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GameVault Pro

Stop reading ten reports to answer one question. Get the answer, with its source.

Finding one number usually means opening report after report, scanning pages, and working out whose definition is whose. Pro does that legwork: ask once, get a synthesized answer, every claim linked to the exact report and page — so you spend your time on the decision, not on the search.

Unlimited AI research · cancel anytime

Where the time goes — and what you get back

Research on the games market is mostly not thinking. It is finding, checking and reconciling. Pro takes those three off your plate.

Finding

Without Pro: open report after report, scan the contents, search each PDF for the figure.

With Pro: one question searches the whole library at once and brings back the answer.

Checking

Without Pro: hunt for the page that backs a number before you dare quote it.

With Pro: every claim links to the exact report and page, one click away.

Reconciling

Without Pro: line up three publishers and work out why their numbers differ.

With Pro: the answer shows where sources disagree and why — scope, not error.

Stop digging through PDFs.
Ask, and get the answer with its source.

The AI searches the entire library, reads the relevant reports, and writes you a direct answer — with the numbers pulled from the page and a citation you can open and check. And when top sources disagree, it shows you the disagreement instead of papering over it.

  • Unlimited AI Q&A across the entire library
  • One question searches every report at once — no more opening them one by one
  • Every answer cites the exact report and page, so checking a number takes one click
  • When publishers disagree, the answer shows where and why — no reconciling by hand
  • Quick answers when you are in a hurry, deep-research mode when it has to be thorough
  • Charts and figures pulled straight into the answer
  • Follow-up questions keep your context — no starting over
  • Ask from inside Claude, ChatGPT or Cursor over MCP — fair use applies
How big was mobile gaming in 2025?

You’ll find both $103B and $82B — the difference is scope, not error. Newzoo counts all consumer spend and puts 2025 at $103.0B, up 2.9%1. Sensor Tower tracks app-store IAP only — iOS & Google Play — and lands at $82B2, which AppMagic reads as a flat market3. The ~$21B in between — and the growth — sits outside the two big app stores: third-party Android stores and direct-to-consumer web shops.

2025 Global Games Market Report

1.2025 Global Games Market Report

$103B all spend

Newzoo · Page 18

“The global mobile market growth is projected to slow to 2.9% and reach $103.0 billion in 2025. … Off-app store traffic is expected to grow, and D2C monetization will improve and diversify.”

State of Gaming 2026

2.State of Gaming 2026

$82B store IAP

Sensor Tower · Page 3

“Mobile Game IAP Revenue: $82 billion — iOS & Google Play.”

Türkiye's Mobile Gaming Landscape 2026

3.Türkiye's Mobile Gaming Landscape 2026

global: flat

AppMagic · Page 9

“While the global market remains flat in revenue, the Turkish gaming market continues to grow: revenue increased by 6% YoY.”

Same market, same year, three defensible numbers — now you know which one to cite.

Bring the library into your own AI.
Claude, ChatGPT or Cursor — with sources.

Pro includes the Game Industry Library as an MCP connector. Your assistant searches 8,800+ reports while it works and brings back every figure with its report and page — so you draft the slide, the memo or the model without leaving the chat, and without trusting numbers from the model’s memory.

  • Search, page text, charts with their data, tables and citations — 19 tools in all
  • Ask in Claude, ChatGPT or Cursor and combine the library with your own files
  • Every figure comes back with its report and page, ready to cite (APA, BibTeX and more)
  • Connect once; new reports are there the moment they are published
How it works, with prompts to try
Your AI assistant · Game Industry Library connected
What was mobile game revenue in 2025 according to Newzoo and Sensor Tower, and why do the numbers differ? Cite the pages.
  1. search("mobile game revenue 2025")
  2. get_pages(global-games-market-report-2025, p. 18)
  3. get_pages(state-of-gaming-2026, p. 3)
  4. get_citation(both reports, with page)

Newzoo puts 2025 mobile revenue at $103.0B, up 2.9% (Newzoo, 2025, p. 18). Sensor Tower reports $82B in mobile game in-app purchases (Sensor Tower, 2026, p. 3).

The gap is scope, not error: Sensor Tower counts in-app purchases on the iOS and Google Play stores only. Newzoo counts consumer spending on mobile games beyond those two stores, and expects off-store and direct-to-consumer sales to keep growing.

A real exchange with the library's MCP server; tool output shortened. The figures and pages are in the reports linked above.

One plan. Your time back.

No seats, no tiers, no metering — one flat price. Ask as much as you like and spend your time on the decision, not on finding the number.

€99/ month

Including 21% VAT · unlimited AI research · cancel anytime

  • Unlimited AI Q&A across the entire library
  • One question searches every report at once — no more opening them one by one
  • Every answer cites the exact report and page, so checking a number takes one click
  • When publishers disagree, the answer shows where and why — no reconciling by hand
  • Quick answers when you are in a hurry, deep-research mode when it has to be thorough
  • Charts and figures pulled straight into the answer
  • Follow-up questions keep your context — no starting over
  • Ask from inside Claude, ChatGPT or Cursor over MCP — fair use applies

Fair use applies to AI research and MCP usage: generous for everyday work, with limits that reset daily.

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