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August

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Documents about August

Cover of Frontier Developments FY26 Financial Results
Financial report26 pages

Frontier Developments FY26 Financial Results

Frontier Developments achieved record financial performance during the 2026 fiscal year, driven by a strategic focus on Creative Management Simulation (CMS) games.

  • Frontier Developments achieved record FY26 financial results with revenue rising 16% to £104.8 million and adjusted operating profit increasing 62% to £21.4 million.
  • The company’s strategic pivot to Creative Management Simulation (CMS) games proved successful, with the genre accounting for 89% of total revenue in FY26 compared to 77% the previous year.
  • Strong financial performance enabled a disciplined capital allocation strategy, resulting in significant share buybacks and the declaration of a £5 million special dividend.
Frontier DevelopmentsSep 2026
Cover of Condensed Interim Consolidated Financial Statements of the CD PROJEKT RED Group: H1 2026
Financial report82 pages

Condensed Interim Consolidated Financial Statements of the CD PROJEKT RED Group: H1 2026

The CD PROJEKT RED Group demonstrated robust financial growth during the first half of 2026, characterized by a significant increase in net profit to 249.1 million PLN, up from 180.7 million PLN in the corresponding period of 2025.

  • CD PROJEKT RED Group reported a net profit of 249.1 million PLN for H1 2026, a significant increase from the 180.7 million PLN recorded in H1 2025.
  • Total sales revenue for the first half of 2026 reached 435.3 million PLN, fueled by strong digital game sales and increased intellectual property licensing.
  • The company formally divested GOG sp. z o.o. during this period, generating 90.7 million PLN in proceeds and leading to the reclassification of GOG operations as discontinued.
CD ProjektSep 2026
Cover of Enad Global 7 Q2 Interim Report 2026
Financial report30 pages

Enad Global 7 Q2 Interim Report 2026

Enad Global 7 demonstrated significant financial growth during the second quarter of 2026, characterized by a 25.3 percent year-over-year increase in net revenue to SEK 474.6 million.

  • Enad Global 7 reported a 25.3% year-over-year increase in net revenue to SEK 474.6 million for Q2 2026.
  • The early access launch of Far Far West by Fireshine generated SEK 118.6 million in revenue, serving as a primary driver for the quarter.
  • Adjusted EBITDA reached SEK 99.4 million, supported by operational efficiency and improved profitability at the Petrol business unit.
Enad Global 7 ABAug 2026
Cover of Nexon Semi-Annual Securities Report: 25th Fiscal Year
Financial report43 pages

Nexon Semi-Annual Securities Report: 25th Fiscal Year

Nexon achieved significant financial expansion during the first half of the 2026 fiscal year, characterized by a 17.4 percent year-over-year revenue increase to 273,310 million yen.

  • Nexon reported a 17.4% year-over-year revenue increase to 273,310 million yen and a 101.9% surge in profit attributable to owners of the parent to 86,864 million yen for the first half of the 2026 fiscal year.
  • Growth was driven by the MapleStory franchise and the global launch of ARC Raiders, which offset revenue declines in the Dungeon&Fighter and FC franchises.
  • The company is aggressively managing capital efficiency through share cancellations, including 36.48 million treasury shares in February 2026 and a planned 13.2 million shares in August 2026.
NEXON Co.Aug 2026
Cover of CyberAgent Investor Presentation: August 2026
Financial report79 pages

CyberAgent Investor Presentation: August 2026

CyberAgent continues to demonstrate robust financial health, marking its 28th consecutive year of sales growth in fiscal year 2025.

  • CyberAgent achieved 874.0 billion yen in total sales for fiscal year 2025, marking 28 consecutive years of growth and a 9.1 percent year-over-year increase.
  • Operating profit grew by 78.9 percent to 71.7 billion yen, driven primarily by the ABEMA streaming platform reaching profitability ten years after its launch.
  • The company has upwardly revised its fiscal year 2026 forecasts and increased dividends to 20 yen per share, reflecting strong confidence in long-term capital efficiency.
CyberAgentAug 2026
Financial report1 page

Form 10-Q: Unity Q2 2026

Unity Software is currently undergoing a significant strategic pivot aimed at streamlining operations and refocusing on its core Create and Grow solutions.

  • Unity reported a net loss of $369.6 million for the first half of 2026, significantly higher than the $185.3 million loss recorded in the same period of 2025.
  • The company recorded $271 million in impairment charges during the first half of 2026, primarily affecting 'Developed technology' ($225 million) and 'Customer relationships' ($46 million) intangible assets.
  • Unity shortened the estimated useful life of certain intangible assets, primarily developed technology, from 2–3 years down to 1–2 years effective April 1, 2026, due to plans to exit specific business lines.
UnityAug 2026
Financial report1 page

Electronic Arts Form 10-Q: Q2 Fiscal Year 2026

Electronic Arts demonstrated robust financial performance for the second quarter of fiscal year 2026, ending June 30, 2026.

