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User Acquisition reports and market data

1,365 documents·55 writers·3,211 charts and tables

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Cover of Product trends for Mobile Games in 2025 by Jakub Remiar
43 min
Two & a Half Gamers43 min

Product trends for Mobile Games in 2025 by Jakub Remiar

The mobile gaming landscape in 2025 is defined by a strategic shift toward adapting proven PC and console mechanics into mobile-friendly formats.

  • Mobile game developers are shifting from simple cloning to adapting core mechanics from successful PC and console titles like Palworld and Balatro, focusing on superior UI and sophisticated progression.
  • Traditional casual genres such as solitaire and hidden object games are moving away from basic ad-driven models toward high-production, level-based structures with complex meta-game loops.
  • Studios are integrating 'mini-game' advertisements directly into core gameplay to improve player retention and lower cost-per-install metrics in response to rising user acquisition costs.
Two & a Half GamersJan 2025
Cover of Rewarded Returns
Report17 pages

Rewarded Returns

Rewarded Returns explores the evolution of reward-based user acquisition (UA) from its origins as a controversial incentivized traffic tactic to a sophisticated, data-driven pillar of modern mobile game marketing.

  • 82% of developers using reward-based user acquisition report that these campaigns outperform traditional channels, with 79% noting stronger long-term retention from rewarded users.
  • 77% of mid-sized mobile game developers in the US and UK have integrated reward-based campaigns into their strategies, with 59% planning to increase these budgets in 2025.
  • Fraud concerns for rewarded user acquisition have stabilized, with 47% of developers citing risks compared to 46% for traditional UA channels.
AlmediaJan 2025
Cover of Mobile Gamers Have More Choice Than Ever—Here’s How to Keep Them Loyal, Playing, and Paying
36 min
PocketGamer.biz36 min

Mobile Gamers Have More Choice Than Ever—Here’s How to Keep Them Loyal, Playing, and Paying

The mobile gaming landscape is currently defined by extreme market saturation, necessitating a strategic shift from aggressive user acquisition toward long-term retention and monetization optimization.

  • To maximize monetization, studios must align ad creative and in-app messaging with specific player personas and behavioral motivations rather than relying on generic acquisition strategies.
  • Approximately 75% of mobile gamers conduct research, such as checking community feedback and reviews, before deciding to download a new game, making social proof a critical component of user acquisition.
  • Direct-to-consumer web shops are a growing revenue channel, with 26% of players open to visiting them for exclusive deals and 8% of spenders having already completed a purchase through these platforms.
PocketGamer.bizJan 2025
Cover of The Secret Sauce of French Game Publishers with Vincent Février, CMO of TapNation
66 min
Deconstructor of Fun66 min

The Secret Sauce of French Game Publishers with Vincent Février, CMO of TapNation

TapNation has successfully navigated the transition from a hyper-casual publisher to a hybrid-casual studio by maintaining a lean, tech-centric operational model.

  • TapNation has successfully scaled to $55–$60 million in annual revenue with a lean team of approximately 80 employees by transitioning from hyper-casual to a hybrid-casual business model.
  • The company has shifted its financial strategy from 30-day break-even cycles to 6-to-12-month payback windows to prioritize long-term retention and in-app purchase revenue.
  • Growth is driven by a tech-centric operational model that utilizes proprietary user acquisition automation, AI-integrated management, and sophisticated lifetime value prediction models.
Deconstructor of FunJan 2025
Cover of Tenjin Update: Callbacks Made Simple
11 min
Tenjin11 min

Tenjin Update: Callbacks Made Simple

Tenjin has overhauled its callback setup interface to improve user efficiency, accuracy, and overall workflow simplicity.

  • Tenjin has replaced its manual, template-based callback system with a streamlined, channel-specific interface to reduce technical complexity for developers.
  • Users now input their App ID once per channel, allowing the platform to automatically bundle and activate all necessary event callbacks.
  • The new interface reduces the time required for complex callback configurations from over 60 seconds to approximately 20 seconds.
TenjinJan 2025
Cover of How He Went Viral After Bombing On Steam (Bryan Blackford) — Full Time Game Dev Podcast Ep. 031
80 min
Thomas Brush80 min

How He Went Viral After Bombing On Steam (Bryan Blackford) — Full Time Game Dev Podcast Ep. 031

Achieving financial sustainability in the competitive game development landscape requires a strategic shift from broad-market aspirations toward deep, authentic engagement with niche communities.

