
MapleStory
GameBy Wizet · Released Apr 29, 2003
Documents about MapleStory
Nexon Q1 2026 Investor Presentation
Nexon achieved record-breaking financial results in the first quarter of 2026, characterized by a 34% year-over-year revenue increase to ¥152.2 billion and a 40% rise in operating income to ¥58.2 billion.
- Nexon reported record Q1 2026 financial results with revenue reaching ¥152.2 billion (up 34% YoY) and operating income hitting ¥58.2 billion (up 40% YoY).
- PC and console revenue surged by 52%, driven by the success of ARC Raiders, which sold over 16 million units, and sustained performance from the MapleStory franchise.
- Despite revenue growth, PC and console monthly active users and paying users declined by 16% and 17%, respectively, signaling potential long-term engagement challenges.
Nexon Q1 2026 Earnings Letter
Nexon’s Q1 2026 earnings report highlights a period of record-breaking financial performance alongside the implementation of a strategic transformation plan aimed at long-term margin improvement and portfolio optimization.
- Nexon achieved record Q1 2026 financial results with ¥152.2 billion in revenue and ¥58.2 billion in operating income, marking year-over-year growth of 34% and 40% respectively.
- Growth was primarily fueled by the ARC Raiders franchise reaching 16 million unit sales and sustained performance from the MapleStory franchise.
- The company is executing a strategic transformation plan that includes cancelling three underperforming projects to reallocate resources toward high-potential titles like NAKWON: LAST PARADISE.
This Week's Need-to-Know Jobs, Data and New Game News
This industry digest, published in April 2026, provides a comprehensive overview of the mobile gaming sector, focusing on market data, corporate developments, and professional recruitment trends.
- The mobile gaming industry is seeing new releases including Borderlands, Plants vs Zombies 3, Dicero, Game of Thrones, Netflix Playground, Jetpack Joyride Racing, Jackbox, and new Apple Arcade titles.
- Playtika, valued at $3 billion, is currently for sale, as reported in the data digest.
- The data digest also covers Q1's top-earning mobile games, spending statistics from Aream, and numbers for Last Asylum: Plague and MapleStory: Idle RPG.
Nexon FY2025 Q4 Online Earnings Presentation: Q&A Summary
Nexon’s FY2025 Q4 earnings discussion centers on the company’s strategy to balance growth across its established intellectual property portfolio while addressing operational challenges and revenue deferral accounting.
- Nexon projects 30% to 40% year-over-year growth in revenue and operating income for early 2026.
- The new title ARC Raiders sold over ten million units in less than two months and maintains six million weekly active users.
- A refund program for MapleStory: Idle RPG reduced Q4 revenue by ¥9 billion and operating income by ¥4 billion, with further impacts expected in Q1.
Nexon Q4 2025 Earnings Prepared Remarks
Nexon’s 2025 fiscal performance highlights the successful execution of its IP Growth Initiative, resulting in record-high annual revenue of ¥475.1 billion, a 6% year-over-year increase.
- Nexon achieved record-high annual revenue of ¥475.1 billion in 2025, representing a 6% year-over-year increase driven by the IP Growth Initiative.
- The launch of ARC Raiders was a primary growth driver, achieving 14 million unit sales and reaching 960,000 peak concurrent users in January 2026.
- Q4 2025 revenue grew 55% year-over-year to ¥123.6 billion, despite a ¥9 billion revenue reduction from a MapleStory: Idle RPG refund program and a ¥27.7 billion revenue deferral for ARC Raiders.
Nexon Q4 2025 Earnings Letter
Nexon’s 2025 fiscal performance underscores the successful execution of its IP Growth Initiative, which focuses on scaling established franchises while diversifying its portfolio through new, globally competitive titles.
- Nexon achieved record-high annual revenue of ¥475.1 billion in 2025, representing a 6% year-over-year increase.
- The launch of ARC Raiders drove significant engagement with 14 million units sold in 15 weeks, peaking at 960,000 concurrent users in January 2026.
- Nexon maintains a strong financial position with over ¥100 billion in operating cash flow for the eighth consecutive year and a cash balance exceeding ¥800 billion.
