Skip to main content

Starfield

Game50 documents

Documents about Starfield

Cover of News Mash-Up - Week #26
Article

News Mash-Up - Week #26

The weekly roundup focuses on recent regulatory, corporate, and product developments within the gaming sector.

  • The Federal Trade Commission has temporarily blocked Microsoft’s acquisition of Activision Blizzard due to concerns regarding reduced competition in the console market.
  • Microsoft disclosed plans to launch its tenth-generation console in 2028 and highlighted the acquisition as a strategic move to gain a foothold in the mobile gaming sector.
  • Activision Blizzard currently operates under a negotiated 80/20 commission split for game sales.
SparkersJul 2023
Cover of News Mash-Up - Week #23
Article

News Mash-Up - Week #23

The weekly briefing focuses on recent industry highlights and new releases, primarily within the gaming sector.

  • Apple announced the Vision Pro augmented-reality headset, featuring eye-tracking technology and a $3,499 price point, with a scheduled release for early 2024.
  • Microsoft will release a new 1 TB Xbox Series S console on September 1, 2023, at a retail price of $349.
  • The Xbox Games Showcase featured 26 total titles, including nine first-party games and a dedicated gameplay segment for Starfield.
SparkersJun 2023
Cover of Taking Flight
Article

Taking Flight

The June 2023 Xbox showcase is analyzed as a pivotal moment for Microsoft’s gaming division, serving as a successful effort to restore confidence in its first-party development strategy.

  • Microsoft’s June 2023 Xbox showcase successfully improved the brand's narrative by highlighting a robust pipeline of first-party titles, including 'Forza Motorsport', 'Hellblade II', 'Fable', and 'Flight Simulator 2024'.
  • The event featured a significant partnership with Japanese developers, highlighted by announcements for 'Yakuza', two 'Persona' games, 'Metaphor: ReFantazio', and Capcom’s 'Kunitsu-Gami: Path Of The Goddess'.
  • Bethesda confirmed that 'Starfield' will run at 30fps on Xbox Series X and S consoles, with native 4K resolution on the Series X and 1440p on the Series S.
Hit PointsJun 2023
Article

Analysis: Which 'Not-E3' Games Hit It Big With Gamers?

This analysis evaluates the impact of various "not-E3" 2023 gaming showcases on consumer interest and provides a critical assessment of sales distribution across PC and console platforms.

  • Independent and mid-market games should prioritize PC as their primary revenue driver, as Steam frequently outperforms all console platforms combined for titles like Dredge.
  • The Xbox Games Showcase and Summer Game Fest were the most influential events of June 2023, generating the highest median follower increases and media volume.
  • Steam breakout titles included Starfield, PayDay 3, and Cities Skylines 2, while Star Wars: Outlaws and Fable generated the most non-Steam press coverage.
GameDiscoverCoJun 2023
Cover of SVB Collapse / Applovin spawns Redemption
55 min
Naavik55 min

SVB Collapse / Applovin spawns Redemption

Microsoft is currently navigating a complex regulatory environment surrounding its acquisition of Activision Blizzard, utilizing long-term cloud gaming partnerships with providers like Boosteroid and Ubitus to appease antitrust concerns.

  • AppLovin is pivoting away from mobile game development toward its ad-tech software business following a 30% revenue decline in its games division caused by post-App Tracking Transparency (ATT) market disruptions.
  • The collapse of Silicon Valley Bank has forced tech and gaming startups to shift treasury management strategies, moving away from concentrated risk toward diversifying cash holdings across multiple institutions and short-term government treasuries.
  • Major Western publishers are increasingly centralizing operations internally and reducing reliance on third-party Chinese co-development studios to improve margins and mitigate cross-border partnership complexities.
NaavikMar 2023
Cover of Video Game Live Streaming Trends Report: Q3 2023
Report25 pages

Video Game Live Streaming Trends Report: Q3 2023

The Q3 2023 Video Game Live Streaming Trends Report provides a comprehensive analysis of the global live-streaming market, covering major platforms including Twitch, YouTube Gaming, Facebook Live, Kick, and AfreecaTV.

  • The live-streaming market has stabilized with 7.6 billion hours watched in Q3 2023, a 4% year-over-year decline but still 90% higher than 2019 levels.
  • Kick has emerged as the third most-watched platform, surpassing Facebook Live and AfreecaTV, with 66% of its viewership driven by non-gaming content.
  • Twitch maintains a dominant 71% market share, though its esports viewership experienced an 18% year-over-year decrease.
Stream HatchetJan 2023
Cover of How Starfield Reached 10M Users
Report37 pages

How Starfield Reached 10M Users

The launch of Starfield represents a significant evolution in Bethesda’s marketing methodology, transitioning from traditional brand-focused teasers to a sophisticated, multi-channel digital strategy.

