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Cover of Experiences of Publishing in and out of Asia
44 min
PocketGamer.biz44 min

Experiences of Publishing in and out of Asia

Publishing games in China necessitates a fundamental shift in operational strategy, moving away from the iterative soft-launch models common in Western markets toward high-intensity, event-driven commercial releases.

  • The Chinese mobile market is heavily fragmented, with iOS accounting for only 18% of downloads but 45% of revenue, while the diverse Android ecosystem captures 72% of downloads and 55% of revenue.
  • Developers are advised to treat China as a standard market by launching on accessible platforms to gather performance data before seeking a publisher, which prevents being in a weak negotiating position.
  • Chinese users consume content significantly faster than Western audiences, often requiring developers to prepare 1.5 to 2 months of content for a Chinese release compared to 3 months for Western markets.
PocketGamer.bizOct 2019
Cover of Korea Mobile Game Market Trends: Stats, Publishing Campaigns, Marketing, Partnership, Localisation
18 min
PocketGamer.biz18 min

Korea Mobile Game Market Trends: Stats, Publishing Campaigns, Marketing, Partnership, Localisation

The South Korean mobile game market is a highly concentrated, high-barrier environment characterized by intense competition and a strong preference for role-playing games (RPGs).

  • The South Korean mobile game market is highly concentrated, with the top 10 games capturing 50% of the total market share and three major publishers—NCSoft, Netmarble, and Nexon—dominating revenue.
  • RPG titles are the primary driver of the Korean market, accounting for eight out of the top 10 games, with a recent trend shifting toward character-gathering RPGs that incentivize higher player spending.
  • Google Play is the dominant platform with a 75% market share, while the local 'One Store' has surpassed the Apple App Store in market share, typically capturing 13% to 15%.
PocketGamer.bizOct 2019
Cover of What You Need to Know About Hypercasual Games in Asia
20 min
PocketGamer.biz20 min

What You Need to Know About Hypercasual Games in Asia

The hypercasual gaming sector is experiencing a significant expansion into the Asian market, particularly China, as the region’s mobile-first culture increasingly embraces snackable, high-frequency gameplay.

  • Day-seven retention is the primary driver of long-term profitability in the Chinese hypercasual market, providing a tenfold impact on lifetime value compared to day-one retention.
  • The Chinese market offers a significant opportunity for hypercasual developers, supported by an installed base of approximately 250 million iOS devices.
  • Successful localization for Chinese players requires shifting from abstract Western design to content featuring distinct characters, light storylines, and self-deprecating humor.
PocketGamer.bizOct 2019
Cover of HK Market – The Challenges and Opportunities
39 min
PocketGamer.biz39 min

HK Market – The Challenges and Opportunities

The Hong Kong game development sector has evolved from a nascent field into a robust cluster of 40 to 50 active studios, with mobile gaming currently commanding approximately 90 percent of the market.

  • The Hong Kong gaming sector consists of 40 to 50 active studios, with mobile gaming accounting for approximately 90 percent of the market.
  • Developers are increasingly targeting global audiences and the Hong Kong/Taiwan markets to avoid the regulatory complexities of mainland China.
  • High operational costs and competition for technical talent from the fintech sector remain the primary barriers to industry growth.
PocketGamer.bizOct 2019
Cover of A Glimpse into the Indie Game Market in China
20 min
PocketGamer.biz20 min

A Glimpse into the Indie Game Market in China

The Chinese indie game market represents a significant, high-growth opportunity for international developers, characterized by a massive user base and a distinct preference for mobile platforms.

  • Mobile gaming dominates the Chinese market, accounting for over 76% of the total user base.
  • TapTap is the primary gateway for premium, pay-to-download indie titles, charging a 5% platform fee and serving 16.2 million monthly active users.
  • Official distribution on domestic storefronts requires an ISBN (GAPP) license, a process that typically spans multiple months.
PocketGamer.bizOct 2019
Cover of The Chinese Mobile Market in 2019
20 min
PocketGamer.biz20 min

The Chinese Mobile Market in 2019

The Chinese mobile gaming market in 2019 is characterized by extreme consolidation, high barriers to entry, and a shift toward sophisticated, hardcore gameplay experiences.

  • Tencent dominates the Chinese mobile market with a 52.25% share, followed by NetEase at 14.96% and 37Games at 6.48%.
  • The Chinese mobile market has become highly consolidated and growth has stabilized due to government regulation, the end of the 'geographic dividend' of new users, and the dominance of top-grossing titles.
  • Android devices account for 55% of mobile game revenue in China, and the top 10 Android app stores control over 87% of the market, making them essential for successful distribution.
PocketGamer.bizOct 2019
Cover of How Monster Strike Became the Biggest Mobile Game in the World
27 min
PocketGamer.biz27 min

How Monster Strike Became the Biggest Mobile Game in the World

Mixi, a prominent Japanese social networking and entertainment company, has achieved significant global success with its flagship mobile title, Monster Strike.

