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Page 1
Report15 pages

Half-Yearly Report: 2016-2017

Games Workshop Group PLC (“Games Workshop” or the “Group”) announces its half-yearly results for the six months to 27 November 2016. 27 November 29 November Revenue £70.9m £55.3m Revenue at constant currency £62.7m £55.3m Operating profit pre-change in accounting estimates and royalties receivable £9.7m £4.7m Impact of change in accounting estimates ...

  • Games Workshop Group PLC reported significant growth for the six months to November 27, 2016, with total revenue increasing to £70.9m from £55.3m in the prior year, and operating profit more than doubling to £13.8m from £6.2m.
  • Profit before tax for the period surged to £13.8m, up from £6.3m in the previous year, while basic earnings per share more than doubled to 34.0p from 14.9p.
  • The company experienced sales and profit growth across all channels, with Trade revenue increasing to £29.3m (actual rates) from £22.4m, Retail to £29.2m from £21.5m, and Mail Order to £12.4m from £11.4m.
  • A change in accounting estimates for amortisation of development costs and depreciation of moulding tools, effective May 30, 2016, positively impacted operating profit by £0.8m for the six months to November 27, 2016.
  • Cash generated from operations saw a substantial increase, rising to £19.6m from £8.6m in the comparable period, and dividends per share declared increased to 25p from 20p.
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Games Workshop Group
Page 1
Report16 pages

Half-Yearly Report: 2017

Games Workshop Group PLC (“Games Workshop” or the “Group”) announces its half-yearly results for the six months to 26 November 2017. 26 November 27 November Revenue £108.9m £70.9m Revenue at constant currency £108.6m £70.9m Operating profit pre-change in accounting estimates and royalties receivable £33.4m £9.7m Impact of change in accounting estimates ...

  • Games Workshop Group PLC reported record sales and profit for the six months to November 26, 2017, with revenue increasing by 53.6% to £108.9 million (from £70.9 million in 2016) and operating profit soaring by 181.2% to £38.8 million (from £13.8 million in 2016).
  • This strong performance translated into significantly higher earnings per share, which rose from 34.0p in 2016 to 97.6p in 2017, and a substantial increase in dividends declared, from 25p to 61p per share.
  • Growth was broad-based, with sales and profit increasing across all regions and channels, including a 71% rise in online shop sales and a 22% increase in digital publication sales through Apple, with new distribution channels like Amazon and Audible also launched.
  • The company's focus on its 'Warhammer Hobby' and continuous improvement of its miniatures range, combined with effective cost management, contributed to these record financial results and strong cash generation (£41.2 million from operations).
  • Games Workshop also saw significant growth in its Trade segment (up 63.5% to £47.96 million) and Mail Order segment (up 71.2% to £21.28 million) in external revenue for the period.
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Games Workshop Group
Page 1
Report15 pages

Half-Yearly Report: 2018-2019

Games Workshop Group PLC (‘Games Workshop’ or the ‘Group’) announces its half-yearly results for the six Six months to Six months to 2 December 2018 26 November 2017 Revenue £125.2m £109.6m Revenue at constant currency £124.2m £109.6m Operating profit pre- royalties receivable £35.3m £34.5m Royalties receivable ...

  • Games Workshop Group PLC reported a significant increase in revenue for the six months to December 2, 2018, reaching £125.2 million, up from £109.6 million in the same period last year.
  • Operating profit and pre-tax profit also saw growth, rising to £40.8 million for the six months to December 2, 2018, compared to £38.1 million in the prior year.
  • Basic earnings per share increased to 100.8p from 96.0p, and the dividend per share declared in the period rose to 65p from 61p.
  • Trade segment revenue experienced substantial growth, increasing from £48.0 million to £61.4 million, while Retail revenue grew from £39.6 million to £42.6 million.
  • Cash generated from operations decreased to £36.0 million from £41.2 million, primarily due to increased investment in working capital.
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Games Workshop Group
Page 1
Report78 pages

Annual Report 2019

Revenue 256,574 221,304 Revenue at constant currency 255,295 221,304 Operating profit - pre-royalties receivable 69,834 64,702 Royalties receivable 11,365 9,617 Operating profit 81,199 74,319 Profit before taxation 81,296 74,270 Cash generated from operations 88,776 82,332 Earnings per share ...

  • Games Workshop Group PLC reported a strong financial performance in 2019, with revenue increasing to £256,574,000 from £221,304,000 in 2018, and operating profit rising to £81,199,000 from £74,319,000.
  • The company achieved a third consecutive year of record constant currency sales, profit, cash generation, and returns to shareholders, driven by its core business of producing and selling fantasy miniatures.
  • Earnings per share grew to 202.9p in 2019 from 184.3p in 2018, and dividends per share declared in the year increased significantly to 155p from 126p.
  • Cash generated from operations also saw a healthy increase, reaching £88,776,000 in 2019 compared to £82,332,000 in 2018.
  • Despite the positive financial results, the company's return on capital decreased from 120% in 2018 to 100% in 2019, primarily due to an increase in average capital employed.
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Games Workshop Group
Page 1
Report16 pages

Half-Yearly Report: Six Months to 1 December 2019

Games Workshop Group PLC (‘Games Workshop’ or the ‘Group’) announces its half-yearly results for the six Six months to Six months to 1 December 2019 2 December 2018 Revenue £148.4m £125.2m Revenue at constant currency £145.6m £125.2m Operating profit pre-royalties receivable £48.5m £35.3m Royalties...

