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Alan Wake

Game69 documents

69 documents in the library are about Alan Wake, from writers such as Remedy Entertainment, Game World Observer and GameDiscoverCo, the newest from 2026. Each has a summary and key insights with the page they come from.

Alan Wake cover

Alan Wake is a psychological horror action-adventure game developed by Remedy Entertainment. The narrative centres on Alan Wake, a bestselling thriller novelist experiencing writer's block. He travels to the small town of Bright Falls with his wife, Alice, seeking a change of environment. Shortly after their arrival, Alice vanishes under mysterious circumstances. As Alan searches for her, he discovers pages of a thriller novel he does not recall writing. The events described in these pages begin to manifest in reality, and Alan encounters hostile supernatural entities known as the "Taken," who are controlled by darkness. The gameplay involves navigating Bright Falls and using light to combat these dark forces. The storyline explores themes of reality and fiction, along with the influence of the written word.

Released
May 14, 2010
Publishers
E-Frontier, Legacy Interactive, Namco Bandai Partners, Microsoft Game Studios
Genres
Shooter, Adventure
Platforms
PC (Microsoft Windows), Xbox 360

Game data from IGDB.com

Key figures

Documents about Alan Wake

Cover of Remedy Entertainment Half-Year Financial Report: January-June 2026
Financial report30 pages

Remedy Entertainment Half-Year Financial Report: January-June 2026

The Remedy Entertainment half-year financial report for January–June 2026 outlines the company’s current business performance, focusing on the marketing ramp-up for the upcoming title Control Resonant and the ongoing commercial lifecycle of its existing portfolio.

  • Remedy Entertainment reported Q2 2026 revenue of €10.2 million, a 40% year-over-year decline, resulting in an operating loss of -€3.9 million due to the absence of new game launches.
  • Control Resonant has secured over 1.5 million wishlists and achieved top-three pre-order status in major markets, including strong performance in China.
  • The marketing campaign for Control Resonant has generated over 20 billion impressions ahead of its upcoming multi-platform release.
Remedy EntertainmentAug 2026
Cover of Exclusive interview with Remedy’s new CEO: “Alan Wake and Control should have sold more"
37 min
The Game Business37 min

Exclusive interview with Remedy’s new CEO: “Alan Wake and Control should have sold more"

Remedy Entertainment is undergoing a strategic pivot aimed at bridging the gap between its long-standing critical acclaim and its historical commercial performance.

  • Remedy Entertainment is transitioning to a self-publishing model to gain autonomy and better align its business operations with its creative identity.
  • The studio is pivoting away from volatile segments like mobile gaming and live-service models to focus exclusively on scaling its existing intellectual property.
  • Remedy aims to improve the commercial performance of its franchises, such as Alan Wake and Control, which historically underperformed relative to their critical acclaim.
The Game BusinessMay 2026
Cover of Remedy Entertainment Q1 2026 Financial Results
Financial report32 pages

Remedy Entertainment Q1 2026 Financial Results

Remedy Entertainment’s Q1 2026 financial results highlight a period of operational transition and strategic focus, marked by the appointment of Jean-Charles Gaudechon as CEO.

  • Remedy Entertainment reported Q1 2026 revenue of €13.1 million, a 1.9% year-over-year decrease, while EBITDA improved to €2.9 million from €2.6 million in the prior year.
  • Operating cash flow saw a significant turnaround, reaching €8.3 million in Q1 2026 compared to a negative €6.6 million in Q1 2025.
  • Development of the narrative action RPG 'Control Resonant' is in full production, with marketing efforts generating approximately 2 billion media impressions during the quarter.
Remedy EntertainmentMay 2026
Cover of Report of the Board of Directors and Financial Statements 2025: Remedy Entertainment
Financial report68 pages

Report of the Board of Directors and Financial Statements 2025: Remedy Entertainment

Remedy Entertainment’s 2025 fiscal performance reflects a strategic transition toward self-publishing, characterized by a deliberate increase in financial risk in exchange for long-term control over intellectual property.

  • Remedy Entertainment reported a net loss of EUR 13.03 million for 2025, primarily driven by a EUR 14.9 million non-cash impairment charge related to the underperformance of the self-published title FBC: Firebreak.
  • Annual revenue increased by 17.5% to EUR 59.5 million, supported by strong game sales and royalty income despite the bottom-line losses.
  • The company maintains a stable financial foundation with an equity ratio of 67.4% and total equity of EUR 56.59 million.
Remedy EntertainmentMar 2026
Cover of Financial Statements Release 2025: Remedy Entertainment
Financial report25 pages

Financial Statements Release 2025: Remedy Entertainment

Remedy Entertainment delivered a robust fourth-quarter performance in 2025, with revenue rising 46.3% to €17.0 million and EBITDA reaching €3.9 million, largely driven by sales of Control, Alan Wake 2, and FBC: Firebreak royalties.

  • Remedy Entertainment reported a 17.5% annual revenue increase to €59.5 million in 2025, though the company recorded a net loss of €13.03 million, significantly wider than the €3.60 million loss in 2024.
  • Operating profit for the full year was negative at €-14.9 million, primarily due to a €14.9 million impairment charge related to the FBC: Firebreak project and increased self-publishing expenditures.
  • The company maintains a strong balance sheet with an equity ratio of 67.4% and negative net gearing of -19.7%, despite total assets declining from €99.33 million to €87.55 million year-over-year.
Remedy EntertainmentFeb 2026
Cover of Remedy Entertainment Q3 2025 Business Review
Financial report30 pages

Remedy Entertainment Q3 2025 Business Review

The Remedy Entertainment Q3 2025 Business Review outlines a challenging financial period characterized by a strategic pivot following the underwhelming commercial performance of its recent multiplayer title, FBC: Firebreak.

