Daedalic Entertainment
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Documents about Daedalic Entertainment
Gamecity Hamburg and Hamburg Game Studios at Gamescom 2023
Gamecity Hamburg facilitates the participation of local independent game studios at Gamescom 2023, held in Cologne from August 23 to 27.
- Gamecity Hamburg supported five independent studios—About Cannons + Sparrows, Crumbling Games, DrownTown, Radioactive Dreams, and Symmetry Break Studio—at Gamescom 2023 through the 'Road to Gamescom' program.
- The initiative provided selected indie developers with free delegation packages and exhibition space at the Indie Arena Booth to facilitate international business connections.
- Several participating indie studios previously utilized local support mechanisms, specifically the Games Lift Incubator and regional prototype funding, to reach the Gamescom exhibition stage.
Senators Roundtable 2024: Industry Decision Makers and Politics
The Senators Roundtable 2024 served as a strategic forum for aligning the interests of the Hamburg gaming industry with local government policy.
- The 2024 Senators Roundtable in Hamburg served as a strategic forum to align local government policy with the needs of the regional gaming industry.
- Key industry stakeholders including Bigpoint, InnoGames, Goodgame Studios, and Daedalic Entertainment participated in the dialogue to address operational challenges.
- Discussions centered on optimizing the professional environment to maintain Hamburg’s competitiveness as a hub for established studios and emerging developers.
Successful Third Pitch Level Up 2024: Hamburg
The Pitch Level Up 2024 event, held on February 16 in Hamburg’s Speicherstadt district, served as a professional development forum designed to enhance the pitching capabilities of local game developers.
- Pitch Level Up 2024, held on February 16 in Hamburg, focused on improving pitch deck construction and presentation delivery for local game developers.
- The event facilitated direct mentorship between approximately 80 attendees and industry experts from Kalypso Media Group, Assemble Entertainment, and Daedalic Entertainment.
- The program utilized a format of expert-led strategy presentations followed by structured 1:1 feedback sessions to provide personalized critiques on participant pitch materials.
Octofox Games Release Wild Woods in Early Access
Octofox Games, a Hamburg-based studio, officially launched its cooperative adventure title, Wild Woods, into Early Access on Steam on December 9, 2024.
- Octofox Games launched its four-player cooperative adventure title, Wild Woods, into Steam Early Access on December 9, 2024, with publishing support from Daedalic Entertainment.
- The studio plans to iterate on the game throughout the Early Access period, with a full 1.0 release currently projected for 2025 or 2026.
- The project originated as a student initiative at HAW Hamburg, which previously earned the Best Newcomer Student Award at the 2019 German Developer Award.
Tiny Roar Release Into the Emberlands as Full Version
The Hamburg-based indie studio Tiny Roar has officially launched the full 1.0 version of its cozy exploration game, Into the Emberlands, on Steam.
- Hamburg-based indie studio Tiny Roar has officially launched the 1.0 full version of its cozy rogue-lite exploration game, Into the Emberlands, on Steam.
- The project received critical early-stage support through prototype funding from Gamecity Hamburg in 2022, which helped the studio secure a publishing partnership with Daedalic Entertainment.
- Tiny Roar, founded in 2015, has scaled its operations to a team of more than 27 employees.
Recap: Pitch Level Up 2025
Pitch Level Up 2025, held on February 20, 2025, served as a specialized mentoring event designed to improve the pitching capabilities of game developers, founders, and students.
- Pitch Level Up 2025, held on February 20, 2025, provided over 70 developers, founders, and students with direct mentoring to improve their game pitching capabilities.
- The event featured 1:1 mentoring sessions with industry experts from major firms including astragon Entertainment, Goodgame Studios, Daedalic Entertainment, and ROCKFISH Games.
- Educational programming covered essential business topics such as publisher market overviews, federal funding applications, business case modeling, and crowdfunding strategies.
Gamecity Hamburg at Gamescom 2025: All You Need to Know
Gamecity Hamburg facilitates the participation of local independent game studios at Gamescom 2025, held in Cologne from August 20 to 24.
- Gamecity Hamburg is hosting a delegation of four indie studios at the Indie Arena Booth (Hall 10.2) during Gamescom 2025, held August 20–24 in Cologne.
- The four featured indie studios are Mooneye Studios (IKUMA: The Frozen Compass), Tiny Roar (Lou's Lagoon), Wetterfest (Frisia – Tales & Tides), and solo developer ThinMatrix (HomeGrown).
- Major established companies from the Hamburg region, including Bigpoint, InnoGames, Daedalic Entertainment, Exit Games/Photon, Gamigo, and Toneworx, are confirmed to attend for B2B engagement.
Recap: Gamecity Hamburg Celebrates Two Years of FLINTA Games Meetup
Gamecity Hamburg marked the two-year anniversary of its FLINTA Games Meetup on September 23, 2025, by hosting its inaugural Mentoring Dinner.
- Gamecity Hamburg evolved its FLINTA Games Meetup, established in summer 2023, into a structured Mentoring Dinner format on September 23, 2025.
- The inaugural mentoring event featured eight professional mentors from major companies including Capcom, Bigpoint, InnoGames, and Daedalic Entertainment.
- Mentoring sessions covered diverse industry disciplines, specifically indie studio management, programming, art direction, PR, marketing, product management, and localization.
Star Trek: Voyager – Across the Unknown Launches: Developed and Published in Hamburg
The release of Star Trek: Voyager – Across the Unknown on February 18, 2026, marks a significant development for the Hamburg games industry. The strategy title, which focuses on the U.S.S.
- On February 18, 2026, the strategy game Star Trek: Voyager – Across the Unknown was released across all major platforms.
- The title was developed by the Hamburg-based studio gameXcite and published by Daedalic Entertainment, also based in Hamburg.
- The game features a strategy-oriented design centered on survival mechanics, resource management, and branching narrative paths that deviate from the television series canon.
Recap: Pitch Level Up 2026: Hamburg
The Pitch Level Up 2026 event, held on February 17, 2026, at SPACE Hamburg, served as a professional development forum designed to improve the pitching capabilities of local game developers, founders, and students.
- Pitch Level Up 2026, held on February 17, 2026, at SPACE Hamburg, provided over 80 attendees with professional pitching feedback and industry mentorship.
- Expert feedback and guidance were provided by representatives from Indie Arena Booth, Daedalic Entertainment, Goodgame Studios, and Sidekick Publishing.
- Educational sessions focused on core industry requirements, including pitch deck structure, solo-development versus publisher dynamics, and the German Federal Computer Games Funding process.
Application Start for Prototype Funding 2026: Hamburg
Gamecity Hamburg has initiated its 2026 Prototype Funding program, a strategic effort to support the development of digital games within the Hamburg region.
- Gamecity Hamburg is offering a total of 400,000 euros in non-repayable prototype funding for the 2026 cycle.
- Individual projects can receive up to 80,000 euros, covering a maximum of 80 percent of total project costs.
- The application window is open from February 23 to March 30, 2026, with final pitch sessions scheduled for May 6, 2026.