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Cover of Bushiroad Summary of Financial Results for the Fiscal Year 2023
Financial report32 pages

Bushiroad Summary of Financial Results for the Fiscal Year 2023

Bushiroad achieved a 16.3 percent increase in net sales during the 2023 fiscal year, reaching 48.8 billion yen.

  • Bushiroad's net sales grew 16.3% to 48.8 billion yen in fiscal year 2023, driven by record performance in the Trading Card Game unit and a recovery in live events and sports.
  • Net profit declined 41.5% to 2.05 billion yen, impacted by rising operational costs from the weak yen and increased material prices.
  • The company recorded 995 million yen in impairment losses stemming from underperforming mobile online games and the divestment of fitness club operations.
BushiroadAug 2023
Cover of Bushiroad FY2023 Third Quarter Financial Results Briefing Material
Financial report39 pages

Bushiroad FY2023 Third Quarter Financial Results Briefing Material

Bushiroad’s financial performance during the third quarter of fiscal year 2023 reflects a period of strategic realignment and growth, characterized by a successful pivot toward its core entertainment competencies.

BushiroadMay 2023
Cover of Bushiroad FY2023 Second Quarter Financial Results Briefing Material
Financial report43 pages

Bushiroad FY2023 Second Quarter Financial Results Briefing Material

Bushiroad’s fiscal year 2023 second quarter performance reflects a period of strategic growth and operational transition, characterized by a year-on-year increase in net sales to ¥11,750 million.

  • Bushiroad reported net sales of ¥11,750 million for the second quarter of fiscal year 2023, driven primarily by the Trading Card Game segment.
  • Operating profit faced downward pressure due to increased investments in advertising, R&D, and the impact of foreign exchange volatility.
  • The company strengthened its financial position through successful debt management, resulting in an improved equity ratio of 42.4%.
BushiroadFeb 2023
Cover of Bushiroad: Summary of Consolidated Financial Results for the First Quarter of the Fiscal Year 2023
Financial report20 pages

Bushiroad: Summary of Consolidated Financial Results for the First Quarter of the Fiscal Year 2023

Bushiroad’s financial performance for the first quarter of fiscal year 2023 reflects a period of aggressive expansion and strategic investment.

  • Bushiroad reported Q1 FY2023 net sales of 12.34 billion yen, a 17.7% year-on-year increase, though operating profit fell 34.4% to 867 million yen.
  • The Entertainment Business segment achieved 10.77 billion yen in net sales (up 15.7% year-on-year) but saw segment profit decline by 41.2% to 832 million yen.
  • The Sports and Healthcare Business segment reached 1.57 billion yen in net sales (up 33.9% year-on-year) and returned to profitability with a segment profit of 34.7 million yen, compared to a 94.1 million yen loss in the same period last year.
BushiroadNov 2022
Cover of Bushiroad Summary of Consolidated Financial Results for the Fiscal Year 2022
Financial report28 pages

Bushiroad Summary of Consolidated Financial Results for the Fiscal Year 2022

Bushiroad achieved a robust financial turnaround during the fiscal year ending June 30, 2022, reporting net sales of 41.97 billion yen and an operating profit of 3.39 billion yen.

  • Bushiroad reported net sales of 41.97 billion yen and an operating profit of 3.39 billion yen for the fiscal year ending June 30, 2022, marking a significant recovery from the previous period's 32.57 billion yen in sales and 344 million yen in operating profit.
  • Net profit attributable to owners of the parent reached 3.51 billion yen for FY2022, a substantial turnaround from the 284 million yen loss recorded in the previous fiscal year.
  • The company forecasts continued growth for FY2023, projecting net sales of 50 billion yen (a 19.1% increase) and an operating profit of 3.5 billion yen (a 3.2% increase).
BushiroadAug 2022
Cover of Konami Holdings Corporation FY2022 Financial Results
Financial report21 pages

Konami Holdings Corporation FY2022 Financial Results

Konami Holdings Corporation’s financial results for the fiscal year ending March 2022 demonstrate significant growth across all primary business segments.

  • Konami reported consolidated revenue of 299.5 billion yen for FY2022, a 9.9% year-over-year increase, with operating profit surging 103.6% to 74.4 billion yen.
  • The Digital Entertainment segment remains the primary revenue driver at 215.0 billion yen, fueled by the global performance of the Yu-Gi-Oh! franchise.
  • The Gaming & Systems segment saw a robust recovery with a 54.0% revenue increase to 25.6 billion yen, largely attributed to North American market growth and new cabinet installations.
KonamiMay 2022
Cover of Bushiroad Summary of Consolidated Financial Results for the Full-Term of the Fiscal Year 2021
Financial report19 pages

Bushiroad Summary of Consolidated Financial Results for the Full-Term of the Fiscal Year 2021

Bushiroad’s financial performance for the 11-month fiscal year ending June 30, 2021, reflects a period of significant transition and external pressure.

