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Cover of How 'Fortnite' Designers Made Their Own Tools
54 min
Game Developers Conference54 min

How 'Fortnite' Designers Made Their Own Tools

The development of Fortnite necessitated a fundamental shift in workflow strategy when traditional, spreadsheet-based quest editing systems proved too error-prone and inefficient for the game’s rapid production cycle.

  • To resolve a production bottleneck where quest creation took days and was prone to errors, Fortnite's quest team empowered designers to build their own tools using Unreal Engine's Blueprint-driven Editor Utility Widgets.
  • By shifting tool development to designers, the team reduced the complexity of the quest editor from six pages of tightly packed properties to a more user-friendly two-page interface.
  • The new designer-centric workflow allowed for the creation of quest templates, which enabled fine-grained control and automated the addition of specific event rewards across multiple quest types.
Game Developers ConferenceSep 2023
Cover of Unity Introduces Per-Install Engine Fees
Article

Unity Introduces Per-Install Engine Fees

Unity Technologies, the developer of the widely used Unity3D game engine, announced a significant shift in its monetization strategy on September 12, 2023.

  • On September 12, 2023, Unity announced the introduction of a new 'Runtime Fee' for developers using its game engine.
  • The new pricing model mandates that developers pay a fee based on the number of times a qualifying game is installed by users.
Mobile Dev MemoSep 2023
Cover of CD Projekt H1 2023 Financial Results
Article

CD Projekt H1 2023 Financial Results

CD Projekt’s financial results for the first half of 2023 reflect a period of transition and significant investment in future development.

  • CD Projekt reported H1 2023 revenue of PLN 325.2 million and a net profit of PLN 91.2 million, representing year-over-year declines of 14% and 19.8%, respectively.
  • Operational expenditures reached PLN 160 million, primarily driven by the final development of the Cyberpunk 2077: Phantom Liberty expansion and scaling the team for the next Witcher game, Project Polaris.
  • Project Polaris is the company's primary development focus, with 260 developers assigned to the project as of July 2023 and a strategic shift toward Unreal Engine 5.
Game World ObserverAug 2023
Cover of CD PROJEKT Group H1 2023 Financial Results
Financial report8 pages

CD PROJEKT Group H1 2023 Financial Results

The CD PROJEKT Group’s financial results for the first half of 2023 reflect a transitional period characterized by significant investment in upcoming content and internal structural reorganization.

  • CD PROJEKT Group reported H1 2023 consolidated sales revenues of 325 million PLN, reaching 86% of the previous year's figures.
  • The company maintained a net profit of 91 million PLN for the first half of 2023, with a total cash position of 931 million PLN as of June 30.
  • Development expenditures reached 163 million PLN during H1 2023, driven by the finalization of the Cyberpunk 2077: Phantom Liberty expansion and early work on the next Witcher title, Polaris.
CD ProjektAug 2023
Cover of CD PROJEKT Group Management Board Report: H1 2023
Financial report69 pages

CD PROJEKT Group Management Board Report: H1 2023

The CD PROJEKT Group’s performance during the first half of 2023 centers on a strategic transition toward a dual-franchise model, supported by the adoption of Unreal Engine 5 and the expansion of its core intellectual properties.

  • CD PROJEKT maintained a debt-free balance sheet with equity accounting for 93.3% of total assets, despite a 19.8% decline in net profit to 91.3 million PLN during H1 2023.
  • The company is executing a strategic transition to a dual-franchise model supported by a shift to Unreal Engine 5 and the expansion of core intellectual properties.
  • The Witcher franchise reached a significant milestone with over 75 million units sold, serving as a pillar for the company's long-term brand growth strategy.
CD ProjektAug 2023
Cover of Why legendary developers are jumping onto Unreal Editor for Fortnite (UEFN)!
54 min
GameMakers54 min

Why legendary developers are jumping onto Unreal Editor for Fortnite (UEFN)!

Unreal Editor for Fortnite (UEFN) is emerging as a transformative platform for game development, attracting industry veterans by bridging the gap between professional-grade Unreal Engine capabilities and the massive, pre-existing audience of the Fortnite ecosystem.

  • UEFN enables small teams of approximately five people to develop and ship high-fidelity game experiences within six-week cycles.
  • The platform provides a competitive advantage by combining professional-grade Unreal Engine tools with access to Fortnite’s massive, pre-existing player base.
  • UEFN is positioned as a higher-quality alternative to platforms like Roblox, prioritizing technical fidelity and customization over short-term content trends.
GameMakersAug 2023
Cover of GameSquare Q2 2023 Financial Results
Article

GameSquare Q2 2023 Financial Results

GameSquare’s financial results for the second quarter of 2023 reflect a period of significant transition following the company’s April merger with Engine Gaming.

