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In-Game Advertising reports and market data

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Cover of STOP Making These 4 Ad Monetization Mistakes | A Guide to Higher CPMs
69 min
GameMakers69 min

STOP Making These 4 Ad Monetization Mistakes | A Guide to Higher CPMs

Game studios frequently experience stagnant revenue despite traffic growth due to inefficient ad stacks and hidden technical fees that erode net margins.

  • Prioritize the net dollar amount received from ad networks over negotiated revenue-share percentages, as contracted splits often do not reflect actual payouts.
  • Adopt in-app header bidding as the primary monetization strategy to reduce operational overhead, as it requires significantly less manual maintenance than traditional waterfall setups.
  • Optimize ad frequency and placement based on the specific game genre and player journey rather than industry averages, as casual games can support higher ad loads than creative or lifestyle-focused titles.
GameMakersOct 2025
Cover of 💰 Ad Monetization Trends - Prison games take over by Felix Braberg
22 min
Two & a Half Gamers22 min

💰 Ad Monetization Trends - Prison games take over by Felix Braberg

The mobile gaming market is currently experiencing a significant shift in simulation and idle arcade genres, characterized by a widespread transition toward prison-themed titles.

  • The mobile simulation and idle arcade genres are shifting toward prison-themed titles, replacing the previous market dominance of supermarket-themed simulators.
  • Supercent's 'Prison Life' generates an estimated $38 million annual run rate by combining high-frequency rewarded ads with interstitials and a free-to-premium speed-up onboarding funnel.
  • Developers are successfully reskinning existing supermarket simulator mechanics to fit prison settings, as seen in titles like 'Prison Escape Journey' and 'Prison Escape Simulator'.
Two & a Half GamersOct 2025
Cover of Masters of Publishing 3: Ads Don’t Kill Retention, Bad Ads Do (Maayan Aharonovitch, Monetization)
24 min
Deconstructor of Fun24 min

Masters of Publishing 3: Ads Don’t Kill Retention, Bad Ads Do (Maayan Aharonovitch, Monetization)

Hybrid casual gaming represents a distinct industry segment that requires a sophisticated, integrated approach to monetization.

  • Hybrid casual games must integrate monetization into the core gameplay loop during the initial design phase rather than treating it as an afterthought.
  • Successful monetization relies on dynamic, automated player segmentation that identifies friction points and offers rewarded video ads as value-driven solutions.
  • There is a strong synergy between ad-watching and paying behaviors, as high-value users often engage with both rewarded videos and in-app purchases simultaneously.
Deconstructor of FunSep 2025
Cover of From Offerwall to Always-On: Xsolla’s Take on Player Engagement
16 min
PocketGamer.biz16 min

From Offerwall to Always-On: Xsolla’s Take on Player Engagement

The evolution of game commerce is shifting toward integrated, "always-on" ecosystems that prioritize player engagement through a combination of brandformance, gamification, and unified monetization tools.

  • Xsolla is consolidating game commerce tools—including webshops, offerwalls, and social quests—into a single integration to reduce resource overhead and eliminate fragmented data for publishers.
  • Brands are shifting toward 'brandformance' marketing, which moves beyond passive awareness to trackable, measurable return on ad spend (ROAS) within gaming environments.
  • Offerwalls are evolving from simple reward mechanisms into sophisticated engagement platforms where users earn virtual currency by interacting with brands, such as subscribing to services like Paramount+.
PocketGamer.bizSep 2025
Cover of Is Roblox Turning Into TikTok?
20 min
Deconstructor of Fun20 min

Is Roblox Turning Into TikTok?

Roblox’s recent developer conference (RDC) signaled a strategic shift toward aggressive platform expansion, characterized by an 8.5% increase in the developer exchange (DevX) rate and the introduction of new monetization and engagement tools.

  • Roblox is shifting from a game engine to a vertically integrated social and advertising ecosystem, aiming to maximize platform GDP through increased user attention and ad revenue.
  • The platform increased its developer exchange (DevX) rate by 8.5% to incentivize creators to retain capital and reinvest within the Roblox ecosystem.
  • Economic disparity remains significant, as only 29,000 of the 3.1 million total developers—less than 1%—successfully cash out earnings annually.
Deconstructor of FunSep 2025
Cover of Why Adding Brands to Games Is So Hard with Bastian Bergmann
63 min
Deconstructor of Fun63 min

Why Adding Brands to Games Is So Hard with Bastian Bergmann

Video games represent a uniquely powerful medium for human transformation, driven by the fundamental human impulse for play.

  • Brands should prioritize low-lift partnerships within existing gaming ecosystems rather than building custom experiences from scratch to mitigate risk and development costs.
  • Successful brand integration requires shifting from traditional advertising to gamification that aligns with the inherent mechanics of play, as seen in Peloton’s Lane Break and Dettol’s Roblox campaigns.
  • To move beyond vague awareness metrics, organizations must establish business-aligned KPIs such as loyalty sign-ups and long-term retention to track the effectiveness of gaming initiatives.
Deconstructor of FunSep 2025
Cover of 🌾 Little Farm Story: SayGames’ New #1 Title. The Ad Simulator Farming.
33 min
Two & a Half Gamers33 min

🌾 Little Farm Story: SayGames’ New #1 Title. The Ad Simulator Farming.

