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Monster Hunter

Game

Documents about Monster Hunter

Cover of Capcom Consolidated Financial Results: 9 Months Ended March 31, 2017
Financial report12 pages

Capcom Consolidated Financial Results: 9 Months Ended March 31, 2017

The consolidated financial results for Capcom Co., Ltd. for the nine-month period ending December 31, 2016, reflect a period of transition and reorganization.

CapcomFeb 2017
Cover of Capcom FY2016 Q2 Financial Results: Business Divisional Strategies and Projections
Financial report30 pages

Capcom FY2016 Q2 Financial Results: Business Divisional Strategies and Projections

The Capcom fiscal year 2016 second-quarter financial results outline the company’s performance for the six-month period ending September 30, 2015, and detail strategic projections for the remainder of the fiscal year.

  • Capcom experienced a decline in operating profit from 4.4 billion yen to 2.8 billion yen for the six-month period ending September 30, 2015, despite revenue increasing to 31.6 billion yen.
  • The company's operating margin dropped significantly from 16.9% to 9.0% due to rising development costs, underperforming pachislot machines, and higher cost-of-sales ratios.
  • Digital content remains the primary revenue driver, highlighted by Monster Hunter 4G reaching 4 million global units and Dragon’s Dogma Online surpassing 1 million downloads within five days of its August 2015 launch.
CapcomOct 2016
Cover of Marvelous Inc. Financial Results for the Fiscal Year Ended March 31, 2016
Financial report5 pages

Marvelous Inc. Financial Results for the Fiscal Year Ended March 31, 2016

Marvelous Inc. achieved significant financial growth during the fiscal year ending March 31, 2016, driven by a diversified entertainment strategy.

MarvelousMay 2016
Cover of Capcom Financial Highlights: Fiscal Year Ended March 31, 2016
Financial report26 pages

Capcom Financial Highlights: Fiscal Year Ended March 31, 2016

Capcom’s financial results for the fiscal year ended March 31, 2016, demonstrate a period of growth driven primarily by the strong performance of its Digital Contents business.

  • Capcom achieved net sales of ¥77.02 billion and an operating income of ¥12.03 billion for the fiscal year ended March 31, 2016, marking year-over-year growth of approximately 20% and 14% respectively.
  • The Consumer sub-segment drove growth with 15 million total unit sales, led by Monster Hunter X (3.3 million units) and Street Fighter V (1.4 million units).
  • Digital downloads accounted for 26% of total consumer unit sales, highlighting the increasing importance of digital distribution to the company's revenue mix.
CapcomMay 2016
Cover of Capcom Overview of Strategies and Plans: Fiscal Year Ending March 31, 2017
Financial report34 pages

Capcom Overview of Strategies and Plans: Fiscal Year Ending March 31, 2017

Capcom’s strategy for the fiscal year ending March 31, 2017, focuses on achieving sustained growth through the global expansion of major franchises and the aggressive utilization of intellectual property across multiple platforms.

  • Capcom targets a 20% operating margin by the end of fiscal year 2018 as part of a five-year plan to achieve 70 billion yen in cumulative operating income.
  • Financial projections for fiscal year 2017 include 85 billion yen in net sales and 13.6 billion yen in operating income.
  • The company plans to ship 16.5 million units of consumer software, with digital downloads projected to account for 29% of total consumer segment sales.
CapcomMay 2016
Cover of Capcom Consolidated Financial Results for the Year Ended March 31, 2016
Financial report24 pages

Capcom Consolidated Financial Results for the Year Ended March 31, 2016

Capcom achieved significant financial growth during the fiscal year ending March 31, 2016, characterized by a 19.8 percent increase in net sales to 77,021 million yen and a 13.7 percent rise in operating income to 12,029 million yen.

CapcomMay 2016
Cover of Capcom 3rd Quarter Report: Fiscal Year Ending March 31, 2016
Financial report29 pages

Capcom 3rd Quarter Report: Fiscal Year Ending March 31, 2016

Capcom’s third-quarter report for the fiscal year ending March 31, 2016, details a period of growth driven primarily by strong performance in the Digital Contents segment.

