In November 2019, the industry organization gamecity:Hamburg hosted a delegation of representatives from Danish educational and industry institutions to foster cross-border collaboration and address talent recruitment needs. The delegation included key personnel from 3D College Denmark, Dania Academy, Viden Djurs, and Game Hub Denmark. The primary objective of the visit was to bridge the gap between Denmark’s established game development training ecosystem and the professional requirements of the Hamburg games industry.
The two-day program facilitated direct engagement between Danish educators and prominent Hamburg-based game companies, including InnoGames, Daedalic Entertainment, Bigpoint, and Bytro Labs. These interactions allowed for in-depth discussions regarding the specific skill sets and recruitment criteria sought by German studios, while providing the Danish delegation with insight into the local market’s operational demands.
This initiative underscores a strategic effort to strengthen international ties within the Northern European games sector. By aligning Danish educational outputs with the hiring needs of Hamburg’s major studios, the collaboration aims to facilitate a more efficient talent pipeline. The event highlights the importance of regional networking in sustaining the growth of the games industry, leveraging Denmark’s comprehensive training infrastructure to support the professional development and staffing requirements of Hamburg’s creative economy.