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Tomb Raider

GameBy Crystal Dynamics · Released Mar 5, 2013

Documents about Tomb Raider

Cover of Square Enix Holdings Financial Results Briefing: 1H FY2017/3
Financial report10 pages

Square Enix Holdings Financial Results Briefing: 1H FY2017/3

Square Enix Holdings reported financial results for the first half of fiscal year 2017, ending September 30, 2016. The company achieved net sales of ¥106.3 billion, representing a year-over-year increase of ¥20 billion.

  • Square Enix reported 1H FY2017 net sales of ¥106.3 billion, a year-over-year increase of ¥20 billion, despite a decline in net income to ¥5.5 billion.
  • Operating income fell by ¥1.5 billion to ¥11.1 billion, driven by high development cost amortization for major titles and underperforming smart device games.
  • Digital Entertainment revenue growth was fueled by the overseas launches of Deus Ex: Mankind Divided, Hitman, and the PlayStation 4 version of Rise of the Tomb Raider.
Square EnixNov 2016
Cover of 2015 Annual Report
Financial report74 pages

2015 Annual Report

Square Enix Holdings concluded the 2015 fiscal year with robust financial performance, characterized by an 8.3% increase in net sales to ¥167.8 billion and a significant 49.0% rise in net income to ¥9.8 billion.

  • Square Enix Group's mission is to spread happiness globally by providing high-quality content, services, and products that enable customers to create unforgettable experiences and discover their own happiness.
  • The company plans to launch "RISE OF THE TOMB RAIDER" on Xbox One and Xbox 360 in November 2015, PC in early 2016, and PlayStation 4 in late 2016. The Tomb Raider series has shipped over 45 million copies worldwide since 1996, and its film adaptation grossed over $300 million.
  • "JUST CAUSE 3" is scheduled for release on Xbox One, PlayStation 4, and PC on December 1, 2015, continuing a franchise known for explosive action and player freedom since 2006.
Square EnixJan 2015
Cover of Square Enix Annual Report FY2013
Financial report70 pages

Square Enix Annual Report FY2013

Square Enix experienced a period of severe financial volatility during the fiscal year ended March 31, 2013, reporting its first operating loss since the 2003 merger.

  • Square Enix reported a net loss of ¥13,714 million for the fiscal year ending March 31, 2013, marking its first operating loss since the 2003 merger despite a 15.7% increase in net sales to ¥147,981 million.
  • The company incurred ¥11,210 million in extraordinary losses due to the disposal and revaluation of game content as part of a major organizational restructuring.
  • High-definition (HD) titles, specifically Tomb Raider and Hitman: Absolution, failed to meet sales targets, leading to a structural crisis driven by high retail promotion costs and intense competition.
Square EnixJul 2013
Cover of Square Enix Holdings: Briefing Session of Revisions to Consolidated Results Forecasts
Financial report12 pages

Square Enix Holdings: Briefing Session of Revisions to Consolidated Results Forecasts

Square Enix faces a severe financial downturn for the 2013 fiscal year, shifting from an initial operating profit projection of ¥7.5 billion to a realized operating loss of ¥6 billion and a net loss of ¥13 billion.

  • Square Enix revised its FY2013 consolidated operating income forecast from a profit of ¥7.5 billion to a loss of ¥6.0 billion, a negative variance of ¥13.5 billion.
  • The Digital Entertainment segment, specifically HD console games in North America and Europe, was the primary driver of the shortfall, contributing over ¥8 billion to the negative operating income variance.
  • Key console titles including Sleeping Dogs, Hitman: Absolution, and Tomb Raider failed to meet internal sales targets, leading to additional costs from price protection and ineffective sales execution.
Square Enix HoldingsApr 2013
Cover of Briefing Session for Revisions to Consolidated Results Forecasts: Fiscal Year Ending March 31, 2013
Financial report15 pages

Briefing Session for Revisions to Consolidated Results Forecasts: Fiscal Year Ending March 31, 2013

Square Enix Holdings issued a significant downward revision to its consolidated earnings forecast for the fiscal year ending March 31, 2013, citing poor performance in its core Digital Entertainment segment.

  • Square Enix revised its fiscal year 2013 forecast from a 3.5 billion yen profit to a 13 billion yen net loss, driven by poor performance in the Digital Entertainment segment.
  • Operating income projections shifted from a 7.5 billion yen profit to a 6 billion yen loss, largely due to underperforming HD console titles in North American and European markets.
  • Major titles including Sleeping Dogs, Hitman: Absolution, and Tomb Raider failed to meet unit sales targets, with North American sales volume reaching only two-thirds of European levels.
Square EnixMar 2013
Cover of Square Enix Holdings Nine-Month Period Ended December 31, 2012: Reference Materials
Financial report6 pages

Square Enix Holdings Nine-Month Period Ended December 31, 2012: Reference Materials

The financial performance of Square Enix Holdings for the nine-month period ending December 31, 2012, reveals a significant shift from profitability to loss compared to the same period in the previous year.