Little Farm Story has emerged as the primary revenue driver for SayGames, currently generating between $67,000 and $70,000 in daily global revenue.

  • Little Farm Story is currently SayGames' primary revenue driver, generating between $67,000 and $70,000 in daily global revenue.
  • The game utilizes a balanced monetization model that splits income almost evenly between rewarded ads, interstitial advertisements, and in-app purchases.
  • The core progression strategy relies on aggressive, annoyance-based ad gating to funnel players into a one-time purchase for ad removal.
Two & a Half GamersSep 2025
Cover of The 4 Generations of Rewarded Ads: Personalization + LiveOps = The Future of Offerwalls
51 min
Two & a Half Gamers51 min

The 4 Generations of Rewarded Ads: Personalization + LiveOps = The Future of Offerwalls

The evolution of rewarded advertising has transitioned through four distinct stages, moving from rudimentary rank-boosting installs and simple level-based rewards to the sophisticated, playtime-centric models popularized by platforms like Mistplay.

  • Rewarded monetization has evolved into a fourth generation characterized by hyper-personalization, data-driven targeting, and LiveOps-powered engagement.
  • Offerwalls can contribute between 5% and 30% of a game's total revenue, serving as a critical alternative monetization channel for non-payers and 'dolphins'.
  • Modern offerwall solutions must integrate media source data from platforms like AppLovin, Unity, and Google to dynamically match game offers to specific user acquisition sources and behaviors.
Two & a Half GamersSep 2025
Cover of Inside RDC 2025: How Roblox Is Courting Pro Developer
56 min
Deconstructor of Fun56 min

Inside RDC 2025: How Roblox Is Courting Pro Developer

Roblox is undergoing a strategic transformation to transition from a hobbyist-driven ecosystem into a professional-grade gaming platform capable of competing with major industry incumbents.

  • Roblox is shifting its strategic focus toward professional-grade content to compete with industry incumbents, supported by 112 million daily active users and 48 million concurrent users.
  • The platform is incentivizing the creation of high-fidelity, mature content by increasing the developer exchange rate by 8.5 percent.
  • New monetization tools include a mobile-style ad technology suite featuring rewarded video ads developed in partnership with Google.
Deconstructor of FunSep 2025
Cover of (Live Case Study) AdMon for Beginners: Full Setup Walkthrough by Matej & Felix
21 min
Two & a Half Gamers21 min

(Live Case Study) AdMon for Beginners: Full Setup Walkthrough by Matej & Felix

Setting up ad monetization (AdMon) is a critical, albeit labor-intensive, process for mobile app developers.

  • Implement an app-ads.txt file on the developer's official website to comply with IAB anti-fraud standards and verify all integrated ad networks.
  • Integrate ad networks—including Google AdMob, AppLovin, IronSource, Unity, Meta, and Mintegral—into a centralized mediation platform like MAX to enable payout reconciliation and fraud protection.
  • Maintain a centralized documentation system to track unique publisher IDs and ad unit configurations, as each network utilizes distinct protocols and administrative portals.
Two & a Half GamersSep 2025
Cover of ✈️ Epic Plane Evolution: The $150K/day Hypercasual comeback
34 min
Two & a Half Gamers34 min

✈️ Epic Plane Evolution: The $150K/day Hypercasual comeback

Epic Plane Evolution demonstrates a resurgence in the hypercasual market, currently generating approximately $150,000 in daily revenue and securing over 100,000 daily downloads.

  • Epic Plane Evolution is generating approximately $150,000 per day in revenue with over 100,000 daily downloads, primarily driven by a hypercasual model.
  • Revenue is heavily skewed toward iOS (80–85% of total earnings) due to the inclusion of VIP subscriptions and gem bundles that are entirely absent from the Android version.
  • The game utilizes a 'convert or die' monetization strategy, relying on aggressive rewarded ad placements and interstitial spam to drive an average playtime of 13 minutes per day.
Two & a Half GamersSep 2025
Cover of Why do apps with in-app advertising (IAA) love Tenjin?
21 min
Tenjin21 min

Why do apps with in-app advertising (IAA) love Tenjin?

Tenjin provides mobile app developers with a dual-method approach to measuring in-app advertising (IAA) revenue, offering both ad mediation revenue and ad revenue sourced from monetization channel APIs.

  • Tenjin provides a dual-method approach to IAA measurement by integrating ad mediation SDK data with ad revenue sourced from monetization channel APIs.
  • Ad mediation revenue is captured at the impression level to facilitate real-time optimization and automated ROAS-based bidding.
  • Ad revenue via channel APIs is pulled on an aggregate, country-specific basis and proportionally allocated to user acquisition campaigns based on session volume.
TenjinAug 2025

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