Loading the document
1 free read left. Create a free account for unlimited reading + AI research.
Create free accountArticle
Gamecity Hamburg
The project aims to shift VR gaming from mechanical gameplay hooks to deep, narrative-driven experiences. It seeks to establish a new standard for immersion in the medium.
The Amusement is a story-driven VR game from Hamburg studio Curvature Games, presented in an October 2020 Gamecity Hamburg feature on its Games Lift Incubator program. The central argument is that although the game rests on a technical innovation, its real purpose is to advance narrative in VR, a medium the piece describes as still open to experimentation and short on deep, story-centered titles beyond a handful of standouts.
The game is set in the 1920s on a forgotten Luna Park, an early theme-park precursor, located on a remote North Sea island. Players take the role of a woman who spent her childhood there and returns to find ruins, park history, and traces of her own past through exploration and light puzzle solving, including repairing defunct rides and restoring lights. The fiction draws on researched history, including the real Luna Park of Hamburg-Altona, North Sea islands, the First World War, and the Great Depression. The tone is melancholy rather than horror, and the developers accept the "walking simulator" label despite its originally dismissive connotation.
The technical foundation is "redirected walking," developed by Dr. Eike Langbehn during five years of VR and perception research at the University of Hamburg. Subtly curving paths, rotating parts of the world out of the player's view, and layering impossible room arrangements make virtual spaces feel larger than the physical one. The team targets a play area of roughly two by two meters, allowing natural walking instead of teleportation, which the article calls an immersion-breaker. This suits wireless stand-alone headsets such as the Oculus Quest.
Curvature Games has three full-time founders: Langbehn (design and programming), Hannah Paulmann (art and project management), and Dennis Briddigkeit (business and marketing), supported by five additional team members. The Amusement is their first widely available title, with an Oculus Quest release planned for 2021.
Each row is a game or company this document names, each column a document, oldest first. A mark means that document names it. Select a row to see those documents.
Game Developers Conference · 2021