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Cover of 🚨📢 BREAKING NEWS: GTA 6 pre-sale, EU regulations looming, Layoffs and Pokemon Champions launch
13 min
Two & a Half Gamers13 min

🚨📢 BREAKING NEWS: GTA 6 pre-sale, EU regulations looming, Layoffs and Pokemon Champions launch

The current landscape of the gaming industry is defined by high-profile product launches, significant regulatory challenges, and a pervasive trend of studio restructuring and layoffs.

  • Take-Two’s stock valuation has risen in anticipation of the upcoming Grand Theft Auto 6 pre-sale.
  • Epic Games has set a 2027 target for Unreal Engine 6, focusing on AI-assisted development and live service interoperability.
  • Fortnite’s creator ecosystem has surpassed $1 billion in total payouts since 2023, with community-made content now accounting for nearly 50% of total playtime.
Two & a Half GamersJun 2026
Cover of Match Masters' Secret Growth Engine? Influencer Marketing
15 min
Deconstructor of Fun15 min

Match Masters' Secret Growth Engine? Influencer Marketing

Influencer marketing has evolved from a peripheral experimental tactic into a core, permanent growth pillar for mobile gaming studios.

  • Influencer marketing acts as a core growth engine that can drive up to 30% growth in organic installs by leveraging creator-led trust to attract higher-quality, more engaged users.
  • Short-term attribution models significantly undervalue creator partnerships, as influencer-driven installs can continue to accrue for over a year, with some campaigns seeing a 50% increase in attributed installs by day 365.
  • Influencer activity creates a positive feedback loop where install spikes improve app store rankings, which subsequently fuels further organic discovery and stabilizes daily active users.
Deconstructor of FunJun 2026
Cover of The Blood of the Dawnwalker developer: Everyone we spoke to wanted to invest
38 min
The Game Business38 min

The Blood of the Dawnwalker developer: Everyone we spoke to wanted to invest

Rebel Wolves operates on the principle that high-quality, AAA dark fantasy role-playing games are best produced within smaller, boutique environments that prioritize team culture and creative ownership.

  • Rebel Wolves maintains a boutique studio model of approximately 160 employees to minimize bureaucratic inefficiency and ensure leadership remains directly involved in creative production.
  • The studio secured major financial and operational backing through partnerships with NetEase for funding and Bandai Namco for global publishing.
  • Development of the upcoming title, The Blood of the Dawnwalker, utilizes AI-generated voice placeholders to iterate on complex narrative branches before committing to final production costs.
The Game BusinessApr 2026
Cover of Why Disney Wants To Buy Epic | Design Club
84 min
Extra Credits84 min

Why Disney Wants To Buy Epic | Design Club

Disney is actively pursuing a strategic acquisition of Epic Games to address a critical deficiency in its corporate portfolio: the lack of a robust, internal first-party gaming infrastructure.

  • Disney lacks strong internal game development capabilities, making the acquisition of Epic Games a strategic move to gain control over high-value gaming assets and infrastructure.
  • Epic Games provides three critical pillars for Disney: the Unreal Engine for content creation, the Fortnite platform for user engagement, and the Epic Games Store as a distribution channel.
  • Integrating Epic into Disney's ecosystem would allow for massive content bundling, such as offering legacy Disney, Marvel, and Star Wars game titles as part of a Disney+ subscription.
Extra CreditsApr 2026
Cover of How come Fuse Games gets to make a Star Wars racing game?
28 min
The Game Business28 min

How come Fuse Games gets to make a Star Wars racing game?

Fuse Games, a UK-based independent studio founded three years ago by former leaders from EA’s Criterion Games, is currently developing Star Wars: Galactic Racer.

  • Fuse Games, a 75-person independent studio founded by former Criterion Games leaders, is developing 'Star Wars: Galactic Racer' using Unreal Engine.
  • The studio employs a distributed development model, partnering with other UK studios to scale capacity and avoid the industry's traditional cycle of project-based hiring and layoffs.
  • The game aims to revitalize the racing genre by blending 4K 60fps visuals with 'racing adventure' elements that allow players to inhabit canonical Star Wars characters.
The Game BusinessFeb 2026
Cover of Session:Using High-Quality Cinematics To Nail Your Pitch Without Breaking The Bank - Robert Craig.
19 min
PocketGamer.biz19 min

Session:Using High-Quality Cinematics To Nail Your Pitch Without Breaking The Bank - Robert Craig.

The presentation outlines a methodology for creating high-quality, cinematic game pitches and trailers using Unreal Engine 5, emphasizing efficiency and cost-effectiveness.

  • Unreal Engine 5 tools like Nanite and Lumen allow developers to bypass traditional, time-consuming workflows such as retopology, enabling high-quality cinematics to be produced with minimal budgets and small teams.
  • The Metahuman framework, combined with digital casting via 3D scan libraries, allows for efficient creation of realistic characters by ingesting raw scans into the Metahuman rig for shading and animation.
  • A physically based lighting and camera workflow—matching real-world lux values for specific times of day to engine directional lights and HDRI—creates consistent, cinematic results that are easily adjustable shot-to-shot.
PocketGamer.bizFeb 2026
Cover of Is this make or break for GDC?
44 min
The Game Business44 min

Is this make or break for GDC?