  • GameSquare reported Q2 2023 revenue of $14.23 million, a significant increase from $6.65 million in the same period of 2022.
  • The company narrowed its net loss to $4.09 million in Q2 2023, down from a $12.25 million net loss in Q1 2023.
  • Management has removed $5 million in annualized operating costs during the quarter and expects to reach a total of $8 million in annualized cost savings by the end of 2023.
The Esports AdvocateAug 2023
Cover of Fireside Chat: Virtual Production: A Peek Behind the Curtain for Game Devs & 3D Artists
21 min
PocketGamer.biz21 min

Fireside Chat: Virtual Production: A Peek Behind the Curtain for Game Devs & 3D Artists

Virtual production represents a significant technological convergence between the gaming industry and traditional filmmaking.

  • Virtual production leverages real-time game engines like Unreal Engine and Unity to display 3D environments on LED volumes, enabling in-camera visual effects (ICVFX) that replace traditional green screens.
  • The Virtual Art Department (VAD) serves as the essential bridge between traditional art departments and technical teams, focusing on optimizing 3D assets for real-time performance on LED walls.
  • Industry organizations such as SMPTE are currently working to establish necessary standardization protocols for metadata, color science, and interoperability between game development tools and film production requirements.
PocketGamer.bizAug 2023
Cover of UEFN & HaZ Dulull- A New Dawn for Creators | 326
69 min
Game Dev Unchained69 min

UEFN & HaZ Dulull- A New Dawn for Creators | 326

The convergence of film and video game production is fundamentally reshaping the creative landscape, driven by the widespread adoption of real-time technologies like Unreal Engine.

  • Real-time technologies like Unreal Engine have equalized the quality threshold between animated cinema and game cinematics, allowing small, remote teams to produce high-end 4K content without massive studio infrastructure.
  • Unreal Editor for Fortnite (UEFN) provides a direct pipeline for creators to distribute interactive experiences to massive, global audiences on major gaming consoles.
  • The 400MB memory limit within UEFN acts as a constraint that forces optimized development and encourages creative experimentation for branded experiences.
Game Dev UnchainedJul 2023
Cover of Major Layoffs Hit Esports Engine
Article

Major Layoffs Hit Esports Engine

Esports Engine, a turnkey esports solutions company and subsidiary of Vindex, implemented a significant workforce reduction in July 2023.

  • Esports Engine, a subsidiary of Vindex, laid off approximately 65 employees in July 2023.
  • Affected employees reported that the layoffs were implemented immediately and without prior warning.
  • The ESL FACEIT Group (EFG), which is backed by the Saudi government’s Public Investment Fund, acquired Vindex and its subsidiaries in March 2023.
The Esports AdvocateJul 2023
Cover of Panel: Mastering the Craft: Tools & Processes for Successful Game Development.
31 min
PocketGamer.biz31 min

Panel: Mastering the Craft: Tools & Processes for Successful Game Development.

Effective game development requires a strategic alignment of technical infrastructure, project management methodologies, and data-driven decision-making.

  • Success in global markets requires moving beyond simple currency conversion to implement region-specific pricing models and payment methods, such as mobile carrier billing in emerging economies.
  • Engine selection should be based on project requirements: Unity is the primary solution for mobile ecosystems, while Unreal Engine is the industry standard for high-fidelity, performance-intensive 3D projects.
  • Operational efficiency is maintained by pairing project management tools like Jira and Trello with a collaborative, remote-first culture to ensure transparent and agile development cycles.
PocketGamer.bizJul 2023
Cover of On Chain Player Quests Optimizing Monetization - Christina Macedo, COO, Ready Games Network
21 min
PocketGamer.biz21 min

On Chain Player Quests Optimizing Monetization - Christina Macedo, COO, Ready Games Network

Ready Games Network provides a comprehensive technology stack designed to integrate Web3 functionality into games across PC, mobile, and console platforms.

  • Integrating on-chain mechanics into mobile games resulted in a 42% conversion rate from free to paid players and a 74% increase in average revenue per daily active user (ARPDAU).
  • Ready Games Network provides a chain-agnostic technology stack for Unity and Unreal Engine that enables on-chain quests and NFT management while remaining compliant with Apple and Google app store policies.
  • The platform achieved a strong LTV-to-CPI ratio of 1.29 to 0.15, demonstrating the effectiveness of blockchain-integrated monetization in hyper-casual gaming segments.
PocketGamer.bizJul 2023