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Documents about Daedalic Entertainment

Cover of Games Lift Incubator 2026: Gamecity Hamburg Supports Five New Games Startups
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Games Lift Incubator 2026: Gamecity Hamburg Supports Five New Games Startups

The Games Lift Incubator 2026, an initiative managed by Gamecity Hamburg on behalf of the Free and Hanseatic City of Hamburg, has selected five local game development startups to receive comprehensive professional support.

  • Gamecity Hamburg has selected five startups for its 2026 Games Lift Incubator, providing each with 15,000 euros in funding and a one-year program of coaching, workshops, and networking.
  • The 2026 incubator cohort consists of Neon Nest, Snap Shut Worlds, Sunderhold, Time Travel Train, and Witch Artisan.
  • The incubator program is managed by Hamburg Kreativ Gesellschaft on behalf of the Free and Hanseatic City of Hamburg to support the development of market-oriented games and sustainable business structures.
Gamecity HamburgJul 2026
Cover of Gamecity Hamburg and Hamburg Game Studios at Gamescom 2024
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Gamecity Hamburg and Hamburg Game Studios at Gamescom 2024

Gamecity Hamburg facilitates the participation of five local indie studios at Gamescom 2024, held in Cologne from August 21 to 25.

  • Gamecity Hamburg supported five local indie studios at Gamescom 2024, held in Cologne from August 21 to 25, by providing exhibition space at the Indie Arena Booth.
  • The initiative is part of a 'Road to' program that provides delegation packages and professional workshops to help Hamburg-based developers secure networking and business opportunities.
  • The five featured indie projects include Godcomplex Games (Stack 'Em Up), Markus Koepke (Journey Beyond the Edge of the World), Pipapo Games (Map Map - A Game About Maps), Slime King Games (Under the Island), and Sven Ahlgrimm and Mathilde Hoffmann (ODDADA).
Gamecity HamburgJul 2024
Cover of From Prototype Funding to a Publishing Deal: Tiny Roar and Daedalic Entertainment Partner for Wanderful
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From Prototype Funding to a Publishing Deal: Tiny Roar and Daedalic Entertainment Partner for Wanderful

The Hamburg-based game developer Tiny Roar has secured a publishing agreement with Daedalic Entertainment for its upcoming title, Wanderful.

  • Developer Tiny Roar secured a publishing deal with Daedalic Entertainment for their upcoming cozy worldbuilder, Wanderful.
  • The project, originally titled HEXAGONE, received 80,000 € in prototype funding from Gamecity Hamburg earlier in 2022.
  • Wanderful is a procedurally generated worldbuilding game designed for 5 to 30-minute play sessions.
Gamecity HamburgNov 2022
Cover of Neue Gesichter bei Daedelic: Germany
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Neue Gesichter bei Daedelic: Germany

In November 2017, the Hamburg-based game developer Daedalic Entertainment announced a strategic expansion of its communications department to bolster its international market presence.

  • In November 2017, Hamburg-based Daedalic Entertainment established a new five-person communications department to expand its international market presence.
  • The department is led by Director of Communications Tim Krause-Murroni, who reports directly to CEO Carsten Fichtelmann.
  • The team includes Sandra Hübner as Head of PR, Lisa Mallory overseeing social media, and marketing assistants Marie Müller and Mounir Aouina.
Gamecity Hamburg
Cover of Hexen aus Hamburg
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Hexen aus Hamburg

This analysis examines the strategic partnership between the Hamburg-based indie studio Barrel Roll Games and the established publisher Daedalic Entertainment, centered on the multiplayer title Witch It.

  • Barrel Roll Games partnered with Daedalic Entertainment to facilitate the console porting of their multiplayer title Witch It to PlayStation 4 and Xbox One.
  • The collaboration allows the four-person indie studio to focus on core game design while Daedalic manages distribution, marketing, and entry into the games-as-a-service market.
  • Witch It was developed over approximately 18 months and achieved organic success on Steam by leveraging a hide-and-seek mechanic inspired by the Garry’s Mod Prop Hunt mod.
Gamecity Hamburg
Cover of Gamescom 2018: Daedalic Feiert Jubiläum in Köln
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Gamescom 2018: Daedalic Feiert Jubiläum in Köln

The Hamburg-based developer and publisher Daedalic Entertainment marked a significant milestone at Gamescom 2018, celebrating its tenth year of participation in the major European trade fair.

