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Cover of Creative Gaming Awards 2020: Apply Now
Article

Creative Gaming Awards 2020: Apply Now

The Creative Gaming Awards 2020 serve as a call for submissions for the PLAY – Creative Gaming Festival, an event focused on exploring the boundaries between digital gaming and the real world.

  • The PLAY – Creative Gaming Festival, organized by Gamecity Hamburg, is scheduled to take place in an online-only format from November 4–8, 2020.
  • The awards program concluded its submission period on July 31, 2020, focusing on recognizing excellence in game design and innovation within the indie community.
  • The Most Creative Game category is open to experienced indie developers and accepts both finished projects and beta versions.
Gamecity Hamburg
Cover of Survey: Impact of COVID-19 on the Media and Creative Industries in Hamburg
Article

Survey: Impact of COVID-19 on the Media and Creative Industries in Hamburg

The Hamburg Chamber of Commerce, in collaboration with a coalition of regional media and creative industry organizations, initiated a survey in September 2020 to assess the economic impact of the COVID-19 pandemic on local businesses.

  • In September 2020, the Hamburg Chamber of Commerce launched a survey to measure the economic impact of COVID-19 on local media and creative businesses, including the gaming, design, music, and film sectors.
  • The primary goal of the initiative was to collect data on financial stability, operational challenges, and support requirements to inform evidence-based advocacy for political decision-makers.
  • The survey utilized a five-minute questionnaire distributed to industry participants with a submission deadline of October 5, 2020.
Gamecity Hamburg
Cover of Exploring Borders: A Successful PLAY20 Game Jam
Article

Exploring Borders: A Successful PLAY20 Game Jam

The PLAY20 Game Jam, hosted by Gamecity Hamburg in November 2020, served as a collaborative creative event held in conjunction with the PLAY20 Creative Gaming Festival.

  • The PLAY20 Game Jam, hosted by Gamecity Hamburg in November 2020, resulted in the creation of 26 distinct game titles.
  • Over 100 international participants collaborated during a 45-hour time-constrained development period.
  • The event theme, 'Exploring Borders,' prompted developers to interpret boundaries through both literal gameplay mechanics and abstract concepts like the human psyche and moral dilemmas.
Gamecity Hamburg
Cover of An Innovative Multiplayer Online Conference: Hamburg Games Conference 2021
Article

An Innovative Multiplayer Online Conference: Hamburg Games Conference 2021

The Hamburg Games Conference 2021, held on March 16 and 17, served as a strategic response to the limitations imposed by the COVID-19 pandemic on physical industry gatherings.

  • The Hamburg Games Conference 2021, held March 16–17, utilized a custom browser-based multiplayer platform to replace physical networking with avatar-based interaction and integrated video matchmaking.
  • The conference focused on the industry-wide challenge of 'discoverability,' providing strategies for developers and publishers to position digital products in a crowded global marketplace.
  • Hamburg solidified its position as a major European industry hub, currently hosting approximately 200 game companies.
Gamecity Hamburg
Cover of PLAY21: Restart Together
Article

PLAY21: Restart Together

The PLAY21 festival, held in November 2021, served as a hybrid gaming event designed to foster community reconnection under the theme "Restart Together."

  • The PLAY21 festival, held in November 2021, utilized a hybrid format combining in-person events in Hamburg with a virtual environment called PLAYvalley to facilitate community reconnection.
  • The Creative Gaming Awards recognized industry excellence through two specific categories: Most Creative Game and Most Innovative Newcomer.
  • Gamecity Hamburg served as a primary sponsor, leveraging its proprietary Gamecity Online Hub to host nominee games and additional festival activities.
Gamecity Hamburg
Cover of Road to Polaris: Five Hamburg Indies at the Convention
Article

Road to Polaris: Five Hamburg Indies at the Convention

Gamecity Hamburg facilitates the participation of five local indie developer teams at the Polaris Convention, held in Hamburg from October 28 to 30, 2022.

  • Gamecity Hamburg supported five local indie studios at the Polaris Convention in Hamburg from October 28–30, 2022, to increase regional talent visibility.
  • The Polaris Convention served as a major industry platform, spanning over 20,000 square meters and hosting more than 250 exhibitors, including major publishers and e-sports organizations.
  • The five featured studios and their titles were OneManOnMars (Leif's Adventure: Netherworld Hero), Impawsible Games (Jonah Weingarten's Ninja Brigade), Beardshaker Games (Soulitaire), Curvature Games (The Amusement), and Radioactive Dreams (Turbo Shell).
Gamecity Hamburg
Cover of Recap: Road to Polaris 2022
Article

Recap: Road to Polaris 2022

The Polaris Convention, held in Hamburg from October 28 to 30, 2022, served as a new regional platform for gaming, e-sports, and Asian pop culture.

