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ESAC – Entertainment Software Association of Canada
Nordicity's 2015 study, prepared for the Entertainment Software Association of Canada, profiles Canada's video game industry using an online survey of Canadian-based companies conducted May to June 2015, supplemented by expert interviews, with comparisons to 2013. It identified 472 active studios in 2015, up from 329 in 2013, with micro-sized firms driving most of the growth. Direct employment reached about 20,400 FTEs, a 24% rise from 16,500 in 2013, and total employment including spin-off reached 36,500 FTEs. The average full-time salary was $71,300. Companies completed about 1,280 projects in 2014, with 65% on mobile platforms, though the survey reported mobile activity declining. Quebec led with 29.4% of studios and 10,850 direct FTEs. Total GDP impact was just over $3.0 billion, a 31% increase over 2013. Women made up 16% of the workforce, and 13% of workers were temporary foreign workers.
Each row is a game or company this document names, each column a document, oldest first. A mark means that document names it. Select a row to see those documents.
ESAC – Entertainment Software Association of Canada · 2025
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