The Senators Roundtable 2024 served as a strategic forum for aligning the interests of the Hamburg gaming industry with local government policy. Hosted by Dr. Carsten Brosda, the Senator for Culture and Media, and the industry initiative Gamecity Hamburg, the event facilitated a high-level dialogue between public officials and key decision-makers from the regional games sector. The primary objective was to address current industry challenges while reinforcing the role of the games industry as a vital driver of regional innovation.
The discussion focused on optimizing the professional environment within Hamburg to better support industry growth. Key topics included the practical implementation of remote work models for international teams and the impact of local cost-of-living trends on the recruitment and retention of industry talent. By addressing these operational hurdles, the roundtable aimed to ensure that Hamburg remains a competitive and attractive hub for both established studios and emerging developers.
The event featured a broad cross-section of the Hamburg gaming ecosystem, including representatives from major studios such as Bigpoint, InnoGames, Goodgame Studios, and Daedalic Entertainment, alongside academic institutions and specialized service providers. This gathering underscored a collaborative approach to policy-making, where industry leaders and government representatives work in tandem to foster a sustainable ecosystem. The roundtable continues to function as a recurring, essential platform for maintaining the momentum of Hamburg’s digital economy and addressing the evolving needs of its creative workforce.