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Tomodachi Life cover

Tomodachi Life

GameBy Nintendo SPD Production Group No. 1 · Released Apr 18, 2013

Documents about Tomodachi Life

Cover of Nintendo Financial Results Explanatory Material: Fiscal Year Ended March 2026
Financial report29 pages

Nintendo Financial Results Explanatory Material: Fiscal Year Ended March 2026

Nintendo's fiscal year ended March 2026 was defined by the Switch 2 launch, which nearly doubled net sales to 2,313.0 billion yen (+98.6%) from roughly 1.16 trillion yen and lifted operating profit 27.5% to 360.1 billion yen.

  • Nintendo achieved record financial growth for the fiscal year ending March 2026, with net sales rising 98.6% to 2,313.0 billion yen and net profit increasing 52.1% to 424.0 billion yen.
  • The global launch of the Nintendo Switch 2 was the primary driver of performance, supporting a user base of over 100 million annual players.
  • The Super Mario Galaxy Movie generated over 800 million dollars in global box office revenue within its first month, validating the company's broader intellectual property diversification strategy.
NintendoMay 2026
Cover of April 2026's Top New PC & Console Games
Article

April 2026's Top New PC & Console Games

GameDiscoverCo's monthly review of April 2026 PC and console releases uses its Pro data, now including estimates of off-Steam key purchases. Windrose, a $30 PvE pirate survival game, was the standout new Steam title.

  • Windrose led April 2026 Steam launches with 1.65 million units sold and nearly $40 million in gross revenue within days of its April 14 release.
  • Original IP is currently outperforming established franchises, as only one of the top ten Steam titles released in April was based on an existing IP.
  • Pragmata achieved significant multi-platform success with 1 million PC sales and 600,000 console units, including 400,000 units on PlayStation.
GameDiscoverCoMay 2026
Article

News Round-up: Gunzilla Drama, FAA Recruitment, Sunset Visitor's Next Game

Game File's April 10, 2026 edition, written by Stephen Totilo, is a "headless" news round-up: the planned lead story needed more time, so the newsletter runs a quick skim of the week's industry developments followed by a preview of notable game releases for the coming week.

  • Amazon’s Luna platform will terminate support for a la carte game purchases, third-party stores, and external subscriptions effective June 10, 2026.
  • Gunzilla Games is under scrutiny for delayed employee payments, which the CEO has officially attributed to cash-flow management strategies.
  • The U.S. Federal Aviation Administration is actively recruiting gamers to fill air traffic control roles amid ongoing agency staffing pressures.
Game FileApr 2026
Article

Back Next Week

Stephen Totilo's March 31, 2026 Game File newsletter announces a brief spring-break hiatus, with regular editions resuming the week of April 6, while rounding up game impressions, industry headlines, upcoming releases, and a podcast appearance.

  • The video game industry is experiencing severe instability as of late March 2026, marked by significant layoffs at Eidos Montreal and Polyarc, and the closure of Ivy Road.
  • Industry veterans characterize the current economic climate as more severe than the market crash of the 1980s, with few professionals remaining unaffected.
  • Nexon is shifting to a conservative investment strategy that prioritizes fewer, high-conviction projects with proven long-term retention and margin potential.
Game FileMar 2026
Cover of Nintendo Financial Results Explanatory Material: 3rd Quarter of Fiscal Year Ending March 2026
Financial report28 pages

Nintendo Financial Results Explanatory Material: 3rd Quarter of Fiscal Year Ending March 2026

Nintendo's nine-month results for the fiscal year ending March 2026 (April to December 2025) show the effect of the Nintendo Switch 2 launch on June 5, 2025.

  • Nintendo’s net sales reached 1,905.8 billion yen for the first three quarters of FY2026, a 99.3% increase year-over-year, driven by the launch of the Nintendo Switch 2.
  • The Nintendo Switch 2 hardware achieved 17.37 million units sold, while original Nintendo Switch hardware sales declined by 66.0% to 3.25 million units.
  • Operating profit grew by 21.3% to 300.3 billion yen and net profit rose by 51.3% to 358.8 billion yen during the nine-month period ending December 31, 2025.
NintendoFeb 2026
Cover of Nintendo Financial Results Explanatory Material: 1st Quarter
Financial report27 pages

Nintendo Financial Results Explanatory Material: 1st Quarter

Nintendo's first-quarter results for fiscal 2026 (April to June 2025) were dominated by the June 5 launch of Switch 2. Net sales rose 132.1% to 572.3 billion yen, up from roughly 246.6 billion yen a year earlier.

  • Nintendo net sales grew 132.1% year-on-year to 572.3 billion yen in Q1 of fiscal year 2026, driven by the June 2025 launch of the Nintendo Switch 2.
  • The Switch 2 achieved rapid market adoption, selling 3.5 million units in its first four days and exceeding 6 million units within seven weeks.
  • Gross profit margin compressed to 32.3% during the quarter, attributed to initial manufacturing and distribution costs associated with the new hardware launch.
NintendoAug 2025
Cover of Netflix games strategy evokes the spirit of Nintendo Wii
24 min
The Game Business24 min

Netflix games strategy evokes the spirit of Nintendo Wii

Netflix is actively refining its gaming strategy to prioritize accessibility and broad audience engagement, drawing parallels to the philosophy of the Nintendo Wii.

  • Netflix is targeting a broad, casual audience by prioritizing accessibility and frictionless play, mirroring the strategy used by the Nintendo Wii.
  • The company is leveraging its existing user base of approximately 700 million people to bypass traditional console hardware barriers and subscription friction.
  • Under leadership from Alain Tascan, the gaming strategy is built on four pillars: narrative-driven experiences, transmedia projects, family-oriented gaming, and party games using mobile devices as controllers.
The Game BusinessMar 2025
Cover of Nintendo Consolidated Results for the Six Months Ended September 2013 and 2014
Financial report7 pages

Nintendo Consolidated Results for the Six Months Ended September 2013 and 2014

Nintendo’s consolidated financial results for the six-month periods ending September 30, 2013, and September 30, 2014, detail the company’s performance across its global electronic entertainment segments.

  • Nintendo posted an operating loss of 0.2 billion yen for the six months ended September 2014, but reported net income of 14.3 billion yen, largely due to 15.5 billion yen in foreign exchange gains from the yen's depreciation.
  • Net sales for the six months ended September 2014 fell 12.8% year over year to 171.4 billion yen.
  • Overseas markets accounted for 73.3% of total net sales, making them critical to Nintendo's results.
NintendoOct 2014