  • Square Enix Holdings reported a net loss of 5.7 billion yen for the nine-month period ending December 31, 2012, a significant reversal from the previous year's profitability.
  • Despite a 7.4% increase in net sales to 102.8 billion yen, the company incurred an operating loss of 4.9 billion yen compared to the 11.2 billion yen operating income recorded in the prior year.
  • The Digital Entertainment division, the company's largest revenue source at 57.8 billion yen, failed to remain profitable, posting an operating loss of 0.4 billion yen.
Square EnixFeb 2013
Cover of Financial Results for the Three-Month Period Ended June 30, 2012: Square Enix Holdings Co., Ltd.
Financial report6 pages

Financial Results for the Three-Month Period Ended June 30, 2012: Square Enix Holdings Co., Ltd.

Square Enix Holdings Co., Ltd. provides a financial overview for the three-month period ending June 30, 2012, detailing the company's consolidated performance and strategic outlook.

  • Square Enix reported total consolidated net sales of 24.9 billion yen and an operating income of 1.2 billion yen for the quarter ending June 30, 2012.
  • Net income reached 2.8 billion yen and recurring income rose to 3.5 billion yen, representing a significant year-over-year improvement.
  • The Digital Entertainment segment served as the primary revenue driver with 11.3 billion yen in net sales, followed by the Amusement segment at 10.0 billion yen.
Square EnixAug 2012
Cover of Square Enix Annual Report FY2009
Financial report60 pages

Square Enix Annual Report FY2009

Square Enix faced a challenging fiscal year ending March 31, 2009, characterized by a global economic downturn and shifting consumer preferences.

  • Square Enix acquired Eidos Ltd. for £84.3 million in 2008 to integrate Western intellectual properties like Tomb Raider and Hitman into its portfolio as part of a globalization strategy.
  • Fiscal year 2009 performance saw net sales decline 8.0% to ¥135,693 million and net income drop 31.1% to ¥6,333 million, impacted by arcade segment contraction and inventory valuation losses of ¥5,368 million.
  • On October 1, 2008, the company transitioned to a holding company structure, Square Enix Holdings Co., Ltd., to better manage its diverse gaming, mobile, and publishing operations.
Square EnixJul 2009
Cover of Corporate Strategy Meeting: Eidos Integration
Financial report9 pages

Corporate Strategy Meeting: Eidos Integration

The acquisition of Eidos plc by Square Enix Holdings, finalized on April 22, 2009, for approximately £84.3 million, serves as a pivotal strategic maneuver to transform the company into a truly global entity.

  • Square Enix Holdings acquired Eidos plc to integrate a global network of development studios, including Crystal Dynamics (USA), IO Interactive (Denmark), and Eidos Montreal (Canada).
  • The acquisition provides Square Enix with high-quality original intellectual property, specifically Tomb Raider (over 30 million units sold) and Hitman (over 8 million units sold).
  • Square Enix plans to improve Eidos's profitability by applying its 'multi-faceted' business model, which expands single-worldview IPs into sequels, spin-offs, and cross-media content, rather than relying solely on game sales.
Square Enix HoldingsMay 2009
Cover of Square Enix Results Briefing Session: Nine-Months Period Ended March 31, 2009
Financial report22 pages

Square Enix Results Briefing Session: Nine-Months Period Ended March 31, 2009

This briefing outlines the financial performance and strategic direction of Square Enix for the nine-month period ending December 31, 2008.

  • Square Enix acquired Eidos plc for approximately £84.3 million to integrate Western intellectual properties such as Tomb Raider, Hitman, and Deus Ex into its portfolio.
  • The acquisition of Eidos is a strategic move intended to expand the company’s international presence and diversify its development capabilities beyond the Japanese market.
  • The Games (Offline) segment served as the primary financial driver for the nine-month period ending December 31, 2008, bolstered by strong sales of Dragon Quest V and Dissidia Final Fantasy.
Square EnixFeb 2009
Cover of Q3 Interim Report: FY 2025/26
Financial report21 pages

Q3 Interim Report: FY 2025/26

Embracer Group’s Q3 FY 2025/26 interim report highlights a period of strategic restructuring and operational refinement, characterized by a shift toward core intellectual property and the divestment of non-strategic assets.

  • Embracer Group reported Q3 FY 2025/26 net sales of SEK 5,176 million, a 26% year-over-year decline driven by a lighter release schedule and the divestment of the Easybrain mobile unit.
  • The company achieved an adjusted EBIT of SEK 528 million and maintains a robust net cash position of SEK 2,866 million as of December 31, 2025.
  • Management is shifting its capital expenditure strategy to prioritize high-return core IPs, with a long-term goal of increasing allocation from 20% to 80%.
Embracer Group
Cover of Annual Report 2025/2026
Financial report208 pages

Annual Report 2025/2026

The Embracer Group’s 2025/2026 fiscal year represents a pivotal transition period defined by aggressive operational restructuring, cost discipline, and a strategic pivot toward high-conviction intellectual property.

  • Embracer Group is undergoing a structural split into two distinct, publicly listed entities by 2027, including the creation of 'Fellowship Entertainment' to focus on core IP like The Lord of the Rings, Tomb Raider, and Metro.
  • The company reported net sales of SEK 15.9 billion and an EBIT loss of SEK 7.1 billion for the 2025/2026 fiscal year, primarily driven by non-cash impairment charges.
  • Despite the reported loss, the group achieved an adjusted EBIT of SEK 905 million and successfully completed the spin-off of the Coffee Stain Group.
Embracer Group