Nexon Releases Earnings for Fourth Quarter and Full-Year 2025
Nexon reported record-breaking financial results for the fiscal year ended December 31, 2025, driven by a strategic IP growth initiative that balanced the expansion of legacy franchises with successful new global launches.
- Nexon achieved record full-year 2025 revenue of ¥475.1 billion, a 6% year-over-year increase, with operating income holding steady at ¥124.0 billion.
- The new title ARC Raiders was a major growth driver, selling over 14 million units within 15 weeks and reaching a peak of 960,000 concurrent users.
- The 22-year-old MapleStory franchise reached record annual revenue with 43% year-over-year growth, helping to offset a 21% decline in the Dungeon&Fighter franchise.
Consolidated Financial Results for the Fiscal Year Ended December 31, 2025 [IFRS]
Nexon Group achieved record-breaking consolidated revenue of ¥475.1 billion for the fiscal year ended December 31, 2025, representing a 6.5% year-on-year increase.
- Nexon achieved record-breaking consolidated revenue of ¥475.1 billion for the fiscal year ended December 31, 2025, a 6.5% year-on-year increase driven by the Korea segment and PC online titles like Dungeon&Fighter and MapleStory.
- Profit attributable to owners declined 31.7% to ¥92.1 billion, impacted by foreign exchange losses, higher marketing and royalty expenses, and an ¥8.6 billion impairment loss on equity method investments.
- Nexon projects aggressive Q1 2026 growth, forecasting revenue between ¥139.7 billion and ¥164.0 billion, representing a 32.1% to 44.0% year-on-year increase.
Global Mobile Games in November: November 2025 Market Trends
The November 2025 snapshot of the global mobile gaming market highlights a continued dominance of established IPs and the rapid rise of new casual titles.
- Last War: Survival generated $84 million in November 2025, marking a 19.3% month-over-month revenue increase.
- Pokémon TCG Pocket doubled its monthly revenue to $36 million, while Roblox and Gossip Harbor saw modest Google Play growth of 5.1% and 14.9% respectively.
- Nexon’s MapleStory: Idle RPG dominated Asian advertising markets by deploying 15,000 short-form video creatives across iOS and Android.
Best of The Game Business Show 2025
The modern gaming industry is undergoing a fundamental shift away from rigid, committee-led development toward more agile, creative, and player-centric models.
- Studios are shifting from rigid, committee-led development to agile, player-centric models that prioritize immediate gameplay hooks to compete with the rapid engagement cycles of short-form social media.
- The industry is moving away from predatory monetization like loot boxes toward sustainable, trust-based economies that prioritize long-term player retention.
- Successful live-service titles such as The Finals, MapleStory Mobile, and Apex Legends demonstrate that initial launch metrics are poor predictors of long-term success, necessitating a focus on post-launch iteration and core mechanical fun.
Top 10 Worldwide Mobile Games by Revenue and Downloads: November 2025
The mobile gaming industry experienced a slight contraction in November 2025, with global consumer spending reaching $6.68 billion, a 2.8% decrease month-over-month.
- Global mobile game consumer spending reached $6.68 billion in November 2025, a 2.8% decrease month-over-month, with the United States accounting for 32.3% of total revenue.
- Last War: Survival Game by FUNFLY maintained its position as the world’s top-grossing mobile title, driven by alliance-based social mechanics and consistent live-ops updates.
- Global mobile game downloads totaled 3.62 billion in November 2025, a 4.1% decline from the previous month, with India leading the market at 16.4% of total downloads.
FY2025 Q3 Online Earnings Presentation: Q&A Summary
The fiscal year 2025 third-quarter earnings question-and-answer session focuses on the performance, monetization strategies, and long-term operational roadmaps for key titles, specifically ARC Raiders, the Dungeon&Fighter franchise, and MapleStory: Idle RPG.
- ARC Raiders has reached 4 million units sold, with projections to hit 5 to 5.5 million units by the end of Q4 2025.
- Management is transitioning ARC Raiders from a package-sales model to a hybrid strategy featuring cosmetic in-game purchases and regular content updates.
- The company is finalizing a 2026 roadmap for the mobile version of Dungeon&Fighter in China, shifting toward a strategy of small, frequent updates to sustain engagement.
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