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Daedalic Entertainment

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Documents about Daedalic Entertainment

Cover of Hexen aus Hamburg
Article

Hexen aus Hamburg

This analysis examines the strategic partnership between the Hamburg-based indie studio Barrel Roll Games and the established publisher Daedalic Entertainment, centered on the multiplayer title Witch It.

  • Barrel Roll Games partnered with Daedalic Entertainment to facilitate the console porting of their multiplayer title Witch It to PlayStation 4 and Xbox One.
  • The collaboration allows the four-person indie studio to focus on core game design while Daedalic manages distribution, marketing, and entry into the games-as-a-service market.
  • Witch It was developed over approximately 18 months and achieved organic success on Steam by leveraging a hide-and-seek mechanic inspired by the Garry’s Mod Prop Hunt mod.
Gamecity Hamburg
Cover of Gamescom 2018: Daedalic Feiert Jubiläum in Köln
Article

Gamescom 2018: Daedalic Feiert Jubiläum in Köln

The Hamburg-based developer and publisher Daedalic Entertainment marked a significant milestone at Gamescom 2018, celebrating its tenth year of participation in the major European trade fair.

  • Daedalic Entertainment celebrated its 10th anniversary of exhibiting at Gamescom in 2018, marking a decade since the 2008 release of its debut title, Edna & Harvey: The Breakout.
  • The studio announced the 10th Anniversary Edition of Edna & Harvey: The Breakout, scheduled for a 2019 release on PC, PlayStation 4, Xbox One, and Nintendo Switch.
  • Daedalic showcased a diverse software portfolio at Gamescom 2018, including the multiplayer game Witch It and the Nintendo Switch version of the 3D thriller State of Mind.
Gamecity Hamburg
Cover of Danish Delegation Visits Hamburg Games Companies: November 14, 2019
Article

Danish Delegation Visits Hamburg Games Companies: November 14, 2019

In November 2019, the industry organization gamecity:Hamburg hosted a delegation of representatives from Danish educational and industry institutions to foster cross-border collaboration and address talent recruitment needs.

  • In November 2019, gamecity:Hamburg hosted a delegation from Danish educational institutions to align Denmark’s game development training programs with the professional hiring requirements of the Hamburg games industry.
  • The two-day program facilitated direct collaboration between Danish educators from 3D College Denmark, Dania Academy, Viden Djurs, and Game Hub Denmark and major Hamburg-based studios.
  • Participating Hamburg-based companies included industry leaders InnoGames, Daedalic Entertainment, Bigpoint, and Bytro Labs.
Gamecity Hamburg
Cover of Welcome to Our New Project Manager: Margarete Schneider
Article

Welcome to Our New Project Manager: Margarete Schneider

Gamecity Hamburg announced the appointment of Margarete Schneider as a new project manager in June 2020.

  • Gamecity Hamburg appointed Margarete Schneider as project manager in June 2020 to oversee the launch and implementation of the Gamecity Incubator.
  • The Gamecity Incubator was established as a strategic initiative to support the local Hamburg games industry, with a scheduled launch in the second half of 2020.
  • Margarete Schneider previously served as Senior Product Manager at Daedalic Entertainment, where she managed international indie developer teams, IP-holders, marketing, and distribution.
Gamecity Hamburg
Cover of Meet Hamburg at Gamescom 2021
Article

Meet Hamburg at Gamescom 2021

Gamecity Hamburg utilized the 2021 digital iteration of Gamescom to showcase the regional gaming ecosystem, specifically highlighting the work of local independent studios.

  • Gamecity Hamburg showcased five local indie studios—Tiny Roar, Mooneye Studios, OneManOnMars, Radioactive Dreams, and Klickaffen—at the digital Gamescom 2021 via the Indie Arena Booth Online.
  • The 'Road to gamescom 2021' program provided institutional support, including prototype funding and incubator resources, to prepare selected developers for international exposure.
  • The initiative featured high-profile project reveals, including the world premiere of the sci-fi adventure game XEL.
Gamecity Hamburg
Cover of Indie Dev Insights: Hamburg
Article

Indie Dev Insights: Hamburg

The Indie Dev Insights video series serves as an educational resource for independent game developers, focusing on the business and operational challenges inherent in the industry.

  • Daedalic Entertainment, a Hamburg-based publisher, provides the core framework for evaluating developer-publisher relationships, including specific criteria for project scouting and successful pitching.
  • The Indie Dev Insights series focuses on non-development business operations, specifically targeting marketing, sales strategies, team organization, funding, and negotiation tactics.
  • Gamecity Hamburg supports the local ecosystem through structured financial initiatives, including incubator funding and prototype grants.
Gamecity Hamburg
Cover of New Game from Hamburg: Deep Silver FISHLABS Release Chorus
Article

New Game from Hamburg: Deep Silver FISHLABS Release Chorus

The Hamburg-based development studio Deep Silver FISHLABS officially released its space-shooter title, Chorus, on December 3, 2021.