  • Monster Strike maintains high user retention through a core player base, with 30% of users having played for five to six years and 40% having played for at least one year.
  • The company employs a 'barbecue concept' strategy, focusing on high-adrenaline, real-time, four-player co-op experiences designed to bring friends and family together.
  • Mixi utilizes a vertical integration model for its intellectual property, synchronizing game development with movies, animation, eSports, merchandising, and physical retail spaces to capture users across multiple categories.
PocketGamer.bizOct 2019
Cover of Introduction to OPPO Game Center
14 min
PocketGamer.biz14 min

Introduction to OPPO Game Center

OPPO Game Center serves as a distribution and monetization platform for mobile game developers, leveraging the global reach of OPPO’s smartphone hardware.

  • OPPO is a top-five global smartphone manufacturer with over 300 million daily active users on its ColorOS platform.
  • The OPPO Game Center functions as a major distribution channel, boasting over 100 million monthly active users in mainland China and significant growth in Southeast Asian markets like Indonesia.
  • Developers can receive free featuring opportunities within the Game Center to drive discovery, with current performance in Indonesia yielding between 16,000 and 30,000 downloads per game daily.
PocketGamer.bizOct 2019
Cover of TikTok and ByteDance games
16 min
PocketGamer.biz16 min

TikTok and ByteDance games

ByteDance, the parent company of TikTok, is actively expanding its footprint in the global gaming industry by leveraging its massive user base and sophisticated artificial intelligence capabilities.

  • ByteDance leverages behavioral data from its news, short-form video, and live-streaming platforms to provide developers with granular insights into user preferences and emerging market trends.
  • The company acts as a strategic partner for global game developers, offering services that span co-marketing, user acquisition, and operational support for scaling titles.
  • ByteDance is actively diversifying its gaming portfolio beyond the hyper-casual segment—previously exemplified by the Chinese launch of Virus War—to pursue partnerships across all gaming genres.
PocketGamer.bizOct 2019
Cover of Gameplay Comes First – The New Era For Global Mobile Gaming
16 min
PocketGamer.biz16 min

Gameplay Comes First – The New Era For Global Mobile Gaming

The global mobile gaming landscape is undergoing a significant shift, characterized by a move away from traditional genre dominance toward a new era where gameplay mechanics must be meticulously tailored to specific regional user behaviors.

  • Success in mature markets like the U.S. and Japan now requires tailoring gameplay mechanics to specific regional user behaviors rather than relying on global templates.
  • Chinese publishers are successfully penetrating historically difficult mature markets by shifting from copycat titles to high-quality, innovative game development.
  • The U.S. market is currently underserved in the 'match-three' and casual puzzle genres, where players demonstrate higher-than-average engagement and session times.
PocketGamer.bizOct 2019
Cover of Beyond Games | Surviving Challenges and Launching Battle Strike Force
50 min
GameMakers50 min

Beyond Games | Surviving Challenges and Launching Battle Strike Force

Beyond Games operates as a distributed mobile studio with approximately 50 employees across San Francisco, South Africa, and El Salvador, focusing on the development of deep social gameplay experiences.

  • Beyond Games leverages a strategic partnership with Sylvester Stallone as a recurring mentor character in 'Battle Strike Force' to lower customer acquisition costs and target males aged 35 to 55.
  • The studio maintains a lean engineering team of 10 to 12 developers capable of supporting over 30,000 concurrent players by utilizing third-party server engines like Mavryk instead of proprietary infrastructure.
  • Operational success is driven by a distributed workforce of approximately 50 employees across San Francisco, South Africa, and El Salvador, focused on deep social mobile gameplay.
GameMakersOct 2019
Cover of Embracing Complexity and Compliance in Modern UA
36 min
PocketGamer.biz36 min

Embracing Complexity and Compliance in Modern UA

Modern mobile user acquisition demands a sophisticated, data-driven framework that integrates paid advertising with continuous App Store Optimization.

  • Successful user acquisition requires balancing CPI against LTV, with evergreen games like social casino titles supporting higher CPIs due to multi-year player lifecycles, compared to hardcore games with 6-to-12-month lifecycles.
  • Internal Business Intelligence (BI) systems are essential for modeling user behavior, such as tracking spin frequency in casino games to identify potential high-value 'whale' players and predict purchasing patterns.
  • App Store Optimization (ASO) remains a critical, ongoing process; top-performing products often manage pools of over 10,000 keywords, requiring constant exploration and re-testing of previously underperforming terms.
PocketGamer.bizOct 2019

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