISIN FR0013482791), operates through 18 subsidiaries and a distribution network covering 100 countries, employing over 600 staff. The board has opted to retain earnings for reinvestment rather than distribute a dividend in FY 2020/21.
Nacon reported Q3 2020/21 sales of €48.7 million, a 20.3 % increase over the same period in 2019/20, driven primarily by a surge in gaming accessories and back‑catalogue sales. Accessories grew 58.7 % to €32.5 million, largely due to the RIG® headset line and licensed controller sales, while back‑catalogue revenue jumped 216 % to €6.9 million, reflecting high‑margin older titles. Game sales fell 19.7 % to €13.8 million, with only two new releases (Monster Truck® and Handball 21) and a digital sales share of 74.4 %. Other revenue, mainly mobile and audio, declined 16.3 % to €2.3 million.
Cumulative sales for the first nine months rose 29.9 % to €135.3 million, with accessories contributing a 90.5 % increase and back‑catalogue sales up 24.9 million versus €7.5 million in the prior year. The company projects Q4 growth, citing upcoming releases such as Werewolf® : The Apocalypse – Earthblood and new console versions of Monster Truck®, Tennis World Tour 2, and Hunting Simulator 2. Digital sales, back‑catalogue momentum, and a robust order book for RIG® headphones are expected to sustain the upward trajectory.
Nacon confirms its annual target of €160–170 million in sales with an 18 % operating margin, and it has announced the acquisition of Australian studio Big Ant to strengthen its sports‑game portfolio. No dividend will be paid in 2020/21, as funds are earmarked for studio acquisitions and development. The company maintains a 2023 plan targeting €180–200 million in sales with an operating margin above 20 % for 2022/23.
Société anonyme governed by a Board of Directors with share capital of €84,908,919 Registered office: 396/466, Rue de la Voyette, CRT 2, 59273 Fretin, France Registration number: 852 538 461 RCS Lille Métropole UNIVERSAL REGISTRATION DOCUMENT This universal registration document was approved on 6 July 2021 by the Autorité des Marchés Financiers (“AMF”) as the competent authority in respect of regulation (EU) 2017/1129.
INTERIM FINANCIAL REPORT FOR THE SIX MONTHS ENDED 30 SEPTEMBER 2020 – NACON SIX MONTHS ENDED 30 SEPTEMBER 2020 SIX MONTHS ENDED 30 SEPTEMBER 2020 TABLE OF CONTENTS 2 1. STATEMENT BY THE PERSON RESPONSIBLE 3 2.
Nacon reports a strong first‑half performance for fiscal year 2020/21, with sales rising 35.9 % to €86.6 million and gross margin improving from 39.2 % to 45.3 %. Current operating income (COI) increased by 47.3 % to €15.7 million, representing 18.2 % of sales and meeting the company’s annual COI target of 18 %. Net profit for the period reached €9.6 million, up 46.7 % from €6.5 million in the prior year’s first half, after accounting for €1.8 million in bonus‑share expenses and €0.8 million in net financial costs.
Operating cash flow surged to €34.1 million, enabling the group to self‑finance €25.9 million of capital expenditure and generate an €8.2 million free cash flow. Net cash at 30 September stood at €50.7 million, up from €42.8 million in March 2020, despite a €5 million increase in CAPEX and loan repayments.
The growth is attributed to momentum in gaming accessories—particularly premium headsets and official PlayStation 4 controllers—and a robust back‑catalogue of games. Nacon projects continued sales acceleration in the second half, driven by dual‑generation console support (PS 4/5, Xbox One/Xbox Series), digital sales expansion, and releases of next‑gen titles such as WRC 9 and Tennis World Tour 2. Consequently, the company has revised its FY 2020/21 sales target upward to €160–170 million and maintains an 18 % COI goal. For FY 2022/23, Nacon targets sales of €180–200 million with a COI exceeding 20 %. The data derive from audited consolidated IFRS statements covering April–September 2020, with comparative figures adjusted for the 2019 acquisition of Bigben Interactive’s gaming assets.