CapcomJan 2016
Cover of Capcom Consolidated Financial Results for the 9 Months of the Fiscal Year Ending March 31, 2016
Financial report13 pages

Capcom Consolidated Financial Results for the 9 Months of the Fiscal Year Ending March 31, 2016

Capcom’s consolidated financial results for the nine-month period ending December 31, 2015, reflect a period of growth driven by strong performance in its digital contents and amusement equipment segments.

  • Capcom reported strong nine-month growth ending December 31, 2015, with net sales rising 19.3% to 57,060 million yen and operating income increasing 9.0% to 10,604 million yen.
  • The Digital Contents segment, the company's primary growth engine, grew 11.3% to 36,080 million yen, driven by the successful release of Monster Hunter X for Nintendo 3DS, which sold over 3 million units.
  • The Amusement Equipments business experienced an 87.0% surge in sales to 13,091 million yen, fueled by the popularity of Resident Evil 6 pachinko and pachislo machines.
CapcomJan 2016
Cover of Capcom Integrated Report 2016
Financial report56 pages

Capcom Integrated Report 2016

The 2016 Capcom Integrated Report outlines a comprehensive strategic pivot designed to secure long-term growth within an evolving global gaming market.

  • Capcom is shifting its business model from one-time transactional sales to a recurring revenue framework, targeting a 50% digital download sales ratio.
  • Fiscal year 2016 financial results showed net sales of 77.0 billion yen and net income of 7.7 billion yen, driven largely by the Digital Contents segment and the success of Monster Hunter X.
  • The company is executing a 'Single Content Multiple Usage' strategy to maximize intellectual property value across mobile, arcade, and licensed entertainment platforms.
CapcomJan 2016
Cover of Capcom: Results of Operations and Strategies (First Half of Fiscal Year Ending March 31, 2016)
Financial report30 pages

Capcom: Results of Operations and Strategies (First Half of Fiscal Year Ending March 31, 2016)

Capcom’s financial results for the first half of the fiscal year ending March 31, 2016, reflect a period of revenue growth accompanied by a decline in profitability.

  • Capcom reported a net sales increase to 31.6 billion yen for the first half of the fiscal year ending March 31, 2016, though operating income declined to 2.8 billion yen due to rising development costs and weak pachislo performance.
  • The company maintains its full-year fiscal forecast of 76 billion yen in net sales and 12 billion yen in operating income despite the first-half earnings contraction.
  • The Digital Contents segment drove growth through increased unit sales, specifically benefiting from a rise in full-game digital downloads and strong repeat sales of catalog titles.
CapcomOct 2015
Cover of Capcom 1st Quarter Report: Fiscal Year Ending March 31, 2016
Financial report26 pages

Capcom 1st Quarter Report: Fiscal Year Ending March 31, 2016

The first quarter report for the fiscal year ending March 31, 2016, outlines Capcom’s financial performance and strategic outlook, highlighting a period of growth driven by strong repeat sales in the consumer segment and successful performance in the amusement equipment business.

  • Capcom reported net sales of 14.5 billion yen for the quarter ending June 30, 2015, a significant increase from 9.6 billion yen during the same period in 2014.
  • Operating income grew to 2.0 billion yen from 1.3 billion yen, driven by strong repeat sales of consumer titles like Monster Hunter 4 Ultimate and the launch of the Resident Evil 6 pachislo machine.
  • Digital distribution has become a primary revenue driver, with full-game digital download units surpassing physical package sales for the first time during this quarter.
CapcomJul 2015
Cover of Capcom Financial Highlights: Fiscal Year Ended March 31, 2015
Financial report26 pages

Capcom Financial Highlights: Fiscal Year Ended March 31, 2015

Capcom’s financial results for the fiscal year ended March 31, 2015, demonstrate a strategic pivot toward higher profitability through cost-reduction measures and an increased focus on digital distribution, despite an overall decline in net sales.

  • Capcom achieved an operating income of 10.5 billion yen for the fiscal year ended March 31, 2015, despite net sales falling to 64.2 billion yen from 102.2 billion yen the previous year.
  • The Digital Contents segment drove profitability through a shift toward digital distribution, with digital downloads accounting for 25% of consumer title sales and 40% of total unit volume.
  • Core franchises including Monster Hunter and Resident Evil remained the primary earnings drivers, helping to offset the lack of major new mobile hits.
CapcomMay 2015