  • Electronic Arts expects its pending merger to close on or about August 4, 2026, with financing secured through $20 billion in debt commitments and equity funding from PIF, Silver Lake, and Affinity.
  • The company reported net revenue of $1.986 billion for the quarter ended June 30, 2026, compared to $1.671 billion for the same period in 2025.
  • The effective tax rate for the quarter ended June 30, 2026, was 25%, a decrease from 26% in the prior year primarily driven by higher excess tax benefits from stock-based compensation.
Electronic ArtsAug 2026
Financial report1 page

Annual Report on Form 10-K: 2025

Turtle Beach Corporation, a San Diego-based leader in the global gaming peripherals market, maintains a dominant position in console headsets and controllers.

  • Turtle Beach reported a 14.2% decline in net revenue to $319.9 million for fiscal year 2025, attributed to softer consumer demand.
  • The company achieved a net income of $15.7 million and improved gross margins to 37.3% through disciplined cost management.
  • Revenue concentration remains a significant risk, with three major retail customers accounting for over 58% of total revenue.
Turtle BeachMar 2026
Cover of Current Report ESPI No. 2/2026: Registration of Share Capital Increase and Statute Amendments
Regulatory notice2 pages

Current Report ESPI No. 2/2026: Registration of Share Capital Increase and Statute Amendments

PlayWay S.A., a prominent Polish game developer and publisher, officially registered an increase in its share capital on February 17, 2026.

  • PlayWay S.A. increased its share capital from 660,000.00 PLN to 666,600.00 PLN, effective February 17, 2026.
  • The capital increase was finalized through the issuance of 66,000 new Series J ordinary bearer shares, each with a nominal value of 0.10 PLN.
  • This issuance fully exhausts PlayWay S.A.'s authorized capital, leaving the company with zero remaining target capital.
PlayWayFeb 2026
Financial report1 page

Digital Turbine Form 10-Q: Q3 Fiscal Year 2026

Digital Turbine achieved a significant financial turnaround during the third quarter of fiscal year 2026, transitioning from a net loss of $23.1 million in the prior-year period to a net income of $5.1 million for the quarter ending December 31, 2025.

  • Digital Turbine reported consolidated net revenue of $151.4 million for the quarter ended December 31, 2025, an increase from $134.6 million in the same period of the prior year.
  • The company entered into a commercial agreement with One Store Co. LTD to license and distribute the One Store app platform in European, Latin American, and U.S. markets, with cash consideration of $1.9 million payable in 18 monthly installments.
  • For the nine months ended December 31, 2025, consolidated net revenue reached $422.7 million, compared to $371.4 million for the same nine-month period in 2024.
Digital TurbineFeb 2026
Cover of Consolidated Financial Statements for the Third Quarter of Fiscal Year Ending March 31, 2026 (Japanese GAAP)
Financial report11 pages

Consolidated Financial Statements for the Third Quarter of Fiscal Year Ending March 31, 2026 (Japanese GAAP)

Akatsuki Inc. demonstrated significant financial growth during the first nine months of the fiscal year ending March 31, 2026, characterized by a substantial increase in profitability despite modest revenue gains.

  • Akatsuki Inc. reported a 287.6% surge in profit attributable to owners to ¥2,856 million for the first nine months of the fiscal year ending March 31, 2026, despite a modest 2.1% increase in net sales to ¥16,497 million.
  • The Games and Comics segment saw segment profit more than double to ¥3,391 million, driven by operational efficiencies, the liquidation of underperforming subsidiaries, and the August 2025 launch of Kaiju No. 8 The Game.
  • The company underwent a major restructuring to establish three new reporting segments: Games and Comics, Entertainment and Lifestyle, and AI/DX Solutions.
AkatsukiFeb 2026
Cover of Investor Presentation: February 2026
Financial report35 pages

Investor Presentation: February 2026

Take-Two Interactive enters 2026 positioned for unprecedented growth, driven by a record development pipeline and the strategic integration of its mobile and console divisions.

  • Take-Two Interactive has scheduled the release of Grand Theft Auto VI for November 19, 2026, as the primary driver for the company's projected growth.
  • Mobile gaming now accounts for 51% of the company's $5.6 billion in net bookings for fiscal year 2025, following the strategic integration of Zynga.
  • The total addressable market for the gaming industry is expected to reach $199 billion by the end of 2026, supported by a 4% compound annual growth rate in mobile and an install base of 138 million current-generation consoles.
Take-Two InteractiveFeb 2026