
Honor of Kings
GameBy TiMi Studio Group · Released Nov 26, 2015
Documents about Honor of Kings
Mobile Game Market Review: April 2026
The April 2026 mobile game market review highlights a blend of innovative retention mechanics, event design, and monetization shifts across casual and midcore titles.
- Casual and midcore titles are increasingly adopting hybrid gameplay models, such as Gossip Harbor’s integration of match-3 and merge progression and Dragon Quest Smash’s blend of roguelite and co-op elements.
- Midcore games like Last Z and MLB Perfect Inning are shifting monetization strategies by replacing direct real-money purchases with webstore-based currency systems.
- Event-driven retention strategies are yielding measurable success, exemplified by Hay Day’s April 2026 milestone-based event, which resulted in record monthly revenue.
Mobilegamer.biz Weekly Newsletter: April 2026
The May 2026 edition of the mobilegamer.biz newsletter provides a comprehensive overview of significant corporate developments, market performance, and industry trends within the global mobile gaming sector.
- Supercell is set to fully acquire Metacore, the maker of Merge Mansion, as part of a restructuring that puts 160 jobs at risk and will integrate Merge Mansion into Supercell’s live portfolio after Metacore failed to launch new sustainable games.
- Second Dinner, the studio behind Marvel Snap, has implemented layoffs affecting 16 staff, though work on their second game is continuing.
- Unity reported a 17% year-on-year revenue increase, with CEO Bromberg noting that 90% of game developers are already using AI in their workflows.
Top 10 Worldwide Mobile Games: April 2026
The mobile gaming market in April 2026 demonstrated a clear reliance on live-ops strategies and intellectual property collaborations to drive both revenue and user acquisition.
- Global mobile game consumer spending reached $6.4 billion in April 2026, a 4% decrease month-over-month, with the United States accounting for 30% of total revenue.
- Honor of Kings was the highest-grossing mobile game globally in April 2026, driven by a Season 43 update, cross-title events with Honor of Kings: World, and a Ne Zha 2 collaboration.
- Global mobile game downloads totaled 3.6 billion in April 2026, representing a 9% increase month-over-month, led by India with 613 million downloads (17.1% of the total).
Weekly Industry Briefing: March 2026
The April 2026 industry briefing provides a comprehensive overview of the mobile gaming sector, focusing on performance metrics, corporate strategy, and emerging trends.
- King's VP and head of live ops, Eva Ryott, discussed the company's use of AI, last summer's layoffs, and workplace culture, as well as how Candy Crush Saga is addressing competition in the puzzle genre.
- NetEase and Bungie have rebooted Destiny: Rising with a new update to combat declining revenue, and the community's initial reception to the changes is positive.
- March's top-grossing mobile games saw Gossip Harbor achieve a significant milestone, while Monopoly Go's revenue continued to decline, and Brawl Stars showed renewed success.
RPL 2026 Summer: Buriram Wins and Viewership Hits 2-Year Low
Buriram United Esports secured the RoV Pro League 2026 Summer championship, marking the organization’s first domestic title since 2020.
- Buriram United Esports won the RoV Pro League 2026 Summer championship, ending a title drought dating back to 2020 by defeating defending champions FULL SENSE.
- Tournament peak viewership fell to a two-year low of 205,855, a decline attributed to the absence of legacy organizations Bacon Time and Talon Esports from the playoffs.
- The league achieved a record-breaking 60,000 peak viewers on TikTok, signaling a major shift in audience engagement toward short-form video platforms.
Top 10 Worldwide Mobile Games By Revenue and Downloads: March 2026
The mobile gaming market in March 2026 demonstrated resilient growth, with global consumer spending reaching $6.7 billion, a 2% increase month-over-month, and total downloads climbing 9% to 3.8 billion.
- Global mobile game consumer spending reached $6.7 billion in March 2026, marking a 2% month-over-month increase, with the United States accounting for 31% of total revenue.
