Skip to main content

Marketing reports and market data

1,534 documents·91 writers·5,954 charts and tables

Documents

Cover of AppLovin at $250B: What Operators Know That Investors Don't | Pixels & Profits
112 min
GameMakers112 min

AppLovin at $250B: What Operators Know That Investors Don't | Pixels & Profits

AppLovin has emerged as a dominant force in the mobile advertising landscape, characterized by a transition into a high-growth, software-as-a-service model that has driven a 127% year-to-date stock increase and EBITDA margins of 82%.

  • AppLovin has achieved significant market dominance, with EBITDA margins reaching 82% and the stock rising 127% year-to-date to reach a $250 billion market cap.
  • AppLovin has successfully expanded into e-commerce, recently surpassing Google Ads on Android in e-commerce ad performance during Black Friday.
  • The company’s Axon 2 engine provides a significant competitive moat, as no other competitor currently possesses the infrastructure to scale at a comparable level.
GameMakersDec 2025
Cover of 🚀 Our 2026 Mobile Gaming Predictions. No fluff!
55 min
Two & a Half Gamers55 min

🚀 Our 2026 Mobile Gaming Predictions. No fluff!

The mobile gaming industry is entering a period defined by aggressive efficiency and the strategic replication of successful market trends.

  • By 2026, top ad-supported mobile titles are projected to generate $3 million in daily revenue through aggressive monetization strategies.
  • Developers are increasingly utilizing web-to-app flows and browser-based playables to qualify users and optimize cost-per-install metrics before driving traffic to app stores.
  • Market growth is being driven by the systematic use of genre-skinning and the repurposing of competitor assets to minimize production costs while maximizing user acquisition.
Two & a Half GamersDec 2025
Cover of 🤖​ AI Creative trends November 2025: How to spot AI creative?
39 min
Two & a Half Gamers39 min

🤖​ AI Creative trends November 2025: How to spot AI creative?

The mobile gaming industry is undergoing a fundamental transformation in user acquisition, driven by the rapid adoption of generative artificial intelligence for creative production.

  • Generative AI has reached a level of visual fidelity by late 2025 that makes machine-generated content nearly indistinguishable from authentic user-generated content.
  • Market viability in mobile gaming now depends on the ability to scale creative assets through prompt engineering and consistent character modeling rather than traditional production standards.
  • Developers are prioritizing high-volume iteration and rapid testing, accepting technical flaws like inconsistent physics, lighting artifacts, and anatomical errors as trade-offs for speed and cost-efficiency.
Two & a Half GamersDec 2025
Cover of Why Snapchat is the antidote to social media | Sara Antonelli from Snap
11 min
PocketGamer.biz11 min

Why Snapchat is the antidote to social media | Sara Antonelli from Snap

Snapchat has evolved from a niche messaging tool into a foundational social ecosystem that prioritizes intimate, private connections over the public, engagement-driven models of traditional social media.

  • Snapchat has shifted its core demographic as its original user base has matured, with the average user now approximately 35 years old.
  • Snapchat Plus has become a primary growth driver for the company, reaching 15 million paid subscribers as of Q1 2025.
  • The company is moving toward a tiered subscription model that will offer users additional customization and the ability to opt out of advertisements in specific areas like chat feeds.
PocketGamer.bizDec 2025
Cover of The Art of Scaling games: The Creative arms race
43 min
Two & a Half Gamers43 min

The Art of Scaling games: The Creative arms race

Modern mobile user acquisition is defined by a shift toward creative velocity, where the ability to produce and test massive volumes of advertising assets outweighs reliance on individual artistic talent.

  • Top-grossing mobile titles earning over $2 million monthly now produce hundreds of new advertising creatives every month to combat creative fatigue and rising costs per mille.
  • Modern user acquisition success is driven by high-volume industrial production pipelines rather than individual artistic talent, as platforms like Meta prioritize new uploads to determine traffic distribution.
  • Studios should allocate 10 to 15 percent of their total marketing budget specifically toward creative testing to identify the high-performing assets that drive the majority of impressions.
Two & a Half GamersDec 2025
Cover of Let's Review Your Games — Ep. 038
126 min
Thomas Brush126 min

Let's Review Your Games — Ep. 038

Effective game development requires a rigorous balance between ambitious mechanics and the practical constraints of production.

  • Game design is the process of reinforcing specific emotions; developers should use techniques like internal monologues to explicitly guide how a player should feel during gameplay.
  • Effective game trailers must capture viewer attention within the first 10 seconds before transitioning into narrative or gameplay substance.
  • Sound design should prioritize texture and dimension by mixing organic sounds with sci-fi elements, ensuring a balance across treble, bass, and mid-range frequencies.
Thomas BrushDec 2025
Cover of The secret benefit Valve gives to developers
12 min
How To Market A Game12 min

The secret benefit Valve gives to developers

The phenomenon known as chocolate tier refers to an informal incentive program where Valve sends high-end, luxury chocolate gift boxes to developers who achieve significant revenue milestones on the Steam platform.

