Fishlabs
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Documents about Fishlabs
Senator's Roundtable: Hamburg
The Senator's Roundtable 2026 is an annual exchange format that brings Hamburg's games industry into direct contact with local politics.
- Hamburg’s government and industry leaders met on February 5, 2026, to align regional policy with the operational needs of local game companies.
- Industry stakeholders identified the implementation of the EU’s Digital Fairness Act and the establishment of competitive tax credits as critical priorities for maintaining the region's market position.
- Gamecity Hamburg will launch a new CEO Meetup format in 2026 to expand networking and strengthen the local development ecosystem.
UK Games Market Performance: 2024
The UK games consumer market was worth £7.63 billion in 2024, a 1.8% decline from 2023, according to UKIE's latest Consumer Market Valuation Report.
- The UK games market decreased by 1.8% in 2024 to £7.63 billion, with hardware sales dropping 5.1% to £2.105 billion, while software sales saw a slight increase of 0.58% to £5.14 billion.
- Mobile game spending was a key driver for software growth, increasing by 8.1% year-on-year to £1.725 billion, while boxed game sales significantly declined by 34% to £322 million.
- Console hardware sales fell by 24% to £723 million, attributed to the aging PlayStation 5, Xbox platforms, and Nintendo Switch, but PC hardware sales grew by 6% to £715 million.
Senator's Roundtable 2025: Hamburg City Hall
The Senator's Roundtable 2025, held on 29 January at Hamburg City Hall, is an annual forum in which Hamburg's games industry leaders meet city officials to discuss current challenges and evaluate the work of Gamecity Hamburg.
- Hamburg's gaming sector identifies access to municipal and federal funding as the primary driver for industry stability and growth.
- Recruitment of specialized senior-level talent remains a significant operational hurdle for Hamburg-based game studios.
- The increasing complexity of commercial user acquisition in the free-to-play market is a critical concern requiring potential policy intervention.
Senators Roundtable 2024: Industry Decision Makers and Politics
The Senator's Roundtable 2024 is an annual gathering in which Hamburg's Senator for Culture and Media, Dr. Carsten Brosda, and the promotion initiative Gamecity Hamburg bring together games industry executives to discuss current sector challenges and present Gamecity's activities.
- The 2024 Senators Roundtable in Hamburg served as a strategic forum to align local government policy with the needs of the regional gaming industry.
- Key industry stakeholders including Bigpoint, InnoGames, Goodgame Studios, and Daedalic Entertainment participated in the dialogue to address operational challenges.
- Discussions centered on optimizing the professional environment to maintain Hamburg’s competitiveness as a hub for established studios and emerging developers.
Hamburg: The Right Place for Your Next Career Level
Hamburg positions itself as a strong destination for games-industry careers at every level, according to this August 2023 promotional article from Gamecity Hamburg, the city's games-industry support initiative.
- Hamburg’s gaming sector comprises approximately 190 companies and employs roughly 2,450 professionals.
- The local industry features a mix of large-scale studios, including InnoGames, Goodgame Studios, and Fishlabs, alongside a community of indie developers.
- Hamburg hosts German headquarters for major global technology and media firms, including Google, Adobe, and Twitch, which complement the local gaming ecosystem.
Senator's Roundtable 2023: Hamburg
Hamburg's Senator's Roundtable 2023 is a yearly networking and policy event in which the city's Minister for Culture and Media, Dr. Carsten Brosda, and Gamecity Hamburg invite games industry representatives to meet with city officials.
- The Senator’s Roundtable 2023, held on February 3 in Hamburg, serves as a formal mechanism for aligning municipal policy with the operational needs of the local games industry.
- The event convened key industry stakeholders including InnoGames, Bigpoint, Fishlabs, Square Enix, Rocket Beans Entertainment, Twitch, and Razer to facilitate public-private dialogue.
- Hamburg’s government utilizes this forum to refine support structures, such as dedicated funding programs and incubator initiatives, to maintain the city's competitive status as a gaming hub.
Games Lift 2022: These Are the Five Teams
Gamecity Hamburg announced the five teams selected for the third Games Lift Incubator in July 2022, a regional startup support program run by the Hamburg Kreativ Gesellschaft.
- The 2022 Games Lift Incubator, managed by Gamecity Hamburg, selected five teams—ACAS, Team Marty, Elin Meinecke, Team Metacore, and Team Godcomplex—from a pool of 21 applicants.
- Each selected team receives 15,000 euros in funding, access to Hamburg co-working spaces, and a three-month intensive workshop program covering business and development topics.
- The program provides 12 months of long-term support following the initial three-month phase, including individual coaching and access to a specialized PR agency.
Welcome to Games Germany Steam Sale
Nearly 200 games from German studios were promoted in the "Welcome to Games Germany" Steam Sale, running from February 14 at 7 pm to February 17 at 7 pm, 2022.
- The Games Germany Steam Sale features nearly 200 titles developed by German studios to increase their international market visibility.
- The initiative leverages the Steam platform to connect regional developers with a global audience of over 47 million active users.
- The curated selection includes a mix of independent projects, award-winning blockbusters, and Early Access titles, such as Battle Brothers, Chorus, the Orwell series, The Lord of the Rings: Gollum, and Everspace 2.
Hamburg Prototype Funding: Presentation of the Awarding Committee
Gamecity Hamburg announced in April 2020 the five-person awarding committee that will, for the first time, decide on grants under the city's new Hamburg prototype funding scheme.
- The Hamburg prototype funding initiative provides financial support for early-stage game projects to drive innovation and regional industry growth.
- A five-member awarding committee evaluates applications, featuring experts from Studio Fizbin, Rockfish Games, Goodgame Studios, the Ministry of Culture and Media, and Gamecity Hamburg.
- Funding decisions are based on four primary criteria: promotion of young talent, project feasibility, market potential, and impact on the Hamburg games ecosystem.
Hey allihopa! THQ Nordic übernimmt Koch Media
THQ Nordic's acquisition of Koch Media, announced in February 2018, is the central news item: the Swedish publisher is taking over the South German-Austrian games, film, and software distributor in a transaction valued at 121 million euros.
- In February 2018, the Swedish publisher THQ Nordic acquired the German-Austrian distributor Koch Media for 121 million euros.
- The acquisition integrated Koch Media’s diverse portfolio of games, film, and software into the THQ Nordic corporate structure while maintaining existing headquarters in Vienna and Planegg.
- Deep Silver Fishlabs, a prominent Hamburg-based studio known for the Galaxy on Fire series, became a subsidiary of THQ Nordic as part of the transaction.