  • Daedalic Entertainment celebrated its 10th anniversary of exhibiting at Gamescom in 2018, marking a decade since the 2008 release of its debut title, Edna & Harvey: The Breakout.
  • The studio announced the 10th Anniversary Edition of Edna & Harvey: The Breakout, scheduled for a 2019 release on PC, PlayStation 4, Xbox One, and Nintendo Switch.
  • Daedalic showcased a diverse software portfolio at Gamescom 2018, including the multiplayer game Witch It and the Nintendo Switch version of the 3D thriller State of Mind.
Gamecity Hamburg
Cover of Danish Delegation Visits Hamburg Games Companies: November 14, 2019
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Danish Delegation Visits Hamburg Games Companies: November 14, 2019

In November 2019, the industry organization gamecity:Hamburg hosted a delegation of representatives from Danish educational and industry institutions to foster cross-border collaboration and address talent recruitment needs.

  • In November 2019, gamecity:Hamburg hosted a delegation from Danish educational institutions to align Denmark’s game development training programs with the professional hiring requirements of the Hamburg games industry.
  • The two-day program facilitated direct collaboration between Danish educators from 3D College Denmark, Dania Academy, Viden Djurs, and Game Hub Denmark and major Hamburg-based studios.
  • Participating Hamburg-based companies included industry leaders InnoGames, Daedalic Entertainment, Bigpoint, and Bytro Labs.
Gamecity Hamburg
Cover of Welcome to Our New Project Manager: Margarete Schneider
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Welcome to Our New Project Manager: Margarete Schneider

Gamecity Hamburg announced the appointment of Margarete Schneider as a new project manager in June 2020.

  • Gamecity Hamburg appointed Margarete Schneider as project manager in June 2020 to oversee the launch and implementation of the Gamecity Incubator.
  • The Gamecity Incubator was established as a strategic initiative to support the local Hamburg games industry, with a scheduled launch in the second half of 2020.
  • Margarete Schneider previously served as Senior Product Manager at Daedalic Entertainment, where she managed international indie developer teams, IP-holders, marketing, and distribution.
Gamecity Hamburg
Cover of Meet Hamburg at Gamescom 2021
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Meet Hamburg at Gamescom 2021

Gamecity Hamburg utilized the 2021 digital iteration of Gamescom to showcase the regional gaming ecosystem, specifically highlighting the work of local independent studios.

  • Gamecity Hamburg showcased five local indie studios—Tiny Roar, Mooneye Studios, OneManOnMars, Radioactive Dreams, and Klickaffen—at the digital Gamescom 2021 via the Indie Arena Booth Online.
  • The 'Road to gamescom 2021' program provided institutional support, including prototype funding and incubator resources, to prepare selected developers for international exposure.
  • The initiative featured high-profile project reveals, including the world premiere of the sci-fi adventure game XEL.
Gamecity Hamburg
Cover of Indie Dev Insights: Hamburg
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Indie Dev Insights: Hamburg

The Indie Dev Insights video series serves as an educational resource for independent game developers, focusing on the business and operational challenges inherent in the industry.

  • Daedalic Entertainment, a Hamburg-based publisher, provides the core framework for evaluating developer-publisher relationships, including specific criteria for project scouting and successful pitching.
  • The Indie Dev Insights series focuses on non-development business operations, specifically targeting marketing, sales strategies, team organization, funding, and negotiation tactics.
  • Gamecity Hamburg supports the local ecosystem through structured financial initiatives, including incubator funding and prototype grants.
Gamecity Hamburg
Cover of New Game from Hamburg: Deep Silver FISHLABS Release Chorus
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New Game from Hamburg: Deep Silver FISHLABS Release Chorus

The Hamburg-based development studio Deep Silver FISHLABS officially released its space-shooter title, Chorus, on December 3, 2021.

  • Deep Silver FISHLABS released the space-shooter title Chorus on December 3, 2021.
  • The game launched simultaneously across a wide range of platforms, including PC, PlayStation 4 and 5, Xbox One, Xbox Series X/S, Stadia, Amazon Luna, Steam, Epic Games Store, and GeForce Now.
  • Deep Silver FISHLABS is a Hamburg-based studio with over 15 years of industry experience and a workforce of approximately 80 employees.
Gamecity Hamburg
Cover of Nacon Buys Hamburg-based Developer and Publisher Daedalic
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Nacon Buys Hamburg-based Developer and Publisher Daedalic

On February 16, 2022, the French publisher and gaming accessory manufacturer Nacon announced the acquisition of the Hamburg-based developer and publisher Daedalic Entertainment.

  • Nacon acquired Hamburg-based developer and publisher Daedalic Entertainment for 53 million Euros on February 16, 2022.
  • This transaction marks the largest acquisition in Nacon’s corporate history to date.
  • Daedalic founder and CEO Carsten Fichtelmann and COO Stephan Harms will retain their leadership roles to manage ongoing studio operations.
Gamecity Hamburg