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Jordan

Company

35 documents in the library are about Jordan, from writers such as PocketGamer.biz, The Esports Advocate and Game Developers Conference. Each has a summary and key insights with the page they come from.

Documents
35
newest 9 Oct 2026
Steam revenue
$3K
estimate, its games

Connections

The documents about Jordan on the inner ring, the other games and companies they name on the outer one. Select a cover to see it up close and open it in a new tab; drag to move, pinch or Ctrl + scroll to zoom.

On Steam

Steam estimates as of 9 Oct 2026. Revenue is premium revenue on Steam only: game sales, without DLC.

Revenue as developer
$3K
1 games
Units sold
400
as publisher or developer

Jordan’s best-selling games on Steam

GameReleasedShare of the best sellerRevenueUnits
You Are NOT BunnygirlDeveloper2025$3K400

Documents about Jordan

Cover of Mobile & F2P | Jordan Blackman | Why the Best Games Are Winning by Squeezing Less | DD 2026
40 min
Digital Dragons40 min

Mobile & F2P | Jordan Blackman | Why the Best Games Are Winning by Squeezing Less | DD 2026

The mobile gaming industry is undergoing a fundamental shift in monetization strategy, moving away from aggressive, friction-based tactics toward a model that prioritizes long-term player engagement.

  • Reducing aggressive monetization 'pinches' can increase both player retention and total revenue simultaneously, contradicting the traditional industry assumption that player satisfaction and business performance are inversely related.
  • Successful monetization redesign requires 'revenue migration,' where removing a friction point (such as level-gating) is balanced by alternative, less intrusive spending opportunities within the game loop.
  • The cost of aggressive monetization is rising because modern players are increasingly sensitive to friction and more likely to churn when they feel over-squeezed, making the traditional 'out-squeeze the competition' strategy less effective.
Digital DragonsOct 2026
Cover of Gamescom 2026 insights and Sony Music's shock Puzzle & Dragons investment | Week in Mobile Games
37 min
PocketGamer.biz37 min

Gamescom 2026 insights and Sony Music's shock Puzzle & Dragons investment | Week in Mobile Games

The global gaming industry is currently navigating a period of strategic realignment, characterized by shifting developer allegiances, significant capital movements, and a renewed focus on core gameplay experiences.

  • Sony Music has acquired a 23.29% stake in GungHo Online Entertainment, the developer behind the mobile hit Puzzle & Dragons.
  • Godot is gaining significant market share as an open-source alternative to established engines, becoming the most-used engine in the GMTK Game Jam with 47% usage compared to 39% the previous year.
  • W4 Games, a company supporting the Godot engine ecosystem, has secured $18 million in new investment.
PocketGamer.bizSep 2026
Cover of USA Esports President Sees Olympic Recognition as “North Star”
Article

USA Esports President Sees Olympic Recognition as “North Star”

USA Esports, a non-profit organization established in late 2025, aims to unify the fragmented North American competitive gaming landscape by prioritizing player safety, standardized competitive integrity, and eventual recognition by the United States Olympic & Paralympic Committee (USOPC).

  • USA Esports, led by president and CEO Jesse Bodony, has established a 20-to-30-year mission to gain official recognition from the US Olympic & Paralympic Committee (USOPC).
  • The organization’s board of directors includes high-profile industry figures such as Søren “Bjergsen” Bjerg, former pro player Heather “Sapphire” Mumm, and UCLA Chancellor Emeritus Dr. Gene Block.
  • To comply with the Ted Stevens Olympic and Amateur Sports Act, the board maintains a mandatory 33% athlete representation requirement.
The Esports AdvocateApr 2026
Cover of Vlad Marinescu Elected as IESF President
Article

Vlad Marinescu Elected as IESF President

The International Esports Federation (IESF) has elected Vlad Marinescu as its 10th president during the organization’s 17th Ordinary General Meeting held in Kuala Lumpur, Malaysia.

  • Vlad Marinescu has been elected as the 10th president of the International Esports Federation (IESF) during the organization's 17th Ordinary General Meeting in Kuala Lumpur.
  • Marinescu returns to the IESF presidency after previously holding the role from 2020 to 2023 and serving as vice president from 2019 to 2020.
  • The newly elected 2026 IESF Board includes representatives from Jordan, Malaysia, Norway, the United States, and Namibia.
The Esports AdvocateDec 2025
Cover of This Region Is A Hidden Goldmine for Game Developers
16 min
PocketGamer.biz16 min

This Region Is A Hidden Goldmine for Game Developers

The Middle East and North Africa (MENA) region is emerging as a strategic growth market for mobile game developers, offering a combination of lower cost-per-install (CPI) rates and a rapidly expanding, mobile-first user base.

  • The MENA region offers a strategic growth opportunity for mobile developers due to lower cost-per-install (CPI) rates and a mobile-first user base that can reach 60% of the performance metrics of tier-one markets.
  • Mobile casual gaming, specifically board, puzzle, and card genres, dominates the regional market and accounts for over 70% of total gaming activity.
  • Regional investment strategies have shifted from localized publishing of foreign titles toward the development and acquisition of original intellectual property and proprietary technology, led by Saudi Arabia, the UAE, and Qatar.
PocketGamer.bizMar 2025
Cover of Staying Strong in the Game with Jordan Smith | 358
91 min
Game Dev Unchained91 min

Staying Strong in the Game with Jordan Smith | 358

The contemporary gaming industry is undergoing a profound period of instability, characterized by widespread layoffs and a systemic shift away from the collaborative, high-quality production standards that defined previous console generations.

