Ask any question about the games market and get a synthesized answer — every claim linked to the exact report and page, so you can verify it in seconds and cite it with confidence.
Unlimited AI research · cancel anytime
The AI searches the entire library, reads the relevant reports, and writes you a direct answer — with the numbers pulled from the page and a citation you can open and check. And when top sources disagree, it shows you the disagreement instead of papering over it.
You’ll find both $103B and $82B — the difference is scope, not error. Newzoo counts all consumer spend and puts 2025 at $103.0B, up 2.9%1. Sensor Tower tracks app-store IAP only — iOS & Google Play — and lands at $82B2, which AppMagic reads as a flat market3. The ~$21B in between — and the growth — sits outside the two big app stores: third-party Android stores and direct-to-consumer web shops.
1.2025 Global Games Market Report
$103B all spendNewzoo · Page 18
“The global mobile market growth is projected to slow to 2.9% and reach $103.0 billion in 2025. … Off-app store traffic is expected to grow, and D2C monetization will improve and diversify.”
2.State of Gaming 2026
$82B store IAPSensor Tower · Page 3
“Mobile Game IAP Revenue: $82 billion — iOS & Google Play.”
3.Türkiye's Mobile Gaming Landscape 2026
global: flatAppMagic · Page 9
“While the global market remains flat in revenue, the Turkish gaming market continues to grow: revenue increased by 6% YoY.”
Same market, same year, three defensible numbers — now you know which one to cite.
No seats, no tiers, no metering — one flat price for unlimited AI research over the entire library.
Unlimited AI research · cancel anytime