  • Bushiroad reported a net loss of 284.9 million yen on 32.57 billion yen in net sales for the 11-month fiscal year ending June 30, 2021, marking a decline from the previous year's 1.55 billion yen profit.
  • The company's Trading Card Game division achieved record-high sales, providing a stable core despite the underperformance of mobile gaming assets and pandemic-related restrictions on live events.
  • To strengthen liquidity, the company raised approximately 4.99 billion yen through the issuance of bonds with subscription rights to shares.
BushiroadAug 2021
Cover of Bushiroad Financial Results Briefing Material for the Third Quarter of the Fiscal Year 2021
Financial report25 pages

Bushiroad Financial Results Briefing Material for the Third Quarter of the Fiscal Year 2021

Bushiroad’s financial results for the third quarter of the 2021 fiscal year demonstrate a period of recovery and record-breaking performance, driven primarily by the strength of its Digital IP business.

  • Bushiroad achieved record-high quarterly sales of 9.1 billion yen in Q3 2021, marking a 17.1% year-on-year increase.
  • The Digital IP segment, driven by strong Trading Card Game (TCG) performance, reached record-high sales for three consecutive quarters.
  • The company returned to profitability in Q3 with an operating profit of 264 million yen, despite cumulative operating profit for the first nine months remaining below the previous year's levels.
BushiroadJun 2021
Cover of CD PROJEKT Group Condensed Interim Consolidated Financial Statement: Q3 2020
Financial report94 pages

CD PROJEKT Group Condensed Interim Consolidated Financial Statement: Q3 2020

The CD PROJEKT Group’s financial performance for the third quarter of 2020 reflects a period of robust growth and strategic transition, characterized by a 13% year-over-year increase in quarterly sales revenue to 104.5 million PLN and a 57% rise in net profit to 23.4 million PLN.

  • CD PROJEKT Group reported a 13% year-over-year increase in Q3 2020 sales revenue to 104.5 million PLN and a 57% rise in net profit to 23.4 million PLN.
  • The company maintained a strong liquidity profile with 634.9 million PLN in total financial reserves, despite executing a 214.3 million PLN share buy-back program.
  • GOG.com segment revenue grew by 23% year-over-year, supported by improved net profitability and the GOG GALAXY 2.0 technology platform.
CD ProjektNov 2020
Cover of CD PROJEKT H1 2019 Financial Results
Financial report1 page

CD PROJEKT H1 2019 Financial Results

CD PROJEKT maintained a strong financial position during the first half of 2019, driven primarily by the sustained commercial success of The Witcher 3: Wild Hunt.

  • CD PROJEKT recorded 214.4 million PLN in sales revenue and 51.7 million PLN in net profit for H1 2019, supported by the continued commercial success of The Witcher 3: Wild Hunt.
  • The company maintained a strong liquidity position with 530 million PLN in cash and bank deposits, while distributing 101 million PLN in dividends to shareholders.
  • Investment in Cyberpunk 2077 reached 60 million PLN during the period, bringing the project's cumulative development and technology expenditure to 292 million PLN.
CD ProjektAug 2019
Cover of Condensed Interim Consolidated Financial Statement: CD PROJEKT Capital Group Q1 2019
Financial report86 pages

Condensed Interim Consolidated Financial Statement: CD PROJEKT Capital Group Q1 2019

The CD PROJEKT Capital Group’s financial performance for the first quarter of 2019 reflects a period of strategic investment and operational transition.

  • CD PROJEKT generated 80.9 million PLN in revenue for Q1 2019, an increase from 75.4 million PLN in the same period of 2018.
  • Net profit declined to 17.8 million PLN from 22.9 million PLN in Q1 2018, driven by higher operating expenses related to Cyberpunk 2077 development and GOG Galaxy 2.0 maintenance.
  • The company maintains a strong financial position with total assets exceeding 1.1 billion PLN.
CD ProjektMay 2019
Cover of Board Game Design Day: Balancing Mechanics for Your Card Game's Unique Power Curve
31 min
Game Developers Conference31 min

Board Game Design Day: Balancing Mechanics for Your Card Game's Unique Power Curve

Effective card game design relies on the strategic calibration of power curves, which are inherently non-linear due to the trade-offs between card cost, flexibility, and the risk of game termination.

  • The power of a card is defined by its ratio of utility to cost, where higher-cost cards must provide significantly greater impact to justify the lack of flexibility and the difficulty of playing them late in a game.
  • Games with automatic resource generation, like Hearthstone, require lower power ceilings for high-cost cards because players are guaranteed to reach those mana thresholds, whereas games like Magic: The Gathering must offer massive power payoffs to incentivize players to reach higher costs.
  • Granularity in resource systems—such as Magic's ability to use color-specific mana or decimal-like cost adjustments—provides designers with more balancing 'knobs' compared to systems with rigid, chunky cost structures like Pokémon.
Game Developers ConferenceDec 2018