- Last War: Survival Game maintained its position as the highest-grossing mobile game globally in March 2026, bolstered by seasonal events like the Holi Festive Gift and Easter Celebration.
- Global mobile game downloads totaled 3.8 billion in March 2026, a 9% increase month-over-month, led by India with 616 million downloads (16.6% of the total).
Southeast Asia Esports: Market Maturity, New Contenders, and the Rise of Tactical Shooters
The Southeast Asian esports landscape in 2025 and early 2026 reflects a maturing market characterized by the dominance of established mobile titles and the emergence of high-potential cross-platform shooters.
- Garena Free Fire leads Southeast Asia in mobile esports downloads, while Mobile Legends: Bang Bang (MLBB) remains the top title for engagement and revenue.
- Honor of Kings has emerged as a significant growth driver in the region, bolstered by its global expansion and high-profile presence in events like the Esports World Cup.
- Shooter games dominate the PC esports market in Southeast Asia, generating nearly double the unit sales of RPG, Action, and Strategy genres combined.
Honor of Kings vs MLBB: Esports Launches in India
The Indian mobile gaming landscape is undergoing a strategic shift as Honor of Kings and Mobile Legends: Bang Bang aggressively introduce dedicated esports initiatives to capture market share.
- Honor of Kings and Mobile Legends: Bang Bang launched dedicated esports initiatives in India in March 2026 to capture market share through direct qualification paths to the Esports World Cup 2026.
- MOBA publishers are investing in local infrastructure and competitive prize pools to establish a foothold in the Indian market, with organizations like S8UL Esports leading initial audience engagement efforts.
- The expansion of MOBA titles faces significant competition from the entrenched popularity of battle royale games like BGMI and Free Fire, which currently dominate the Indian mobile gaming landscape.
Weekly Gaming Reports Recap: March 2 – March 6, 2026
This industry update provides a comprehensive overview of mobile gaming performance for February 2026 and a detailed analysis of the Chinese gaming market’s 2025 performance.
- The Chinese gaming market generated 350.789 billion yuan ($50.1 billion) in 2025, marking a 7.68% year-over-year revenue increase.
- Mobile games accounted for 73.29% of total domestic revenue in China during 2025, while the console segment saw significant growth of 86.33%.
- Chinese developers grew international revenue to $20.455 billion in 2025, a 10.23% increase, with the U.S. serving as the primary market at 32.31% of that total.
AppMagic: Top Mobile Games by Revenue and Downloads in February 2026
The mobile gaming market experienced a period of relative stability in February 2026, characterized by consistent leadership among top-performing titles.
- Honor of Kings reclaimed the top revenue spot in February 2026, generating $135 million on iOS.
- Last War: Survival and PUBG Mobile followed in revenue rankings with $128.2 million and $118.2 million, respectively.
- Gossip Harbor outperformed Candy Crush Saga in February, earning $77.7 million compared to $71.7 million.
Wolves Esports Partners With Luna Esports for ePremier League
Wolves Esports has entered into a partnership with the Portuguese organization Luna Esports to compete in the EA Sports FC ePremier League.
- Wolves Esports has partnered with Luna Esports to compete in the UK-based EA Sports FC ePremier League.
- The two players representing Wolves Esports in the competition are Diogo “Diogo” Mendes and Goncalo “RastaArtur” Pinto.
- Both players are members of Luna Esports, a Portuguese organization founded by footballer Diogo Jota in 2020.
Top 10 Worldwide Mobile Games: January 2026
The global mobile gaming market experienced modest growth in January 2026, with total consumer spending reaching $7.1 billion, a 1.4% increase month-over-month.
- Global mobile game consumer spending reached $7.1 billion in January 2026, marking a 1.4% month-over-month increase.
- Global mobile game downloads totaled 4.2 billion in January 2026, representing a 5.4% growth compared to the previous month.
- Honor of Kings secured the top spot for global revenue in January 2026, driven by new hero launches, seasonal refreshes, and limited-time premium skin releases.
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