  • Games Workshop Group PLC reported record sales and profit for the six months ending December 1, 2019, with revenue increasing by 19% to £148.4 million (16% at constant currency) and operating profit rising to £59.2 million from £40.8 million in the prior year.
  • Profit before taxation increased by £17.8 million to £58.6 million, and basic earnings per share grew to 145.9p from 101.3p.
  • Licensing income (royalties receivable) significantly increased by £5.2 million to £10.7 million, including £6.2 million from new license contracts, compared to £1.6 million in the previous year.
  • Sales growth was observed across all channels: Trade (£76.1 million), Retail (£45.3 million), and Online (£24.2 million).
  • The company declared dividends of 100p per share during the period, including a new dividend of 45 pence per share, and invested £5.7 million in capital projects.
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Games Workshop Group
Page 1
Report17 pages

Half-Yearly Report: 29 November 2020

Games Workshop Group PLC (‘Games Workshop’ or the ‘Group’) announces its half-yearly results for the six Six months to Six months to 29 November 2020 1 December 2019 Revenue £186.8m £148.4m Revenue at constant currency £188.2m £148.4m Operating profit - pre-royalties receivable £83.3m ...

  • Games Workshop Group PLC reported significant growth for the six months to November 29, 2020, with revenue increasing to £186.8m from £148.4m in the prior year, and operating profit rising to £92.0m from £59.2m.
  • Profit before taxation for the period reached £91.6m, up from £58.6m, and basic earnings per share grew to 226.1p compared to 145.9p in the previous year.
  • Sales growth was strong across all channels, with trade sales up 33%, online sales up 87%, and retail sales broadly following government lockdown rules, contributing to a 26% overall sales increase.
  • The company achieved a 75% gross margin, a 6% increase, driven by higher volumes, and maintained a controlled cost-to-sales ratio of 28% (excluding group profit share and discretionary bonus), down from 36% in 2019.
  • Manufacturing output increased by 30% compared to the same period last year, with the new Warhammer 40,000 launch breaking production volume records, and the company is expanding its manufacturing capacity with a new factory nearing completion and securing additional land.
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Games Workshop Group
Page 1
Report20 pages

Half-Yearly Report: 2022-2023

Games Workshop Group PLC (‘Games Workshop’ or the ‘Group’) announces its half-yearly results for the 26 week period to 27 November 2022. 26 weeks to 26 weeks to 27 November 2022 28 November 2021 Core revenue £212.3m £191.5m Licensing revenue £14.3m £20.1m Revenue ...

  • Games Workshop Group PLC reported a half-yearly revenue of £226.6m for the 26 weeks to 27 November 2022, an increase from £211.6m in the prior year, with core revenue growing to £212.3m from £191.5m.
  • Operating profit decreased to £83.6m from £88.5m in the previous year, and profit before taxation also saw a decline to £83.6m from £88.2m.
  • Licensing revenue significantly decreased to £14.3m from £20.1m, largely due to a high level of guarantee income on multi-year contracts recognized in the prior year.
  • The company's net increase in cash before dividends paid rose substantially to £68.1m from £41.4m, and dividends per share declared increased to 165p from 100p.
  • Core sales growth was observed across Retail (+9.8%) and Trade (+3.4%), with a slight decline in Online sales (-0.5%) on a constant currency basis.
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Games Workshop Group
Page 1
Report20 pages

Half-Yearly Report: 26 Weeks to 26 November 2023

Games Workshop Group PLC (‘Games Workshop’ or the ‘Group’) announces its half-yearly results for the 26 week period to 26 November 2023. 26 weeks to 26 weeks to 26 November 2023 27 November 2022 Core revenue £235.6m £212.3m Licensing revenue £12.1m £14.3m Revenue ...

  • Games Workshop Group PLC reported record half-yearly revenue of £247.7m (up from £226.6m in the prior period) and profit before taxation of £95.2m (up from £83.6m) for the 26 weeks to 26 November 2023.
  • Core revenue grew by 11.0% to £235.6m, with growth across Retail (+12.3%), Trade (+12.6%), and Online (+4.9%).
  • Core gross margin increased significantly from 64.2% to 69.4%, primarily due to reduced inventory provision charges and lower carriage costs.
  • Dividends per share declared and paid in the period increased to 195p, up from 165p in the previous comparable period.
  • The company's cash and cash equivalents increased to £111.3m as of 26 November 2023, up from £90.2m at 28 May 2023.
Games Workshop Group
Page 1
Report21 pages

Half-Yearly Report: 2024–2025

Games Workshop Group PLC (‘Games Workshop’ or the ‘Group’) announces its half-yearly results for the 26 week period ended 1 December 2024. 26 weeks ended 26 weeks ended 1 December 2024 26 November 2023 Core revenue £269.4m £235.6m Licensing revenue £30.1m £12.1m Revenue £299.5m £247.7m Revenue at cons...

