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The Finals

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Documents about The Finals

Cover of NEXON Q2 2024 Investor Presentation
Financial report45 pages

NEXON Q2 2024 Investor Presentation

Nexon achieved record-breaking financial results in the second quarter of 2024, with revenue reaching ¥122.5 billion, a significant increase from the ¥94.4 billion recorded during the same period in 2023.

  • Nexon achieved record Q2 2024 revenue of ¥122.5 billion, a significant increase from ¥94.4 billion in Q2 2023, driven by the launch of Dungeon&Fighter Mobile in China.
  • The company outperformed its initial financial outlooks across revenue, operating income, and net income, while maintaining total assets of ¥1.25 trillion.
  • The Finals has surpassed 20 million downloads, and Nexon is partnering with Tencent to adapt the title for the Chinese market as part of its global expansion strategy.
NEXON Co.Aug 2024
Cover of TWIG #287 Trouble in Paradise: Squad Busters and Netflix Games
71 min
Deconstructor of Fun71 min

TWIG #287 Trouble in Paradise: Squad Busters and Netflix Games

The mobile gaming industry is currently navigating a period of stagnation and strategic recalibration, characterized by flat inflation-adjusted spending and a shift in how companies manage growth and valuation.

  • Mobile gaming is experiencing a period of stagnation with flat inflation-adjusted spending, forcing companies to pivot toward social network valuations to escape lower gaming-sector multiples.
  • Voodoo’s acquisition of BeReal for $100–$120 million fell significantly below initial market expectations, illustrating the difficulty of achieving high-valuation exits in the current climate.
  • Supercell’s Squad Busters is failing to convert high download volumes into sustainable long-term retention and monetization, highlighting a broader industry struggle with 'leaky bucket' user acquisition.
Deconstructor of FunJun 2024
Cover of Nexon Q1 2024 Earnings Letter
Financial report11 pages

Nexon Q1 2024 Earnings Letter

The Nexon Q1 2024 earnings report outlines a period of financial transition characterized by a strategic focus on stabilizing core franchises and optimizing operational efficiency.

  • Nexon reported a 13% year-over-year revenue decline to ¥108.4 billion and a 48% decrease in operating income for Q1 2024, though results still exceeded internal forecasts.
  • The company is banking on the May 2024 launch of Dungeon&Fighter Mobile in China to serve as a primary catalyst for future revenue growth.
  • Consolidated monthly active users grew 18% year-over-year to 18.3 million, primarily driven by the launch of The Finals, despite underperformance in revenue for that title.
NEXON Co.May 2024
Cover of Helldivers 2: Highest-Grossing Game in US and UK Markets
Article

Helldivers 2: Highest-Grossing Game in US and UK Markets

Helldivers 2 emerged as a significant commercial success in early 2024, securing its position as the highest-grossing title on PC and PlayStation 5 during February.

  • Helldivers 2 was the highest-grossing game on PC and PlayStation 5 in the US and UK during February 2024.
  • Total sales volume for the title is estimated to have exceeded eight million units, following an initial milestone of one million units sold within the first week.
  • The game maintained the top-grossing position on Steam for five consecutive weeks, reaching a peak of over 450,000 concurrent players.
Game World ObserverMar 2024
Cover of Nexon Earnings for Fourth Quarter and Full-Year 2023
Financial report5 pages

Nexon Earnings for Fourth Quarter and Full-Year 2023

Nexon reported record-breaking financial results for the full fiscal year 2023, characterized by a 20% increase in revenue and a 30% rise in operating income.

  • Nexon achieved record-breaking 2023 results with a 20% increase in annual revenue and a 30% rise in operating income.
  • Q4 2023 operating income declined 59% year-over-year due to one-time expenses, including impairment losses and regulatory penalties.
  • The launch of Embark Studios' 'The Finals' exceeded initial booking expectations and is now established as a core long-term franchise.
NEXON Co.Feb 2024
Cover of 3 Trending Games Brands Should Be Capitalizing On In 2024
Article

3 Trending Games Brands Should Be Capitalizing On In 2024

Gaming has established itself as a critical vertical for brand engagement, necessitating that advertisers stay ahead of emerging trends to capture viral opportunities.

  • Lethal Company, a horror survival game launched in November 2023, reached 240,000 daily players and a 97.32% positive rating on Steam, making it a prime target for brand integration via custom mod packs.
  • The competitive shooter The Finals has attracted approximately 4.1 million players with a daily average of 922,000, offering brands a high-traffic environment for influencer partnerships and in-game advertising.
  • Brands can utilize Overwolf's 'In-Play' advertising platform to serve IAB-compliant ads directly to gamers while they are active in titles like The Finals, bypassing the ad-blockers commonly used on social media.
OverwolfJan 2024
Cover of The Finals Hooks Top CS and VALORANT Streamers
Article

The Finals Hooks Top CS and VALORANT Streamers

The launch of the tactical shooter The Finals has demonstrated significant traction within the live-streaming ecosystem, particularly among audiences and creators associated with established titles like Counter-Strike and VALORANT.