  • Remedy Entertainment reported a 32% year-over-year revenue decline to €12.2 million and an 89% drop in EBITDA to €0.7 million for Q3 2025.
  • The company recorded a €16.4 million EBIT loss, driven primarily by a €14.9 million non-cash impairment charge related to the development costs of the multiplayer title FBC: Firebreak.
  • Management has downgraded the 2025 outlook, now projecting negative operating profit (EBIT) that will fall below 2024 levels.
Remedy EntertainmentOct 2025
Cover of Remedy Entertainment Business Review: January-September 2025
Financial report20 pages

Remedy Entertainment Business Review: January-September 2025

Remedy Entertainment faced a period of significant financial volatility during the first nine months of 2025, characterized by a strategic pivot following the underperformance of its latest project.

  • Remedy Entertainment reported a 32% revenue decline to 12.2 million euros in Q3 2025, resulting in an operating loss of 16.4 million euros.
  • The company recorded a 14.9 million euro impairment charge specifically tied to the development costs and publishing rights of the project FBC: Firebreak.
  • Markus Mäki has been appointed interim CEO following the October 2025 departure of Tero Virtala to lead a strategic pivot focused on project execution and commercial stabilization.
Remedy EntertainmentOct 2025
Cover of Remedy Q2 2025 Financial Results: Presentation
Financial report41 pages

Remedy Q2 2025 Financial Results: Presentation

Remedy Entertainment achieved significant financial growth during the second quarter of 2025, recording a 63.5% increase in revenue to €16.9 million.

  • Remedy Entertainment reported a 63.5% year-over-year revenue increase to €16.9 million for Q2 2025.
  • The Control franchise has surpassed five million lifetime units sold, serving as a primary driver for the company's financial performance alongside the Alan Wake series.
  • The company is executing a strategic pivot toward self-publishing, aiming to double 2024 revenue figures by 2027 while maintaining a 30% EBITDA margin.
Remedy EntertainmentAug 2025
Cover of FC 25, Death Stranding 2, and Rematch: PlayStation Ranking June 2025
Article

FC 25, Death Stranding 2, and Rematch: PlayStation Ranking June 2025

The June 2025 PlayStation sales ranking highlights a dynamic market driven by aggressive pricing strategies, the impact of cross-platform releases, and the sustained popularity of established franchises.

  • EA Sports FC 25 topped PlayStation sales in June 2025 with 905K copies sold, driven by a price drop to $13.99 and Ultimate Team incentives, bringing its total PlayStation sales to over 19.2 million.
  • Death Stranding 2 debuted at #2 in June with 687K copies sold in its launch week, accumulating around 850K copies by month-end and generating the most premium game revenue on PlayStation for the month.
  • Rematch, a new arcade soccer title, secured the #3 spot with 569K copies sold on PlayStation in June, contributing to a total of 1.6 million soccer game copies sold in the top 10 for the month.
Alinea AnalyticsJul 2025
Cover of Remedy Entertainment Q1 2025 Business Review
Financial report25 pages

Remedy Entertainment Q1 2025 Business Review

The Remedy Entertainment Q1 2025 Business Review outlines a period of financial growth and strategic transition as the company shifts toward a self-publishing model.

  • Remedy Entertainment achieved a financial turnaround in Q1 2025, reporting EUR 13.4 million in revenue—a 24.1% increase year-over-year—and an operating profit of EUR 1.3 million compared to a EUR 2.1 million loss in Q1 2024.
  • The company has acquired full rights to the Control franchise from 505 Games and is building internal self-publishing capabilities, currently supported by a dedicated team of 25 experts.
  • Remedy is set to launch FBC: Firebreak, a three-player cooperative shooter set in the Control universe, on June 17, 2025.
Remedy EntertainmentApr 2025
Cover of Remedy Entertainment Business Review: January-March 2025
Financial report17 pages

Remedy Entertainment Business Review: January-March 2025

Remedy Entertainment’s business review for the first quarter of 2025 highlights a return to profitability and solid revenue growth as the company transitions toward a self-publishing model.

  • Remedy Entertainment returned to profitability in Q1 2025, reporting EUR 13.4 million in revenue—a 24.1% year-over-year increase—and an operating profit of EUR 1.3 million.
  • The company acquired full publishing rights for the Control franchise from 505 Games, a key step in its strategic transition toward self-publishing all owned intellectual property.
  • Financial performance was driven by development fees from the Control 2 and Max Payne 1 & 2 remake projects, supplemented by ongoing royalty income from Alan Wake 2.
Remedy EntertainmentApr 2025
Cover of Sam Lake: "I had to take six months off after Alan Wake 2"
38 min
The Game Business38 min

Sam Lake: "I had to take six months off after Alan Wake 2"

The development of Alan Wake 2 represents a pinnacle of interactive storytelling, characterized by the complex integration of live-action sequences, musical elements, and narrative-driven mechanics.

  • The intense development of Alan Wake 2 required Sam Lake to take a six-month sabbatical to recover from the project's unsustainable production demands.
  • Remedy Entertainment has transitioned to a co-creative director model to support the studio's growth and the management of multiple concurrent projects.
  • The studio is scaling its intellectual properties through strategic partnerships, including a collaboration with Annapurna Pictures to develop film and television adaptations.
The Game BusinessApr 2025

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