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ESAC – Entertainment Software Association of Canada
The Entertainment Software Association of Canada's Essential Facts 2017 summarizes the Canadian video game industry, drawing on quantitative and qualitative data gathered between April and June 2017 from 104 video game companies in Canada, with some figures compared against 2013, 2015 and 2016. It covers industry size, employment, output by platform and genre, innovation, revenue and geography, and player demographics. The industry reported 596 active studios in Canada in 2017, a 21% increase since 2015, and it contributed 3.7 billion dollars to Canada's GDP annually, an increase of 24% from 2015. Stats Canada reports that the Canadian economy as a whole grew by approximately 4% over the same period. Direct and indirect employment rose 11% since 2015, and directly employed full-time equivalent positions averaged a salary of $77,300 per year. Export sales accounted for 75% of industry revenues among video game companies, and 83% of all companies are Canadian-owned and controlled. Thirty-seven percent of Canadians define themselves as gamers.
UbisoftCompany · Game company · 1,190 documents
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GameloftCompany · France · founded 1999 · 162 documentsEach row is a game or company this document names, each column a document, oldest first. A mark means that document names it. Select a row to see those documents.
ESAC – Entertainment Software Association of Canada · 2024