  • Starfield achieved the largest launch in Bethesda’s history with 10 million players, driven by a $21.2 million U.S. advertising spend that represented roughly 70% to 77% of the total global marketing budget.
  • The marketing strategy shifted from traditional teasers to a multi-channel digital approach, prioritizing TikTok, Instagram, Twitch, and AI-driven cross-promotion via Bing.
  • Integration with the Microsoft ecosystem and immediate availability on Xbox Game Pass were central to the game's commercial scale and user acquisition.
Sensor TowerJan 2023
Cover of Full Bore: #130
Article

Full Bore: #130

The June 2022 analysis of the Xbox showcase during the "not-E3" period evaluates the company’s marketing strategy and the broader state of the console industry.

  • Devolver Digital shares fell nearly 50% after the publisher significantly downgraded its full-year revenue forecast from an original projection of $130m–$140m to a new range of $27m–$32m.
  • Microsoft’s 'not-E3' showcase focused exclusively on games launching within the next 12 months and available on Game Pass, signaling a strategy that prioritizes subscription service growth over broader industry visibility.
  • Bethesda’s 'Starfield' was presented as a major title for the upcoming year, but its scope—including 1,000 explorable planets—raises industry concerns regarding potential development delays.
Hit PointsJun 2022
Cover of Star Burst
Article

Star Burst

The delay of Bethesda’s Starfield and Redfall from 2022 to the first half of 2023 highlights a significant shift in the development expectations for Microsoft’s first-party studios.

  • Bethesda has delayed the release of both Starfield and Redfall from 2022 to the first half of 2023.
  • The delay leaves Microsoft's Xbox Game Pass with a lack of major first-party titles for the remainder of 2022, highlighting a continued reliance on third-party content to sustain the service.
  • While Microsoft's acquisition strategy provides developers with a financial safety net and reduced pressure to meet traditional Q4 release windows, it simultaneously increases expectations for technical quality and stability from studios like Bethesda.
Hit PointsMay 2022
Cover of GameMakers 2021 Drunk Awards Show
102 min
GameMakers102 min

GameMakers 2021 Drunk Awards Show

The year 2021 served as a transformative period for the global gaming industry, characterized by a stark divide between companies successfully navigating the metaverse and subscription-based models and those struggling with internal cultural crises and product execution. miHoYo emerged as a dominant force, with Genshin Impact…

  • The legal battle between Apple and Epic Games emerged as the industry's most consequential event, signaling a long-term shift in the operational model of app store marketplaces.
  • The deprecation of Apple’s IDFA forced a fundamental industry-wide pivot in user acquisition strategies, disrupting traditional mobile marketing models.
  • miHoYo’s Genshin Impact established a new benchmark for revenue efficiency and global engagement, while Roblox solidified its metaverse leadership through strong stock performance and brand integration.
GameMakersJan 2022
Cover of Like and Subscribe
Article

Like and Subscribe

Microsoft’s Xbox Game Pass experienced a notable deceleration in growth during the fiscal year ending June 30, 2021, failing to meet internal performance targets.

  • Xbox Game Pass growth slowed significantly in the 12 months ending June 30, 2021, reaching 37.48% growth against a target of 47.79%.
  • Microsoft reined in its internal growth targets for Game Pass from 71% down to 48% for the fiscal year, yet the service still failed to meet these adjusted expectations.
  • Game Pass subscription growth is one of six key metrics used to calculate Microsoft executive compensation, alongside other areas like Microsoft Teams usage.
Hit PointsOct 2021
Cover of NVIDIA Confirms Authenticity of GeForce NOW Database
Article

NVIDIA Confirms Authenticity of GeForce NOW Database

This analysis covers two distinct industry developments regarding NVIDIA’s software and database management. The first event concerns the 2021 confirmation of an unauthorized leak involving the GeForce NOW database.

  • NVIDIA officially announced DLSS 5 at the GDC 2026 conference, featuring generative AI technology designed to render photorealistic graphics by enhancing lighting and materials.
  • DLSS 5 is scheduled for release in fall 2026 with confirmed support from major publishers including Bethesda, Capcom, Ubisoft, Warner Bros. Games, NetEase, NCSOFT, and Tencent.
  • Public reception to the DLSS 5 demonstration has been polarized, with critics labeling the AI-enhanced visuals as 'neuroslop' and expressing concerns over the 'uncanny valley' effect in character faces.
Game World ObserverSep 2021

Writers

Related topics