  • Valve operates an informal 'chocolate tier' incentive program that rewards developers with luxury gift boxes upon reaching specific annual gross revenue milestones on Steam.
  • Developers generating between $800,000 and $2 million in annual gross revenue receive a $150 gift box, while those exceeding $2 million receive a $250 premium box.
  • For the 2025 calendar year, approximately 138 games qualified for the lower tier and 158 games qualified for the upper tier.
How To Market A GameDec 2025
Cover of Creative trends November 2025: Players don’t care. Platforms don’t care. Only performance matters.
39 min
Two & a Half Gamers39 min

Creative trends November 2025: Players don’t care. Platforms don’t care. Only performance matters.

The mobile gaming industry has transitioned into a performance-first ecosystem where traditional priorities such as gameplay authenticity, creative originality, and ethical branding have been largely abandoned.

  • The mobile gaming industry has shifted to a performance-first model where high-frequency ad output and data-driven trend exploitation take precedence over gameplay authenticity or thematic consistency.
  • Developers are increasingly utilizing misleading or 'fake' creatives, such as puzzle-based playables that do not represent the actual in-game experience, to drive user acquisition.
  • Titles such as King Shot and Whiteout Survival demonstrate the success of cultural mimicry and viral hooks, prioritizing market share capture over alignment between promotional content and the product.
Two & a Half GamersDec 2025
Cover of Review Guesser December 17
20 min
How To Market A Game20 min

Review Guesser December 17

This analysis evaluates the performance of various titles on the Steam platform by predicting review counts based on visual presentation, genre conventions, and market positioning.

  • Genre selection is the primary determinant of commercial success on Steam, often outweighing visual quality or technical competency.
  • Arcade-style titles, including twin-stick shooters and Star Fox-inspired flight games, consistently underperform on Steam compared to console platforms regardless of production value or IP strength.
  • Visual polish and cohesive art direction are insufficient to guarantee success if the game's genre lacks a dedicated audience on the Steam platform.
How To Market A GameDec 2025
Cover of The Finance App Insights Report: 2025 Edition
Report34 pages

The Finance App Insights Report: 2025 Edition

The global finance application market reached a state of maturity in 2025, characterized by 7.35 billion annual downloads and a strategic pivot toward sustainable, data-driven growth.

  • The global finance app market reached 7.35 billion annual downloads in 2025, shifting focus from aggressive acquisition to long-term profitability and user retention.
  • User acquisition costs have moderated, with the global cost-per-install falling to $1.13 and cost-per-click dropping to $0.19, partly due to reduced advertising spend in the cryptocurrency sector.
  • The paid-to-organic install ratio is currently 1.16, reflecting a reliance on paid channels despite efforts to optimize campaign performance.
AdjustDec 2025
Cover of 2025 Report on Marketing Trends of Productivity Apps
Report30 pages

2025 Report on Marketing Trends of Productivity Apps

The report analyzes global marketing activity for productivity apps during the first half of 2025, drawing on a dataset of over 1.6 billion ad creatives from more than 80 channels across 80+ countries.

  • The productivity app sector saw a 6% year-over-year decline in active advertisers to 8.9k per month, though new entrants surged to over 30% of the market share following Q2 2025.
  • Meta, Google, and TikTok remain the primary channels for cross-platform campaigns, with Google leading in conversion rates and TikTok offering cost-efficient Gen Z engagement at a $3.2 CPM.
  • Video and playable ads consistently outperform static creatives, with TikTok favoring 15–60 second native videos and Meta utilizing a combination of carousel and video formats.
SocialPetaDec 2025
Cover of H1 2025 AIGC Mobile App Marketing Analysis
Report28 pages

H1 2025 AIGC Mobile App Marketing Analysis

The analysis demonstrates that while the global pool of active AI-advertisers has contracted by 35–45% in H1 2025, the remaining players are compensating with a markedly higher creative output—an 84% increase to an average of 416 monthly creatives per advertiser.

  • The number of active AI-advertisers in the mobile market contracted by 35–45% in H1 2025, while the remaining players increased their creative output by 84% to an average of 416 monthly creatives per advertiser.
  • Meitu’s revenue grew 12.3% to RMB 1.8 billion in H1 2025, driven primarily by a 45.2% surge in AI-powered imaging and design subscriptions, which reached RMB 1.35 billion.
  • Video advertising currently dominates the AI mobile landscape, accounting for 84% of all ads, with over half of inventory utilizing 15–30 second formats.
SocialPetaDec 2025

Writers

Related topics