The global game development industry is currently navigating a period of significant instability, marked by widespread workforce reductions and shifting technological priorities.

  • Over 25% of global game industry professionals have faced layoffs in the last two years, with that figure rising to 33% within the United States.
  • Unreal Engine has surpassed Unity as the primary engine for developers, while the Steam Deck has become a higher priority for development focus than the Nintendo Switch 2.
  • Despite rapid adoption for brainstorming and research, a majority of developers now view generative AI as a detrimental force within the industry.
The Game BusinessJan 2026
Cover of Google’s Zachary Kuney on Monetisation, AI & Why Vietnam is a Global Growth Engine
8 min
Gamigion8 min

Google’s Zachary Kuney on Monetisation, AI & Why Vietnam is a Global Growth Engine

Vietnam has emerged as a critical growth engine within the global mobile application ecosystem, characterized by a unique combination of young, highly skilled talent, strong government support, and a collaborative, innovation-focused developer community.

  • Vietnam is currently a primary growth engine within the APAC mobile app ecosystem, driven by a young, tech-focused talent pool and strong government support for the digital economy.
  • AI is being leveraged by developers to transform massive datasets into actionable insights, effectively providing small studios with the capabilities of an in-house data science team.
  • Google is shifting its support strategy for developers by integrating cross-functional teams—covering cloud, infrastructure, ad buying, and monetization—to provide a more cohesive and simplified scaling experience.
GamigionJan 2026
Cover of Epic + Unity! The Gaming Bromance Nobody Predicted
18 min
Deconstructor of Fun18 min

Epic + Unity! The Gaming Bromance Nobody Predicted

The gaming industry is witnessing a significant shift in platform interoperability following a strategic partnership between Epic Games and Unity.

  • Epic Games and Unity have formed a strategic partnership allowing Unity-based developers to publish content directly into the Fortnite ecosystem.
  • Unity is integrating its cross-platform commerce and in-app purchase SDK into Unreal Engine to promote a more interoperable digital landscape.
  • Roblox has implemented facial recognition technology to verify user age and restrict communication between different age groups to address safety concerns.
Deconstructor of FunDec 2025
Cover of TWIG #359 Unity x Epic, Roblox Controversy, Saudi Money and Why The Game Awards Make No Sense
63 min
Deconstructor of Fun63 min

TWIG #359 Unity x Epic, Roblox Controversy, Saudi Money and Why The Game Awards Make No Sense

The gaming industry is currently navigating a period of significant strategic realignment, marked by an unexpected partnership between Epic Games and Unity.

  • Epic Games and Unity have formed a strategic partnership to integrate Unity’s commerce SDKs into Unreal Engine and allow Unity-built content to function within the Fortnite ecosystem.
  • Roblox is facing significant regulatory and reputational pressure regarding its current moderation practices and child safety protocols.
  • The 2024 Game Awards have been criticized for a disconnect between award nominations and actual Western market performance, particularly regarding the mobile sector's representation.
Deconstructor of FunNov 2025
Cover of That Unity-Epic deal, Minecraft Blast, Netflix Games 2.0, Duolingo, Ubisoft, Stash, EA and more
19 min
Mobilegamer.biz19 min

That Unity-Epic deal, Minecraft Blast, Netflix Games 2.0, Duolingo, Ubisoft, Stash, EA and more

The mobile gaming industry is currently defined by strategic alliances, platform pivots, and significant consolidation within the web shop and monetization sectors.

  • Unity and Epic Games have entered a strategic partnership allowing Unity-made games to publish directly to Fortnite and integrating Unreal Engine support into Unity’s monetization and web shop tools.
  • Netflix has pivoted its gaming strategy toward mainstream, family-oriented, and party games, moving away from the underperforming indie titles that previously populated the service.
  • King has entered soft launch for 'Minecraft Blast' in Malaysia, marking a significant effort to bring the Minecraft IP to mobile via a puzzle-based gameplay model.
Mobilegamer.bizNov 2025
Cover of Let's Review Your Games — Ep. 034
102 min
Thomas Brush102 min

Let's Review Your Games — Ep. 034

Successful game design hinges on the delicate balance between atmospheric immersion and intuitive player guidance.

  • Implement a structured 'Level Zero' to teach core mechanics sequentially before granting players open-world freedom, as this significantly reduces early-game drop-off rates caused by overestimating player intuition.
  • Prioritize clarity and purpose within the first five minutes of gameplay, as this initial window is critical for establishing player engagement regardless of the game's genre.
  • Replace abstract, text-based instructions with logical, guided sequences that allow players to learn mechanics through active gameplay rather than forced wait times.
Thomas BrushNov 2025