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Bushiroad
Bushiroad’s financial results for the third quarter of the 2021 fiscal year demonstrate a period of recovery and record-breaking performance, driven primarily by the strength of its Digital IP business. The company achieved record-high quarterly sales of 9.1 billion yen, representing a 17.1% increase year-on-year. This growth was largely fueled by the Trading Card Game (TCG) department, which saw sustained success through the release of popular intellectual property products. While the company achieved profitability in the third quarter, with an operating profit of 264 million yen, cumulative operating profit for the first nine months remained lower than the previous year due to the broader impacts of the COVID-19 pandemic.
The company operates through two primary segments: Digital IP and Live IP. The Digital IP segment, encompassing TCG, mobile online games (MOG), merchandising, and media, served as the primary revenue driver, achieving record-high sales for three consecutive quarters. Conversely, the Live IP segment, which includes music and sports, faced ongoing challenges as events were held with limited audience capacities due to government-mandated health restrictions. Despite these constraints, the company maintained its "One-Stop Media Mix" strategy, leveraging internal resources to coordinate anime, games, and live performances to maximize IP visibility.
The fiscal period for 2021 was adjusted to an 11-month transition cycle, running from August 1, 2020, to June 30, 2021. Financial performance during this period was characterized by a decline in gross profit margins, attributed to increased costs in the MOG department and the operational inefficiencies of hosting live events under capacity limits. However, the company successfully reduced selling, general, and administrative (SG&A) expenses as promotional spending for new application games peaked, allowing the firm to return to profitability. Looking forward, the company continues to focus on expanding its presence as an IP developer and platform company through upcoming anime projects, live stage events, and new TCG product launches.
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