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Team Cherry

CompanyAustralia · Founded 2014

Documents about Team Cherry

Cover of Why You Can't Crowdfund Video Games | Design Club
96 min
Extra Credits96 min

Why You Can't Crowdfund Video Games | Design Club

Crowdfunding serves as an ineffective and unsustainable primary model for financing modern video game development.

  • Crowdfunding is not a viable primary funding model for modern video game development because the actual costs of production—often millions of dollars for a two-year project—far exceed what can realistically be raised through public campaigns.
  • Over a 16-year period, only about 60 video game projects have successfully raised more than $1 million on Kickstarter, highlighting how rare high-level crowdfunding success is for the industry.
  • Successful crowdfunding campaigns often function as pre-order platforms rather than development funding, requiring developers to already possess a playable alpha or significant concept art to attract backers.
Extra CreditsMay 2025
Cover of How To Make Indie Games In 2025 (Thomas Mahler) — Full Time Game Dev Podcast Ep. 040
84 min
Thomas Brush84 min

How To Make Indie Games In 2025 (Thomas Mahler) — Full Time Game Dev Podcast Ep. 040

The modern indie game development landscape demands a shift away from trend-chasing and bureaucratic production models toward a focus on core gameplay mechanics and distinct creative vision.

  • Prioritize core gameplay mechanics and responsive, polished controls through extensive prototyping before committing to final art assets.
  • Achieve success through relentless iteration and a willingness to fail early rather than relying on innate talent or trend-chasing.
  • Challenge established genre conventions by pursuing significant mechanical leaps, such as moving from point-and-click systems to direct, animation-based controls.
Thomas BrushMar 2025