  • Achieve financial sustainability by shifting from broad-market aspirations to deep engagement with niche communities that align with your specific domain expertise.
  • Prioritize iterative development and practical execution over technical perfection to avoid the pitfalls of overly ambitious, failed projects.
  • Cultivate organic reach by aligning products with the interests of high-profile influencers and established communities rather than relying on traditional marketing budgets.
Thomas BrushJan 2025
Cover of Guide to Growing Chinese Gaming Apps Overseas
Report35 pages

Guide to Growing Chinese Gaming Apps Overseas

Chinese gaming developers are aggressively expanding their global footprint by leveraging sophisticated monetization models and high-volume, AI-driven marketing strategies.

  • Video advertising is the most effective monetization channel for Chinese developers in mature markets, currently yielding a 21% Day 7 return on ad spend.
  • Generative AI is being deployed at scale to automate the production of localized ad creatives, voice-overs, and performance-tested copy to reduce costs and speed up regional market entry.
  • Long-term player retention is increasingly driven by integrating social hangout spaces, customizable home systems, and minigames into core gameplay loops.
Electronic ArtsJan 2025
Cover of The State of Puzzle Games: An Analysis of the Puzzle Category in Mobile Gaming
Report23 pages

The State of Puzzle Games: An Analysis of the Puzzle Category in Mobile Gaming

The mobile puzzle game market is undergoing a significant structural evolution, characterized by a shift in product models and a notable rise in hybridcasual gaming.

  • The hybridcasual puzzle model experienced a 430% revenue increase between early 2022 and early 2023, signaling a major shift in market structure.
  • Hybridcasual revenue in the 'pair' sub-genre grew from $7 million in Q1 2022 to $40 million in Q1 2023.
  • Traditional casual puzzle games are experiencing modest declines in both downloads and revenue despite maintaining overall market share through robust meta-features.
Sensor TowerJan 2025
Cover of The Importance of Wishlists in 2025: Do Wishlists Matter?
Report20 pages

The Importance of Wishlists in 2025: Do Wishlists Matter?

Steam wishlists serve as a critical metric for predicting commercial success in the video game industry, functioning as a primary indicator of pre-launch momentum.

  • Steam wishlists are a primary indicator of commercial success, showing a 70% correlation between pre-launch counts and first-month unit sales.
  • The 100,000-wishlist threshold is the critical benchmark required to reliably forecast a breakout performance for a new title.
  • The vast majority of games launch with fewer than 10,000 wishlists, reflecting a highly top-heavy distribution of pre-launch momentum.
Video Game InsightsJan 2025
Cover of Japan Game Market Insights 2025
Report46 pages

Japan Game Market Insights 2025

The analysis demonstrates that Japan’s mobile gaming sector has reached a mature equilibrium, with download volumes stabilising after 2020 while in-app purchase (IAP) revenue continues to grow, largely driven by high-spending iOS users.

  • Domestic publishers maintain a dominant market position, capturing roughly one-third of total downloads and over 50% of all in-app purchase (IAP) revenue in Japan.
  • Anime-style intellectual property remains the primary revenue driver, accounting for 42% of total IAP revenue between January and July 2025.
  • Mobile action and strategy titles accounted for 63% of total digital advertising spend during the first half of 2025.
Sensor TowerJan 2025
Cover of Mobile Growth and Monetization Report 2023
Report41 pages

Mobile Growth and Monetization Report 2023

The report establishes that mobile game monetization is most effective when focused on early-stage conversion and strategic ad placement.

  • 77% of players who make in-app purchases convert within the first two weeks, with the highest conversion efficiency achieved by pricing initial offers between $1 and $5.
  • Offerwalls contribute approximately 33% of total ad revenue and can increase day-7 to day-120 player retention by up to fivefold.
  • Multi-reward offerwall campaigns generate 60–82% of conversions and can yield up to $68 per completion, while delivering an average of $4.68 per converted user.
UnityJan 2025
Cover of The Gaming App Insights Report: 2025 Edition
Report40 pages

The Gaming App Insights Report: 2025 Edition

The 2025 Gaming App Insights Report presents a resilient mobile gaming market that rebounded strongly in 2024, projecting global revenue of $126.1 billion for 2025 and a 49% share of total gaming revenue, eclipsing console (28%) and PC (23%).

  • Mobile gaming is projected to generate $126.1 billion in 2025, capturing 49% of total global gaming revenue compared to console (28%) and PC (23%).
  • Global ATT opt-in rates reached 37.9% in Q1 2025, with arcade titles showing significant growth from 42.4% to 59.3%.
  • Advertising efficiency improved in 2024 as median cost per install fell from $0.38 to $0.36, while click-through rates increased from 7% to 9%.
AdjustJan 2025

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