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The Amusement

Game

Documents about The Amusement

Cover of Going Live: What to Expect From Games Lift Graduation
Article

Going Live: What to Expect From Games Lift Graduation

Gamecity Hamburg previews the public graduation event for the first cohort of its Games Lift Incubator, scheduled as a virtual presentation on Tuesday, December 8, 2020, at 6 p.m.

  • Gamecity Hamburg’s Games Lift Incubator concludes a three-month acceleration program designed to prepare regional development teams for market entry and publisher pitches.
  • The program provides participating developers with a structured support system consisting of workshops, professional mentoring, and financial backing.
  • The graduation event serves as a public showcase for diverse projects, ranging from early-stage concepts to mature, pitch-ready titles.
Gamecity HamburgDec 2020
Cover of The Amusement: A VR Walking Simulator in Hamburg
Article

The Amusement: A VR Walking Simulator in Hamburg

The Amusement is a story-driven VR game from Hamburg studio Curvature Games, presented in an October 2020 Gamecity Hamburg feature on its Games Lift Incubator program.

  • Curvature Games is developing 'The Amusement,' a VR walking simulator that utilizes redirected walking technology to allow full physical navigation within a 2x2 meter space.
  • The redirected walking system eliminates the need for joystick or teleportation-based locomotion by subtly manipulating player perception through curved paths and rotating world geometry.
  • The project is being developed for the Oculus Quest platform by a team of eight, consisting of three founders and five staff members.
Gamecity HamburgOct 2020
Cover of At the Milestone Pitch: Games Lift Incubator 2020
Article

At the Milestone Pitch: Games Lift Incubator 2020

Gamecity Hamburg's Games Lift Incubator 2020 reached its halfway point with a two-hour remote Milestone Pitch on October 19, after roughly six weeks of work.

  • The Games Lift Incubator 2020, managed by Gamecity Hamburg, is supporting five indie studios—Curvature Games, Project Crumbling, OneManOnMars, Ninja Brigade, and Alchymia—through a structured mentorship program.
  • The program focuses on bridging the gap between creative concept and market viability by providing specialized coaching in PR, investor readiness, and business development.
  • Mentorship is provided by industry experts from organizations including Niantic, Raw Fury, and KING Art, covering areas such as crowdfunding, visual consistency, and project management.
Gamecity HamburgOct 2020
Cover of Application for Games Transfer: Gamecity Hamburg
Article

Application for Games Transfer: Gamecity Hamburg

Gamecity Hamburg announced the opening of applications for "Games Transfer," a funding program launched on September 21, 2020, designed to raise the visibility of current game projects and help Hamburg-based developers build new business contacts.

  • The Games Transfer program provides up to 1,500 euros in non-repayable, de minimis funding per applicant per calendar year to support industry event participation.
  • Grants cover up to 80 percent of documented expenses, requiring the applicant to provide a 20 percent co-investment.
  • Eligibility is restricted to Hamburg-based companies, individuals, or studios with a maximum of 20 permanent employees.
Gamecity HamburgSep 2020
Cover of Games Lift: Batch 1 Selected Projects
Article

Games Lift: Batch 1 Selected Projects

Gamecity Hamburg announced on August 26, 2020 the five projects chosen for the first batch of its new Games Lift incubator, a program designed to help early-stage Hamburg developers turn game ideas into professional-quality products and enter the games industry.

  • Gamecity Hamburg launched the Games Lift incubator in 2020 to provide financial support, infrastructure, and professional mentorship to emerging local game developers.
  • Five projects were selected from 16 applicants: Alchymia, Crumbling, Leif's Adventure: Netherworld Hero, Luna Park, and Ninja Brigade.
  • Each of the five selected teams receives 15,000 euros in funding, access to a co-working space, and a three-month intensive workshop program.
Gamecity HamburgAug 2020
Cover of Creative Transfer Games: Hamburg
Article

Creative Transfer Games: Hamburg

Gamecity Hamburg announced on February 19, 2020 that applications were open for the Creative Transfer funding program, aimed at helping small German game developers present their studios, games, and projects at national and international conventions and conferences.

  • The Creative Transfer program provides German independent game studios with subsidies covering up to 80% of travel expenses for industry conventions.
  • Eligible studios must be headquartered in Germany and maintain a staff of no more than 20 permanent employees.
  • Funding caps are set at 1,000 euros for domestic events and 2,000 euros for international gatherings.
Gamecity HamburgFeb 2020
Cover of Gamecity: Hamburg in eigener Sache
Article

Gamecity: Hamburg in eigener Sache

Gamecity Hamburg, the city's games-industry support initiative run under the Hamburg Kreativ Gesellschaft, published this short January 22, 2018 notice as an outreach appeal to the local development community.

  • Gamecity Hamburg provides the 'Games Lift' incubator program, which awards financial grants of 15,000 euros to selected studios alongside structured mentoring and workshops.
  • The organization facilitates regional industry growth by offering comprehensive prototype funding schemes and support services that span the entire game development lifecycle.
  • To bridge the gap between developers and policymakers, the initiative hosts regular events such as the Portside Game Assembly and meetings with the Senator for Culture and Media.
Gamecity HamburgJan 2018