  • Deep Silver FISHLABS released the space-shooter title Chorus on December 3, 2021.
  • The game launched simultaneously across a wide range of platforms, including PC, PlayStation 4 and 5, Xbox One, Xbox Series X/S, Stadia, Amazon Luna, Steam, Epic Games Store, and GeForce Now.
  • Deep Silver FISHLABS is a Hamburg-based studio with over 15 years of industry experience and a workforce of approximately 80 employees.
Gamecity Hamburg
Cover of Nacon Buys Hamburg-based Developer and Publisher Daedalic
Article

Nacon Buys Hamburg-based Developer and Publisher Daedalic

On February 16, 2022, the French publisher and gaming accessory manufacturer Nacon announced the acquisition of the Hamburg-based developer and publisher Daedalic Entertainment.

  • Nacon acquired Hamburg-based developer and publisher Daedalic Entertainment for 53 million Euros on February 16, 2022.
  • This transaction marks the largest acquisition in Nacon’s corporate history to date.
  • Daedalic founder and CEO Carsten Fichtelmann and COO Stephan Harms will retain their leadership roles to manage ongoing studio operations.
Gamecity Hamburg
Cover of Hamburg at gamescom 22: Six Hamburg Indies at the Indie Arena Booth
Article

Hamburg at gamescom 22: Six Hamburg Indies at the Indie Arena Booth

Gamecity Hamburg facilitates the participation of six local independent game studios at the 2022 gamescom trade fair in Cologne.

  • Gamecity Hamburg sponsored six local independent studios at the 2022 gamescom Indie Arena Booth to provide cost-effective access to international press and publishers.
  • The six featured studios participating in the initiative are Tiny Roar, THREAKS, OneManOnMars, Beardshaker Games, Octofox Games, and CRATR.games.
  • The delegation’s project portfolio spans diverse genres, including sci-fi adventures, souls-like action RPGs, cozy narrative games, and real-time strategy titles.
Gamecity Hamburg
Cover of Pitch Level Up 2023: Boost Your Pitch with Expert Feedback
Article

Pitch Level Up 2023: Boost Your Pitch with Expert Feedback

The Pitch Level Up 2023 event, organized by Gamecity Hamburg, serves as a professional development initiative designed to help game developers refine their project pitches for publishers, investors, and funding institutions.

  • Pitch Level Up 2023 provides game developers with 30-minute feedback sessions consisting of a 10-minute pitch presentation followed by 20 minutes of individualized critique from industry experts.
  • Participants can select up to three experts from a panel including representatives from Ubisoft, astragon Entertainment, Bytro, Daedalic Entertainment, and Super Crowd Entertainment.
  • The event, organized by Gamecity Hamburg, focuses on improving presentation strategies for publishers, investors, and funding institutions in a secure, low-risk environment.
Gamecity Hamburg
Article

Pitch Level Up 2023 in Review: Hamburg

The Pitch Level Up 2023 event, held on April 13 in Hamburg, Germany, served as a specialized professional development forum designed to assist game developers, founders, and students in refining their pitch decks and navigating the complexities of the gaming industry.

  • Pitch Level Up 2023, held on April 13 in Hamburg, provided developers with direct access to ten industry professionals from companies including Daedalic Entertainment, Ubisoft, Bytro, and IFB Innovationsstarter for one-on-one pitch deck reviews.
  • The event addressed the industry-wide challenge of receiving actionable feedback after project rejections by offering intensive, personalized consultations to help developers iterate on their business proposals.
  • Five industry experts led educational sessions focused on core commercial competencies, specifically targeting public funding acquisition and publisher relations.
Gamecity Hamburg
Cover of Daedalic's The Lord of the Rings: Gollum Out Now: Germany
Article

Daedalic's The Lord of the Rings: Gollum Out Now: Germany

The release of The Lord of the Rings: Gollum on May 25, 2023, marks a significant milestone for the Hamburg-based developer Daedalic Entertainment.

  • Daedalic Entertainment released the action-adventure title The Lord of the Rings: Gollum on May 25, 2023.
  • The game features a stealth-based gameplay loop focused on the character's transformation from Sméagol to his corrupted persona.
  • The project was first announced in 2019, representing a multi-year development cycle for the Hamburg-based studio.
Gamecity Hamburg