  • The gaming industry is experiencing systemic instability driven by a speculative investment culture that prioritizes short-term trends like AI and crypto over sustainable product development.
  • Large corporations are fostering a risk-averse environment by relying on formulaic 'Hollywood-style' sequels and unsustainable financial models, which has led to widespread layoffs and the loss of senior talent.
  • A significant disconnect exists between management and creative workforces, exacerbated by a lack of business acumen among founders who often attribute success to luck rather than intentional design.
Game Dev UnchainedJan 2025
Cover of Intro: Introduction & Welcome - Chris James, Steel Media.
27 min
PocketGamer.biz27 min

Intro: Introduction & Welcome - Chris James, Steel Media.

The Pocket Gamer Connects Jordan 2024 conference serves as a strategic platform to connect, support, and celebrate the global games industry, with a specific focus on the burgeoning Middle East and North Africa (MENA) market.

  • The global gaming market is valued at $188–$189 billion, supported by a player base of 3.4 billion people that is projected to grow to 3.76 billion by 2027.
  • The MENA region is the fastest-growing gaming market globally, currently experiencing a 9% growth rate and serving as a strategic hub for talent and studio development.
  • Investor confidence is rebounding, with over $1.1 billion in early-stage funding recorded during the third quarter of 2024.
PocketGamer.bizNov 2024
Cover of ViewSonic Partners With FATE Esports
Article

ViewSonic Partners With FATE Esports

ViewSonic has entered into a strategic partnership with FATE Esports, an organization based in Amman, Jordan.

  • ViewSonic has entered into a partnership with Amman, Jordan-based esports organization FATE Esports to provide premium gaming monitors for the organization's headquarters.
  • The gaming monitors supplied by ViewSonic will be utilized by FATE Esports players for training and during local gaming events hosted at their facility.
  • Financial terms and the specific duration of the partnership agreement were not disclosed by either party.
The Esports AdvocateApr 2024
Cover of Meet the Spiciest Creative Agency in Gaming
Article

Meet the Spiciest Creative Agency in Gaming

The emergence of SUMMONER, a specialized creative agency founded by industry veterans Matthew Manarino, Kal Nguyen, and Jordan Schmidt, highlights a growing demand for marketing partners that possess deep, authentic expertise in the gaming sector.

  • SUMMONER has launched as a specialized creative agency founded by industry veterans Matthew Manarino, Kal Nguyen, and Jordan Schmidt to address the disconnect between traditional advertising firms and gaming culture.
  • The agency functions as a 'translator' between game developers and production teams, converting abstract development visions into concrete marketing assets like trailers and logos.
  • The firm aims to solve the industry-wide issue of generic, 'saccharine' marketing campaigns that fail to resonate with sophisticated player bases by treating gaming communities as nuanced rather than monolithic.
Push to TalkMar 2024
Cover of The Art of Hiring and Getting Hired, with Jordan Mazer, Head of Talent at a16z Games
80 min
Deconstructor of Fun80 min

The Art of Hiring and Getting Hired, with Jordan Mazer, Head of Talent at a16z Games

Strategic talent acquisition in the gaming industry requires a shift from traditional, unstructured hiring practices toward a founder-focused, operator-led model that prioritizes clarity, speed, and functional precision.

  • Shift from subjective, unstructured hiring to a founder-focused, operator-led model that prioritizes functional precision and clear business objectives.
  • Implement structured interview processes that utilize real-time, collaborative problem-solving to assess hard skills, replacing burdensome and often biased external assignments.
  • Define organizational culture through measurable, behavioral-based frameworks rather than generic, subjective evaluations to ensure consistent talent assessment.
Deconstructor of FunOct 2023
Cover of Chris James and Dave Bradley On Lucrative Gaming Markets And Branding Power At PGC Helsinki
29 min
PocketGamer.biz29 min

Chris James and Dave Bradley On Lucrative Gaming Markets And Branding Power At PGC Helsinki

The recent Pocket Gamer Connects (PGC) event in Helsinki served as a hub for industry professionals to evaluate current market trends, with a specific focus on navigating the challenges of the mobile gaming sector.

  • The MENA region is the world's fastest-growing gaming market, with a projected 12% growth rate and an estimated 577 million players.
  • Venture capital investment in mobile gaming has slowed due to rising user acquisition costs and ongoing data privacy challenges.
  • Studios are increasingly adopting cross-platform development and subscription models to offset mobile market volatility and ensure long-term profitability.
PocketGamer.bizOct 2023
Cover of Panel: The New Gaming Frontier Navigating Emerging Markets for Global Growth
42 min
PocketGamer.biz42 min

Panel: The New Gaming Frontier Navigating Emerging Markets for Global Growth

The Middle East and North Africa (MENA) region has emerged as the fastest-growing gaming market globally, with projections indicating a valuation of $7.2 billion supported by a player base of 574 million.

  • The MENA gaming market is the fastest-growing globally, currently valued at $7.2 billion with a player base of 574 million.
  • Success in the region requires moving beyond generic translations to sophisticated cultural localization that accounts for specific regional dialects and customs.
  • Market entry necessitates integrating local financial ecosystems, specifically direct carrier billing and other regional payment infrastructures.
PocketGamer.bizOct 2023