  • Following its December 8, 2023, release, The Finals generated 7.9 million hours watched, a peak of 93,000 concurrent viewers, and an average of 25,000 viewers across all platforms.
  • The game maintained strong engagement post-launch, averaging 661,000 hours watched daily and sustaining 26,000 chat mentions on Twitch and Kick in the days following its initial surge.
  • Top FPS creators, including Shroud (660,000 hours watched) and Aceu (322,000 hours watched), have driven significant viewership, signaling potential interest in a competitive scene.
Stream HatchetDec 2023
Cover of Nobody in Our Industry Is Happy
Article

Nobody in Our Industry Is Happy

The video game industry is currently facing a systemic crisis characterized by widespread dissatisfaction among stakeholders, according to outgoing Nexon CEO Owen Mahoney.

  • Nexon CEO Owen Mahoney argues the gaming industry is in crisis because companies are attempting to solve development challenges by simply increasing headcount, which leads to bloated, uninspired projects.
  • Mahoney contends that the current industry model leaves all stakeholders dissatisfied: customers are unhappy with products, developers are relegated to repetitive tasks, and CEOs face extreme pressure to minimize risk, resulting in a lack of innovation.
  • The Insomniac Games ransomware attack resulted in the leak of sensitive data, including budgets, sales figures, and development plans for games through the 2030s, after the studio reportedly refused a $2 million ransom demand.
Game FileDec 2023
Cover of The Finals: Market Success Analysis
Article

The Finals: Market Success Analysis

The launch of Embark Studios’ team-based first-person shooter, The Finals, represents a significant market entry, characterized by rapid adoption and high player engagement.

  • Embark Studios' new team-based FPS, The Finals, achieved over 240,000 concurrent users on Steam during its first week of release.
  • The Finals, owned by NEXON and developed by an 80-person team in Stockholm, features fully destructible environments, three character classes, and four maps at launch.
  • A significant player backlash regarding perceived game speed was traced to a default field-of-view (FOV) change from 100 in the open beta to 71 at launch, demonstrating how technical settings can heavily influence user sentiment.
GameMakersDec 2023
Article

Plus: What Were December's Top Grossing PC/Console Debuts?

Analysis of PC and console market performance for December 2023 reveals a highly concentrated landscape where a few breakout hits dominate total revenue.

  • The December 2023 PC market was highly concentrated, with only two out of 1,147 Steam releases exceeding $10 million in gross revenue and just 28 titles surpassing $100k.
  • The free-to-play shooter The Finals was the month's top performer, generating $23.5 million in gross revenue on Steam and reaching 5.8 million players across PlayStation and Xbox.
  • Warhammer 40,000: Rogue Trader led the premium segment for December, achieving $12.5 million in gross revenue on Steam.
GameDiscoverCoDec 2023
Cover of FY2023 Q3 Earnings Conference Call: Q&A Summary
Financial report4 pages

FY2023 Q3 Earnings Conference Call: Q&A Summary

The third quarter fiscal year 2023 earnings conference call highlights a strategic transition in leadership alongside a focus on long-term growth through the upcoming launch of the title The Finals.

  • The company is positioning the upcoming title 'The Finals' as its fourth major revenue pillar, expecting it to drive approximately 50% of the projected year-on-year revenue growth in North America and Europe for Q4.
  • Marketing expenditures are set to increase to roughly 8% of annual revenue to support the upfront investment required for the launch of 'The Finals'.
  • MapleStory remains a core financial driver, achieving 59% year-on-year growth in the Korean market.
NEXON Co.Nov 2023
Cover of Nexon Q3 2023 Earnings Prepared Remarks
Financial report15 pages

Nexon Q3 2023 Earnings Prepared Remarks

Nexon reported strong financial performance for the third quarter of 2023, marking its sixth consecutive quarter of double-digit year-over-year revenue growth.

  • Nexon achieved its sixth consecutive quarter of double-digit growth with 120.3 billion yen in revenue, a 23% year-over-year increase, and a 47% rise in operating profit to 46.3 billion yen.
  • Core franchise performance drove results, led by a 46% year-over-year revenue increase for MapleStory, supplemented by contributions from FC Online and Blue Archive.
  • The company is scaling its global footprint, recording record-breaking revenue in Korea and a 78% year-over-year growth surge in North American and European markets.
NEXON Co.Nov 2023

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