  • The inaugural Polaris Convention in Hamburg (October 28–30, 2022) attracted approximately 10,000 visitors and hosted 150 exhibitors across gaming, e-sports, and Asian pop culture sectors.
  • Gamecity Hamburg’s 'Road to Polaris' program provided a free joint booth for five local indie studios: OneManOnMars, Impawsible Games, Beardshaker Games, Curvature Games, and Radioactive Dreams.
  • A dedicated networking event, Gamecity Treff, held at the Grüner Jäger music club, drew over 250 industry professionals to foster regional community growth.
Gamecity Hamburg
Cover of Senator's Roundtable 2023: Hamburg
Article

Senator's Roundtable 2023: Hamburg

The Senator’s Roundtable 2023 serves as a strategic forum designed to foster collaboration between Hamburg’s municipal government and the local games industry.

  • The Senator’s Roundtable 2023, held on February 3 in Hamburg, serves as a formal mechanism for aligning municipal policy with the operational needs of the local games industry.
  • The event convened key industry stakeholders including InnoGames, Bigpoint, Fishlabs, Square Enix, Rocket Beans Entertainment, Twitch, and Razer to facilitate public-private dialogue.
  • Hamburg’s government utilizes this forum to refine support structures, such as dedicated funding programs and incubator initiatives, to maintain the city's competitive status as a gaming hub.
Gamecity Hamburg
Cover of Hamburg Games Conference: 5 Things to Do in the City
Article

Hamburg Games Conference: 5 Things to Do in the City

The primary purpose of this guide is to enhance the visitor experience for attendees of the Hamburg Games Conference by highlighting local cultural and professional opportunities within the city.

  • Attendees of the 2024 Hamburg Games Conference can access a 20% discount code for event tickets through this guide.
  • The guide promotes cross-event registration for the German Creative Economy Summit, which runs concurrently with the conference.
  • Visitors are encouraged to visit the Miniatur Wunderland exhibition as a primary cultural attraction in the city.
Gamecity Hamburg
Cover of Goodbye Gamecity Hamburg Online Hub
Article

Goodbye Gamecity Hamburg Online Hub

The Gamecity Hamburg Online Hub, a virtual platform established in May 2021, has officially concluded its operations.

  • The Gamecity Hamburg Online Hub, a virtual networking platform launched in May 2021 to support the industry during the pandemic, has officially ceased operations.
  • The platform functioned as a browser-based interactive game developed by Super Crowd Entertainment, utilizing the same technology as the Indie Arena Booth Online.
  • The hub served a community of approximately 60 local companies, providing a digital space for networking, exhibitions, and industry events.
Gamecity Hamburg
Cover of Osmotic Studios Released Their Third Title: Closer the Distance
Article

Osmotic Studios Released Their Third Title: Closer the Distance

Hamburg-based indie developer Osmotic Studios, known for the narrative-driven Orwell series, released its third title, Closer the Distance, on August 2, 2024.

  • Osmotic Studios released its third title, 'Closer the Distance,' on August 2, 2024, marking a strategic shift from dystopian themes to a slice-of-life simulation focused on grief and human connection.
  • The project was supported by prototype funding from Creative Europe MEDIA and the German government’s computer game funding program, with Skybound Games serving as the publisher for PC, PlayStation 5, and Xbox Series X/S.
  • Development evolved from an initial time-loop puzzle concept into a real-time simulation, allowing players to influence characters from an afterlife perspective to better facilitate multi-perspective storytelling.
Gamecity Hamburg
Cover of Application Start for Creative Europe: Video Games and Immersive Content Development
Article

Application Start for Creative Europe: Video Games and Immersive Content Development

Creative Europe has opened its application window for funding dedicated to the development of narrative video games and immersive interactive content.

  • Creative Europe is offering a total budget of 7 million euros to support the development of narrative video games and immersive interactive content.
  • Individual grants cover up to 60% of eligible project costs, with a maximum funding cap of 200,000 euros per project.
  • Applicants must be European companies with a primary focus on games, audiovisual content, or XR, and must have released at least one commercially exploited project internationally since January 1, 2021.
Gamecity Hamburg