  • Games Workshop Group PLC reported its best first half-year performance for the 26 weeks ended December 1, 2024, with total revenue reaching £299.5m, up from £247.7m in the prior year.
  • Operating profit significantly increased to £126.1m for the 26 weeks ended December 1, 2024, compared to £94.5m in the same period last year, with profit before taxation at £126.8m.
  • Core revenue grew by 14.3%, driven by strong performance in Trade (+21.7%) and Retail (+11.2%), although Online revenue decreased by 4.2%.
  • Licensing revenue saw substantial growth, increasing from £12.1m to £30.1m, with licensing operating profit rising from £11.1m to £28.0m.
  • Earnings per share rose to 288.9p for the 26 weeks ended December 1, 2024, up from 216.9p in the previous year.
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Games Workshop Group
Page 1
Report24 pages

Half-Yearly Report: 2025

Games Workshop Group PLC (‘Games Workshop’ or the ‘Group’) announces its half-yearly results for the 26 week period ended 30 November 2025. 26 weeks ended 26 weeks ended 30 November 2025 1 December 2024 Core revenue £316.1m £269.4m Licensing revenue £16.0m £30.1m Revenue ...

  • Games Workshop Group PLC reported a record half-year performance for the 26 weeks ended November 30, 2025, with total revenue reaching £332.1 million, up from £299.5 million in the prior year.
  • Core revenue increased significantly to £316.1 million (from £269.4 million), while licensing revenue decreased to £16.0 million (from £30.1 million).
  • Operating profit grew to £140.4 million (from £126.1 million), and profit before taxation increased to £140.8 million (from £126.8 million).
  • Earnings per share rose to 319.9p (from 288.9p), and dividends per share declared and paid in the period were 225p (from 185p).
  • The company is expanding its infrastructure with a new UK warehousing facility opening in 2027 and a new Warhammer World format location in North America also planned for 2027.
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Games Workshop Group
Page 1
Report96 pages

Annual Report and Accounts 2023

FRONTIER REALMS ANNUAL REPORT AND ACCOUNTS 2023 GROWING AND EVOLVING ANNUAL REPORT HEADLINES CONTENTS Frontier is a leading independent developer and publisher of video games See a summary of our progress in FY23 including 01 Headlines founded in 1994 by David Braben, co-author of the iconic Elite game.

  • Frontier Developments PLC acquired Complex Games, developers of Warhammer 40,000: Chaos Gate – Daemonhunters, in November 2022, gaining expertise in turn-based strategy games.
  • The company's gross research and development spend increased to £52.9 million in FY23, up from £47.5 million in FY22.
  • Planet Zoo, released in 2019, is on its 15th PDLC pack (Oceania Pack, due September 2023) and supports animal conservation initiatives with partners like Edinburgh Zoo and San Diego Wildlife Alliance.
  • Adjusted EBITDA (loss)/profit for FY23 was (£4,595k), a decrease from (£6,677k) in FY22.
  • From FY24, the company will amortize other intangible assets more rapidly in the first 12 months post-release, which may negatively impact reported operating profit short-term but not Adjusted EBITDA.
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Frontier Developments
Page 1
Report14 pages

FY24 Interim Results: Frontier Developments

Frontier Developments plc (AIM: FDEV, ‘Frontier’, the ‘Company’, or the ‘Group’), a leading developer and publisher of video games based in Cambridge, UK, publishes its unaudited interim results for the 6 months to 30 November (6 months to 30 (6 months to 30 November 2023) November 2022) Revenue £47.7m £57.1m Adjusted EBITDA loss (£4.9m) (£0.6m) Operating (...

  • Frontier Developments experienced a significant financial downturn in H1 FY24 (6 months to 30 November 2023), reporting a £33.1 million loss after tax compared to a £6.7 million profit in H1 FY23, and an operating loss of £30.8 million versus a £6.9 million profit in H1 FY23.
  • Revenue decreased to £47.7 million in H1 FY24 from £57.1 million in H1 FY23, primarily due to lower-than-expected contributions from new game launches and a full impairment charge of £16.9 million for 'Realms of Ruin'.
  • The company's cash balance significantly reduced to £17.1 million at November 30, 2023, down from £42.6 million in H1 FY23, though it increased to £19.9 million by December 31, 2023, after receiving subscription fees.
  • Frontier is strategically refocusing on Creative Management Simulation (CMS) games, with three new CMS titles planned for release in FY25, FY26, and FY27, building on the strong performance of existing CMS games which generated £26.3 million (55% of total revenue) in H1 FY24.
  • An organizational review led to cost reduction efforts, targeting 20% savings in annual operating costs by the start of FY25, with a £2.5 million restructuring charge recorded in H1 FY24.
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Frontier Developments

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